metaforce/Runtime/Graphics
Jack Andersen dfcd66ab26 Windows fixes 2017-04-01 17:28:30 -10:00
..
Shaders Windows fixes 2017-04-01 17:28:30 -10:00
CBooRenderer.cpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CBooRenderer.hpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CDrawable.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawable.hpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CDrawablePlaneObject.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawablePlaneObject.hpp Buckets::Sort implementation 2016-07-25 16:43:55 -10:00
CGraphics.cpp Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
CGraphics.hpp Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
CGraphicsPalette.cpp Various stubs and imps 2016-03-18 14:07:31 -10:00
CGraphicsPalette.hpp CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
CLight.cpp const_cast refactor 2016-08-28 18:22:54 -10:00
CLight.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
CLineRenderer.cpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
CLineRenderer.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMakeLists.txt Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
CMetroidModelInstance.cpp Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
CMetroidModelInstance.hpp Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
CModel.hpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CModelBoo.cpp Update hecl 2017-03-26 08:21:33 -10:00
CMoviePlayer.cpp Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
CMoviePlayer.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CPVSAreaSet.cpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSAreaSet.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSVisOctree.cpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSVisOctree.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CPVSVisSet.cpp VISIGen linux fixes 2017-02-25 21:06:46 -10:00
CPVSVisSet.hpp PVS implementations 2017-02-18 23:27:01 -10:00
CSimpleShadow.cpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CSimpleShadow.hpp Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
CSkinnedModel.cpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CSkinnedModel.hpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
CTexture.hpp Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
CTextureBoo.cpp Memory card bug fixes 2017-02-03 17:46:12 -10:00
CVertexMorphEffect.cpp Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
CVertexMorphEffect.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IRenderer.hpp Player reflection and other imps 2017-03-25 19:53:04 -10:00
IWeaponRenderer.cpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
IWeaponRenderer.hpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00