.. |
CActor.cpp
|
VisorParameters scan passthrough property
|
2018-06-15 10:37:00 -10:00 |
CActor.hpp
|
More bug fixes
|
2018-05-18 19:16:08 -10:00 |
CActorModelParticles.cpp
|
More CPatterned imps
|
2018-09-13 17:49:34 -07:00 |
CActorModelParticles.hpp
|
More CPatterned imps
|
2018-09-13 17:49:34 -07:00 |
CActorParameters.hpp
|
Initial CPatterned imps
|
2018-09-07 16:51:07 -07:00 |
CAi.cpp
|
Finish CAi imps
|
2018-09-06 22:24:55 -07:00 |
CAi.hpp
|
Finish CAi imps
|
2018-09-06 22:24:55 -07:00 |
CAiFuncMap.cpp
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CAiFuncMap.hpp
|
More CPatterned imps
|
2018-09-13 17:49:34 -07:00 |
CAmbientAI.cpp
|
Initial CPathCamera imps
|
2018-06-24 18:02:29 -07:00 |
CAmbientAI.hpp
|
Sometimes I hate git
|
2018-06-04 12:30:04 -07:00 |
CAnimationParameters.hpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CDamageInfo.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CDamageInfo.hpp
|
Work on projectiles
|
2018-02-10 19:27:00 -10:00 |
CDamageVulnerability.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CDamageVulnerability.hpp
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
CDestroyableRock.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CDestroyableRock.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CEffect.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CEffect.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CEnergyDrainSource.cpp
|
Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
CEnergyDrainSource.hpp
|
Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
CEntity.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CEntity.hpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CEntityInfo.hpp
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
CEnvFxManager.cpp
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
CEnvFxManager.hpp
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
CExplosion.cpp
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
CExplosion.hpp
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
CFishCloud.cpp
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
CFishCloud.hpp
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
CFishCloudModifier.cpp
|
Add missing files
|
2018-05-06 17:52:35 -07:00 |
CFishCloudModifier.hpp
|
Add missing files
|
2018-05-06 17:52:35 -07:00 |
CFluidPlane.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlane.hpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneCPU.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneCPU.hpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneDoor.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneDoor.hpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneGPU.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneGPU.hpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneManager.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidPlaneManager.hpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CFluidUVMotion.cpp
|
Fix water rendering
|
2018-06-02 20:11:39 -10:00 |
CFluidUVMotion.hpp
|
Fix water rendering
|
2018-06-02 20:11:39 -10:00 |
CGameArea.cpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CGameArea.hpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CGameLight.cpp
|
Work on CGameProjectile
|
2018-02-08 21:12:26 -10:00 |
CGameLight.hpp
|
Work on CGameProjectile
|
2018-02-08 21:12:26 -10:00 |
CGrappleParameters.hpp
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
CHUDBillboardEffect.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CHUDBillboardEffect.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CHUDMemoParms.hpp
|
CHUDMemoParms fix
|
2018-01-01 00:18:06 -10:00 |
CHealthInfo.cpp
|
MREA fixes, some script constructors
|
2017-02-27 21:31:14 -10:00 |
CHealthInfo.hpp
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
CIceImpact.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CIceImpact.hpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CLightParameters.hpp
|
Implement CScriptEffect, more fixes for CScritDock
|
2018-05-13 20:38:36 -07:00 |
CMakeLists.txt
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CMorphBall.cpp
|
Integrate Amuse into hecl cook/extract for MP1/2
|
2018-09-02 14:46:16 -10:00 |
CMorphBall.hpp
|
More windows build fixes
|
2018-02-03 20:46:47 -10:00 |
CMorphBallShadow.cpp
|
Water rendering order fix, morphball visor fixes
|
2018-06-21 11:04:16 -10:00 |
CMorphBallShadow.hpp
|
DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
CPathFindArea.cpp
|
Fix area token loading
|
2018-05-25 17:07:29 -10:00 |
CPathFindArea.hpp
|
Finish pathfinding implementations
|
2018-03-02 19:49:13 -10:00 |
CPathFindRegion.cpp
|
Finish pathfinding implementations
|
2018-03-02 19:49:13 -10:00 |
CPathFindRegion.hpp
|
Finish pathfinding implementations
|
2018-03-02 19:49:13 -10:00 |
CPathFindSearch.cpp
|
FONT serialization fix; implement CPathFindSpline functions
|
2018-03-03 18:25:57 -10:00 |
CPathFindSearch.hpp
|
FONT serialization fix; implement CPathFindSpline functions
|
2018-03-03 18:25:57 -10:00 |
CPathFindSpline.cpp
|
FONT serialization fix; implement CPathFindSpline functions
|
2018-03-03 18:25:57 -10:00 |
CPatterned.cpp
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
CPatterned.hpp
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
CPatternedInfo.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CPatternedInfo.hpp
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
CPhysicsActor.cpp
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
CPhysicsActor.hpp
|
Initial CScriptPlatform collision
|
2018-06-23 16:39:53 -10:00 |
CPlayer.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CPlayer.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CPlayerCameraBob.cpp
|
Lots of bug fixes; working CPhazonSuitFilter
|
2017-12-19 20:06:54 -10:00 |
CPlayerCameraBob.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CPlayerEnergyDrain.cpp
|
Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
CPlayerEnergyDrain.hpp
|
Various CPlayer and CBodyStateCmdMgr imps
|
2017-07-05 08:34:12 -10:00 |
CProjectedShadow.cpp
|
DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
CProjectedShadow.hpp
|
DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
CRepulsor.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CRepulsor.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CRipple.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CRipple.hpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CRippleManager.cpp
|
Implement water rippling and fix CFluidPlane memory access errors
|
2018-06-03 15:56:21 -10:00 |
CRippleManager.hpp
|
Implement water rippling and fix CFluidPlane memory access errors
|
2018-06-03 15:56:21 -10:00 |
CScannableParameters.hpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CScriptActor.cpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptActor.hpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptActorKeyframe.cpp
|
Disable CPatterned branches in CScriptActorKeyframe for now, update submodules
|
2018-05-20 08:38:44 -07:00 |
CScriptActorKeyframe.hpp
|
CScriptColorModulate fixes
|
2018-05-16 14:04:07 -10:00 |
CScriptActorRotate.cpp
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
CScriptActorRotate.hpp
|
Fix CScriptActorRotate
|
2018-02-09 17:23:18 -08:00 |
CScriptAiJumpPoint.cpp
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
CScriptAiJumpPoint.hpp
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
CScriptAreaAttributes.cpp
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
CScriptAreaAttributes.hpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CScriptBallTrigger.cpp
|
Various area streaming fixes, implement missing object loaders
|
2018-05-07 19:19:09 -07:00 |
CScriptBallTrigger.hpp
|
Various area streaming fixes, implement missing object loaders
|
2018-05-07 19:19:09 -07:00 |
CScriptBeam.cpp
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
CScriptBeam.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraBlurKeyframe.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraBlurKeyframe.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraFilterKeyframe.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraFilterKeyframe.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraHint.cpp
|
Finish CInterpolationCamera
|
2018-06-27 15:17:01 -10:00 |
CScriptCameraHint.hpp
|
Finish CInterpolationCamera
|
2018-06-27 15:17:01 -10:00 |
CScriptCameraHintTrigger.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraHintTrigger.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraPitchVolume.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptCameraPitchVolume.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptCameraShaker.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraShaker.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptCameraWaypoint.hpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CScriptColorModulate.cpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptColorModulate.hpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptControllerAction.cpp
|
Update hecl, various fixes
|
2018-01-15 04:36:04 -08:00 |
CScriptControllerAction.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCounter.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCounter.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCoverPoint.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptCoverPoint.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CScriptDamageableTrigger.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CScriptDamageableTrigger.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptDebris.cpp
|
More bug fixes
|
2018-05-17 18:16:33 -10:00 |
CScriptDebris.hpp
|
Implement CScriptDebris; EVNT POI fixes
|
2018-05-15 18:07:38 -10:00 |
CScriptDebugCameraWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptDebugCameraWaypoint.hpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptDistanceFog.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptDistanceFog.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptDock.cpp
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
CScriptDock.hpp
|
Fix doors and various area streaming bugs
|
2018-05-01 17:43:31 -07:00 |
CScriptDockAreaChange.cpp
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
CScriptDockAreaChange.hpp
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
CScriptDoor.cpp
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
CScriptDoor.hpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CScriptEMPulse.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptEMPulse.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptEffect.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptEffect.hpp
|
More bug fixes
|
2018-05-17 18:16:33 -10:00 |
CScriptGenerator.cpp
|
Implement CScriptDebris; EVNT POI fixes
|
2018-05-15 18:07:38 -10:00 |
CScriptGenerator.hpp
|
Implement CScriptDebris; EVNT POI fixes
|
2018-05-15 18:07:38 -10:00 |
CScriptGrapplePoint.cpp
|
Working grapple beam
|
2018-06-20 14:57:57 -10:00 |
CScriptGrapplePoint.hpp
|
Working grapple beam
|
2018-06-20 14:57:57 -10:00 |
CScriptGunTurret.cpp
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
CScriptGunTurret.hpp
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
CScriptHUDMemo.cpp
|
Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
|
2018-05-09 19:56:54 -07:00 |
CScriptHUDMemo.hpp
|
Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
|
2018-05-09 19:56:54 -07:00 |
CScriptMazeNode.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMazeNode.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMemoryRelay.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMemoryRelay.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMidi.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMidi.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickup.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickup.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptPickupGenerator.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickupGenerator.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlatform.cpp
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
CScriptPlatform.hpp
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
CScriptPlayerActor.cpp
|
Various bug fixes
|
2018-05-26 18:22:38 -10:00 |
CScriptPlayerActor.hpp
|
Finish CScriptPlayerActor
|
2018-05-13 18:38:58 -10:00 |
CScriptPlayerHint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptPlayerHint.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlayerStateChange.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlayerStateChange.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPointOfInterest.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptPointOfInterest.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptRandomRelay.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRandomRelay.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRelay.cpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptRelay.hpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptRipple.cpp
|
Various area streaming fixes, implement missing object loaders
|
2018-05-07 19:19:09 -07:00 |
CScriptRipple.hpp
|
Various area streaming fixes, implement missing object loaders
|
2018-05-07 19:19:09 -07:00 |
CScriptRoomAcoustics.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRoomAcoustics.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptShadowProjector.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptShadowProjector.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSound.cpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptSound.hpp
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
CScriptSpawnPoint.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptSpawnPoint.hpp
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
CScriptSpecialFunction.cpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CScriptSpecialFunction.hpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CScriptSpiderBallAttractionSurface.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptSpiderBallAttractionSurface.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptSpiderBallWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptSpiderBallWaypoint.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CScriptSpindleCamera.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptSpindleCamera.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptSteam.cpp
|
HUD and CPlayer bug fixes
|
2018-09-20 11:17:09 -07:00 |
CScriptSteam.hpp
|
HUD and CPlayer bug fixes
|
2018-09-20 11:17:09 -07:00 |
CScriptStreamedMusic.cpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptStreamedMusic.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSwitch.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSwitch.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTargetingPoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptTargetingPoint.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTimer.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTimer.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTrigger.cpp
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
CScriptTrigger.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptVisorFlare.cpp
|
Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
CScriptVisorFlare.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptVisorGoo.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptVisorGoo.hpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptWater.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CScriptWater.hpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CScriptWaypoint.cpp
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
CScriptWaypoint.hpp
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
CScriptWorldTeleporter.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptWorldTeleporter.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CSnakeWeedSwarm.cpp
|
Implement CSnakeWeedSwarm loader
|
2018-06-23 16:08:16 -07:00 |
CSnakeWeedSwarm.hpp
|
Implement CSnakeWeedSwarm loader
|
2018-06-23 16:08:16 -07:00 |
CStateMachine.cpp
|
More CPatterned imps
|
2018-09-13 17:49:34 -07:00 |
CStateMachine.hpp
|
More CPatterned imps
|
2018-09-13 17:49:34 -07:00 |
CTeamAiMgr.cpp
|
Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
|
2018-05-09 19:56:54 -07:00 |
CTeamAiMgr.hpp
|
Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
|
2018-05-09 19:56:54 -07:00 |
CTeamAiTypes.hpp
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
CVisorFlare.cpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CVisorFlare.hpp
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
CVisorParameters.hpp
|
VisorParameters scan passthrough property
|
2018-06-15 10:37:00 -10:00 |
CWallCrawlerSwarm.cpp
|
Missing SCAN packaging fix
|
2018-05-07 16:11:07 -10:00 |
CWallCrawlerSwarm.hpp
|
Work on CGameProjectile
|
2018-02-08 21:12:26 -10:00 |
CWallWalker.cpp
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
CWallWalker.hpp
|
Initial CParasite implementation
|
2018-09-16 16:22:35 -07:00 |
CWorld.cpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CWorld.hpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CWorldLight.cpp
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
CWorldLight.hpp
|
Implement CWorldShadow and texture clamp mode
|
2017-09-30 18:26:46 -10:00 |
CWorldShadow.cpp
|
CWorldShadow OpenGL fixes; discord-rpc integration
|
2018-01-15 20:42:28 -10:00 |
CWorldShadow.hpp
|
CWorldShadow OpenGL fixes; discord-rpc integration
|
2018-01-15 20:42:28 -10:00 |
CWorldTransManager.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CWorldTransManager.hpp
|
Changes to support boo object tracker API
|
2017-11-04 20:17:12 -10:00 |
IGameArea.cpp
|
Fix doors and various area streaming bugs
|
2018-05-01 17:43:31 -07:00 |
IGameArea.hpp
|
CGameArea imps
|
2017-11-04 19:08:05 -07:00 |
ScriptLoader.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
ScriptLoader.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
ScriptObjectSupport.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
ScriptObjectSupport.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |