prime/include/rstl/list.hpp

184 lines
5.1 KiB
C++
Raw Normal View History

#ifndef _RSTL_LIST
#define _RSTL_LIST
#include "types.h"
#include "rstl/construct.hpp"
#include "rstl/rmemory_allocator.hpp"
namespace rstl {
template < typename T, typename Alloc = rmemory_allocator >
class list {
public:
class iterator;
class const_iterator;
iterator erase(const iterator& item) { return do_erase(item.get_node()); }
private:
struct node;
node* do_erase(node* item);
public:
list()
: x4_start(reinterpret_cast< node* >(&xc_empty_prev))
, x8_end(reinterpret_cast< node* >(&xc_empty_prev))
, xc_empty_prev(reinterpret_cast< node* >(&xc_empty_prev))
, x10_empty_next(reinterpret_cast< node* >(&xc_empty_prev))
, x14_count(0) {}
~list();
void push_back(const T& val) { do_insert_before(x8_end, val); }
void clear() { erase(begin(), end()); }
size_t size() const { return x14_count; }
bool empty() const { return x14_count == 0; }
void pop_front() { erase(x4_start); }
iterator begin() { return iterator(x4_start); }
const_iterator begin() const { return const_iterator(x4_start); }
iterator end() { return iterator(x8_end); }
const_iterator end() const { return const_iterator(x8_end); }
iterator erase(const iterator& start, const iterator& end) {
node* last = end.get_node();
node* it = start.get_node();
for (node* t = it; t != last; t = t->get_next()) {
}
while (it != last) {
it = do_erase(it);
}
return iterator(it);
}
struct node {
node* x0_prev;
node* x4_next;
uchar x8_item[sizeof(T)];
node(node* prev, node* next) : x0_prev(prev), x4_next(next) {}
node* get_prev() const { return x0_prev; }
node* get_next() const { return x4_next; }
void set_prev(node* prev) { x0_prev = prev; }
void set_next(node* next) { x4_next = next; }
T* get_value() { return reinterpret_cast< T* >(&x8_item); }
const T* get_value() const { return reinterpret_cast< const T* >(&x8_item); }
};
node* create_node(node* prev, node* next, const T& val) {
node* n;
x0_allocator.allocate(n, 1);
new (n) node(prev, next);
construct(n->get_value(), val);
return n;
}
node* do_insert_before(node* n, const T& val) {
node* nn = create_node(n->get_prev(), n, val);
if (n == x4_start) {
x4_start = nn;
}
nn->get_prev()->set_next(nn);
nn->get_next()->set_prev(nn);
++x14_count;
return nn;
}
public:
class const_iterator {
public:
typedef T* value_type;
const_iterator() : current(nullptr) {}
const_iterator(node* begin) : current(begin) {}
const_iterator& operator++() {
this->current = this->current->x4_next;
return *this;
}
const_iterator operator++(int) const { return const_iterator(this->current->x4_next); }
const_iterator& operator--() {
this->current = this->current->x0_prev;
return *this;
}
const_iterator operator--(int) const { return const_iterator(this->current->x0_prev); }
const T* get_pointer() const { return current->get_value(); }
const T& operator*() const { return *current->get_value(); }
const T* operator->() const { return current->get_value(); }
bool operator==(const const_iterator& other) const { return current == other.current; }
bool operator!=(const const_iterator& other) const { return current != other.current; }
node* get_node() const { return current; }
protected:
node* current;
};
class iterator : public const_iterator {
public:
typedef T* value_type;
iterator() : const_iterator(nullptr) {}
iterator(node* begin) : const_iterator(begin) {}
iterator& operator++() {
this->current = this->current->x4_next;
return *this;
}
iterator operator++(int) {
node* cur = this->current;
this->current = this->current->x4_next;
return cur;
}
iterator& operator--() {
this->current = this->current->x0_prev;
return *this;
}
iterator operator--(int) { return iterator(this->curent->x0_prev); }
T* get_pointer() const { return current->get_value(); }
T& operator*() const { return *current->get_value(); }
T* operator->() const { return current->get_value(); }
bool operator==(const iterator& other) const { return current == other.current; }
bool operator!=(const iterator& other) const { return current != other.current; }
};
private:
Alloc x0_allocator;
node* x4_start;
node* x8_end;
node* xc_empty_prev;
node* x10_empty_next;
int x14_count;
};
template < typename T, typename Alloc >
list< T, Alloc >::~list() {
node* cur = x4_start;
while (cur != x8_end) {
node* it = cur;
node* next = cur->get_next();
cur = next;
destroy(it);
x0_allocator.deallocate(it);
}
}
template < typename T, typename Alloc >
typename list< T, Alloc >::node* list< T, Alloc >::do_erase(node* node) {
typename list< T, Alloc >::node* result = node->get_next();
if (node == x4_start) {
x4_start = result;
}
node->get_prev()->set_next(node->get_next());
node->get_next()->set_prev(node->get_prev());
destroy(node->get_value());
x0_allocator.deallocate(node);
x14_count--;
return result;
}
} // namespace rstl
#endif // _RSTL_LIST