metaforce/Runtime/World/CScriptSteam.hpp

31 lines
820 B
C++

#ifndef __URDE_CSCRIPTSTEAM_HPP__
#define __URDE_CSCRIPTSTEAM_HPP__
#include "CScriptTrigger.hpp"
namespace urde
{
class CScriptSteam : public CScriptTrigger
{
bool x150_;
CAssetId x154_texture;
float x158_;
float x15c_alphaInDur;
float x160_alphaOutDur;
float x164_ = 0.f;
float x168_ = 0.f;
public:
CScriptSteam(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CVector3f& pos,
const zeus::CAABox&, const CDamageInfo& dInfo, const zeus::CVector3f& orientedForce,
ETriggerFlags flags, bool active, CAssetId, float, float, float, float, bool);
void Accept(IVisitor&);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Think(float, CStateManager&);
};
}
#endif // __URDE_CSCRIPTSTEAM_HPP__