mirror of https://github.com/AxioDL/metaforce.git
cf054f35a3
It's generally the case that mutexes are marked as mutable whenever they need to be used within a const class context, given they don't directly participate as a bitwise member of the class, but only transiently exist so that synchronization operations can occur. Given that, marking the member as mutable in this case makes sense. |
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.. | ||
Blender | ||
DNACommon | ||
DNAMP1 | ||
DNAMP2 | ||
DNAMP3 | ||
AssetMap32Download.cmake | ||
AssetMap64Download.cmake | ||
AssetNameMap.cpp | ||
AssetNameMap.hpp | ||
CMakeLists.txt | ||
SpecBase.cpp | ||
SpecBase.hpp | ||
SpecMP1.cpp | ||
SpecMP2.cpp | ||
SpecMP3.cpp |