metaforce/Runtime/Graphics
Henrique Gemignani Passos Lima e3896bdee9 Combine CommitResources for CBooRenderer::UpdateAreaUniforms.
This shares the IGraphicsDataFactory::Context over many functions, to avoid
the overhead of calling CGraphics::CommitResources multiple times.
2021-04-10 09:18:45 -04:00
..
Shaders CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders 2020-12-18 06:08:25 -05:00
CBooRenderer.cpp Combine CommitResources for CBooRenderer::UpdateAreaUniforms. 2021-04-10 09:18:45 -04:00
CBooRenderer.hpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CDrawable.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CDrawablePlaneObject.hpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CGraphics.cpp FPS Counter and debug overlay CVAR 2021-01-10 16:10:55 +00:00
CGraphics.hpp FPS Counter and debug overlay CVAR 2021-01-10 16:10:55 +00:00
CGraphicsPalette.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CLight.cpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CLight.hpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CLineRenderer.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CLineRenderer.hpp CLineRenderer: Make use of std::array where applicable 2020-03-17 19:07:27 -04:00
CMakeLists.txt Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
CMetroidModelInstance.hpp General: Normalize RuntimeCommon include paths 2019-09-28 04:14:29 -04:00
CModel.hpp Combine CommitResources for CBooRenderer::UpdateAreaUniforms. 2021-04-10 09:18:45 -04:00
CModelBoo.cpp Combine CommitResources for CBooRenderer::UpdateAreaUniforms. 2021-04-10 09:18:45 -04:00
CMoviePlayer.cpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CMoviePlayer.hpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CPVSAreaSet.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
CPVSAreaSet.hpp CGameArea: Eliminate implicit sign conversions in Validate() 2020-04-23 02:53:24 -04:00
CPVSVisOctree.cpp CPVSVisOctree: Initialize in-class member variables where applicable 2020-03-07 05:01:29 -05:00
CPVSVisOctree.hpp CPVSVisOctree: Initialize in-class member variables where applicable 2020-03-07 05:01:29 -05:00
CPVSVisSet.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
CPVSVisSet.hpp General: Normalize RuntimeCommon include paths 2019-09-28 04:14:29 -04:00
CRainSplashGenerator.cpp RuntimeCommon: Const qualify auto references where source is const 2020-05-12 20:32:51 -04:00
CRainSplashGenerator.hpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CSimpleShadow.cpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CSimpleShadow.hpp RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
CSkinnedModel.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CSkinnedModel.hpp CSkinnedModel: Convert typedef into using alias 2020-04-01 00:06:52 -04:00
CTexture.hpp Add texture info lookup 2019-12-11 00:37:30 -08:00
CTextureBoo.cpp CTextureBoo: Make use of std::array where applicable 2020-05-12 20:23:27 -04:00
CVertexMorphEffect.cpp RuntimeCommon: Normalize cpp inclusions 2020-01-15 09:15:47 -05:00
CVertexMorphEffect.hpp General: Normalize RuntimeCommon include paths 2019-09-28 04:14:29 -04:00
IRenderer.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
IWeaponRenderer.cpp General: Resolve -Wcast-qual warnings 2020-08-23 15:54:54 -04:00
IWeaponRenderer.hpp General: Resolve -Wcast-qual warnings 2020-08-23 15:54:54 -04:00