metaforce/Runtime/GuiSys
Phillip Stephens db38e5b288
More text fixes
2022-05-31 14:13:06 -07:00
..
CAuiEnergyBarT01.cpp CAuiEnergyBar: Reimplement rendering code for the new renderer 2022-03-19 12:49:38 -07:00
CAuiEnergyBarT01.hpp CAuiEnergyBar: Reimplement rendering code for the new renderer 2022-03-19 12:49:38 -07:00
CAuiImagePane.cpp CMaterialList: Fix BitPosition with matching implementation 2022-03-27 14:07:50 -07:00
CAuiImagePane.hpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
CAuiMeter.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CAuiMeter.hpp Rename everything 2021-04-10 01:42:06 -07:00
CCompoundTargetReticle.cpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CCompoundTargetReticle.hpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CConsoleOutputWindow.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CConsoleOutputWindow.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDrawStringOptions.hpp Rename everything 2021-04-10 01:42:06 -07:00
CErrorOutputWindow.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CErrorOutputWindow.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CFontImageDef.cpp Rename everything 2021-04-10 01:42:06 -07:00
CFontImageDef.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFontRenderState.cpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CFontRenderState.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiCamera.cpp Remove forRenderer from CGraphics PerspectiveProjectionMatrix 2022-03-05 18:30:43 -05:00
CGuiCamera.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiCompoundWidget.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiCompoundWidget.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiFrame.cpp Text rendering & CWorldTransManager fixes 2022-05-19 00:57:30 -07:00
CGuiFrame.hpp More CCubeMaterial, more CGraphics, more aurora::gx 2022-03-06 02:46:42 -05:00
CGuiGroup.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CGuiGroup.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiHeadWidget.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiHeadWidget.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiLight.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CGuiLight.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiModel.cpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CGuiModel.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiObject.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CGuiObject.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiPane.cpp Some hacks for TEV stage handling 2022-03-08 00:28:31 -05:00
CGuiPane.hpp Cleanup and more migration to Stream 2022-03-05 13:46:53 -08:00
CGuiSliderGroup.cpp Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
CGuiSliderGroup.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiSys.cpp CGraphics: Viewport fixes 2022-02-27 14:46:15 -08:00
CGuiSys.hpp Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files 2022-02-23 00:18:50 -08:00
CGuiTableGroup.cpp Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
CGuiTableGroup.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiTextPane.cpp Text rendering & CWorldTransManager fixes 2022-05-19 00:57:30 -07:00
CGuiTextPane.hpp Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files 2022-02-23 00:18:50 -08:00
CGuiTextSupport.cpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CGuiTextSupport.hpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CGuiWidget.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CGuiWidget.hpp Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
CGuiWidgetDrawParms.hpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiWidgetIdDB.cpp Rename everything 2021-04-10 01:42:06 -07:00
CGuiWidgetIdDB.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudBallInterface.cpp Rename everything 2021-04-10 01:42:06 -07:00
CHudBallInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudBossEnergyInterface.cpp Rename everything 2021-04-10 01:42:06 -07:00
CHudBossEnergyInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudDecoInterface.cpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
CHudDecoInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudEnergyInterface.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CHudEnergyInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudFreeLookInterface.cpp Rename everything 2021-04-10 01:42:06 -07:00
CHudFreeLookInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudHelmetInterface.cpp Rename everything 2021-04-10 01:42:06 -07:00
CHudHelmetInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudMissileInterface.cpp Rename everything 2021-04-10 01:42:06 -07:00
CHudMissileInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudRadarInterface.cpp GX implementation of CHudRadarInterface 2022-03-26 20:24:23 -04:00
CHudRadarInterface.hpp GX implementation of CHudRadarInterface 2022-03-26 20:24:23 -04:00
CHudThreatInterface.cpp Reformat pass 2021-06-07 12:29:18 -07:00
CHudThreatInterface.hpp Rename everything 2021-04-10 01:42:06 -07:00
CHudVisorBeamMenu.cpp Add Items window 2021-05-29 18:45:08 -04:00
CHudVisorBeamMenu.hpp Rename everything 2021-04-10 01:42:06 -07:00
CInstruction.cpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CInstruction.hpp More text fixes 2022-05-31 14:13:06 -07:00
CMakeLists.txt Reformat pass 2021-06-07 12:29:18 -07:00
COrbitPointMarker.cpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
COrbitPointMarker.hpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CRasterFont.cpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CRasterFont.hpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CSaveableState.cpp Rename everything 2021-04-10 01:42:06 -07:00
CSaveableState.hpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CScanDisplay.cpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
CScanDisplay.hpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
CSplashScreen.cpp CSplashScreen: Render Dolby splash 2022-03-09 00:51:00 -05:00
CSplashScreen.hpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
CStringTable.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CStringTable.hpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CTargetingManager.cpp CGraphics: Viewport fixes 2022-02-27 14:46:15 -08:00
CTargetingManager.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTextExecuteBuffer.cpp More text fixes 2022-05-31 14:13:06 -07:00
CTextExecuteBuffer.hpp More text fixes 2022-05-31 14:13:06 -07:00
CTextParser.cpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CTextParser.hpp Rename everything 2021-04-10 01:42:06 -07:00
CTextRenderBuffer.cpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CTextRenderBuffer.hpp Start working on getting PAL/JP/Trilogy multilayered fonts implemented 2022-05-30 15:49:46 -07:00
CWordBreakTables.cpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00
CWordBreakTables.hpp Use UTF-8 exclusively internally 2021-06-30 14:20:45 -04:00