metaforce/Runtime/Input
Phillip Stephens 75d01f9310
CFinalInput: Set controllerIdx to 0 by default, fixes Samus wandering during cutscenes
2022-03-26 20:37:02 -07:00
..
CControllerAxis.hpp Fix input not working properly 2022-03-22 10:58:19 -07:00
CControllerButton.hpp Start integrating new controller classes 2022-03-22 10:58:19 -07:00
CControllerGamepadData.cpp Initial CDolphinController RE 2022-03-22 10:58:18 -07:00
CControllerGamepadData.hpp Initial CDolphinController RE 2022-03-22 10:58:18 -07:00
CDolphinController.cpp Minor input fixes, restore controller name in input viewer 2022-03-22 12:44:35 -07:00
CDolphinController.hpp CDolphinController: rename known field 2022-03-22 10:58:19 -07:00
CFinalInput.cpp Start integrating new controller classes 2022-03-22 10:58:19 -07:00
CFinalInput.hpp CFinalInput: Set controllerIdx to 0 by default, fixes Samus wandering during cutscenes 2022-03-26 20:37:02 -07:00
CInputGenerator.cpp Migrate to new CInputGenerator and rename old 2022-03-22 12:04:57 -07:00
CInputGenerator.cpp.old Migrate to new CInputGenerator and rename old 2022-03-22 12:04:57 -07:00
CInputGenerator.hpp Migrate to new CInputGenerator and rename old 2022-03-22 12:04:57 -07:00
CInputGenerator.hpp.old Migrate to new CInputGenerator and rename old 2022-03-22 12:04:57 -07:00
CKeyboardMouseController.hpp Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
CMakeLists.txt Migrate to new CInputGenerator and rename old 2022-03-22 12:04:57 -07:00
CRumbleGenerator.cpp Migrate to new CInputGenerator and rename old 2022-03-22 12:04:57 -07:00
CRumbleGenerator.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRumbleManager.cpp Initial CDolphinController RE 2022-03-22 10:58:18 -07:00
CRumbleManager.hpp Initial CDolphinController RE 2022-03-22 10:58:18 -07:00
CRumbleVoice.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CRumbleVoice.hpp Rename everything 2021-04-10 01:42:06 -07:00
ControlMapper.cpp Start integrating new controller classes 2022-03-22 10:58:19 -07:00
ControlMapper.hpp Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
DolphinIController.cpp Start integrating new controller classes 2022-03-22 10:58:19 -07:00
IController.hpp Start integrating new controller classes 2022-03-22 10:58:19 -07:00
InputTypes.hpp Initial virtual PAD API 2022-03-22 10:58:18 -07:00
PAD.hpp Initial virtual PAD API 2022-03-22 10:58:18 -07:00
RumbleFxTable.cpp Rename everything 2021-04-10 01:42:06 -07:00
RumbleFxTable.hpp Reformat pass 2021-06-07 12:29:18 -07:00