metaforce/Runtime
Lioncash cd13a49649 CWaveBuster: Add Accept implementation
More low hanging fruit that can be resolved.
2020-05-09 21:17:22 -04:00
..
Audio RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
AutoMapper Merge branch 'master' into omegapirate 2020-04-19 22:12:18 -04:00
Camera RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
Character General: Mark CMaterialFilter instances constexpr where applicable 2020-05-07 14:14:18 -04:00
Collision CGroundMovement: Fix CheckFalling not being called consistently 2020-04-29 02:09:20 -04:00
Graphics CGameArea: Eliminate implicit sign conversions in Validate() 2020-04-23 02:53:24 -04:00
GuiSys General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
Input RumbleFxTable: Make table constexpr 2020-04-26 01:27:46 -04:00
MP1 MP1/CMain: Add missing fields 2020-05-07 23:20:23 -04:00
MP2
MP3
Particle CParticleSwoosh: Make virtual call in constructor explicit 2020-05-08 16:09:57 -04:00
Resources
Weapon CWaveBuster: Add Accept implementation 2020-05-09 21:17:22 -04:00
World General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CArchitectureMessage.hpp
CArchitectureQueue.hpp
CBasics.hpp
CBasicsPC.cpp
CCRC32.cpp
CCRC32.hpp
CDependencyGroup.cpp CDependencyGroup: Make use of [[maybe_unused]] where applicable 2020-04-23 20:31:29 -04:00
CDependencyGroup.hpp
CDvdFile.cpp General: Make use of lock deduction guides 2020-04-20 00:38:10 -04:00
CDvdFile.hpp
CDvdRequest.hpp
CFactoryMgr.cpp
CFactoryMgr.hpp
CGameAllocator.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CGameAllocator.hpp
CGameDebug.hpp
CGameHintInfo.cpp
CGameHintInfo.hpp
CGameOptions.cpp General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CGameOptions.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGameOptionsTouchBar.cpp Fix compiling CGameOptionsTouchBar 2020-04-26 18:47:01 -07:00
CGameOptionsTouchBar.hpp
CGameOptionsTouchBarMac.mm
CGameState.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGameState.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIOWin.hpp
CIOWinManager.cpp
CIOWinManager.hpp
CInGameTweakManagerBase.hpp CInGameTweakManagerBase: Make internal members of CTweakValue private 2020-04-23 20:48:43 -04:00
CMFGameBase.hpp
CMainFlowBase.cpp
CMainFlowBase.hpp
CMakeLists.txt
CMemoryCardSys.cpp CMemoryCardSys: Eliminate variable shadowing 2020-04-23 07:13:22 -04:00
CMemoryCardSys.hpp
CMemoryCardSysNix.cpp Disable saving on non-NTSC-U versions 2020-04-16 17:19:55 -07:00
CMemoryCardSysOSX.cpp Disable saving on non-NTSC-U versions 2020-04-16 17:19:55 -07:00
CMemoryCardSysWin.cpp CMemoryCardSysWin: Add includes 2020-04-17 15:10:52 -04:00
CObjectList.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CObjectList.hpp CObjectList: Simplify cbegin() and cend() 2020-05-08 00:25:20 -04:00
CPakFile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPakFile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlayMovieBase.hpp
CPlayerState.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlayerState.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CRandom16.cpp
CRandom16.hpp CRandom16: Make constructor explicit 2020-04-11 16:15:05 -04:00
CRelayTracker.cpp CRelayTracker: Simplify RemoveRelay() 2020-05-08 01:16:23 -04:00
CRelayTracker.hpp
CResFactory.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CResFactory.hpp
CResLoader.cpp General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CResLoader.hpp
CSaveWorld.cpp CSaveWorld: Make use of [[maybe_unused]] where applicable 2020-04-23 20:51:59 -04:00
CSaveWorld.hpp
CScannableObjectInfo.cpp CScannableObjectInfo: Remove hardcoded capacity size 2020-04-12 21:45:11 -04:00
CScannableObjectInfo.hpp CScanDisplay: Eliminate implicit sign conversions 2020-04-12 22:05:52 -04:00
CSimplePool.cpp
CSimplePool.hpp
CSortedLists.cpp
CSortedLists.hpp
CStateManager.cpp CStateManager: Make bracing explicit 2020-05-09 19:34:17 -04:00
CStateManager.hpp CStateManager: Make use of bool parameter in SetWarping() 2020-04-23 21:12:52 -04:00
CStaticInterference.cpp
CStaticInterference.hpp
CStopwatch.hpp MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CStringExtras.hpp
CTextureCache.cpp CTextureCache: Make use of [[maybe_unused]] where applicable 2020-04-23 21:15:30 -04:00
CTextureCache.hpp
CTimeProvider.cpp CTimeProvider: Move global instance to cpp file 2020-04-26 03:05:57 -04:00
CTimeProvider.hpp CTimeProvider: Move global instance to cpp file 2020-04-26 03:05:57 -04:00
CToken.cpp
CToken.hpp CToken: Amend incorrect return value of TToken's operator= 2020-04-17 17:16:33 -04:00
GCNTypes.hpp
GameGlobalObjects.cpp
GameGlobalObjects.hpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
GameObjectLists.cpp MkCastTo: Make operator bool instances explicit 2020-04-18 23:02:11 -04:00
GameObjectLists.hpp
IFactory.hpp
IMain.hpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
IOStreams.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
IOStreams.hpp IOStreams: Make constructors for CBitStreamReader and CZipInputStream explicit 2020-04-11 19:23:28 -04:00
IObj.hpp
IObjFactory.hpp
IObjectStore.hpp
IRuntimeMain.hpp
ITweak.hpp
IVParamObj.hpp
MkCastTo.py MkCastTo: Make operator bool instances explicit 2020-04-18 23:02:11 -04:00
RetroTypes.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
RetroTypes.hpp RetroTypes: Eliminate casts where applicable 2020-05-08 19:39:23 -04:00
rstl.hpp Update fmtlib 2020-04-11 12:51:39 -10:00