metaforce/Runtime/Particle
Phillip Stephens dad7249927
RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
2022-02-21 08:01:05 -08:00
..
CColorElement.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CColorElement.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDecal.cpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CDecal.hpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CDecalDataFactory.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CDecalDataFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDecalDescription.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDecalManager.cpp Merge pull request #388 from henriquegemignani/feature/optick 2021-04-18 17:31:29 -07:00
CDecalManager.hpp Rename everything 2021-04-10 01:42:06 -07:00
CElectricDescription.hpp Rename everything 2021-04-10 01:42:06 -07:00
CElementGen.cpp aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
CElementGen.hpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CEmitterElement.cpp Rename everything 2021-04-10 01:42:06 -07:00
CEmitterElement.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFlameWarp.cpp Rename everything 2021-04-10 01:42:06 -07:00
CFlameWarp.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGenDescription.hpp Rename everything 2021-04-10 01:42:06 -07:00
CIntElement.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CIntElement.hpp Rename everything 2021-04-10 01:42:06 -07:00
CMakeLists.txt Reformat pass 2021-06-07 12:29:18 -07:00
CModVectorElement.cpp Rename everything 2021-04-10 01:42:06 -07:00
CModVectorElement.hpp Rename everything 2021-04-10 01:42:06 -07:00
CParticleDataFactory.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CParticleDataFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
CParticleElectric.cpp aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
CParticleElectric.hpp Rename everything 2021-04-10 01:42:06 -07:00
CParticleElectricDataFactory.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CParticleElectricDataFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
CParticleGen.cpp Rename everything 2021-04-10 01:42:06 -07:00
CParticleGen.hpp Rename everything 2021-04-10 01:42:06 -07:00
CParticleGlobals.cpp Rename everything 2021-04-10 01:42:06 -07:00
CParticleGlobals.hpp Reformat pass 2021-06-07 12:29:18 -07:00
CParticleSwoosh.cpp aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
CParticleSwoosh.hpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CParticleSwooshDataFactory.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CParticleSwooshDataFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
CProjectileWeaponDataFactory.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CProjectileWeaponDataFactory.hpp Rename everything 2021-04-10 01:42:06 -07:00
CRealElement.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CRealElement.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSpawnSystemKeyframeData.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CSpawnSystemKeyframeData.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSwooshDescription.hpp Rename everything 2021-04-10 01:42:06 -07:00
CUVElement.cpp Rename everything 2021-04-10 01:42:06 -07:00
CUVElement.hpp Rename everything 2021-04-10 01:42:06 -07:00
CVectorElement.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CVectorElement.hpp Rename everything 2021-04-10 01:42:06 -07:00
CWarp.hpp Rename everything 2021-04-10 01:42:06 -07:00
CWeaponDescription.hpp Rename everything 2021-04-10 01:42:06 -07:00
IElement.hpp Rename everything 2021-04-10 01:42:06 -07:00