metaforce/Runtime/Collision
Jack Andersen 6da6e37d42 Conform CElementGen with retail 2017-06-03 15:01:09 -10:00
..
CAreaOctTree.cpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CAreaOctTree.hpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CCollidableAABox.cpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
CCollidableAABox.hpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
CCollidableCollisionSurface.cpp More Collision imps 2016-06-24 14:30:25 -07:00
CCollidableCollisionSurface.hpp Initial Collision stubs 2016-06-24 13:09:38 -07:00
CCollidableOBBTree.cpp Various windows compile fixes 2016-05-20 20:02:09 -07:00
CCollidableOBBTree.hpp More collision imps and stubs 2016-04-26 17:26:02 -07:00
CCollidableOBBTreeGroup.cpp Initial CCollisionActor imps 2017-03-03 14:13:23 -08:00
CCollidableOBBTreeGroup.hpp Initial CCollisionActor imps 2017-03-03 14:13:23 -08:00
CCollidableSphere.cpp Work on CStateManager 2017-03-28 16:51:12 -10:00
CCollidableSphere.hpp Work on CStateManager 2017-03-28 16:51:12 -10:00
CCollisionActor.cpp Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
CCollisionActor.hpp Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot) 2017-03-05 09:54:00 -08:00
CCollisionActorManager.cpp Conform CElementGen with retail 2017-06-03 15:01:09 -10:00
CCollisionActorManager.hpp More collision actor work 2017-05-06 23:55:01 -07:00
CCollisionEdge.cpp MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
CCollisionEdge.hpp MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
CCollisionInfo.cpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
CCollisionInfo.hpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
CCollisionInfoList.cpp More collision stubs 2016-06-25 18:13:34 -07:00
CCollisionInfoList.hpp More collision stubs 2016-06-25 18:13:34 -07:00
CCollisionPrimitive.cpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CCollisionPrimitive.hpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CCollisionResponseData.cpp Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
CCollisionResponseData.hpp Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
CCollisionSurface.cpp Collision flags and SFX type handling 2016-12-25 23:58:44 -08:00
CCollisionSurface.hpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CGameCollision.cpp Move some collision functions to CGameCollision.cpp 2017-04-14 19:49:01 -10:00
CGameCollision.hpp Move some collision functions to CGameCollision.cpp 2017-04-14 19:49:01 -10:00
CInternalRayCastStructure.cpp More collision imps and stubs 2016-04-26 17:26:02 -07:00
CInternalRayCastStructure.hpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CJointCollisionDescription.cpp More collision actor work 2017-05-06 23:55:01 -07:00
CJointCollisionDescription.hpp More collision actor work 2017-05-06 23:55:01 -07:00
CMakeLists.txt Work on CStateManager 2017-03-28 16:51:12 -10:00
CMaterialFilter.cpp Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
CMaterialFilter.hpp Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
CMaterialList.hpp Work on HUD interfaces 2017-04-06 19:35:09 -10:00
CMetroidAreaCollider.cpp Work on CStateManager 2017-03-28 16:51:12 -10:00
CMetroidAreaCollider.hpp Work on CStateManager 2017-03-28 16:51:12 -10:00
COBBTree.cpp Add missing data formats (still need PATH), update submodules 2017-05-22 04:24:24 -07:00
COBBTree.hpp CMapWorld stubs, and compile fixes 2016-07-28 00:33:55 -07:00
CRayCastResult.cpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CRayCastResult.hpp Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
CollisionUtil.cpp Work on CSamusDoll 2017-05-04 08:56:20 -10:00
CollisionUtil.hpp Work on CSamusDoll 2017-05-04 08:56:20 -10:00
InternalColliders.cpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
InternalColliders.hpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00