.. |
CControllerAxis.hpp
|
Fix input not working properly
|
2022-03-22 10:58:19 -07:00 |
CControllerButton.hpp
|
Start integrating new controller classes
|
2022-03-22 10:58:19 -07:00 |
CControllerGamepadData.cpp
|
Initial CDolphinController RE
|
2022-03-22 10:58:18 -07:00 |
CControllerGamepadData.hpp
|
Initial CDolphinController RE
|
2022-03-22 10:58:18 -07:00 |
CDolphinController.cpp
|
Minor input fixes, restore controller name in input viewer
|
2022-03-22 12:44:35 -07:00 |
CDolphinController.hpp
|
CDolphinController: rename known field
|
2022-03-22 10:58:19 -07:00 |
CFinalInput.cpp
|
Implement rumble for all controllers (needs tweaking), fix CFinalInput::InitializeAnalog
|
2022-04-03 18:13:17 -07:00 |
CFinalInput.hpp
|
CFinalInput: Set controllerIdx to 0 by default, fixes Samus wandering during cutscenes
|
2022-03-26 20:37:02 -07:00 |
CInputGenerator.cpp
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
CInputGenerator.cpp.old
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
CInputGenerator.hpp
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
CInputGenerator.hpp.old
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
CKeyboardMouseController.hpp
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
CMakeLists.txt
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
CRumbleGenerator.cpp
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
CRumbleGenerator.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CRumbleManager.cpp
|
Initial CDolphinController RE
|
2022-03-22 10:58:18 -07:00 |
CRumbleManager.hpp
|
Initial CDolphinController RE
|
2022-03-22 10:58:18 -07:00 |
CRumbleVoice.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CRumbleVoice.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
ControlMapper.cpp
|
Start integrating new controller classes
|
2022-03-22 10:58:19 -07:00 |
ControlMapper.hpp
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
DolphinIController.cpp
|
Start integrating new controller classes
|
2022-03-22 10:58:19 -07:00 |
IController.hpp
|
Start integrating new controller classes
|
2022-03-22 10:58:19 -07:00 |
InputTypes.hpp
|
Initial virtual PAD API
|
2022-03-22 10:58:18 -07:00 |
PAD.hpp
|
Initial virtual PAD API
|
2022-03-22 10:58:18 -07:00 |
RumbleFxTable.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
RumbleFxTable.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |