metaforce/Runtime/Graphics
Jack Andersen e5ad650e32 Re-enable shader prewarm 2017-11-07 16:25:19 -10:00
..
Shaders Vulkan and HLSL object tracker support 2017-11-05 20:58:04 -10:00
CBooRenderer.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CBooRenderer.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CDrawable.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawable.hpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CDrawablePlaneObject.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawablePlaneObject.hpp Buckets::Sort implementation 2016-07-25 16:43:55 -10:00
CGraphics.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CGraphics.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CGraphicsPalette.cpp Various stubs and imps 2016-03-18 14:07:31 -10:00
CGraphicsPalette.hpp CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
CLight.cpp Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
CLight.hpp Create directional light for bump mapped water rendering 2017-08-09 21:37:01 -10:00
CLineRenderer.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CLineRenderer.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CMakeLists.txt Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
CMetroidModelInstance.hpp Lots of bug fixes (Windows still needs some fixes) 2017-10-21 20:11:22 -10:00
CModel.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CModelBoo.cpp Re-enable shader prewarm 2017-11-07 16:25:19 -10:00
CMoviePlayer.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CMoviePlayer.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CPVSAreaSet.cpp Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
CPVSAreaSet.hpp Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
CPVSVisOctree.cpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSVisOctree.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSVisSet.cpp Silence warning, implement Zoid loader, and update nod 2017-05-20 23:01:24 -07:00
CPVSVisSet.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CRainSplashGenerator.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CRainSplashGenerator.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CSimpleShadow.cpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CSimpleShadow.hpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CSkinnedModel.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CSkinnedModel.hpp Finish CGrappleArm 2017-09-03 16:22:46 -10:00
CTexture.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CTextureBoo.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CVertexMorphEffect.cpp Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
CVertexMorphEffect.hpp Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
IRenderer.hpp Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
IWeaponRenderer.cpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
IWeaponRenderer.hpp Compile fixes, and initial asset name parser 2017-07-02 03:18:38 -07:00