.. |
CAuxWeapon.cpp
|
CWaveBuster: Near complete implementation
|
2021-10-25 23:02:56 -04:00 |
CAuxWeapon.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CBeamInfo.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CBeamProjectile.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CBeamProjectile.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CBomb.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CBomb.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CBurstFire.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CBurstFire.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CElectricBeamProjectile.cpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CElectricBeamProjectile.hpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CEnergyProjectile.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CEnergyProjectile.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CFidget.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CFidget.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CFlameInfo.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CFlameInfo.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CFlameThrower.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CFlameThrower.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CGSComboFire.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGSComboFire.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGSFidget.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGSFidget.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGSFreeLook.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGSFreeLook.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameProjectile.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CGameProjectile.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CGrappleArm.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGrappleArm.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGunController.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGunController.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGunMotion.cpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CGunMotion.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGunWeapon.cpp
|
Merge pull request #388 from henriquegemignani/feature/optick
|
2021-04-18 17:31:29 -07:00 |
CGunWeapon.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CIceBeam.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CIceBeam.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMakeLists.txt
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CNewFlameThrower.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CNewFlameThrower.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CPhazonBeam.cpp
|
Minor CPhazonPool fixes
|
2021-04-13 19:09:55 -07:00 |
CPhazonBeam.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CPlasmaBeam.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CPlasmaBeam.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CPlasmaProjectile.cpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CPlasmaProjectile.hpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CPlayerGun.cpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CPlayerGun.hpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CPowerBeam.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CPowerBeam.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CPowerBomb.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CPowerBomb.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CProjectileInfo.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CProjectileInfo.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CProjectileWeapon.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CProjectileWeapon.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CTargetableProjectile.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CTargetableProjectile.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CWaveBeam.cpp
|
x24c_effectTimer wasn't counted down
|
2021-10-31 04:20:19 -07:00 |
CWaveBeam.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CWaveBuster.cpp
|
Fixed wavebuster rendering, plus tiny targeting preference (issue?)
|
2021-10-30 07:52:34 -07:00 |
CWaveBuster.hpp
|
Fixed wavebuster rendering, plus tiny targeting preference (issue?)
|
2021-10-30 07:52:34 -07:00 |
CWeapon.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CWeapon.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CWeaponMgr.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CWeaponMgr.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CWeaponMode.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
WeaponCommon.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
WeaponCommon.hpp
|
CDamageVulnerability fixes
|
2021-05-08 20:14:38 -07:00 |