metaforce/Runtime/Collision
Lioncash 88e6a04f13 CCollidable*: Make use of static inline variables where applicable
Allows relocating initialization with the rest of the variables.
2020-08-01 05:31:25 -04:00
..
CAABoxFilter.cpp ICollisionFilter: Use forward declarations where applicable 2019-09-30 17:20:59 -04:00
CAABoxFilter.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CAreaOctTree.cpp CAreaOctTree: Make use of std::array where applicable 2020-04-22 02:05:22 -04:00
CAreaOctTree.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CBallFilter.cpp ICollisionFilter: Use forward declarations where applicable 2019-09-30 17:20:59 -04:00
CBallFilter.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CCollidableAABox.cpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableAABox.hpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableCollisionSurface.cpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableCollisionSurface.hpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableOBBTree.cpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableOBBTree.hpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableOBBTreeGroup.cpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableOBBTreeGroup.hpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableSphere.cpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollidableSphere.hpp CCollidable*: Make use of static inline variables where applicable 2020-08-01 05:31:25 -04:00
CCollisionActor.cpp CCollisionActor: Provide parameter names in interface where applicable 2020-03-24 21:16:30 -04:00
CCollisionActor.hpp CCollisionActor: Provide parameter names in interface where applicable 2020-03-24 21:16:30 -04:00
CCollisionActorManager.cpp CCollisionActorManager: Remove usage of const_cast 2020-04-09 20:33:49 -04:00
CCollisionActorManager.hpp CCollisionActorManager: Remove usage of const_cast 2020-04-09 20:33:49 -04:00
CCollisionEdge.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
CCollisionEdge.hpp CCollisionEdge: Make constructors constexpr 2020-04-05 06:46:03 -04:00
CCollisionInfo.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
CCollisionInfo.hpp General: Normalize RuntimeCommon include paths 2019-09-28 04:14:29 -04:00
CCollisionInfoList.hpp CCollisionInfoList: Simplify definition of begin() and end() 2020-03-17 21:41:54 -04:00
CCollisionPrimitive.cpp CCollisionPrimitive: Simplify the InitAdd* member functions 2019-10-12 00:27:18 -04:00
CCollisionPrimitive.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CCollisionResponseData.cpp CCollisionResponseData: In-class initialize primitives 2019-10-29 19:43:23 -04:00
CCollisionResponseData.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CCollisionSurface.cpp CCollisionSurface: Collapse separate CVector3f instances into std::array 2020-04-06 05:54:24 -04:00
CCollisionSurface.hpp CCollisionSurface: Return std::array by reference from GetVerts() 2020-04-06 06:02:52 -04:00
CGameCollision.cpp CGroundMovement: Fix CheckFalling not being called consistently 2020-04-29 02:09:20 -04:00
CGameCollision.hpp CGameCollision: Add AvoidStaticCollisionWithinRadius 2020-04-06 16:53:54 -04:00
CInternalRayCastStructure.hpp General: Normalize RuntimeCommon include paths 2019-09-28 04:14:29 -04:00
CJointCollisionDescription.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
CJointCollisionDescription.hpp More CThardus 2019-12-14 15:50:29 -08:00
CMakeLists.txt Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CMaterialFilter.cpp Runtime: constexpr fixes for gcc 2020-05-27 13:02:20 -04:00
CMaterialFilter.hpp CMaterialFilter: Make interface constexpr 2019-09-18 13:00:04 -04:00
CMaterialList.hpp Final CCollisionInfoList imps 2020-02-07 14:20:04 -08:00
CMetroidAreaCollider.cpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CMetroidAreaCollider.hpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
COBBTree.cpp COBBTree: Return std::array from GetTriangleVertexIndices() directly 2020-04-06 01:17:24 -04:00
COBBTree.hpp COBBTree: Return std::array from GetTriangleVertexIndices() directly 2020-04-06 01:17:24 -04:00
CRayCastResult.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
CRayCastResult.hpp General: Normalize RuntimeCommon include paths 2019-09-28 04:14:29 -04:00
CollisionUtil.cpp CCollisionSurface: Return std::array by reference from GetVerts() 2020-04-06 06:02:52 -04:00
CollisionUtil.hpp CCollisionSurface: Return std::array by reference from GetVerts() 2020-04-06 06:02:52 -04:00
ICollisionFilter.hpp ICollisionFilter: Add virtual destructor 2020-04-07 06:06:56 -04:00
InternalColliders.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
InternalColliders.hpp New code style refactor 2018-12-07 19:30:43 -10:00