metaforce/Runtime/Particle
Luke Street 8b597112be ParticleCommon: Fix IESampleAndHold element ordering 2020-09-24 03:17:17 -04:00
..
CColorElement.cpp CColorElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:54:08 -04:00
CColorElement.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CDecal.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CDecal.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CDecalDataFactory.cpp CDecalDataFactory: Remove unused includes 2020-04-25 02:52:53 -04:00
CDecalDataFactory.hpp CDecalDataFactory: Make GetGeneratorDesc() return a unique_ptr 2020-03-12 14:46:02 -04:00
CDecalDescription.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CDecalManager.cpp CDecalManager: Make use of std::nullopt where applicable 2020-04-13 01:43:06 -04:00
CDecalManager.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CElectricDescription.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CElementGen.cpp CElementGen: Render PMAB models with ForcedAdditiveNoZWrite 2020-09-23 03:24:33 -04:00
CElementGen.hpp initial flamethrower weapon implementation 2020-06-25 22:37:45 -04:00
CEmitterElement.cpp Fix VEAngleSphere element ordering & calculations 2020-09-24 02:42:25 -04:00
CEmitterElement.hpp Move CParticleGlobals from the executable and onto the heap, minor fixes, update wiki link 2019-12-03 00:47:05 -08:00
CFlameWarp.cpp CFlameWarp: Make use of const where applicable 2020-04-17 00:27:22 -04:00
CFlameWarp.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGenDescription.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIntElement.cpp CIntElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:55:43 -04:00
CIntElement.hpp CIntElement: Initialize x14_holdVal in CIESampleAndHold 2020-04-13 16:20:51 -04:00
CMakeLists.txt Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CModVectorElement.cpp CModVectorElement: Eliminate variable shadowing 2020-04-23 07:16:49 -04:00
CModVectorElement.hpp CModVectorElement: Eliminate variable shadowing 2020-04-23 07:16:49 -04:00
CParticleDataFactory.cpp ParticleCommon: Fix IESampleAndHold element ordering 2020-09-24 03:17:17 -04:00
CParticleDataFactory.hpp MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CParticleElectric.cpp CParticleElectric: Fix CalculatePoints 2020-04-21 22:32:37 -04:00
CParticleElectric.hpp Merge pull request #315 from lioncash/init 2020-04-21 00:56:39 -04:00
CParticleElectricDataFactory.cpp CParticleElectricDataFactory: Remove unused includes 2020-04-23 03:58:10 -04:00
CParticleElectricDataFactory.hpp CParticleElectricDataFactory: Make GetGeneratorDesc() return a unique_ptr 2020-03-12 14:20:48 -04:00
CParticleGen.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CParticleGen.hpp Fix VEAngleSphere element ordering & calculations 2020-09-24 02:42:25 -04:00
CParticleGlobals.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CParticleGlobals.hpp CParticleGlobals: Eliminate implicit type conversions 2020-04-13 18:44:51 -04:00
CParticleSwoosh.cpp CParticleSwoosh: Make virtual call in constructor explicit 2020-05-08 16:09:57 -04:00
CParticleSwoosh.hpp initial flamethrower weapon implementation 2020-06-25 22:37:45 -04:00
CParticleSwooshDataFactory.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CParticleSwooshDataFactory.hpp CParticleSwooshDataFactory: Make GetGeneratorDesc() return a unique_ptr 2020-03-12 14:17:42 -04:00
CProjectileWeaponDataFactory.cpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
CProjectileWeaponDataFactory.hpp CProjectileWeaponDataFactory: Make GetGeneratorDesc() return a unique_ptr 2020-03-12 14:00:23 -04:00
CRealElement.cpp CRealElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:57:13 -04:00
CRealElement.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CSpawnSystemKeyframeData.cpp CSpawnSystemKeyframeData: Remove unnecessary includes 2020-05-02 21:28:52 -04:00
CSpawnSystemKeyframeData.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CSwooshDescription.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CUVElement.cpp initial flamethrower weapon implementation 2020-06-25 22:37:45 -04:00
CUVElement.hpp CUVElement: Convert stateful structs into classes 2020-04-24 00:59:51 -04:00
CVectorElement.cpp CUVElement/CVectorElement: Make use of [[maybe_unused]] where applicable 2020-04-24 00:58:44 -04:00
CVectorElement.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CWarp.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00
CWeaponDescription.hpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
IElement.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00