metaforce/Runtime/Graphics
Luke Street fb69d3fdba aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
..
Shaders Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CBooRender.hpp.old Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CBooRenderer.cpp Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
CCubeMaterial.cpp Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
CCubeMaterial.hpp Fix missing CMoviePlayer::Initialize call 2022-02-27 12:08:24 -05:00
CCubeModel.cpp aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
CCubeModel.hpp More CCubeModel/CCubeMaterial 2022-02-26 02:05:59 -05:00
CCubeRenderer.cpp aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
CCubeRenderer.hpp More CCubeRenderer imps 2022-02-27 13:17:44 -08:00
CCubeSurface.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CCubeSurface.hpp More CCubeModel/CCubeMaterial 2022-02-26 02:05:59 -05:00
CDrawable.hpp Rename everything 2021-04-10 01:42:06 -07:00
CDrawablePlaneObject.hpp Rename everything 2021-04-10 01:42:06 -07:00
CFont.cpp Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
CFont.hpp Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
CGraphics.cpp aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
CGraphics.hpp More CCubeRenderer imps 2022-02-27 13:17:44 -08:00
CGraphicsPalette.cpp Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
CGraphicsPalette.hpp Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
CLight.cpp Remove unnecessary switch from CLight constructor 2021-05-06 10:52:35 -07:00
CLight.hpp Rename everything 2021-04-10 01:42:06 -07:00
CLineRenderer.cpp aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
CLineRenderer.hpp Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
CMakeLists.txt Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
CMetroidModelInstance.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CMetroidModelInstance.hpp More CCubeModel/CCubeMaterial 2022-02-26 02:05:59 -05:00
CModel.cpp Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again 2022-02-26 08:42:42 -08:00
CModel.hpp More CCubeModel/CCubeMaterial 2022-02-26 02:05:59 -05:00
CModel.hpp.old Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CModelBoo.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CMoviePlayer.cpp Fix missing CMoviePlayer::Initialize call 2022-02-27 12:08:24 -05:00
CMoviePlayer.hpp aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
CPVSAreaSet.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CPVSAreaSet.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisOctree.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CPVSVisOctree.hpp Rename everything 2021-04-10 01:42:06 -07:00
CPVSVisSet.cpp aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
CPVSVisSet.hpp More CCubeRenderer imps 2022-02-27 13:17:44 -08:00
CRainSplashGenerator.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CRainSplashGenerator.hpp Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
CSimpleShadow.cpp TexturedQuad fixes, Better controller input handling (needs custom mapping) 2022-02-08 11:18:12 -08:00
CSimpleShadow.hpp Rename everything 2021-04-10 01:42:06 -07:00
CSkinnedModel.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CSkinnedModel.hpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CTexture.hpp CCubeRenderer: Add Drawable logic implemented 2022-02-27 12:12:02 -08:00
CTextureBoo.cpp CCubeRenderer: Add Drawable logic implemented 2022-02-27 12:12:02 -08:00
CVertexMorphEffect.cpp Rename everything 2021-04-10 01:42:06 -07:00
CVertexMorphEffect.hpp Rename everything 2021-04-10 01:42:06 -07:00
GX.hpp Fully decouple hecl from Metaforce 2022-02-21 08:01:06 -08:00
IRenderer.hpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
IWeaponRenderer.cpp Rename everything 2021-04-10 01:42:06 -07:00
IWeaponRenderer.hpp Rename everything 2021-04-10 01:42:06 -07:00