clang-format pass

This commit is contained in:
Luke Street 2022-09-18 02:05:46 -04:00
parent 135d63412c
commit 6a979e343f
214 changed files with 2282 additions and 1957 deletions

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@ -18,7 +18,8 @@ public:
CMaterialFilter(const CMaterialList& include, const CMaterialList& exclude, EFilterType type) CMaterialFilter(const CMaterialList& include, const CMaterialList& exclude, EFilterType type)
: include(include), exclude(exclude), type(type) {} : include(include), exclude(exclude), type(type) {}
static CMaterialFilter MakeIncludeExclude(const CMaterialList& include, const CMaterialList& exclude) { static CMaterialFilter MakeIncludeExclude(const CMaterialList& include,
const CMaterialList& exclude) {
return CMaterialFilter(include, exclude, kFT_IncludeExclude); return CMaterialFilter(include, exclude, kFT_IncludeExclude);
} }

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@ -1,27 +1,24 @@
#ifndef __CCIRCULARBUFFER_HPP__ #ifndef __CCIRCULARBUFFER_HPP__
#define __CCIRCULARBUFFER_HPP__ #define __CCIRCULARBUFFER_HPP__
#include <types.h> #include <types.h>
class CCircularBuffer { class CCircularBuffer {
public: public:
enum EOwnership { enum EOwnership { kOS_Owned, kOS_NotOwned };
kOS_Owned,
kOS_NotOwned CCircularBuffer(void* buf, int len, EOwnership owned = kOS_NotOwned);
}; bool IsWrappedMemory(int offset, int len);
void* Alloc(int len);
void Free(void* ptr, int len);
int GetAllocatedAmount() const;
CCircularBuffer(void* buf, int len, EOwnership owned = kOS_NotOwned);
bool IsWrappedMemory(int offset, int len);
void* Alloc(int len);
void Free(void* ptr, int len);
int GetAllocatedAmount() const;
private: private:
u8 x0_owned; u8 x0_owned;
void* x4_ptr; void* x4_ptr;
s32 x8_bufferLen; s32 x8_bufferLen;
s32 xc_; s32 xc_;
s32 x10_nextFreeAddr; s32 x10_nextFreeAddr;
s32 x14_; s32 x14_;
}; };
#endif // __CCIRCULARBUFFER_HPP__ #endif // __CCIRCULARBUFFER_HPP__

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@ -10,12 +10,8 @@ void Free(const void* ptr);
void* operator new(unsigned long sz, const char*, const char*); void* operator new(unsigned long sz, const char*, const char*);
void* operator new[](unsigned long sz, const char*, const char*); void* operator new[](unsigned long sz, const char*, const char*);
inline void* operator new(unsigned long sz) { inline void* operator new(unsigned long sz) { return operator new(sz, "??(??)", nullptr); }
return operator new(sz, "??(??)", nullptr); inline void* operator new[](unsigned long sz) { return operator new[](sz, "??(??)", nullptr); }
}
inline void* operator new[](unsigned long sz) {
return operator new[](sz, "??(??)", nullptr);
}
// placement new // placement new
inline void* operator new(unsigned long n, void* ptr) { return ptr; }; inline void* operator new(unsigned long n, void* ptr) { return ptr; };

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@ -6,14 +6,19 @@
static const int kPointerSize = sizeof(void*); static const int kPointerSize = sizeof(void*);
class CSmallAllocPool { class CSmallAllocPool {
public: public:
CSmallAllocPool(uint len, void* mainData, void* bookKeeping); CSmallAllocPool(uint len, void* mainData, void* bookKeeping);
void* FindFree(int len); void* FindFree(int len);
void* Alloc(uint size); void* Alloc(uint size);
bool Free(const void* ptr); bool Free(const void* ptr);
private: private:
uint GetIndexFromPtr(const void* ptr) const { return ((const u8*)ptr - x0_mainData) / kPointerSize; } uint GetIndexFromPtr(const void* ptr) const {
return ((const u8*)ptr - x0_mainData) / kPointerSize;
}
long GetEntryValue(uint idx) const { return (long)*((u8*)x4_bookKeeping + idx); } long GetEntryValue(uint idx) const { return (long)*((u8*)x4_bookKeeping + idx); }
u8* GetPtrFromIndex(unsigned int idx) const { return static_cast<u8*>(x0_mainData) + (idx << 3); } u8* GetPtrFromIndex(unsigned int idx) const {
return static_cast< u8* >(x0_mainData) + (idx << 3);
}
void* x0_mainData; void* x0_mainData;
void* x4_bookKeeping; void* x4_bookKeeping;
int x8_numBlocks; int x8_numBlocks;

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@ -41,10 +41,11 @@ public:
uint x4c_; uint x4c_;
uint x50_mediumTotalAllocated; uint x50_mediumTotalAllocated;
uint x54_fakeStatics; uint x54_fakeStatics;
SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4, uint heapSize2, uint unk5, uint unk6, uint unk7, uint unk8, uint unk9, SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4, uint heapSize2, uint unk5,
uint smallAllocNumAllocs, uint smallAllocAllocatedSize, uint smallAllocRemainingSize, uint mediumAllocNumAllocs, uint unk6, uint unk7, uint unk8, uint unk9, uint smallAllocNumAllocs,
uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable, uint unk10, uint unk11, uint unk12, uint mediumAllocTotalAllocated, uint smallAllocAllocatedSize, uint smallAllocRemainingSize, uint mediumAllocNumAllocs,
uint fakeStatics); uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable, uint unk10, uint unk11,
uint unk12, uint mediumAllocTotalAllocated, uint fakeStatics);
}; };
struct SAllocInfo { struct SAllocInfo {
@ -62,10 +63,12 @@ public:
virtual bool Initialize(COsContext& ctx) = 0; virtual bool Initialize(COsContext& ctx) = 0;
virtual void Shutdown() = 0; virtual void Shutdown() = 0;
virtual void* Alloc(unsigned long size, EHint hint, EScope scope, EType type, const CCallStack& cs) = 0; virtual void* Alloc(unsigned long size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual void Free(const void* ptr) = 0; virtual void Free(const void* ptr) = 0;
virtual void ReleaseAll() = 0; virtual void ReleaseAll() = 0;
virtual void* AllocSecondary(unsigned long size, EHint hint, EScope scope, EType type, const CCallStack& cs) = 0; virtual void* AllocSecondary(unsigned long size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual void FreeSecondary(const void* ptr) = 0; virtual void FreeSecondary(const void* ptr) = 0;
virtual void ReleaseAllSecondary() = 0; virtual void ReleaseAllSecondary() = 0;
virtual void SetOutOfMemoryCallback(FOutOfMemoryCb cb, const void* data) = 0; virtual void SetOutOfMemoryCallback(FOutOfMemoryCb cb, const void* data) = 0;

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@ -2,36 +2,33 @@
#define _g721_h #define _g721_h
struct g72x_state { struct g72x_state {
long yl; /* Locked or steady state step size multiplier. */ long yl; /* Locked or steady state step size multiplier. */
short yu; /* Unlocked or non-steady state step size multiplier. */ short yu; /* Unlocked or non-steady state step size multiplier. */
short dms; /* Short term energy estimate. */ short dms; /* Short term energy estimate. */
short dml; /* Long term energy estimate. */ short dml; /* Long term energy estimate. */
short ap; /* Linear weighting coefficient of 'yl' and 'yu'. */ short ap; /* Linear weighting coefficient of 'yl' and 'yu'. */
short a[2]; /* Coefficients of pole portion of prediction filter. */ short a[2]; /* Coefficients of pole portion of prediction filter. */
short b[6]; /* Coefficients of zero portion of prediction filter. */ short b[6]; /* Coefficients of zero portion of prediction filter. */
short pk[2]; /* short pk[2]; /*
* Signs of previous two samples of a partially * Signs of previous two samples of a partially
* reconstructed signal. * reconstructed signal.
*/ */
short dq[6]; /* short dq[6]; /*
* Previous 6 samples of the quantized difference * Previous 6 samples of the quantized difference
* signal represented in an internal floating point * signal represented in an internal floating point
* format. * format.
*/ */
short sr[2]; /* short sr[2]; /*
* Previous 2 samples of the quantized difference * Previous 2 samples of the quantized difference
* signal represented in an internal floating point * signal represented in an internal floating point
* format. * format.
*/ */
char td; /* delayed tone detect, new in 1988 version */ char td; /* delayed tone detect, new in 1988 version */
}; };
void void g72x_init_state(struct g72x_state* state_ptr);
g72x_init_state(struct g72x_state *state_ptr);
int int g721_decoder(int i, struct g72x_state* state_ptr);
g721_decoder(int i,
struct g72x_state *state_ptr);
#endif #endif

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@ -37,15 +37,9 @@ inline s16 FtoS(register f32 in) {
return *ptr; return *ptr;
} }
#else #else
inline u8 ToUint8(f32 in) { inline u8 ToUint8(f32 in) { return static_cast< u8 >(in); }
return static_cast<u8>(in); inline f32 ToReal32(u8 in) { return static_cast< f32 >(in); }
} inline s16 FtoS(f32 in) { return static_cast< s16 >(in); }
inline f32 ToReal32(u8 in) {
return static_cast<f32>(in);
}
inline s16 FtoS(f32 in) {
return static_cast<s16>(in);
}
#endif #endif
} // namespace CCast } // namespace CCast

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@ -32,8 +32,12 @@ public:
} }
x0_startTime = mData.GetCPUCycles(); x0_startTime = mData.GetCPUCycles();
} }
inline f32 GetElapsedTime() const { return (mData.GetCPUCycles() - x0_startTime) * mData.GetTimerPeriod(); } inline f32 GetElapsedTime() const {
inline s64 GetElapsedMicros() const { return (mData.GetCPUCycles() - x0_startTime) / mData.GetTimerFreqO1M(); } return (mData.GetCPUCycles() - x0_startTime) * mData.GetTimerPeriod();
}
inline s64 GetElapsedMicros() const {
return (mData.GetCPUCycles() - x0_startTime) / mData.GetTimerFreqO1M();
}
private: private:
static CSWData mData; static CSWData mData;

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@ -7,9 +7,7 @@ class CARAMManager {
public: public:
static void Shutdown(); static void Shutdown();
static void CollectGarbage(); static void CollectGarbage();
static void PreInitializeAlloc(uint size) { static void PreInitializeAlloc(uint size) { mPreInitializeAlloc += size; }
mPreInitializeAlloc += size;
}
static void Initialize(uint); static void Initialize(uint);
private: private:

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@ -4,7 +4,7 @@
class CCRC32 { class CCRC32 {
public: public:
static uint Calculate(const void* data, uint length); static uint Calculate(const void* data, uint length);
}; };
#endif // __CCRC32_HPP__ #endif // __CCRC32_HPP__

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@ -3,9 +3,9 @@
#include "types.h" #include "types.h"
#include "Kyoto/TToken.hpp"
#include "Kyoto/IObjectStore.hpp" #include "Kyoto/IObjectStore.hpp"
#include "Kyoto/Streams/CInputStream.hpp" #include "Kyoto/Streams/CInputStream.hpp"
#include "Kyoto/TToken.hpp"
class CFactoryMgr { class CFactoryMgr {
public: public:
@ -24,6 +24,7 @@ private:
rstl::auto_ptr< CObjOwnerDerivedFromIObjUntyped > obj; rstl::auto_ptr< CObjOwnerDerivedFromIObjUntyped > obj;
}; };
CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& xfer); CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in,
const CVParamTransfer& xfer);
#endif #endif

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@ -12,7 +12,8 @@ class IFactory {
public: public:
virtual ~IFactory() {} virtual ~IFactory() {}
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) = 0; virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) = 0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*, CObjectReference*) = 0; virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*,
CObjectReference*) = 0;
virtual void CancelBuild(const SObjectTag&) = 0; virtual void CancelBuild(const SObjectTag&) = 0;
virtual bool CanBuild(const SObjectTag&) = 0; virtual bool CanBuild(const SObjectTag&) = 0;
virtual const SObjectTag* GetResourceIdByName(const char* name) const = 0; virtual const SObjectTag* GetResourceIdByName(const char* name) const = 0;

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@ -10,6 +10,7 @@ public:
CTimeProvider(const float& time); CTimeProvider(const float& time);
~CTimeProvider(); ~CTimeProvider();
float GetSecondsMod900() const { return x0_currentTime; } float GetSecondsMod900() const { return x0_currentTime; }
private: private:
const float& x0_currentTime; // in seconds const float& x0_currentTime; // in seconds
bool x4_first; bool x4_first;

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@ -88,35 +88,45 @@ public:
static void SetNumIndStages(u8 num); static void SetNumIndStages(u8 num);
static void SetChanAmbColor(EChannelId channel, const GXColor& color); static void SetChanAmbColor(EChannelId channel, const GXColor& color);
static void SetChanMatColor(EChannelId channel, const GXColor& color); static void SetChanMatColor(EChannelId channel, const GXColor& color);
static void SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc, GXLightID lights, GXDiffuseFn diffFn, static void SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc,
GXAttnFn attnFn); GXLightID lights, GXDiffuseFn diffFn, GXAttnFn attnFn);
static void SetTevKColor(GXTevKColorID id, const GXColor& color); static void SetTevKColor(GXTevKColorID id, const GXColor& color);
static void SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d); static void SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c,
static void SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d); GXTevColorArg d);
static void SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg); static void SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c,
GXTevAlphaArg d);
static void SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg);
static void SetTevColorOp_Compressed(GXTevStageID stageId, uint flags); static void SetTevColorOp_Compressed(GXTevStageID stageId, uint flags);
static void SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg); static void SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg);
static void SetTevAlphaOp_Compressed(GXTevStageID stageId, uint flags); static void SetTevAlphaOp_Compressed(GXTevStageID stageId, uint flags);
static void SetTevKColorSel(GXTevStageID stageId, GXTevKColorSel sel); static void SetTevKColorSel(GXTevStageID stageId, GXTevKColorSel sel);
static void SetTevKAlphaSel(GXTevStageID stageId, GXTevKAlphaSel sel); static void SetTevKAlphaSel(GXTevStageID stageId, GXTevKAlphaSel sel);
static void SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap, GXChannelID color); static void SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap,
static void SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac, GXLogicOp op); GXChannelID color);
static void SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac,
GXLogicOp op);
static void SetZMode(bool compareEnable, GXCompare func, bool updateEnable); static void SetZMode(bool compareEnable, GXCompare func, bool updateEnable);
static void SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1); static void SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1);
static void SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt, GXIndTexBiasSel biasSel, static void SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt,
GXIndTexMtxID mtxSel, GXIndTexWrap wrapS, GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod, GXIndTexBiasSel biasSel, GXIndTexMtxID mtxSel, GXIndTexWrap wrapS,
GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod,
GXIndTexAlphaSel alphaSel); GXIndTexAlphaSel alphaSel);
static void SetTevDirect(GXTevStageID stageId); static void SetTevDirect(GXTevStageID stageId);
static void SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx, GXBool normalize, GXPTTexMtx postMtx); static void SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx,
GXBool normalize, GXPTTexMtx postMtx);
static void SetArray(GXAttr attr, const void* data, u8 stride); static void SetArray(GXAttr attr, const void* data, u8 stride);
static void SetFog(GXFogType type, f32 startZ, f32 endZ, f32 nearZ, f32 farZ, const GXColor& color); static void SetFog(GXFogType type, f32 startZ, f32 endZ, f32 nearZ, f32 farZ,
const GXColor& color);
static void SetLineWidth(u8 width, GXTexOffset offset); static void SetLineWidth(u8 width, GXTexOffset offset);
static void SetIndTexMtxSTPointFive(GXIndTexMtxID id, s8 scaleExp); static void SetIndTexMtxSTPointFive(GXIndTexMtxID id, s8 scaleExp);
static void SetVtxDescv_Compressed(uint flags); static void SetVtxDescv_Compressed(uint flags);
static void SetVtxDesc(GXAttr attr, GXAttrType type); // name? static void SetVtxDesc(GXAttr attr, GXAttrType type); // name?
static void ResetVtxDescv(); // name? static void ResetVtxDescv(); // name?
static void SetVtxDescv(const GXVtxDescList* list); static void SetVtxDescv(const GXVtxDescList* list);
static void SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs, uint colorOps, uint alphaOps); static void SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs,
uint colorOps, uint alphaOps);
static void SetStandardTevColorAlphaOp(GXTevStageID stageId); static void SetStandardTevColorAlphaOp(GXTevStageID stageId);
static void CallDisplayList(const void* ptr, size_t size); static void CallDisplayList(const void* ptr, size_t size);
@ -126,11 +136,12 @@ public:
static void ResetGXStatesFull(); // name? static void ResetGXStatesFull(); // name?
static inline void LoadTexMtxImm(const f32 mtx[][4], unsigned long id, GXTexMtxType type) { static inline void LoadTexMtxImm(const f32 mtx[][4], unsigned long id, GXTexMtxType type) {
GXLoadTexMtxImm(const_cast<MtxPtr>(mtx), id, type); GXLoadTexMtxImm(const_cast< MtxPtr >(mtx), id, type);
} }
static GXColor GetChanAmbColor(EChannelId channel); static GXColor GetChanAmbColor(EChannelId channel);
static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ, GXColor* fogColor); static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ,
GXColor* fogColor);
static inline bool CompareGXColors(const GXColor& lhs, const GXColor& rhs) { static inline bool CompareGXColors(const GXColor& lhs, const GXColor& rhs) {
return *reinterpret_cast< const uint* >(&lhs) == *reinterpret_cast< const uint* >(&rhs); return *reinterpret_cast< const uint* >(&lhs) == *reinterpret_cast< const uint* >(&rhs);
@ -146,9 +157,12 @@ private:
static void update_fog(uint flags); static void update_fog(uint flags);
static void apply_fog() { static void apply_fog() {
static const GXColor black = {0, 0, 0, 0}; static const GXColor black = {0, 0, 0, 0};
GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ, sGXState.x24c_fogParams.x4_fogEndZ, GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ,
sGXState.x24c_fogParams.x8_fogNearZ, sGXState.x24c_fogParams.xc_fogFarZ, sGXState.x24c_fogParams.x4_fogEndZ, sGXState.x24c_fogParams.x8_fogNearZ,
(sGXState.x56_blendMode & (7 << 5)) == (GX_BL_ONE << 5) ? black : sGXState.x24c_fogParams.x10_fogColor); sGXState.x24c_fogParams.xc_fogFarZ,
(sGXState.x56_blendMode & (7 << 5)) == (GX_BL_ONE << 5)
? black
: sGXState.x24c_fogParams.x10_fogColor);
} }
static SGXState sGXState; static SGXState sGXState;

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@ -4,8 +4,8 @@
#include "types.h" #include "types.h"
#include "Kyoto/Graphics/CColor.hpp" #include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Math/CTransform4f.hpp" #include "Kyoto/Math/CTransform4f.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Graphics/CTevCombiners.hpp" #include "Kyoto/Graphics/CTevCombiners.hpp"

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@ -1,8 +1,6 @@
#ifndef __CLIGHT_HPP__ #ifndef __CLIGHT_HPP__
#define __CLIGHT_HPP__ #define __CLIGHT_HPP__
class CLight {};
class CLight {
};
#endif // __CLIGHT_HPP__ #endif // __CLIGHT_HPP__

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@ -24,17 +24,32 @@ public:
}; };
CModelFlags(ETrans trans, f32 rgba) CModelFlags(ETrans trans, f32 rgba)
: x0_blendMode(trans), x1_matSetIdx(0), x2_flags(kF_DepthCompare | kF_DepthUpdate), x4_color(rgba, rgba, rgba, rgba) {} : x0_blendMode(trans)
, x1_matSetIdx(0)
, x2_flags(kF_DepthCompare | kF_DepthUpdate)
, x4_color(rgba, rgba, rgba, rgba) {}
CModelFlags(ETrans trans, CColor color) CModelFlags(ETrans trans, CColor color)
: x0_blendMode(trans), x1_matSetIdx(0), x2_flags(kF_DepthCompare | kF_DepthUpdate), x4_color(color) {} : x0_blendMode(trans)
, x1_matSetIdx(0)
, x2_flags(kF_DepthCompare | kF_DepthUpdate)
, x4_color(color) {}
CModelFlags(const CModelFlags& flags, uint otherFlags) CModelFlags(const CModelFlags& flags, uint otherFlags)
: x0_blendMode(flags.x0_blendMode), x1_matSetIdx(flags.x1_matSetIdx), x2_flags(otherFlags), x4_color(flags.x4_color) {} : x0_blendMode(flags.x0_blendMode)
, x1_matSetIdx(flags.x1_matSetIdx)
, x2_flags(otherFlags)
, x4_color(flags.x4_color) {}
CModelFlags(const CModelFlags& flags, bool b /* TODO what's this? */, int shaderSet) CModelFlags(const CModelFlags& flags, bool b /* TODO what's this? */, int shaderSet)
: x0_blendMode(flags.x0_blendMode), x1_matSetIdx(shaderSet), x2_flags(flags.x2_flags), x4_color(flags.x4_color) {} : x0_blendMode(flags.x0_blendMode)
, x1_matSetIdx(shaderSet)
, x2_flags(flags.x2_flags)
, x4_color(flags.x4_color) {}
// ? // ?
CModelFlags(const CModelFlags& flags, ETrans trans, CColor color) CModelFlags(const CModelFlags& flags, ETrans trans, CColor color)
: x0_blendMode(trans), x1_matSetIdx(flags.x1_matSetIdx), x2_flags(flags.x2_flags), x4_color(color) {} : x0_blendMode(trans)
, x1_matSetIdx(flags.x1_matSetIdx)
, x2_flags(flags.x2_flags)
, x4_color(color) {}
CModelFlags UseShaderSet(int matSet) { return CModelFlags(*this, false, matSet); } CModelFlags UseShaderSet(int matSet) { return CModelFlags(*this, false, matSet); }
CModelFlags DontLoadTextures() { return CModelFlags(*this, GetOtherFlags() | kF_NoTextureLock); } CModelFlags DontLoadTextures() { return CModelFlags(*this, GetOtherFlags() | kF_NoTextureLock); }

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@ -32,7 +32,8 @@ public:
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(T* obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(T* obj) {
return new TObjOwnerDerivedFromIObj< T >(obj); return new TObjOwnerDerivedFromIObj< T >(obj);
} }
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(const rstl::auto_ptr< T >& obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
GetNewDerivedObject(const rstl::auto_ptr< T >& obj) {
return new TObjOwnerDerivedFromIObj< T >(obj); return new TObjOwnerDerivedFromIObj< T >(obj);
} }

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@ -39,7 +39,8 @@ public:
// , x10_object(obj.release()) // , x10_object(obj.release())
// , x14_params(CVParamTransfer::Null()) {} // , x14_params(CVParamTransfer::Null()) {}
CObjectReference(IObjectStore* store, const rstl::auto_ptr< IObj >& obj, SObjectTag tag, CVParamTransfer xfer); CObjectReference(IObjectStore* store, const rstl::auto_ptr< IObj >& obj, SObjectTag tag,
CVParamTransfer xfer);
private: private:
u16 x0_refCount; u16 x0_refCount;
@ -51,6 +52,8 @@ private:
CVParamTransfer x14_params; CVParamTransfer x14_params;
}; };
class CToken;
class IObjectStore { class IObjectStore {
public: public:
virtual CToken GetObj(const SObjectTag& tag, CVParamTransfer xfer) = 0; virtual CToken GetObj(const SObjectTag& tag, CVParamTransfer xfer) = 0;

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@ -8,6 +8,7 @@ public:
float GetRelativeValue() const { return x0_relative; } float GetRelativeValue() const { return x0_relative; }
void SetAbsoluteValue(float val) { x4_absolute = val; } void SetAbsoluteValue(float val) { x4_absolute = val; }
float GetAbsoluteValue() const { return x4_absolute; } float GetAbsoluteValue() const { return x4_absolute; }
public: public:
float x0_relative; float x0_relative;
float x4_absolute; float x4_absolute;

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@ -3,6 +3,7 @@
#include "Kyoto/Input/CControllerAxis.hpp" #include "Kyoto/Input/CControllerAxis.hpp"
#include "Kyoto/Input/CControllerButton.hpp" #include "Kyoto/Input/CControllerButton.hpp"
#include "Kyoto/Input/InputTypes.hpp"
class CControllerGamepadData { class CControllerGamepadData {
public: public:
@ -15,7 +16,9 @@ public:
const CControllerButton& GetButton(EButton button) const { return x34_buttons[button]; } const CControllerButton& GetButton(EButton button) const { return x34_buttons[button]; }
CControllerButton& GetButton(EButton button) { return x34_buttons[button]; } CControllerButton& GetButton(EButton button) { return x34_buttons[button]; }
const CControllerAxis& GetAnalogButton(EAnalogButton button) const { return x24_triggers[button]; } const CControllerAxis& GetAnalogButton(EAnalogButton button) const {
return x24_triggers[button];
}
CControllerAxis& GetAnalogButton(EAnalogButton button) { return x24_triggers[button]; } CControllerAxis& GetAnalogButton(EAnalogButton button) { return x24_triggers[button]; }
private: private:

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@ -10,16 +10,16 @@ class CDolphinController : public IController {
static const uint skTypeWavebird; static const uint skTypeWavebird;
public: public:
CDolphinController(); CDolphinController();
virtual ~CDolphinController(); virtual ~CDolphinController();
void Poll(); void Poll();
uint GetDeviceCount() const; uint GetDeviceCount() const;
CControllerGamepadData& GetGamepadData(int controller); CControllerGamepadData& GetGamepadData(int controller);
uint GetControllerType(int) const; uint GetControllerType(int) const;
void SetMotorState(EIOPort port, EMotorState state); void SetMotorState(EIOPort port, EMotorState state);
bool Initialize(); bool Initialize();
float GetAnalogStickMaxValue(EJoyAxis axis) const; float GetAnalogStickMaxValue(EJoyAxis axis) const;
private: private:
void ReadDevices(); void ReadDevices();

View File

@ -3,28 +3,27 @@
#include <types.h> #include <types.h>
#include "Kyoto/Input/InputTypes.hpp"
#include "Kyoto/Input/CControllerGamepadData.hpp" #include "Kyoto/Input/CControllerGamepadData.hpp"
#include "Kyoto/Input/InputTypes.hpp"
class COsContext; class COsContext;
class IController { class IController {
protected: protected:
static const float kAbsoluteMinimum; static const float kAbsoluteMinimum;
static const float kAbsoluteMaximum; static const float kAbsoluteMaximum;
static const float kRelativeMinimum; static const float kRelativeMinimum;
static const float kRelativeMaximum; static const float kRelativeMaximum;
public: public:
IController(); IController();
virtual ~IController(); virtual ~IController();
virtual void Poll()=0; virtual void Poll() = 0;
virtual uint GetDeviceCount() const = 0; virtual uint GetDeviceCount() const = 0;
virtual CControllerGamepadData& GetGamepadData(int controller) = 0; virtual CControllerGamepadData& GetGamepadData(int controller) = 0;
virtual uint GetControllerType(int) const = 0; virtual uint GetControllerType(int) const = 0;
virtual void SetMotorState(EIOPort port, EMotorState state) = 0; virtual void SetMotorState(EIOPort port, EMotorState state) = 0;
static IController* Create(const COsContext& ctx); static IController* Create(const COsContext& ctx);
}; };
#endif // __ICONTROLLER_HPP__ #endif // __ICONTROLLER_HPP__

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@ -16,13 +16,7 @@ enum EMotorState {
kMS_StopHard = PAD_MOTOR_STOP_HARD, kMS_StopHard = PAD_MOTOR_STOP_HARD,
}; };
enum EJoyAxis { enum EJoyAxis { kJA_LeftX, kJA_LeftY, kJA_RightX, kJA_RightY, kJA_MAX };
kJA_LeftX,
kJA_LeftY,
kJA_RightX,
kJA_RightY,
kJA_MAX
};
enum EButton { enum EButton {
kBU_A, kBU_A,
@ -40,10 +34,6 @@ enum EButton {
kBU_MAX, kBU_MAX,
}; };
enum EAnalogButton { enum EAnalogButton { kBA_Left, kBA_Right, kBA_MAX };
kBA_Left,
kBA_Right,
kBA_MAX
};
#endif // __INPUTTYPES_HPP__ #endif // __INPUTTYPES_HPP__

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@ -8,7 +8,7 @@ public:
CAABox() { CAABox() {
// TODO // TODO
} }
CAABox(const CVector3f& min, const CVector3f& max);// : min(min), max(max) {} CAABox(const CVector3f& min, const CVector3f& max); // : min(min), max(max) {}
CAABox(const CAABox& other) : min(other.min), max(other.max) {} CAABox(const CAABox& other) : min(other.min), max(other.max) {}
CVector3f ClosestPointAlongVector(const CVector3f& vec) const; CVector3f ClosestPointAlongVector(const CVector3f& vec) const;

View File

@ -5,8 +5,8 @@
#include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Math/CVector3f.hpp"
#include "rstl/reserved_vector.hpp"
#include "rstl/optional_object.hpp" #include "rstl/optional_object.hpp"
#include "rstl/reserved_vector.hpp"
class CAABox; class CAABox;
class CSphere; class CSphere;

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@ -27,7 +27,7 @@ public:
CVector3f GetRight() const { return CVector3f(m0.GetX(), m1.GetX(), m2.GetX()); } CVector3f GetRight() const { return CVector3f(m0.GetX(), m1.GetX(), m2.GetX()); }
CVector3f GetForward() const { return CVector3f(m0.GetY(), m1.GetY(), m2.GetY()); } CVector3f GetForward() const { return CVector3f(m0.GetY(), m1.GetY(), m2.GetY()); }
CVector3f GetUp() const { return CVector3f(m0.GetZ(), m1.GetZ(), m2.GetZ()); } CVector3f GetUp() const { return CVector3f(m0.GetZ(), m1.GetZ(), m2.GetZ()); }
ConstMtxPtr GetCStyleMatrix() const { return reinterpret_cast<ConstMtxPtr>(this); } ConstMtxPtr GetCStyleMatrix() const { return reinterpret_cast< ConstMtxPtr >(this); }
CMatrix3f BuildMatrix3f() const; CMatrix3f BuildMatrix3f() const;
f32 Get00() const { return m0.GetX(); } f32 Get00() const { return m0.GetX(); }
@ -93,7 +93,8 @@ public:
CTransform4f operator*(const CTransform4f& vec) const; CTransform4f operator*(const CTransform4f& vec) const;
CTransform4f operator*(const CVector3f& vec) const; CTransform4f operator*(const CVector3f& vec) const;
static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&, const CVector3f&); static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&,
const CVector3f&);
static const CTransform4f& Identity() { return sIdentity; } static const CTransform4f& Identity() { return sIdentity; }
private: private:

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@ -10,7 +10,7 @@ public:
f32 GetX() const { return mX; } f32 GetX() const { return mX; }
f32 GetY() const { return mY; } f32 GetY() const { return mY; }
// private: // private:
f32 mX; f32 mX;
f32 mY; f32 mY;
}; };

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@ -10,34 +10,34 @@
class CWarp; class CWarp;
class CParticleGen { class CParticleGen {
public: public:
virtual ~CParticleGen() = 0; virtual ~CParticleGen() = 0;
virtual void Update(double) = 0; virtual void Update(double) = 0;
virtual void Render() const = 0; virtual void Render() const = 0;
virtual void SetOrientation(const CTransform4f& orientation) = 0; virtual void SetOrientation(const CTransform4f& orientation) = 0;
virtual void SetTranslation(const CVector3f& translation) = 0; virtual void SetTranslation(const CVector3f& translation) = 0;
virtual void SetGlobalOrientation(const CTransform4f& orientation) = 0; virtual void SetGlobalOrientation(const CTransform4f& orientation) = 0;
virtual void SetGlobalTranslation(const CVector3f& translation) = 0; virtual void SetGlobalTranslation(const CVector3f& translation) = 0;
virtual void SetGlobalScale(const CVector3f& scale) = 0; virtual void SetGlobalScale(const CVector3f& scale) = 0;
virtual void SetLocalScale(const CVector3f& scale) = 0; virtual void SetLocalScale(const CVector3f& scale) = 0;
virtual void SetParticleEmission(bool emission) = 0; virtual void SetParticleEmission(bool emission) = 0;
virtual void SetModulationColor(const CColor& col) = 0; virtual void SetModulationColor(const CColor& col) = 0;
virtual void SetGeneratorRate(float rate) {} virtual void SetGeneratorRate(float rate) {}
virtual CTransform4f GetOrientation() const = 0; virtual CTransform4f GetOrientation() const = 0;
virtual CVector3f GetTranslation() const = 0; virtual CVector3f GetTranslation() const = 0;
virtual CTransform4f GetGlobalOrientation() const = 0; virtual CTransform4f GetGlobalOrientation() const = 0;
virtual CVector3f GetGlobalTranslation() const = 0; virtual CVector3f GetGlobalTranslation() const = 0;
virtual CVector3f GetGlobalScale() const = 0; virtual CVector3f GetGlobalScale() const = 0;
virtual bool GetParticleEmission() const = 0; virtual bool GetParticleEmission() const = 0;
virtual CColor GetModulationColor() const = 0; virtual CColor GetModulationColor() const = 0;
virtual float GetGeneratorRate() const { return 1.f; } virtual float GetGeneratorRate() const { return 1.f; }
virtual bool IsSystemDeletable() const = 0; virtual bool IsSystemDeletable() const = 0;
virtual CAABox GetBounds() const = 0; virtual CAABox GetBounds() const = 0;
virtual int GetParticleCOunt() const = 0; virtual int GetParticleCOunt() const = 0;
virtual bool SystemHasLight() const = 0; virtual bool SystemHasLight() const = 0;
virtual CLight GetLight() = 0; virtual CLight GetLight() = 0;
virtual void DestroyParticles() = 0; virtual void DestroyParticles() = 0;
virtual void AddModifier(CWarp*) = 0; virtual void AddModifier(CWarp*) = 0;
virtual uint Get4CharId() const = 0; virtual uint Get4CharId() const = 0;
}; };
#endif // _CPARTICLEGEN_HPP #endif // _CPARTICLEGEN_HPP

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@ -27,7 +27,7 @@ public:
void Get(void* dest, unsigned long len); void Get(void* dest, unsigned long len);
template < typename T > template < typename T >
inline T Get(const TType<T>& type) { inline T Get(const TType< T >& type) {
return cinput_stream_helper(type, *this); return cinput_stream_helper(type, *this);
} }
@ -65,7 +65,8 @@ inline float cinput_stream_helper(const TType< float >& type, CInputStream& in)
// rstl // rstl
#include "rstl/pair.hpp" #include "rstl/pair.hpp"
template < typename L, typename R > template < typename L, typename R >
inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type, CInputStream& in) { inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type,
CInputStream& in) {
rstl::pair< L, R > result; rstl::pair< L, R > result;
result.first = in.Get(TType< L >()); result.first = in.Get(TType< L >());
result.second = in.Get(TType< R >()); result.second = in.Get(TType< R >());

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@ -23,7 +23,8 @@ public:
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(T* obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(T* obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj); return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);
} }
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(const rstl::auto_ptr< T >& obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
GetIObjObjectFor(const rstl::auto_ptr< T >& obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj); return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);
} }
}; };
@ -45,7 +46,9 @@ class TLockedToken {
public: public:
TLockedToken() {} TLockedToken() {}
TLockedToken(const CToken& token) : x0_token(token), x8_item(*x0_token) {} TLockedToken(const CToken& token) : x0_token(token), x8_item(*x0_token) {}
TLockedToken(const TLockedToken< T >& token) : x0_token(token), x8_item(*token) { x0_token.Lock(); } TLockedToken(const TLockedToken< T >& token) : x0_token(token), x8_item(*token) {
x0_token.Lock();
}
TLockedToken& operator=(const TLockedToken< T >& token) { TLockedToken& operator=(const TLockedToken< T >& token) {
x0_token = token; x0_token = token;

View File

@ -24,9 +24,7 @@ public:
CRasterFont(CInputStream&, IObjectStore*); CRasterFont(CInputStream&, IObjectStore*);
~CRasterFont(); ~CRasterFont();
void SetTexture(TToken<CTexture> token) { void SetTexture(TToken< CTexture > token) { x7c_texture = token; }
x7c_texture = token;
}
private: private:
bool x0_initialized; bool x0_initialized;

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@ -30,7 +30,8 @@ public:
virtual void AddParticleGen1(); virtual void AddParticleGen1();
virtual void AddParticleGen2(); virtual void AddParticleGen2();
virtual void AddPlaneObject(); virtual void AddPlaneObject();
virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode, IRenderer::EDrawableSorting sorting); virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
IRenderer::EDrawableSorting sorting);
virtual void SetDrawableCallback(); virtual void SetDrawableCallback();
virtual void SetWorldViewpoint(); virtual void SetWorldViewpoint();
virtual void SetPerspective1(); virtual void SetPerspective1();

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@ -10,5 +10,4 @@ void EnableMetroTRKInterrupts(void);
} }
#endif #endif
#endif /* #ifndef __TRKINIT_H__ */ #endif /* #ifndef __TRKINIT_H__ */

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@ -207,8 +207,9 @@ public:
kSS_Done, kSS_Done,
}; };
CActor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, const CModelData& mData, CActor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info,
const CMaterialList& list, const CActorParameters& params, TUniqueId nextDrawNode); const CTransform4f& xf, const CModelData& mData, const CMaterialList& list,
const CActorParameters& params, TUniqueId nextDrawNode);
~CActor() override; ~CActor() override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
@ -221,24 +222,28 @@ public:
virtual void CalculateRenderBounds(); virtual void CalculateRenderBounds();
virtual CHealthInfo* HealthInfo(CStateManager&); virtual CHealthInfo* HealthInfo(CStateManager&);
virtual const CDamageVulnerability* GetDamageVulnerability() const; virtual const CDamageVulnerability* GetDamageVulnerability() const;
virtual const CDamageVulnerability* GetDamageVulnerability(const CVector3f&, const CVector3f&, const CDamageInfo&) const; virtual const CDamageVulnerability* GetDamageVulnerability(const CVector3f&, const CVector3f&,
const CDamageInfo&) const;
virtual rstl::optional_object< CAABox > GetTouchBounds() const; virtual rstl::optional_object< CAABox > GetTouchBounds() const;
virtual void Touch(CActor&, CStateManager&); virtual void Touch(CActor&, CStateManager&);
virtual CVector3f GetOrbitPosition(const CStateManager&) const; virtual CVector3f GetOrbitPosition(const CStateManager&) const;
virtual CVector3f GetAimPosition(const CStateManager&, float) const; virtual CVector3f GetAimPosition(const CStateManager&, float) const;
virtual CVector3f GetHomingPosition(const CStateManager&, float) const; virtual CVector3f GetHomingPosition(const CStateManager&, float) const;
virtual CVector3f GetScanObjectIndicatorPosition(const CStateManager&) const; virtual CVector3f GetScanObjectIndicatorPosition(const CStateManager&) const;
virtual EWeaponCollisionResponseTypes GetCollisionResponseType(const CVector3f&, const CVector3f&, const CWeaponMode&, virtual EWeaponCollisionResponseTypes GetCollisionResponseType(const CVector3f&, const CVector3f&,
const CWeaponMode&,
int /*EProjectileAttrib?*/) const; int /*EProjectileAttrib?*/) const;
virtual void FluidFXThink(EFluidState, CScriptWater&, CStateManager&); virtual void FluidFXThink(EFluidState, CScriptWater&, CStateManager&);
virtual void OnScanStateChange(EScanState, CStateManager&); virtual void OnScanStateChange(EScanState, CStateManager&);
virtual CAABox GetSortingBounds(const CTransform4f&) const; virtual CAABox GetSortingBounds(const CTransform4f&) const;
virtual void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt); virtual void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type,
float dt);
SAdvancementDeltas UpdateAnimation(float dt, CStateManager& mgr, bool advTree); SAdvancementDeltas UpdateAnimation(float dt, CStateManager& mgr, bool advTree);
void ProcessSoundEvent(int sfxId, f32 weight, int flags, f32 fallOff, f32 maxDist, u8 minVol, u8 maxVol, const CVector3f& toListener, void ProcessSoundEvent(int sfxId, f32 weight, int flags, f32 fallOff, f32 maxDist, u8 minVol,
const CVector3f& position, int aid, CStateManager& mgr, bool translateId); u8 maxVol, const CVector3f& toListener, const CVector3f& position, int aid,
CStateManager& mgr, bool translateId);
void UpdateSfxEmitters(); void UpdateSfxEmitters();
void RemoveEmitter(); void RemoveEmitter();
@ -264,7 +269,9 @@ public:
/// ???? /// ????
bool NullModel() const { return !GetAnimationData() && !GetModelData()->HasNormalModel(); } bool NullModel() const { return !GetAnimationData() && !GetModelData()->HasNormalModel(); }
bool HasModelData() const { return GetModelData() && (GetModelData()->HasAnimation() || GetModelData()->HasNormalModel()); } bool HasModelData() const {
return GetModelData() && (GetModelData()->HasAnimation() || GetModelData()->HasNormalModel());
}
CModelData* ModelData() { return x64_modelData.get(); } CModelData* ModelData() { return x64_modelData.get(); }
const CModelData* GetModelData() const { return x64_modelData.get(); } const CModelData* GetModelData() const { return x64_modelData.get(); }

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@ -80,7 +80,8 @@ public:
CVisorParameters() { CVisorParameters() {
// TODO // TODO
} }
CVisorParameters(u8 mask, bool b1, bool scanPassthrough) : x0_mask(mask), x0_4_b1(b1), x0_5_scanPassthrough(scanPassthrough) {} CVisorParameters(u8 mask, bool b1, bool scanPassthrough)
: x0_mask(mask), x0_4_b1(b1), x0_5_scanPassthrough(scanPassthrough) {}
u8 GetMask() const { return x0_mask; } u8 GetMask() const { return x0_mask; }
// TODO: GetIsBlockXRay__16CVisorParametersCFv? // TODO: GetIsBlockXRay__16CVisorParametersCFv?

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@ -11,8 +11,8 @@
#include "MetroidPrime/CParticleDatabase.hpp" #include "MetroidPrime/CParticleDatabase.hpp"
#include "MetroidPrime/CPoseAsTransforms.hpp" #include "MetroidPrime/CPoseAsTransforms.hpp"
#include "Kyoto/TToken.hpp"
#include "Kyoto/Animation/CSkinnedModel.hpp" #include "Kyoto/Animation/CSkinnedModel.hpp"
#include "Kyoto/TToken.hpp"
#include "rstl/reserved_vector.hpp" #include "rstl/reserved_vector.hpp"
@ -37,9 +37,7 @@ public:
x220_25_loop = v; x220_25_loop = v;
x220_24_animating = true; x220_24_animating = true;
} }
void SetIsAnimating(bool v) { void SetIsAnimating(bool v) { x220_24_animating = v; }
x220_24_animating = v;
}
void SetParticleEffectState(const rstl::string& name, bool active, CStateManager& mgr) { void SetParticleEffectState(const rstl::string& name, bool active, CStateManager& mgr) {
x120_particleDB.SetParticleEffectState(name, active, mgr); x120_particleDB.SetParticleEffectState(name, active, mgr);
} }

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@ -23,7 +23,8 @@ public:
CEntity(TUniqueId id, const CEntityInfo& info, bool active, const rstl::string& name); CEntity(TUniqueId id, const CEntityInfo& info, bool active, const rstl::string& name);
void SendScriptMsgs(EScriptObjectState state, CStateManager& mgr, EScriptObjectMessage msg); void SendScriptMsgs(EScriptObjectState state, CStateManager& mgr, EScriptObjectMessage msg);
static inline void SendScriptMsg(CStateManager& mgr, CEntity* to, TUniqueId sender, EScriptObjectMessage msg) { static inline void SendScriptMsg(CStateManager& mgr, CEntity* to, TUniqueId sender,
EScriptObjectMessage msg) {
mgr.SendScriptMsg(to, sender, msg); mgr.SendScriptMsg(to, sender, msg);
} }
TUniqueId GetUniqueId() const { return x8_uid; } TUniqueId GetUniqueId() const { return x8_uid; }

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@ -236,13 +236,14 @@ struct SConnection {
class CEntityInfo { class CEntityInfo {
TAreaId x0_areaId; TAreaId x0_areaId;
rstl::vector<SConnection> x4_conns; rstl::vector< SConnection > x4_conns;
TEditorId x14_editorId; TEditorId x14_editorId;
public: public:
CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns, TEditorId eid = kInvalidEditorId); CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns,
TEditorId eid = kInvalidEditorId);
TAreaId GetAreaId() const { return x0_areaId; } TAreaId GetAreaId() const { return x0_areaId; }
const rstl::vector<SConnection>& GetConnectionList() const { return x4_conns; } const rstl::vector< SConnection >& GetConnectionList() const { return x4_conns; }
TEditorId GetEditorId() const { return x14_editorId; } TEditorId GetEditorId() const { return x14_editorId; }
}; };

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@ -50,10 +50,14 @@ public:
SAdvancementDeltas AdvanceAnimation(float dt, CStateManager& mgr, TAreaId aid, bool advTree); SAdvancementDeltas AdvanceAnimation(float dt, CStateManager& mgr, TAreaId aid, bool advTree);
void AdvanceParticles(const CTransform4f& xf, float dt, CStateManager& mgr); void AdvanceParticles(const CTransform4f& xf, float dt, CStateManager& mgr);
void RenderParticles(const CFrustumPlanes& planes) const; void RenderParticles(const CFrustumPlanes& planes) const;
void RenderUnsortedParts(EWhichModel which, const CTransform4f& xf, const CActorLights* lights, const CModelFlags& flags) const; void RenderUnsortedParts(EWhichModel which, const CTransform4f& xf, const CActorLights* lights,
void RenderThermal(const CTransform4f& xf, const CColor& mulColor, const CColor& addColor, const CModelFlags& flags) const; const CModelFlags& flags) const;
void Render(const CStateManager&, const CTransform4f&, const CActorLights*, const CModelFlags&) const; void RenderThermal(const CTransform4f& xf, const CColor& mulColor, const CColor& addColor,
void Render(CModelData::EWhichModel, const CTransform4f&, const CActorLights*, const CModelFlags&) const; const CModelFlags& flags) const;
void Render(const CStateManager&, const CTransform4f&, const CActorLights*,
const CModelFlags&) const;
void Render(CModelData::EWhichModel, const CTransform4f&, const CActorLights*,
const CModelFlags&) const;
const CAnimData* GetAnimationData() const { return xc_animData.get(); } const CAnimData* GetAnimationData() const { return xc_animData.get(); }
CAnimData* AnimationData() { return xc_animData.get(); } CAnimData* AnimationData() { return xc_animData.get(); }

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@ -41,7 +41,8 @@ class CSortedListManager;
class CStateManager { class CStateManager {
public: public:
void SendScriptMsg(TUniqueId uid, TEditorId target, EScriptObjectMessage msg, EScriptObjectState state); void SendScriptMsg(TUniqueId uid, TEditorId target, EScriptObjectMessage msg,
EScriptObjectState state);
void SendScriptMsg(CEntity* ent, TUniqueId target, EScriptObjectMessage msg); void SendScriptMsg(CEntity* ent, TUniqueId target, EScriptObjectMessage msg);
bool AddDrawableActor(const CActor& actor, const CVector3f& pos, const CAABox& bounds) const; bool AddDrawableActor(const CActor& actor, const CVector3f& pos, const CAABox& bounds) const;
void SetupParticleHook(const CActor& actor) const; void SetupParticleHook(const CActor& actor) const;
@ -54,7 +55,7 @@ public:
CMazeState* CurrentMaze(); CMazeState* CurrentMaze();
const CMazeState* GetCurrentMaze() const; const CMazeState* GetCurrentMaze() const;
void SetCurrentMaze(const rstl::single_ptr<CMazeState>& maze); void SetCurrentMaze(const rstl::single_ptr< CMazeState >& maze);
CCameraManager* CameraManager() { return x870_cameraManager; } CCameraManager* CameraManager() { return x870_cameraManager; }
const CCameraManager* GetCameraManager() const { return x870_cameraManager; } const CCameraManager* GetCameraManager() const { return x870_cameraManager; }
@ -63,7 +64,9 @@ public:
CWorld* World() { return x850_world.get(); } CWorld* World() { return x850_world.get(); }
const CWorld* GetWorld() const { return x850_world.get(); } const CWorld* GetWorld() const { return x850_world.get(); }
CActorModelParticles* ActorModelParticles() { return x884_actorModelParticles.get(); } CActorModelParticles* ActorModelParticles() { return x884_actorModelParticles.get(); }
const CActorModelParticles* GetActorModelParticles() const { return x884_actorModelParticles.get(); } const CActorModelParticles* GetActorModelParticles() const {
return x884_actorModelParticles.get();
}
CRandom16* GetActiveRandom() const { return x900_random; } CRandom16* GetActiveRandom() const { return x900_random; }
CObjectList& GetObjectListById(EGameObjectList id) { return *x808_objectLists[id]; } CObjectList& GetObjectListById(EGameObjectList id) { return *x808_objectLists[id]; }

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@ -57,15 +57,9 @@ public:
rstl::string IGetDefaultAudioTrack() const override; rstl::string IGetDefaultAudioTrack() const override;
int IGetAreaCount() const override; int IGetAreaCount() const override;
const CGameArea& GetAreaAlways(TAreaId id) const { const CGameArea& GetAreaAlways(TAreaId id) const { return *x18_areas[id.Value()]; }
return *x18_areas[id.Value()]; const CGameArea* GetArea(TAreaId id) const { return x18_areas[id.Value()].get(); }
} bool IsAreaValid(TAreaId id) const { return x18_areas[id.Value()]->IsLoaded(); }
const CGameArea* GetArea(TAreaId id) const {
return x18_areas[id.Value()].get();
}
bool IsAreaValid(TAreaId id) const {
return x18_areas[id.Value()]->IsLoaded();
}
private: private:
enum Phase { enum Phase {

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@ -1,17 +1,18 @@
#ifndef __CCAMERAHINT_HPP__ #ifndef __CCAMERAHINT_HPP__
#define __CCAMERAHINT_HPP__ #define __CCAMERAHINT_HPP__
#include "types.h"
#include "MetroidPrime/Cameras/CBallCamera.hpp"
#include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Math/CVector3f.hpp"
#include "MetroidPrime/Cameras/CBallCamera.hpp"
#include "types.h"
class CCameraHint { class CCameraHint {
public: public:
CCameraHint(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist, f32 maxDist, CCameraHint(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist,
f32 backwardsDist, const CVector3f& lookAtOffset, const CVector3f& chaseLookAtOffset, f32 maxDist, f32 backwardsDist, const CVector3f& lookAtOffset,
const CVector3f& ballToCam, f32 fov, f32 attitudeRange, f32 azimuthRange, const CVector3f& chaseLookAtOffset, const CVector3f& ballToCam, f32 fov,
f32 anglePerSecond, f32 clampVelRange, f32 clampRotRange, f32 elevation, f32 interpolateTime, f32 attitudeRange, f32 azimuthRange, f32 anglePerSecond, f32 clampVelRange,
f32 clampVelTime, f32 controlInterpDur); f32 clampRotRange, f32 elevation, f32 interpolateTime, f32 clampVelTime,
f32 controlInterpDur);
virtual ~CCameraHint(); virtual ~CCameraHint();
private: private:

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@ -5,17 +5,17 @@
class CInputStream; class CInputStream;
class CHUDMemoParms { class CHUDMemoParms {
public: public:
CHUDMemoParms(CInputStream& in); CHUDMemoParms(CInputStream& in);
float GetDisplayTime() const { return mDispTime; } float GetDisplayTime() const { return mDispTime; }
bool IsClearMemoWindow() const { return mClearMemoWindow; } bool IsClearMemoWindow() const { return mClearMemoWindow; }
bool IsFadeOutOnly() const { return mFadeOutOnly; } bool IsFadeOutOnly() const { return mFadeOutOnly; }
bool IsHintMemo() const { return mHintMemo; } bool IsHintMemo() const { return mHintMemo; }
private: private:
float mDispTime; float mDispTime;
bool mClearMemoWindow; bool mClearMemoWindow;
bool mFadeOutOnly; bool mFadeOutOnly;
bool mHintMemo; bool mHintMemo;
}; };
#endif // __CHUDMEMOPARMS_HPP__ #endif // __CHUDMEMOPARMS_HPP__

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@ -7,7 +7,8 @@
class CScriptDebugCameraWaypoint : public CActor { class CScriptDebugCameraWaypoint : public CActor {
public: public:
CScriptDebugCameraWaypoint(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, uint value); CScriptDebugCameraWaypoint(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, uint value);
~CScriptDebugCameraWaypoint() override; ~CScriptDebugCameraWaypoint() override;
void Accept(IVisitor& visitor) override; void Accept(IVisitor& visitor) override;

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@ -33,11 +33,14 @@ struct SMazeCell {
bool x1_26_checked : 1; bool x1_26_checked : 1;
SMazeCell() { SMazeCell() {
x0_24_openTop = x0_25_openRight = x0_26_openBottom = x0_27_openLeft = x0_28_gateTop = x0_29_gateRight = x0_30_gateBottom = x0_24_openTop = x0_25_openRight = x0_26_openBottom = x0_27_openLeft = x0_28_gateTop =
x0_31_gateLeft = x1_24_puddle = x1_25_onPath = x1_26_checked = false; x0_29_gateRight = x0_30_gateBottom = x0_31_gateLeft = x1_24_puddle = x1_25_onPath =
x1_26_checked = false;
} }
inline bool IsClosed() const { return !x0_24_openTop && !x0_25_openRight && !x0_26_openBottom && !x0_27_openLeft; } inline bool IsClosed() const {
return !x0_24_openTop && !x0_25_openRight && !x0_26_openBottom && !x0_27_openLeft;
}
}; };
class CMazeState { class CMazeState {
@ -71,8 +74,10 @@ public:
class CScriptMazeNode : public CActor { class CScriptMazeNode : public CActor {
public: public:
CScriptMazeNode(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, bool active, int col, int row, CScriptMazeNode(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
int side, const CVector3f& actorPos, const CVector3f& triggerPos, const CVector3f& effectPos); const CTransform4f& xf, bool active, int col, int row, int side,
const CVector3f& actorPos, const CVector3f& triggerPos,
const CVector3f& effectPos);
~CScriptMazeNode() override; ~CScriptMazeNode() override;
void Accept(IVisitor& visitor) override; void Accept(IVisitor& visitor) override;

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@ -71,7 +71,9 @@ public:
f32 GetDashStrafeInputThreshold() const { return x208_dashStrafeInputThreshold; } f32 GetDashStrafeInputThreshold() const { return x208_dashStrafeInputThreshold; }
f32 GetSidewaysDoubleJumpImpulse() const { return x20c_sidewaysDoubleJumpImpulse; } f32 GetSidewaysDoubleJumpImpulse() const { return x20c_sidewaysDoubleJumpImpulse; }
f32 GetSidewaysVerticalDoubleJumpAccel() const { return x210_sidewaysVerticalDoubleJumpAccel; } f32 GetSidewaysVerticalDoubleJumpAccel() const { return x210_sidewaysVerticalDoubleJumpAccel; }
f32 GetSidewaysHorizontalDoubleJumpAccel() const { return x214_sidewaysHorizontalDoubleJumpAccel; } f32 GetSidewaysHorizontalDoubleJumpAccel() const {
return x214_sidewaysHorizontalDoubleJumpAccel;
}
f32 GetScanningRange() const { return x218_scanningRange; } f32 GetScanningRange() const { return x218_scanningRange; }
bool GetScanRetention() const { return x21c_24_scanRetention; } bool GetScanRetention() const { return x21c_24_scanRetention; }
bool GetScanFreezesGame() const { return x21c_25_scanFreezesGame; } bool GetScanFreezesGame() const { return x21c_25_scanFreezesGame; }
@ -107,7 +109,9 @@ public:
f32 GetGrappleSwingLength() const { return x2a4_grappleSwingLength; } f32 GetGrappleSwingLength() const { return x2a4_grappleSwingLength; }
f32 GetGrappleSwingPeriod() const { return x2a8_grappleSwingPeriod; } f32 GetGrappleSwingPeriod() const { return x2a8_grappleSwingPeriod; }
f32 GetGrapplePullSpeedMin() const { return x2ac_grapplePullSpeedMin; } f32 GetGrapplePullSpeedMin() const { return x2ac_grapplePullSpeedMin; }
f32 GetMaxGrappleLockedTurnAlignDistance() const { return x2b4_maxGrappleLockedTurnAlignDistance; } f32 GetMaxGrappleLockedTurnAlignDistance() const {
return x2b4_maxGrappleLockedTurnAlignDistance;
}
f32 GetGrapplePullSpeedProportion() const { return x2b8_grapplePullSpeedProportion; } f32 GetGrapplePullSpeedProportion() const { return x2b8_grapplePullSpeedProportion; }
f32 GetGrapplePullSpeedMax() const { return x2bc_grapplePullSpeedMax; } f32 GetGrapplePullSpeedMax() const { return x2bc_grapplePullSpeedMax; }
f32 GetGrappleLookCenterSpeed() const { return x2c0_grappleLookCenterSpeed; } f32 GetGrappleLookCenterSpeed() const { return x2c0_grappleLookCenterSpeed; }

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@ -6,19 +6,20 @@
class IWeaponRenderer { class IWeaponRenderer {
public: public:
virtual ~IWeaponRenderer()=0; virtual ~IWeaponRenderer() = 0;
virtual void AddParticleGen(const CParticleGen& gen) = 0; virtual void AddParticleGen(const CParticleGen& gen) = 0;
static void SetRenderer(IWeaponRenderer* renderer) { sWeaponRenderer = renderer; } static void SetRenderer(IWeaponRenderer* renderer) { sWeaponRenderer = renderer; }
private: private:
static IWeaponRenderer* sWeaponRenderer; static IWeaponRenderer* sWeaponRenderer;
}; };
inline IWeaponRenderer::~IWeaponRenderer() {} inline IWeaponRenderer::~IWeaponRenderer() {}
class CDefaultWeaponRenderer : public IWeaponRenderer { class CDefaultWeaponRenderer : public IWeaponRenderer {
public: public:
~CDefaultWeaponRenderer() {} ~CDefaultWeaponRenderer() {}
void AddParticleGen(const CParticleGen& gen) { gen.Render(); } void AddParticleGen(const CParticleGen& gen) { gen.Render(); }
}; };
#endif //__IWEAPONRENDERER_HPP__ #endif //__IWEAPONRENDERER_HPP__

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@ -104,8 +104,9 @@ typedef struct CARDID {
void __CARDDefaultApiCallback(s32 chan, s32 result); void __CARDDefaultApiCallback(s32 chan, s32 result);
#define CARDIsValidBlockNo(card, iBlock) (CARD_NUM_SYSTEM_BLOCK <= (iBlock) && (iBlock) < (card)->cBlock) #define CARDIsValidBlockNo(card, iBlock) \
#define __CARDGetDirCheck(dir) ((CARDDirCheck*) &(dir)[CARD_MAX_FILE]) (CARD_NUM_SYSTEM_BLOCK <= (iBlock) && (iBlock) < (card)->cBlock)
#define __CARDGetDirCheck(dir) ((CARDDirCheck*)&(dir)[CARD_MAX_FILE])
CARDDir* __CARDGetDirBlock(CARDControl* card); CARDDir* __CARDGetDirBlock(CARDControl* card);
u16* __CARDGetFatBlock(CARDControl* card); u16* __CARDGetFatBlock(CARDControl* card);
@ -118,8 +119,8 @@ void __CARDUnlockedHandler(s32 chan, OSContext* context);
s32 __CARDAccess(CARDControl* card, CARDDir* ent); s32 __CARDAccess(CARDControl* card, CARDDir* ent);
BOOL __CARDIsWritable(CARDDir* ent); BOOL __CARDIsWritable(CARDDir* ent);
#define TRUNC(n, a) (((u32) (n)) & ~((a) - 1)) #define TRUNC(n, a) (((u32)(n)) & ~((a)-1))
#define OFFSET(n, a) (((u32) (n)) & ((a) - 1)) #define OFFSET(n, a) (((u32)(n)) & ((a)-1))
extern CARDControl __CARDBlock[2]; extern CARDControl __CARDBlock[2];
extern DVDDiskID __CARDDiskNone; extern DVDDiskID __CARDDiskNone;

View File

@ -1,7 +1,7 @@
#include "types.h" #include "types.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
__declspec(section ".init") void __init_hardware(void); __declspec(section ".init") void __init_hardware(void);
__declspec(section ".init") void __flush_cache(register void* address, register unsigned int size); __declspec(section ".init") void __flush_cache(register void* address, register unsigned int size);

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@ -29,12 +29,16 @@ extern "C" {
#define CARDGetIconAnim(stat) (((stat)->bannerFormat) & CARD_STAT_ANIM_MASK) #define CARDGetIconAnim(stat) (((stat)->bannerFormat) & CARD_STAT_ANIM_MASK)
#define CARDGetIconFormat(stat, n) (((stat)->iconFormat >> (2 * (n))) & CARD_STAT_ICON_MASK) #define CARDGetIconFormat(stat, n) (((stat)->iconFormat >> (2 * (n))) & CARD_STAT_ICON_MASK)
#define CARDGetIconSpeed(stat, n) (((stat)->iconSpeed >> (2 * (n))) & CARD_STAT_SPEED_MASK) #define CARDGetIconSpeed(stat, n) (((stat)->iconSpeed >> (2 * (n))) & CARD_STAT_SPEED_MASK)
#define CARDSetBannerFormat(stat, f) ((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_BANNER_MASK) | (f))) #define CARDSetBannerFormat(stat, f) \
#define CARDSetIconAnim(stat, f) ((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_ANIM_MASK) | (f))) ((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_BANNER_MASK) | (f)))
#define CARDSetIconFormat(stat, n, f) \ #define CARDSetIconAnim(stat, f) \
((stat)->iconFormat = (u16)(((stat)->iconFormat & ~(CARD_STAT_ICON_MASK << (2 * (n)))) | ((f) << (2 * (n))))) ((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_ANIM_MASK) | (f)))
#define CARDSetIconSpeed(stat, n, f) \ #define CARDSetIconFormat(stat, n, f) \
((stat)->iconSpeed = (u16)(((stat)->iconSpeed & ~(CARD_STAT_SPEED_MASK << (2 * (n)))) | ((f) << (2 * (n))))) ((stat)->iconFormat = \
(u16)(((stat)->iconFormat & ~(CARD_STAT_ICON_MASK << (2 * (n)))) | ((f) << (2 * (n)))))
#define CARDSetIconSpeed(stat, n, f) \
((stat)->iconSpeed = \
(u16)(((stat)->iconSpeed & ~(CARD_STAT_SPEED_MASK << (2 * (n)))) | ((f) << (2 * (n)))))
#define CARDSetIconAddress(stat, addr) ((stat)->iconAddr = (u32)(addr)) #define CARDSetIconAddress(stat, addr) ((stat)->iconAddr = (u32)(addr))
#define CARDSetCommentAddress(stat, addr) ((stat)->commentAddr = (u32)(addr)) #define CARDSetCommentAddress(stat, addr) ((stat)->commentAddr = (u32)(addr))
#define CARDGetFileNo(fileInfo) ((fileInfo)->fileNo) #define CARDGetFileNo(fileInfo) ((fileInfo)->fileNo)
@ -125,7 +129,8 @@ s32 CARDCheckAsync(s32 chan, CARDCallback callback);
s32 CARDCheckEx(s32 chan, s32* xferBytes); s32 CARDCheckEx(s32 chan, s32* xferBytes);
s32 CARDCheckExAsync(s32 chan, s32* xferBytes, CARDCallback callback); s32 CARDCheckExAsync(s32 chan, s32* xferBytes, CARDCallback callback);
s32 CARDCreate(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo); s32 CARDCreate(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo);
s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo, CARDCallback callback); s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo,
CARDCallback callback);
s32 CARDDelete(s32 chan, const char* fileName); s32 CARDDelete(s32 chan, const char* fileName);
s32 CARDDeleteAsync(s32 chan, const char* fileName, CARDCallback callback); s32 CARDDeleteAsync(s32 chan, const char* fileName, CARDCallback callback);
s32 CARDFastDelete(s32 chan, s32 fileNo); s32 CARDFastDelete(s32 chan, s32 fileNo);
@ -143,7 +148,8 @@ s32 CARDGetSerialNo(s32 chan, u64* serialNo);
s32 CARDGetStatus(s32 chan, s32 fileNo, CARDStat* stat); s32 CARDGetStatus(s32 chan, s32 fileNo, CARDStat* stat);
s32 CARDGetXferredBytes(s32 chan); s32 CARDGetXferredBytes(s32 chan);
s32 CARDMount(s32 chan, void* workArea, CARDCallback detachCallback); s32 CARDMount(s32 chan, void* workArea, CARDCallback detachCallback);
s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback, CARDCallback attachCallback); s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback,
CARDCallback attachCallback);
s32 CARDOpen(s32 chan, const char* fileName, CARDFileInfo* fileInfo); s32 CARDOpen(s32 chan, const char* fileName, CARDFileInfo* fileInfo);
BOOL CARDProbe(s32 chan); BOOL CARDProbe(s32 chan);
s32 CARDProbeEx(s32 chan, s32* memSize, s32* sectorSize); s32 CARDProbeEx(s32 chan, s32* memSize, s32* sectorSize);
@ -158,9 +164,11 @@ s32 CARDGetCurrentMode(s32 chan, u32* mode);
s32 CARDCancel(CARDFileInfo* fileInfo); s32 CARDCancel(CARDFileInfo* fileInfo);
s32 CARDClose(CARDFileInfo* fileInfo); s32 CARDClose(CARDFileInfo* fileInfo);
s32 CARDRead(CARDFileInfo* fileInfo, void* addr, s32 length, s32 offset); s32 CARDRead(CARDFileInfo* fileInfo, void* addr, s32 length, s32 offset);
s32 CARDReadAsync(CARDFileInfo* fileInfo, void* addr, s32 length, s32 offset, CARDCallback callback); s32 CARDReadAsync(CARDFileInfo* fileInfo, void* addr, s32 length, s32 offset,
CARDCallback callback);
s32 CARDWrite(CARDFileInfo* fileInfo, const void* addr, s32 length, s32 offset); s32 CARDWrite(CARDFileInfo* fileInfo, const void* addr, s32 length, s32 offset);
s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* addr, s32 length, s32 offset, CARDCallback callback); s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* addr, s32 length, s32 offset,
CARDCallback callback);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -8,35 +8,35 @@
extern "C" { extern "C" {
#endif #endif
typedef void (*DSPCallback)(void *task); typedef void (*DSPCallback)(void* task);
typedef struct DSPTaskInfo DSPTaskInfo; typedef struct DSPTaskInfo DSPTaskInfo;
typedef struct DSPTaskInfo { typedef struct DSPTaskInfo {
vu32 state; vu32 state;
vu32 priority; vu32 priority;
vu32 flags; vu32 flags;
u16 *iram_mmem_addr; u16* iram_mmem_addr;
u32 iram_length; u32 iram_length;
u32 iram_addr; u32 iram_addr;
u16 *dram_mmem_addr; u16* dram_mmem_addr;
u32 dram_length; u32 dram_length;
u32 dram_addr; u32 dram_addr;
u16 dsp_init_vector; u16 dsp_init_vector;
u16 dsp_resume_vector; u16 dsp_resume_vector;
DSPCallback init_cb; DSPCallback init_cb;
DSPCallback res_cb; DSPCallback res_cb;
DSPCallback done_cb; DSPCallback done_cb;
DSPCallback req_cb; DSPCallback req_cb;
struct STRUCT_DSP_TASK *next; struct STRUCT_DSP_TASK* next;
struct STRUCT_DSP_TASK *prev; struct STRUCT_DSP_TASK* prev;
OSTime t_context; OSTime t_context;
OSTime t_task; OSTime t_task;
} DSPTaskInfo; } DSPTaskInfo;
@ -50,12 +50,10 @@ u32 DSPGetDMAStatus();
DSPTaskInfo* DSPAddTask(DSPTaskInfo* task); DSPTaskInfo* DSPAddTask(DSPTaskInfo* task);
void __DSP_debug_printf(const char* fmt, ...); void __DSP_debug_printf(const char* fmt, ...);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
#endif // __DSP_H__ #endif // __DSP_H__

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@ -4,6 +4,6 @@
#include "types.h" #include "types.h"
vu16 __DSPRegs[32] : 0xCC005000; vu16 __DSPRegs[32] : 0xCC005000;
vu32 __AIRegs[8] : 0xCC006C00; vu32 __AIRegs[8] : 0xCC006C00;
#endif // __DSP_REGS_H__ #endif // __DSP_REGS_H__

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@ -15,11 +15,12 @@ void GXSetIndTexMtx(GXIndTexMtxID mtx_sel, const void* offset, s8 scale_exp);
void GXSetIndTexMtx(GXIndTexMtxID mtx_sel, f32 offset[2][3], s8 scale_exp); void GXSetIndTexMtx(GXIndTexMtxID mtx_sel, f32 offset[2][3], s8 scale_exp);
#endif #endif
void GXSetIndTexOrder(GXIndTexStageID ind_stage, GXTexCoordID tex_coord, GXTexMapID tex_map); void GXSetIndTexOrder(GXIndTexStageID ind_stage, GXTexCoordID tex_coord, GXTexMapID tex_map);
void GXSetTevIndirect(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexFormat format, GXIndTexBiasSel bias_sel, void GXSetTevIndirect(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexFormat format,
GXIndTexMtxID matrix_sel, GXIndTexWrap wrap_s, GXIndTexWrap wrap_t, GXBool add_prev, GXBool ind_lod, GXIndTexBiasSel bias_sel, GXIndTexMtxID matrix_sel, GXIndTexWrap wrap_s,
GXIndTexWrap wrap_t, GXBool add_prev, GXBool ind_lod,
GXIndTexAlphaSel alpha_sel); GXIndTexAlphaSel alpha_sel);
void GXSetTevIndWarp(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXBool signed_offsets, GXBool replace_mode, void GXSetTevIndWarp(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXBool signed_offsets,
GXIndTexMtxID matrix_sel); GXBool replace_mode, GXIndTexMtxID matrix_sel);
void GXSetIndTexCoordScale(GXIndTexStageID ind_state, GXIndTexScale scale_s, GXIndTexScale scale_t); void GXSetIndTexCoordScale(GXIndTexStageID ind_state, GXIndTexScale scale_s, GXIndTexScale scale_t);
#ifdef __cplusplus #ifdef __cplusplus

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@ -14,19 +14,19 @@ extern "C" {
#define GX_DRAW_LINE_STRIP 0xB0 #define GX_DRAW_LINE_STRIP 0xB0
#define GX_DRAW_POINTS 0xB8 #define GX_DRAW_POINTS 0xB8
#define GX_LOAD_BP_REG 0x61 #define GX_LOAD_BP_REG 0x61
#define GX_LOAD_CP_REG 0x08 #define GX_LOAD_CP_REG 0x08
#define GX_LOAD_XF_REG 0x10 #define GX_LOAD_XF_REG 0x10
#define GX_LOAD_INDX_A 0x20 #define GX_LOAD_INDX_A 0x20
#define GX_LOAD_INDX_B 0x28 #define GX_LOAD_INDX_B 0x28
#define GX_LOAD_INDX_C 0x30 #define GX_LOAD_INDX_C 0x30
#define GX_LOAD_INDX_D 0x38 #define GX_LOAD_INDX_D 0x38
#define GX_CMD_CALL_DL 0x40 #define GX_CMD_CALL_DL 0x40
#define GX_CMD_INVL_VC 0x48 #define GX_CMD_INVL_VC 0x48
#define GX_OPCODE_MASK 0xF8 #define GX_OPCODE_MASK 0xF8
#define GX_VAT_MASK 0x07 #define GX_VAT_MASK 0x07
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -19,9 +19,10 @@ GXFifoObj* GXGetGPFifo(void);
void GXSetCPUFifo(GXFifoObj* fifo); void GXSetCPUFifo(GXFifoObj* fifo);
void GXSetGPFifo(GXFifoObj* fifo); void GXSetGPFifo(GXFifoObj* fifo);
void GXSaveCPUFifo(GXFifoObj* fifo); void GXSaveCPUFifo(GXFifoObj* fifo);
void GXGetFifoStatus(GXFifoObj* fifo, GXBool* overhi, GXBool* underlow, u32* fifoCount, GXBool* cpu_write, void GXGetFifoStatus(GXFifoObj* fifo, GXBool* overhi, GXBool* underlow, u32* fifoCount,
GXBool* gp_read, GXBool* fifowrap); GXBool* cpu_write, GXBool* gp_read, GXBool* fifowrap);
void GXGetGPStatus(GXBool* overhi, GXBool* underlow, GXBool* readIdle, GXBool* cmdIdle, GXBool* brkpt); void GXGetGPStatus(GXBool* overhi, GXBool* underlow, GXBool* readIdle, GXBool* cmdIdle,
GXBool* brkpt);
void GXInitFifoLimits(GXFifoObj* fifo, u32 hiWaterMark, u32 loWaterMark); void GXInitFifoLimits(GXFifoObj* fifo, u32 hiWaterMark, u32 loWaterMark);
#ifdef __cplusplus #ifdef __cplusplus

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@ -13,8 +13,8 @@ void GXClearVtxDesc(void);
void GXSetVtxAttrFmt(GXVtxFmt vtxfmt, GXAttr attr, GXCompCnt cnt, GXCompType type, u8 frac); void GXSetVtxAttrFmt(GXVtxFmt vtxfmt, GXAttr attr, GXCompCnt cnt, GXCompType type, u8 frac);
void GXSetNumTexGens(u8 nTexGens); void GXSetNumTexGens(u8 nTexGens);
void GXBegin(GXPrimitive type, GXVtxFmt vtxfmt, u16 nverts); void GXBegin(GXPrimitive type, GXVtxFmt vtxfmt, u16 nverts);
void GXSetTexCoordGen2(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u32 mtx, GXBool normalize, void GXSetTexCoordGen2(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u32 mtx,
u32 postmtx); GXBool normalize, u32 postmtx);
void GXSetLineWidth(u8 width, GXTexOffset texOffsets); void GXSetLineWidth(u8 width, GXTexOffset texOffsets);
void GXSetPointSize(u8 pointSize, GXTexOffset texOffsets); void GXSetPointSize(u8 pointSize, GXTexOffset texOffsets);
void GXEnableTexOffsets(GXTexCoordID coord, GXBool line_enable, GXBool point_enable); void GXEnableTexOffsets(GXTexCoordID coord, GXBool line_enable, GXBool point_enable);
@ -25,7 +25,8 @@ void GXSetArray(GXAttr attr, const void* data, u8 stride);
#endif #endif
void GXInvalidateVtxCache(void); void GXInvalidateVtxCache(void);
static inline void GXSetTexCoordGen(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u32 mtx) { static inline void GXSetTexCoordGen(GXTexCoordID dst_coord, GXTexGenType func,
GXTexGenSrc src_param, u32 mtx) {
GXSetTexCoordGen2(dst_coord, func, src_param, mtx, GX_FALSE, GX_PTIDENTITY); GXSetTexCoordGen2(dst_coord, func, src_param, mtx, GX_FALSE, GX_PTIDENTITY);
} }

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@ -18,7 +18,8 @@ void* GXGetTexObjData(GXTexObj* tex_obj);
void GXGetProjectionv(f32* p); void GXGetProjectionv(f32* p);
void GXGetLightPos(GXLightObj* lt_obj, f32* x, f32* y, f32* z); void GXGetLightPos(GXLightObj* lt_obj, f32* x, f32* y, f32* z);
void GXGetLightColor(GXLightObj* lt_obj, GXColor* color); void GXGetLightColor(GXLightObj* lt_obj, GXColor* color);
void GXGetVtxAttrFmt(GXVtxFmt idx, GXAttr attr, GXCompCnt* compCnt, GXCompType* compType, u8* shift); void GXGetVtxAttrFmt(GXVtxFmt idx, GXAttr attr, GXCompCnt* compCnt, GXCompType* compType,
u8* shift);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -9,13 +9,14 @@ extern "C" {
#endif #endif
void GXSetNumChans(u8 nChans); void GXSetNumChans(u8 nChans);
void GXSetChanCtrl(GXChannelID chan, GXBool enable, GXColorSrc amb_src, GXColorSrc mat_src, u32 light_mask, void GXSetChanCtrl(GXChannelID chan, GXBool enable, GXColorSrc amb_src, GXColorSrc mat_src,
GXDiffuseFn diff_fn, GXAttnFn attn_fn); u32 light_mask, GXDiffuseFn diff_fn, GXAttnFn attn_fn);
void GXSetChanAmbColor(GXChannelID chan, GXColor amb_color); void GXSetChanAmbColor(GXChannelID chan, GXColor amb_color);
void GXSetChanMatColor(GXChannelID chan, GXColor mat_color); void GXSetChanMatColor(GXChannelID chan, GXColor mat_color);
void GXInitLightSpot(GXLightObj* lt_obj, f32 cutoff, GXSpotFn spot_func); void GXInitLightSpot(GXLightObj* lt_obj, f32 cutoff, GXSpotFn spot_func);
void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_distance, f32 ref_brightness, GXDistAttnFn dist_func); void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_distance, f32 ref_brightness,
GXDistAttnFn dist_func);
void GXInitLightPos(GXLightObj* lt_obj, f32 x, f32 y, f32 z); void GXInitLightPos(GXLightObj* lt_obj, f32 x, f32 y, f32 z);
void GXInitLightDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz); void GXInitLightDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz);
void GXInitLightColor(GXLightObj* lt_obj, GXColor color); void GXInitLightColor(GXLightObj* lt_obj, GXColor color);

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@ -10,7 +10,8 @@ extern "C" {
void GXSetFog(GXFogType type, f32 startz, f32 endz, f32 nearz, f32 farz, GXColor color); void GXSetFog(GXFogType type, f32 startz, f32 endz, f32 nearz, f32 farz, GXColor color);
void GXSetFogColor(GXColor color); void GXSetFogColor(GXColor color);
// ? GXSetFogRangeAdj(); // ? GXSetFogRangeAdj();
void GXSetBlendMode(GXBlendMode type, GXBlendFactor src_factor, GXBlendFactor dst_factor, GXLogicOp op); void GXSetBlendMode(GXBlendMode type, GXBlendFactor src_factor, GXBlendFactor dst_factor,
GXLogicOp op);
void GXSetColorUpdate(GXBool update_enable); void GXSetColorUpdate(GXBool update_enable);
void GXSetAlphaUpdate(GXBool update_enable); void GXSetAlphaUpdate(GXBool update_enable);
void GXSetZMode(GXBool compare_enable, GXCompare func, GXBool update_enable); void GXSetZMode(GXBool compare_enable, GXCompare func, GXBool update_enable);

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@ -1,8 +1,8 @@
#ifndef DOLPHIN_GXSTRUCT_H #ifndef DOLPHIN_GXSTRUCT_H
#define DOLPHIN_GXSTRUCT_H #define DOLPHIN_GXSTRUCT_H
#include <dolphin/types.h>
#include <dolphin/gx/GXEnum.h> #include <dolphin/gx/GXEnum.h>
#include <dolphin/types.h>
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {

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@ -9,8 +9,10 @@ extern "C" {
#endif #endif
void GXSetTevOp(GXTevStageID id, GXTevMode mode); void GXSetTevOp(GXTevStageID id, GXTevMode mode);
void GXSetTevColorIn(GXTevStageID stage, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d); void GXSetTevColorIn(GXTevStageID stage, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c,
void GXSetTevAlphaIn(GXTevStageID stage, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d); GXTevColorArg d);
void GXSetTevAlphaIn(GXTevStageID stage, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c,
GXTevAlphaArg d);
void GXSetTevColorOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, void GXSetTevColorOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp,
GXTevRegID out_reg); GXTevRegID out_reg);
void GXSetTevAlphaOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, void GXSetTevAlphaOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp,
@ -21,8 +23,8 @@ void GXSetTevKColor(GXTevKColorID id, GXColor color);
void GXSetTevKColorSel(GXTevStageID stage, GXTevKColorSel sel); void GXSetTevKColorSel(GXTevStageID stage, GXTevKColorSel sel);
void GXSetTevKAlphaSel(GXTevStageID stage, GXTevKAlphaSel sel); void GXSetTevKAlphaSel(GXTevStageID stage, GXTevKAlphaSel sel);
void GXSetTevSwapMode(GXTevStageID stage, GXTevSwapSel ras_sel, GXTevSwapSel tex_sel); void GXSetTevSwapMode(GXTevStageID stage, GXTevSwapSel ras_sel, GXTevSwapSel tex_sel);
void GXSetTevSwapModeTable(GXTevSwapSel table, GXTevColorChan red, GXTevColorChan green, GXTevColorChan blue, void GXSetTevSwapModeTable(GXTevSwapSel table, GXTevColorChan red, GXTevColorChan green,
GXTevColorChan alpha); GXTevColorChan blue, GXTevColorChan alpha);
void GXSetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1); void GXSetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1);
void GXSetZTexture(GXZTexOp op, GXTexFmt fmt, u32 bias); void GXSetZTexture(GXZTexOp op, GXTexFmt fmt, u32 bias);
void GXSetTevOrder(GXTevStageID stage, GXTexCoordID coord, GXTexMapID map, GXChannelID color); void GXSetTevOrder(GXTevStageID stage, GXTexCoordID coord, GXTexMapID map, GXChannelID color);

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@ -8,13 +8,14 @@
extern "C" { extern "C" {
#endif #endif
void GXInitTexObj(GXTexObj* obj, const void* data, u16 width, u16 height, u32 format, GXTexWrapMode wrapS, GXTexWrapMode wrapT, void GXInitTexObj(GXTexObj* obj, const void* data, u16 width, u16 height, u32 format,
GXBool mipmap); GXTexWrapMode wrapS, GXTexWrapMode wrapT, GXBool mipmap);
void GXInitTexObjCI(GXTexObj* obj, const void* data, u16 width, u16 height, GXCITexFmt format, GXTexWrapMode wrapS, GXTexWrapMode wrapT, void GXInitTexObjCI(GXTexObj* obj, const void* data, u16 width, u16 height, GXCITexFmt format,
GXBool mipmap, u32 tlut); GXTexWrapMode wrapS, GXTexWrapMode wrapT, GXBool mipmap, u32 tlut);
void GXInitTexObjData(GXTexObj* obj, const void* data); void GXInitTexObjData(GXTexObj* obj, const void* data);
void GXInitTexObjLOD(GXTexObj* obj, GXTexFilter min_filt, GXTexFilter mag_filt, f32 min_lod, f32 max_lod, f32 lod_bias, GXBool bias_clamp, void GXInitTexObjLOD(GXTexObj* obj, GXTexFilter min_filt, GXTexFilter mag_filt, f32 min_lod,
GXBool do_edge_lod, GXAnisotropy max_aniso); f32 max_lod, f32 lod_bias, GXBool bias_clamp, GXBool do_edge_lod,
GXAnisotropy max_aniso);
void GXLoadTexObj(GXTexObj* obj, GXTexMapID id); void GXLoadTexObj(GXTexObj* obj, GXTexMapID id);
u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, GXBool mipmap, u8 max_lod); u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, GXBool mipmap, u8 max_lod);
void GXInvalidateTexAll(); void GXInvalidateTexAll();

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@ -1,8 +1,8 @@
#ifndef __OSALARM_H__ #ifndef __OSALARM_H__
#define __OSALARM_H__ #define __OSALARM_H__
#include <types.h>
#include <dolphin/os/OSContext.h> #include <dolphin/os/OSContext.h>
#include <types.h>
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {

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@ -8,33 +8,31 @@ extern "C" {
#endif #endif
typedef struct OSContext { typedef struct OSContext {
u32 gpr[32]; u32 gpr[32];
u32 cr; u32 cr;
u32 lr; u32 lr;
u32 ctr; u32 ctr;
u32 xer; u32 xer;
f64 fpr[32]; f64 fpr[32];
u32 fpscr_pad; u32 fpscr_pad;
u32 fpscr; u32 fpscr;
u32 srr0; u32 srr0;
u32 srr1; u32 srr1;
u16 mode; u16 mode;
u16 state; u16 state;
u32 gqr[8]; u32 gqr[8];
u32 psf_pad; u32 psf_pad;
f64 psf[32]; f64 psf[32];
} OSContext; } OSContext;
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
#endif #endif

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@ -7,18 +7,17 @@
extern "C" { extern "C" {
#endif #endif
typedef BOOL (* OSResetFunction )(BOOL final); typedef BOOL (*OSResetFunction)(BOOL final);
typedef struct OSResetFunctionInfo OSResetFunctionInfo; typedef struct OSResetFunctionInfo OSResetFunctionInfo;
struct OSResetFunctionInfo struct OSResetFunctionInfo {
{ // public
// public OSResetFunction func;
OSResetFunction func; u32 priority;
u32 priority;
// private // private
OSResetFunctionInfo* next; OSResetFunctionInfo* next;
OSResetFunctionInfo* prev; OSResetFunctionInfo* prev;
}; };
#ifdef __cplusplus #ifdef __cplusplus

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@ -53,7 +53,8 @@ extern "C" {
#define SI_GBA (SI_TYPE_N64 | 0x00040000) #define SI_GBA (SI_TYPE_N64 | 0x00040000)
#define SI_GC_CONTROLLER (SI_TYPE_GC | SI_GC_STANDARD) #define SI_GC_CONTROLLER (SI_TYPE_GC | SI_GC_STANDARD)
#define SI_GC_RECEIVER (SI_TYPE_GC | SI_GC_WIRELESS) #define SI_GC_RECEIVER (SI_TYPE_GC | SI_GC_WIRELESS)
#define SI_GC_WAVEBIRD (SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID) #define SI_GC_WAVEBIRD \
(SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID)
#define SI_GC_KEYBOARD (SI_TYPE_GC | 0x00200000) #define SI_GC_KEYBOARD (SI_TYPE_GC | 0x00200000)
#define SI_GC_STEERING (SI_TYPE_GC | 0x00000000) #define SI_GC_STEERING (SI_TYPE_GC | 0x00000000)

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@ -37,11 +37,9 @@
#define PAD_CHAN2_BIT 0x20000000 #define PAD_CHAN2_BIT 0x20000000
#define PAD_CHAN3_BIT 0x10000000 #define PAD_CHAN3_BIT 0x10000000
#define PADButtonDown(buttonLast, button) \ #define PADButtonDown(buttonLast, button) ((((buttonLast) ^ (button)) & (button)))
((((buttonLast) ^ (button)) & (button)))
#define PADButtonUp(buttonLast, button) \ #define PADButtonUp(buttonLast, button) ((((buttonLast) ^ (button)) & (buttonLast)))
((((buttonLast) ^ (button)) & (buttonLast)))
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {

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@ -55,7 +55,8 @@
#define SI_GBA (SI_TYPE_N64 | 0x00040000) #define SI_GBA (SI_TYPE_N64 | 0x00040000)
#define SI_GC_CONTROLLER (SI_TYPE_GC | SI_GC_STANDARD) #define SI_GC_CONTROLLER (SI_TYPE_GC | SI_GC_STANDARD)
#define SI_GC_RECEIVER (SI_TYPE_GC | SI_GC_WIRELESS) #define SI_GC_RECEIVER (SI_TYPE_GC | SI_GC_WIRELESS)
#define SI_GC_WAVEBIRD (SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID) #define SI_GC_WAVEBIRD \
(SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID)
#define SI_GC_KEYBOARD (SI_TYPE_GC | 0x00200000) #define SI_GC_KEYBOARD (SI_TYPE_GC | 0x00200000)
#define SI_GC_STEERING (SI_TYPE_GC | 0x00000000) #define SI_GC_STEERING (SI_TYPE_GC | 0x00000000)

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@ -9,10 +9,10 @@ extern "C" {
#endif #endif
void VIInit(void); void VIInit(void);
void VIConfigure(GXRenderModeObj *rm); void VIConfigure(GXRenderModeObj* rm);
void VIFlush(void); void VIFlush(void);
u32 VIGetTvFormat(void); u32 VIGetTvFormat(void);
void VISetNextFrameBuffer(void *fb); void VISetNextFrameBuffer(void* fb);
void VIWaitForRetrace(void); void VIWaitForRetrace(void);
void VISetBlack(BOOL black); void VISetBlack(BOOL black);

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@ -230,7 +230,8 @@ typedef struct SND_PARAMETER_INFO {
#define sndFXStart(fid, vol, pan) sndFXStartEx(fid, vol, pan, SND_STUDIO_DEFAULT) #define sndFXStart(fid, vol, pan) sndFXStartEx(fid, vol, pan, SND_STUDIO_DEFAULT)
SND_VOICEID sndFXStartEx(SND_FXID fid, u8 vol, u8 pan, u8 studio); SND_VOICEID sndFXStartEx(SND_FXID fid, u8 vol, u8 pan, u8 studio);
SND_VOICEID sndFXStartPara(SND_FXID fid, u8 vol, u8 pan, u8 studio, u8 numPara, ...); SND_VOICEID sndFXStartPara(SND_FXID fid, u8 vol, u8 pan, u8 studio, u8 numPara, ...);
SND_VOICEID sndFXStartParaInfo(SND_FXID fid, u8 vol, u8 pan, u8 studio, SND_PARAMETER_INFO* paraInfo); SND_VOICEID sndFXStartParaInfo(SND_FXID fid, u8 vol, u8 pan, u8 studio,
SND_PARAMETER_INFO* paraInfo);
SND_VOICEID sndFXCheck(SND_VOICEID vid); SND_VOICEID sndFXCheck(SND_VOICEID vid);
bool sndFXKeyOff(SND_VOICEID vid); bool sndFXKeyOff(SND_VOICEID vid);
bool sndFXCtrl(SND_VOICEID vid, u8 ctrl, u8 value); bool sndFXCtrl(SND_VOICEID vid, u8 ctrl, u8 value);

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@ -33,7 +33,7 @@ void synthExit();
u32 synthGetTicksPerSecond(u32 seconds); u32 synthGetTicksPerSecond(u32 seconds);
u16 sndRand(void); u16 sndRand(void);
s16 sndSin(u32 __x); s16 sndSin(u32 __x);
u8* sndBSearch(u16 *key,u8 *subTab,s32 mainTab,s32 len,SND_COMPARE cmp); u8* sndBSearch(u16* key, u8* subTab, s32 mainTab, s32 len, SND_COMPARE cmp);
void sndConvertMs(u32* time); void sndConvertMs(u32* time);
void sndConvertTicks(u32* out, u32 seconds); void sndConvertTicks(u32* out, u32 seconds);
u32 sndConvert2Ms(u32 time); u32 sndConvert2Ms(u32 time);
@ -49,7 +49,6 @@ float salNormalizeVector(SND_FVECTOR* vec);
void salCrossProduct(SND_FVECTOR* out, const SND_FVECTOR* a, const SND_FVECTOR* b); void salCrossProduct(SND_FVECTOR* out, const SND_FVECTOR* a, const SND_FVECTOR* b);
void salInvertMatrix(SND_FMATRIX* out, const SND_FMATRIX* in); void salInvertMatrix(SND_FMATRIX* out, const SND_FMATRIX* in);
/* hardware */ /* hardware */
/* TODO: Figure out what `unk` is */ /* TODO: Figure out what `unk` is */
bool hwAddInput(u8 studio, void* unk); bool hwAddInput(u8 studio, void* unk);

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@ -16,4 +16,3 @@ u16 seqGetMIDIPriority(s32 unk1, s32 unk2);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

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@ -7,19 +7,19 @@ extern "C" {
#endif #endif
typedef struct SynthVoice { typedef struct SynthVoice {
char data1[0xf4]; char data1[0xf4];
u32 _f4; u32 _f4;
VoiceID* voiceId; VoiceID* voiceId;
char data2[0x18]; char data2[0x18];
u32 _114[2]; u32 _114[2];
u8 _11c; u8 _11c;
u8 _11d; u8 _11d;
u8 _11e; u8 _11e;
u8 studio; u8 studio;
char data3[0x404 - 0x120]; char data3[0x404 - 0x120];
} SynthVoice; } SynthVoice;
typedef void (*SND_AUX_CALLBACK)(u8 reason, SND_AUX_INFO * info, void * user); typedef void (*SND_AUX_CALLBACK)(u8 reason, SND_AUX_INFO* info, void* user);
extern SND_AUX_CALLBACK synthAuxACallback[8]; extern SND_AUX_CALLBACK synthAuxACallback[8];
extern u8 synthAuxAMIDI[8]; extern u8 synthAuxAMIDI[8];
@ -37,14 +37,11 @@ bool synthSendKeyOff(SND_VOICEID vid);
SND_VOICEID synthFXStart(SND_FXID fid, u8 vol, u8 pan, u8 studio, u8); SND_VOICEID synthFXStart(SND_FXID fid, u8 vol, u8 pan, u8 studio, u8);
void synthVolume(u8 volume, u16 time, u8 volgroup2, s32, s32); void synthVolume(u8 volume, u16 time, u8 volgroup2, s32, s32);
/* TODO: Move this where it belongs */ /* TODO: Move this where it belongs */
void hwSetAUXProcessingCallbacks(u8 studio, void hwSetAUXProcessingCallbacks(u8 studio, SND_AUX_CALLBACK auxA, void* userA,
SND_AUX_CALLBACK auxA, void * userA, SND_AUX_CALLBACK auxB, void* userB);
SND_AUX_CALLBACK auxB, void * userB);
#ifndef __cplusplus #ifndef __cplusplus
} }
#endif #endif
#endif // __SYNTH_H__ #endif // __SYNTH_H__

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@ -10,13 +10,15 @@
#include "rstl/vector.hpp" #include "rstl/vector.hpp"
namespace rstl { namespace rstl {
template < typename K, typename P, int unk, typename Select, typename Hash, typename Equal, typename Alloc = rmemory_allocator > template < typename K, typename P, int unk, typename Select, typename Hash, typename Equal,
typename Alloc = rmemory_allocator >
class hash_table { class hash_table {
private: private:
rstl::vector< rstl::list< P, Alloc > /*::iterator*/, Alloc > x; rstl::vector< rstl::list< P, Alloc > /*::iterator*/, Alloc > x;
}; };
template < typename K, typename V, typename Hash, typename Equal, typename Alloc = rmemory_allocator > template < typename K, typename V, typename Hash, typename Equal,
typename Alloc = rmemory_allocator >
class hash_map { class hash_map {
typedef rstl::pair< K, V > Pair; typedef rstl::pair< K, V > Pair;

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@ -10,7 +10,10 @@ public:
inline pair() {} inline pair() {}
inline pair(const L& first, const R& second) : first(first), second(second) {} inline pair(const L& first, const R& second) : first(first), second(second) {}
inline pair(const pair& other) : first(other.first), second(other.second) {} inline pair(const pair& other) : first(other.first), second(other.second) {}
inline void operator=(const pair& other) { first = other.first; second = other.second; } inline void operator=(const pair& other) {
first = other.first;
second = other.second;
}
L first; L first;
R second; R second;

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@ -22,8 +22,14 @@ public:
const_pointer_iterator() : current(nullptr) {} const_pointer_iterator() : current(nullptr) {}
const_pointer_iterator(const T* begin) : current(begin) {} const_pointer_iterator(const T* begin) : current(begin) {}
const_pointer_iterator& operator++() { ++current; return *this; } const_pointer_iterator& operator++() {
const_pointer_iterator& operator--() { --current; return *this; } ++current;
return *this;
}
const_pointer_iterator& operator--() {
--current;
return *this;
}
T* get_pointer() const { return const_cast< T* >(current); } T* get_pointer() const { return const_cast< T* >(current); }
const T& operator*() const { return *get_pointer(); } const T& operator*() const { return *get_pointer(); }
const T* operator->() const { return get_pointer(); } const T* operator->() const { return get_pointer(); }
@ -31,8 +37,12 @@ public:
bool operator==(const const_pointer_iterator& other) { return current == other.current; } bool operator==(const const_pointer_iterator& other) { return current == other.current; }
bool operator!=(const const_pointer_iterator& other) { return current != other.current; } bool operator!=(const const_pointer_iterator& other) { return current != other.current; }
friend const_pointer_iterator operator+(const const_pointer_iterator& x, int v) { return const_pointer_iterator(x.current + v); } friend const_pointer_iterator operator+(const const_pointer_iterator& x, int v) {
friend const_pointer_iterator operator-(const const_pointer_iterator& x, int v) { return const_pointer_iterator(x.current - v); } return const_pointer_iterator(x.current + v);
}
friend const_pointer_iterator operator-(const const_pointer_iterator& x, int v) {
return const_pointer_iterator(x.current - v);
}
}; };
template < typename T, typename Vec, typename Alloc > template < typename T, typename Vec, typename Alloc >
@ -54,11 +64,21 @@ public:
rstl::destroy(get_pointer()); rstl::destroy(get_pointer());
} }
} }
pointer_iterator& operator++() { ++current; return *this; } pointer_iterator& operator++() {
pointer_iterator& operator--() { --current; return *this; } ++current;
return *this;
}
pointer_iterator& operator--() {
--current;
return *this;
}
friend pointer_iterator operator+(const pointer_iterator& x, int v) { return pointer_iterator(x.get_pointer() + v); } friend pointer_iterator operator+(const pointer_iterator& x, int v) {
friend pointer_iterator operator-(const pointer_iterator& x, int v) { return pointer_iterator(x.get_pointer() - v); } return pointer_iterator(x.get_pointer() + v);
}
friend pointer_iterator operator-(const pointer_iterator& x, int v) {
return pointer_iterator(x.get_pointer() - v);
}
}; };
} // namespace rstl } // namespace rstl

View File

@ -9,7 +9,8 @@ namespace rstl {
template < typename _CharTp > template < typename _CharTp >
struct char_traits {}; struct char_traits {};
template < typename _CharTp, typename Traits = char_traits< _CharTp >, typename Alloc = rmemory_allocator > template < typename _CharTp, typename Traits = char_traits< _CharTp >,
typename Alloc = rmemory_allocator >
class basic_string { class basic_string {
struct COWData { struct COWData {
u32 x0_capacity; u32 x0_capacity;

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@ -18,8 +18,7 @@ template < class T, int N >
struct check_sizeof : _n_is_equal< sizeof(T), N > {}; struct check_sizeof : _n_is_equal< sizeof(T), N > {};
#ifdef __MWERKS__ #ifdef __MWERKS__
#define CHECK_SIZEOF(cls, size) \ #define CHECK_SIZEOF(cls, size) extern int cls##_check[check_sizeof< cls, size >::value];
extern int cls##_check[check_sizeof< cls, size >::value];
#else #else
#define CHECK_SIZEOF(cls, size) #define CHECK_SIZEOF(cls, size)
#endif #endif

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@ -142,7 +142,8 @@ static inline int __fpclassifyd(double x) {
return FP_NORMAL; return FP_NORMAL;
} }
#define fpclassify(x) (sizeof(x) == sizeof(float) ? __fpclassifyf((float)(x)) : __fpclassifyd((double)(x))) #define fpclassify(x) \
(sizeof(x) == sizeof(float) ? __fpclassifyf((float)(x)) : __fpclassifyd((double)(x)))
#define isnormal(x) (fpclassify(x) == FP_NORMAL) #define isnormal(x) (fpclassify(x) == FP_NORMAL)
#define isnan(x) (fpclassify(x) == FP_NAN) #define isnan(x) (fpclassify(x) == FP_NAN)
#define isinf(x) (fpclassify(x) == FP_INFINITE) #define isinf(x) (fpclassify(x) == FP_INFINITE)

View File

@ -1,8 +1,8 @@
#ifndef _STDIO_H_ #ifndef _STDIO_H_
#define _STDIO_H_ #define _STDIO_H_
#include <stddef.h>
#include <stdarg.h> #include <stdarg.h>
#include <stddef.h>
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {

View File

@ -46,7 +46,9 @@ void AIStartDMA() { __DSPRegs[27] |= 0x8000; }
void AIStopDMA(void) { __DSPRegs[27] &= ~0x8000; } void AIStopDMA(void) { __DSPRegs[27] &= ~0x8000; }
u32 AIGetDMAStartAddr(void) { return (u32)((__DSPRegs[24] & 0x03ff) << 16) | (__DSPRegs[25] & 0xffe0); } u32 AIGetDMAStartAddr(void) {
return (u32)((__DSPRegs[24] & 0x03ff) << 16) | (__DSPRegs[25] & 0xffe0);
}
AISCallback AIRegisterStreamCallback(AISCallback callback) { AISCallback AIRegisterStreamCallback(AISCallback callback) {
AISCallback ret; AISCallback ret;
@ -157,7 +159,9 @@ void AISetStreamVolLeft(u8 volume) { __AIRegs[1] = (__AIRegs[1] & ~0xFF) | (volu
u8 AIGetStreamVolLeft() { return __AIRegs[1]; } u8 AIGetStreamVolLeft() { return __AIRegs[1]; }
void AISetStreamVolRight(u8 volume) { __AIRegs[1] = (__AIRegs[1] & ~0xFF00) | ((volume & 0xFF) << 8); } void AISetStreamVolRight(u8 volume) {
__AIRegs[1] = (__AIRegs[1] & ~0xFF00) | ((volume & 0xFF) << 8);
}
u8 AIGetStreamVolRight() { return __AIRegs[1] >> 8; } u8 AIGetStreamVolRight() { return __AIRegs[1] >> 8; }

View File

@ -5,7 +5,8 @@
#include <dolphin/CARDPriv.h> #include <dolphin/CARDPriv.h>
const char* __CARDVersion = "<< Dolphin SDK - CARD\trelease build: Sep 5 2002 05:35:20 (0x2301) >>"; const char* __CARDVersion =
"<< Dolphin SDK - CARD\trelease build: Sep 5 2002 05:35:20 (0x2301) >>";
CARDControl __CARDBlock[2]; CARDControl __CARDBlock[2];
DVDDiskID __CARDDiskNone; DVDDiskID __CARDDiskNone;
@ -73,7 +74,8 @@ void __CARDExiHandler(s32 chan, OSContext* context) {
goto error; goto error;
} }
if ((result = (status & 0x18) ? CARD_RESULT_IOERROR : CARD_RESULT_READY) == CARD_RESULT_IOERROR && --card->retry > 0) { if ((result = (status & 0x18) ? CARD_RESULT_IOERROR : CARD_RESULT_READY) == CARD_RESULT_IOERROR &&
--card->retry > 0) {
result = Retry(chan); result = Retry(chan);
if (result >= 0) { if (result >= 0) {
return; return;
@ -203,7 +205,8 @@ static void SetupTimeoutAlarm(CARDControl* card) {
break; break;
case 0xF4: case 0xF4:
case 0xF1: case 0xF1:
OSSetAlarm(&card->alarm, OSSecondsToTicks((OSTime)2) * (card->sectorSize / 0x2000), TimeoutHandler); OSSetAlarm(&card->alarm, OSSecondsToTicks((OSTime)2) * (card->sectorSize / 0x2000),
TimeoutHandler);
break; break;
} }
} }
@ -225,7 +228,8 @@ static s32 Retry(s32 chan) {
return CARD_RESULT_NOCARD; return CARD_RESULT_NOCARD;
} }
if (card->cmd[0] == 0x52 && !EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency, 1)) { if (card->cmd[0] == 0x52 &&
!EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency, 1)) {
EXIDeselect(chan); EXIDeselect(chan);
EXIUnlock(chan); EXIUnlock(chan);
return CARD_RESULT_NOCARD; return CARD_RESULT_NOCARD;
@ -237,7 +241,8 @@ static s32 Retry(s32 chan) {
return CARD_RESULT_READY; return CARD_RESULT_READY;
} }
if (!EXIDma(chan, card->buffer, (s32)((card->cmd[0] == 0x52) ? 512 : 128), card->mode, __CARDTxHandler)) { if (!EXIDma(chan, card->buffer, (s32)((card->cmd[0] == 0x52) ? 512 : 128), card->mode,
__CARDTxHandler)) {
EXIDeselect(chan); EXIDeselect(chan);
EXIUnlock(chan); EXIUnlock(chan);
return CARD_RESULT_NOCARD; return CARD_RESULT_NOCARD;
@ -347,7 +352,8 @@ s32 __CARDReadSegment(s32 chan, CARDCallback callback) {
result = CARD_RESULT_READY; result = CARD_RESULT_READY;
} else if (result >= 0) { } else if (result >= 0) {
if (!EXIImmEx(chan, card->cmd, card->cmdlen, 1) || if (!EXIImmEx(chan, card->cmd, card->cmdlen, 1) ||
!EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency, 1) || // XXX use DMA if possible !EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency,
1) || // XXX use DMA if possible
!EXIDma(chan, card->buffer, 512, card->mode, __CARDTxHandler)) { !EXIDma(chan, card->buffer, 512, card->mode, __CARDTxHandler)) {
card->txCallback = 0; card->txCallback = 0;
EXIDeselect(chan); EXIDeselect(chan);
@ -378,7 +384,8 @@ s32 __CARDWritePage(s32 chan, CARDCallback callback) {
if (result == CARD_RESULT_BUSY) { if (result == CARD_RESULT_BUSY) {
result = CARD_RESULT_READY; result = CARD_RESULT_READY;
} else if (result >= 0) { } else if (result >= 0) {
if (!EXIImmEx(chan, card->cmd, card->cmdlen, 1) || !EXIDma(chan, card->buffer, 128, card->mode, __CARDTxHandler)) { if (!EXIImmEx(chan, card->cmd, card->cmdlen, 1) ||
!EXIDma(chan, card->buffer, 128, card->mode, __CARDTxHandler)) {
card->exiCallback = 0; card->exiCallback = 0;
EXIDeselect(chan); EXIDeselect(chan);
EXIUnlock(chan); EXIUnlock(chan);

View File

@ -154,5 +154,6 @@ s32 __CARDUpdateFatBlock(s32 chan, u16* fat, CARDCallback callback) {
DCStoreRange(fat, 0x2000); DCStoreRange(fat, 0x2000);
card->eraseCallback = callback; card->eraseCallback = callback;
return __CARDEraseSector(chan, (((u32)fat - (u32)card->workArea) / 8192u) * card->sectorSize, EraseCallback); return __CARDEraseSector(chan, (((u32)fat - (u32)card->workArea) / 8192u) * card->sectorSize,
EraseCallback);
} }

View File

@ -120,7 +120,8 @@ static s32 VerifyFAT(CARDControl* card, int* outCurrent) {
for (i = 0; i < 2; i++) { for (i = 0; i < 2; i++) {
fatp = fat[i] = (u16*)((u8*)card->workArea + (3 + i) * CARD_SYSTEM_BLOCK_SIZE); fatp = fat[i] = (u16*)((u8*)card->workArea + (3 + i) * CARD_SYSTEM_BLOCK_SIZE);
__CARDCheckSum(&fatp[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &checkSum, &checkSumInv); __CARDCheckSum(&fatp[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &checkSum,
&checkSumInv);
if (fatp[CARD_FAT_CHECKSUM] != checkSum || fatp[CARD_FAT_CHECKSUMINV] != checkSumInv) { if (fatp[CARD_FAT_CHECKSUM] != checkSum || fatp[CARD_FAT_CHECKSUMINV] != checkSumInv) {
++errors; ++errors;
current = i; current = i;
@ -282,8 +283,8 @@ s32 CARDCheckExAsync(s32 chan, s32* xferBytes, CARDCallback callback) {
updateOrphan = TRUE; updateOrphan = TRUE;
} }
if (updateOrphan) { if (updateOrphan) {
__CARDCheckSum(&card->currentFat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &card->currentFat[CARD_FAT_CHECKSUM], __CARDCheckSum(&card->currentFat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32),
&card->currentFat[CARD_FAT_CHECKSUMINV]); &card->currentFat[CARD_FAT_CHECKSUM], &card->currentFat[CARD_FAT_CHECKSUMINV]);
} }
memcpy(fat[currentFat ^ 1], fat[currentFat], CARD_SYSTEM_BLOCK_SIZE); memcpy(fat[currentFat ^ 1], fat[currentFat], CARD_SYSTEM_BLOCK_SIZE);

View File

@ -51,7 +51,8 @@ error:
} }
} }
s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo, CARDCallback callback) { s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo,
CARDCallback callback) {
CARDControl* card; CARDControl* card;
CARDDir* dir; CARDDir* dir;
CARDDir* ent; CARDDir* ent;
@ -82,7 +83,8 @@ s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* file
freeNo = fileNo; freeNo = fileNo;
} }
} else if (memcmp(ent->gameName, card->diskID->gameName, sizeof(ent->gameName)) == 0 && } else if (memcmp(ent->gameName, card->diskID->gameName, sizeof(ent->gameName)) == 0 &&
memcmp(ent->company, card->diskID->company, sizeof(ent->company)) == 0 && __CARDCompareFileName(ent, fileName)) { memcmp(ent->company, card->diskID->company, sizeof(ent->company)) == 0 &&
__CARDCompareFileName(ent, fileName)) {
return __CARDPutControlBlock(card, CARD_RESULT_EXIST); return __CARDPutControlBlock(card, CARD_RESULT_EXIST);
} }
} }

View File

@ -24,16 +24,18 @@ static void FormatCallback(s32 chan, s32 result) {
} }
} else if (card->formatStep < 2 * CARD_NUM_SYSTEM_BLOCK) { } else if (card->formatStep < 2 * CARD_NUM_SYSTEM_BLOCK) {
int step = card->formatStep - CARD_NUM_SYSTEM_BLOCK; int step = card->formatStep - CARD_NUM_SYSTEM_BLOCK;
result = __CARDWrite(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE, (u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step), result = __CARDWrite(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE,
FormatCallback); (u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step), FormatCallback);
if (result >= 0) { if (result >= 0) {
return; return;
} }
} else { } else {
card->currentDir = (CARDDir*)((u8*)card->workArea + (1 + 0) * CARD_SYSTEM_BLOCK_SIZE); card->currentDir = (CARDDir*)((u8*)card->workArea + (1 + 0) * CARD_SYSTEM_BLOCK_SIZE);
memcpy(card->currentDir, (u8*)card->workArea + (1 + 1) * CARD_SYSTEM_BLOCK_SIZE, CARD_SYSTEM_BLOCK_SIZE); memcpy(card->currentDir, (u8*)card->workArea + (1 + 1) * CARD_SYSTEM_BLOCK_SIZE,
CARD_SYSTEM_BLOCK_SIZE);
card->currentFat = (u16*)((u8*)card->workArea + (3 + 0) * CARD_SYSTEM_BLOCK_SIZE); card->currentFat = (u16*)((u8*)card->workArea + (3 + 0) * CARD_SYSTEM_BLOCK_SIZE);
memcpy(card->currentFat, (u8*)card->workArea + (3 + 1) * CARD_SYSTEM_BLOCK_SIZE, CARD_SYSTEM_BLOCK_SIZE); memcpy(card->currentFat, (u8*)card->workArea + (3 + 1) * CARD_SYSTEM_BLOCK_SIZE,
CARD_SYSTEM_BLOCK_SIZE);
} }
error: error:
@ -96,7 +98,8 @@ s32 __CARDFormatRegionAsync(s32 chan, u16 encode, CARDCallback callback) {
memset(dir, 0xff, CARD_SYSTEM_BLOCK_SIZE); memset(dir, 0xff, CARD_SYSTEM_BLOCK_SIZE);
check = __CARDGetDirCheck(dir); check = __CARDGetDirCheck(dir);
check->checkCode = i; check->checkCode = i;
__CARDCheckSum(dir, CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &check->checkSum, &check->checkSumInv); __CARDCheckSum(dir, CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &check->checkSum,
&check->checkSumInv);
} }
for (i = 0; i < 2; i++) { for (i = 0; i < 2; i++) {
fat = (u16*)((u8*)card->workArea + (3 + i) * CARD_SYSTEM_BLOCK_SIZE); fat = (u16*)((u8*)card->workArea + (3 + i) * CARD_SYSTEM_BLOCK_SIZE);
@ -104,7 +107,8 @@ s32 __CARDFormatRegionAsync(s32 chan, u16 encode, CARDCallback callback) {
fat[CARD_FAT_CHECKCODE] = (u16)i; fat[CARD_FAT_CHECKCODE] = (u16)i;
fat[CARD_FAT_FREEBLOCKS] = (u16)(card->cBlock - CARD_NUM_SYSTEM_BLOCK); fat[CARD_FAT_FREEBLOCKS] = (u16)(card->cBlock - CARD_NUM_SYSTEM_BLOCK);
fat[CARD_FAT_LASTSLOT] = CARD_NUM_SYSTEM_BLOCK - 1; fat[CARD_FAT_LASTSLOT] = CARD_NUM_SYSTEM_BLOCK - 1;
__CARDCheckSum(&fat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &fat[CARD_FAT_CHECKSUM], &fat[CARD_FAT_CHECKSUMINV]); __CARDCheckSum(&fat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32),
&fat[CARD_FAT_CHECKSUM], &fat[CARD_FAT_CHECKSUMINV]);
} }
card->apiCallback = callback ? callback : __CARDDefaultApiCallback; card->apiCallback = callback ? callback : __CARDDefaultApiCallback;
@ -118,4 +122,6 @@ s32 __CARDFormatRegionAsync(s32 chan, u16 encode, CARDCallback callback) {
return result; return result;
} }
s32 CARDFormatAsync(s32 chan, CARDCallback callback) { return __CARDFormatRegionAsync(chan, __CARDGetFontEncode(), callback); } s32 CARDFormatAsync(s32 chan, CARDCallback callback) {
return __CARDFormatRegionAsync(chan, __CARDGetFontEncode(), callback);
}

View File

@ -215,8 +215,8 @@ static s32 DoMount(s32 chan) {
} }
step = card->mountStep - 2; step = card->mountStep - 2;
result = __CARDRead(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE, (u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step), result = __CARDRead(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE,
__CARDMountCallback); (u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step), __CARDMountCallback);
if (result < 0) { if (result < 0) {
__CARDPutControlBlock(card, result); __CARDPutControlBlock(card, result);
} }
@ -269,7 +269,8 @@ void __CARDMountCallback(s32 chan, s32 result) {
callback(chan, result); callback(chan, result);
} }
s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback, CARDCallback attachCallback) { s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback,
CARDCallback attachCallback) {
CARDControl* card; CARDControl* card;
BOOL enabled; BOOL enabled;

View File

@ -14,7 +14,6 @@ s32 CARDGetSerialNo(s32 chan, u64* serialNo) {
u64 code; u64 code;
s32 result; s32 result;
if (!(0 <= chan && chan < 2)) { if (!(0 <= chan && chan < 2)) {
return CARD_RESULT_FATAL_ERROR; return CARD_RESULT_FATAL_ERROR;
} }

View File

@ -33,8 +33,8 @@ s32 __CARDAccess(CARDControl* card, CARDDir* ent) {
return CARD_RESULT_NOFILE; return CARD_RESULT_NOFILE;
} }
if (card->diskID == &__CARDDiskNone || if (card->diskID == &__CARDDiskNone || (memcmp(ent->gameName, card->diskID->gameName, 4) == 0 &&
(memcmp(ent->gameName, card->diskID->gameName, 4) == 0 && memcmp(ent->company, card->diskID->company, 2) == 0)) { memcmp(ent->company, card->diskID->company, 2) == 0)) {
return CARD_RESULT_READY; return CARD_RESULT_READY;
} }
@ -120,6 +120,4 @@ s32 CARDClose(CARDFileInfo* fileInfo) {
return __CARDPutControlBlock(card, CARD_RESULT_READY); return __CARDPutControlBlock(card, CARD_RESULT_READY);
} }
BOOL __CARDIsOpened(CARDControl* card, s32 fileNo) { BOOL __CARDIsOpened(CARDControl* card, s32 fileNo) { return FALSE; }
return FALSE;
}

View File

@ -17,13 +17,15 @@ s32 __CARDSeek(CARDFileInfo* fileInfo, s32 length, s32 offset, CARDControl** pca
return result; return result;
} }
if (!CARDIsValidBlockNo(card, fileInfo->iBlock) || card->cBlock * card->sectorSize <= fileInfo->offset) { if (!CARDIsValidBlockNo(card, fileInfo->iBlock) ||
card->cBlock * card->sectorSize <= fileInfo->offset) {
return __CARDPutControlBlock(card, CARD_RESULT_FATAL_ERROR); return __CARDPutControlBlock(card, CARD_RESULT_FATAL_ERROR);
} }
dir = __CARDGetDirBlock(card); dir = __CARDGetDirBlock(card);
ent = &dir[fileInfo->fileNo]; ent = &dir[fileInfo->fileNo];
if (ent->length * card->sectorSize <= offset || ent->length * card->sectorSize < offset + length) { if (ent->length * card->sectorSize <= offset ||
ent->length * card->sectorSize < offset + length) {
return __CARDPutControlBlock(card, CARD_RESULT_LIMIT); return __CARDPutControlBlock(card, CARD_RESULT_LIMIT);
} }
@ -84,7 +86,8 @@ static void ReadCallback(s32 chan, s32 result) {
} }
result = __CARDRead(chan, card->sectorSize * (u32)fileInfo->iBlock, result = __CARDRead(chan, card->sectorSize * (u32)fileInfo->iBlock,
(fileInfo->length < card->sectorSize) ? fileInfo->length : card->sectorSize, card->buffer, ReadCallback); (fileInfo->length < card->sectorSize) ? fileInfo->length : card->sectorSize,
card->buffer, ReadCallback);
if (result < 0) { if (result < 0) {
goto error; goto error;
} }
@ -98,7 +101,8 @@ error:
callback(chan, result); callback(chan, result);
} }
s32 CARDReadAsync(CARDFileInfo* fileInfo, void* buf, s32 length, s32 offset, CARDCallback callback) { s32 CARDReadAsync(CARDFileInfo* fileInfo, void* buf, s32 length, s32 offset,
CARDCallback callback) {
CARDControl* card; CARDControl* card;
s32 result; s32 result;
CARDDir* dir; CARDDir* dir;
@ -128,7 +132,8 @@ s32 CARDReadAsync(CARDFileInfo* fileInfo, void* buf, s32 length, s32 offset, CAR
offset = (s32)OFFSET(fileInfo->offset, card->sectorSize); offset = (s32)OFFSET(fileInfo->offset, card->sectorSize);
length = (length < card->sectorSize - offset) ? length : card->sectorSize - offset; length = (length < card->sectorSize - offset) ? length : card->sectorSize - offset;
result = __CARDRead(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock + offset, length, buf, ReadCallback); result = __CARDRead(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock + offset, length,
buf, ReadCallback);
if (result < 0) { if (result < 0) {
__CARDPutControlBlock(card, result); __CARDPutControlBlock(card, result);
} }

View File

@ -106,8 +106,10 @@ s32 CARDSetStatusAsync(s32 chan, s32 fileNo, CARDStat* stat, CARDCallback callba
CARDDir* ent; CARDDir* ent;
s32 result; s32 result;
if (fileNo < 0 || CARD_MAX_FILE <= fileNo || (stat->iconAddr != 0xffffffff && CARD_READ_SIZE <= stat->iconAddr) || if (fileNo < 0 || CARD_MAX_FILE <= fileNo ||
(stat->commentAddr != 0xffffffff && CARD_SYSTEM_BLOCK_SIZE - CARD_COMMENT_SIZE < stat->commentAddr % CARD_SYSTEM_BLOCK_SIZE)) { (stat->iconAddr != 0xffffffff && CARD_READ_SIZE <= stat->iconAddr) ||
(stat->commentAddr != 0xffffffff &&
CARD_SYSTEM_BLOCK_SIZE - CARD_COMMENT_SIZE < stat->commentAddr % CARD_SYSTEM_BLOCK_SIZE)) {
return CARD_RESULT_FATAL_ERROR; return CARD_RESULT_FATAL_ERROR;
} }
result = __CARDGetControlBlock(chan, &card); result = __CARDGetControlBlock(chan, &card);

View File

@ -9,22 +9,28 @@ static void InitCallback(void* task);
static void DoneCallback(void* task); static void DoneCallback(void* task);
static u8 CardData[] ATTRIBUTE_ALIGN(32) = { static u8 CardData[] ATTRIBUTE_ALIGN(32) = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x02, 0xFF, 0x00, 0x21, 0x13, 0x06, 0x12, 0x03, 0x12, 0x04, 0x13, 0x05, 0x00, 0x92, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x02, 0xFF, 0x00, 0x21,
0x00, 0x88, 0xFF, 0xFF, 0x00, 0x89, 0xFF, 0xFF, 0x00, 0x8A, 0xFF, 0xFF, 0x00, 0x8B, 0xFF, 0xFF, 0x8F, 0x00, 0x02, 0xBF, 0x00, 0x88, 0x13, 0x06, 0x12, 0x03, 0x12, 0x04, 0x13, 0x05, 0x00, 0x92, 0x00, 0xFF, 0x00, 0x88, 0xFF, 0xFF,
0x16, 0xFC, 0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x00, 0x16, 0xFB, 0x00, 0x01, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x03, 0x80, 0xFF, 0x00, 0x00, 0x89, 0xFF, 0xFF, 0x00, 0x8A, 0xFF, 0xFF, 0x00, 0x8B, 0xFF, 0xFF, 0x8F, 0x00, 0x02, 0xBF,
0x02, 0x94, 0x00, 0x27, 0x02, 0xBF, 0x00, 0x8E, 0x1F, 0xDF, 0x24, 0xFF, 0x02, 0x40, 0x0F, 0xFF, 0x00, 0x98, 0x04, 0x00, 0x00, 0x9A, 0x00, 0x88, 0x16, 0xFC, 0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x00, 0x16, 0xFB, 0x00, 0x01, 0x02, 0xBF,
0x00, 0x10, 0x00, 0x99, 0x00, 0x00, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x94, 0x02, 0xBF, 0x86, 0x44, 0x02, 0xBF, 0x00, 0x88, 0x16, 0xFC, 0x00, 0x8E, 0x25, 0xFF, 0x03, 0x80, 0xFF, 0x00, 0x02, 0x94, 0x00, 0x27, 0x02, 0xBF, 0x00, 0x8E,
0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x03, 0x16, 0xFB, 0x00, 0x01, 0x8F, 0x00, 0x02, 0xBF, 0x00, 0x8E, 0x03, 0x80, 0xCD, 0xD1, 0x02, 0x94, 0x1F, 0xDF, 0x24, 0xFF, 0x02, 0x40, 0x0F, 0xFF, 0x00, 0x98, 0x04, 0x00, 0x00, 0x9A, 0x00, 0x10,
0x00, 0x48, 0x27, 0xFF, 0x03, 0x80, 0x00, 0x01, 0x02, 0x95, 0x00, 0x5A, 0x03, 0x80, 0x00, 0x02, 0x02, 0x95, 0x80, 0x00, 0x02, 0x9F, 0x00, 0x99, 0x00, 0x00, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x94, 0x02, 0xBF, 0x86, 0x44, 0x02, 0xBF,
0x00, 0x48, 0x00, 0x21, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0x88, 0x16, 0xFC, 0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x03, 0x16, 0xFB, 0x00, 0x01, 0x8F, 0x00,
0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC5, 0xFF, 0xFF, 0x03, 0x40, 0x0F, 0xFF, 0x1C, 0x9F, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC7, 0x02, 0xBF, 0x00, 0x8E, 0x03, 0x80, 0xCD, 0xD1, 0x02, 0x94, 0x00, 0x48, 0x27, 0xFF, 0x03, 0x80,
0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC6, 0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC0, 0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0x01, 0x02, 0x95, 0x00, 0x5A, 0x03, 0x80, 0x00, 0x02, 0x02, 0x95, 0x80, 0x00, 0x02, 0x9F,
0x20, 0xFF, 0x03, 0x40, 0x0F, 0xFF, 0x1F, 0x5F, 0x02, 0xBF, 0x00, 0x8E, 0x21, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x23, 0xFF, 0x12, 0x05, 0x00, 0x48, 0x00, 0x21, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E,
0x12, 0x06, 0x02, 0x9F, 0x80, 0xB5, 0x00, 0x21, 0x27, 0xFC, 0x03, 0xC0, 0x80, 0x00, 0x02, 0x9D, 0x00, 0x88, 0x02, 0xDF, 0x27, 0xFE, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC5, 0xFF, 0xFF,
0x03, 0xC0, 0x80, 0x00, 0x02, 0x9C, 0x00, 0x8E, 0x02, 0xDF, 0x2E, 0xCE, 0x2C, 0xCF, 0x00, 0xF8, 0xFF, 0xCD, 0x00, 0xF9, 0xFF, 0xC9, 0x03, 0x40, 0x0F, 0xFF, 0x1C, 0x9F, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC7, 0xFF, 0xFF, 0x02, 0xBF,
0x00, 0xFA, 0xFF, 0xCB, 0x26, 0xC9, 0x02, 0xC0, 0x00, 0x04, 0x02, 0x9D, 0x00, 0x9C, 0x02, 0xDF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E, 0x00, 0xC6, 0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC0, 0xFF, 0xFF, 0x02, 0xBF,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E, 0x20, 0xFF, 0x03, 0x40, 0x0F, 0xFF, 0x1F, 0x5F, 0x02, 0xBF, 0x00, 0x8E, 0x21, 0xFF,
0x02, 0xBF, 0x00, 0x8E, 0x23, 0xFF, 0x12, 0x05, 0x12, 0x06, 0x02, 0x9F, 0x80, 0xB5, 0x00, 0x21,
0x27, 0xFC, 0x03, 0xC0, 0x80, 0x00, 0x02, 0x9D, 0x00, 0x88, 0x02, 0xDF, 0x27, 0xFE, 0x03, 0xC0,
0x80, 0x00, 0x02, 0x9C, 0x00, 0x8E, 0x02, 0xDF, 0x2E, 0xCE, 0x2C, 0xCF, 0x00, 0xF8, 0xFF, 0xCD,
0x00, 0xF9, 0xFF, 0xC9, 0x00, 0xFA, 0xFF, 0xCB, 0x26, 0xC9, 0x02, 0xC0, 0x00, 0x04, 0x02, 0x9D,
0x00, 0x9C, 0x02, 0xDF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}; };
typedef struct DecodeParameters { typedef struct DecodeParameters {

View File

@ -68,7 +68,8 @@ static void EraseCallback(s32 chan, s32 result) {
} }
fileInfo = card->fileInfo; fileInfo = card->fileInfo;
result = __CARDWrite(chan, card->sectorSize * (u32)fileInfo->iBlock, card->sectorSize, card->buffer, WriteCallback); result = __CARDWrite(chan, card->sectorSize * (u32)fileInfo->iBlock, card->sectorSize,
card->buffer, WriteCallback);
if (result < 0) { if (result < 0) {
goto error; goto error;
} }
@ -81,7 +82,8 @@ error:
callback(chan, result); callback(chan, result);
} }
s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* buf, s32 length, s32 offset, CARDCallback callback) { s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* buf, s32 length, s32 offset,
CARDCallback callback) {
CARDControl* card; CARDControl* card;
s32 result; s32 result;
CARDDir* dir; CARDDir* dir;
@ -106,7 +108,8 @@ s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* buf, s32 length, s32 offs
DCStoreRange((void*)buf, (u32)length); DCStoreRange((void*)buf, (u32)length);
card->apiCallback = callback ? callback : __CARDDefaultApiCallback; card->apiCallback = callback ? callback : __CARDDefaultApiCallback;
card->buffer = (void*)buf; card->buffer = (void*)buf;
result = __CARDEraseSector(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock, EraseCallback); result =
__CARDEraseSector(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock, EraseCallback);
if (result < 0) { if (result < 0) {
__CARDPutControlBlock(card, result); __CARDPutControlBlock(card, result);
} }

View File

@ -7,7 +7,8 @@
extern "C" { extern "C" {
#endif #endif
static const char* __DSPVersion = "<< Dolphin SDK - DSP\trelease build: Sep 5 2002 05:35:13 (0x2301) >>"; static const char* __DSPVersion =
"<< Dolphin SDK - DSP\trelease build: Sep 5 2002 05:35:13 (0x2301) >>";
static s32 __DSP_init_flag = 0; static s32 __DSP_init_flag = 0;
extern DSPTaskInfo* __DSP_tmp_task; extern DSPTaskInfo* __DSP_tmp_task;
extern DSPTaskInfo* __DSP_last_task; extern DSPTaskInfo* __DSP_last_task;
@ -18,89 +19,82 @@ extern void __DSPHandler(__OSInterrupt, OSContext*);
extern void __DSP_debug_printf(const char* fmt, ...); extern void __DSP_debug_printf(const char* fmt, ...);
extern void __DSP_boot_task(DSPTaskInfo* task); extern void __DSP_boot_task(DSPTaskInfo* task);
u32 DSPCheckMailToDSP(void) { u32 DSPCheckMailToDSP(void) { return (__DSPRegs[0] >> 0xF) & 1; }
return (__DSPRegs[0] >> 0xF) & 1;
}
u32 DSPCheckMailFromDSP(void) { return (__DSPRegs[2] >> 0xF) & 1; }
u32 DSPCheckMailFromDSP(void) {
return (__DSPRegs[2] >> 0xF) & 1;
}
u32 DSPReadMailFromDSP() { u32 DSPReadMailFromDSP() {
u16 reg1; u16 reg1;
u16 reg2; u16 reg2;
reg1 = __DSPRegs[2]; reg1 = __DSPRegs[2];
reg2 = __DSPRegs[3]; reg2 = __DSPRegs[3];
return reg1 << 16 | reg2; return reg1 << 16 | reg2;
} }
void DSPSendMailToDSP(u32 mail) { void DSPSendMailToDSP(u32 mail) {
__DSPRegs[0] = mail >> 16; __DSPRegs[0] = mail >> 16;
__DSPRegs[1] = mail; __DSPRegs[1] = mail;
} }
void DSPInit(void) { void DSPInit(void) {
u32 oldInt; u32 oldInt;
u16 reg; u16 reg;
__DSP_debug_printf("DSPInit(): Build Date: %s %s\n", "Sep 5 2002", "05:35:13"); __DSP_debug_printf("DSPInit(): Build Date: %s %s\n", "Sep 5 2002", "05:35:13");
if (__DSP_init_flag == 1) { if (__DSP_init_flag == 1) {
return; return;
} }
OSRegisterVersion(__DSPVersion); OSRegisterVersion(__DSPVersion);
oldInt = OSDisableInterrupts(); oldInt = OSDisableInterrupts();
__OSSetInterruptHandler(7, __DSPHandler); __OSSetInterruptHandler(7, __DSPHandler);
__OSUnmaskInterrupts(0x1000000); __OSUnmaskInterrupts(0x1000000);
reg = __DSPRegs[5]; reg = __DSPRegs[5];
reg = (reg & ~0xA8) | 0x800; reg = (reg & ~0xA8) | 0x800;
__DSPRegs[5] = reg; __DSPRegs[5] = reg;
reg = __DSPRegs[5]; reg = __DSPRegs[5];
reg = reg & ~0xAC; reg = reg & ~0xAC;
__DSPRegs[5] = reg; __DSPRegs[5] = reg;
__DSP_tmp_task = 0; __DSP_tmp_task = 0;
__DSP_curr_task = 0; __DSP_curr_task = 0;
__DSP_last_task = 0; __DSP_last_task = 0;
__DSP_first_task = 0; __DSP_first_task = 0;
__DSP_init_flag = 1; __DSP_init_flag = 1;
OSRestoreInterrupts(oldInt); OSRestoreInterrupts(oldInt);
} }
void DSPReset(void) { void DSPReset(void) {
u16 reg; u16 reg;
u32 oldInt; u32 oldInt;
oldInt = OSDisableInterrupts(); oldInt = OSDisableInterrupts();
reg = __DSPRegs[5]; reg = __DSPRegs[5];
__DSPRegs[5] = (reg & ~0xA8) | 0x801; __DSPRegs[5] = (reg & ~0xA8) | 0x801;
__DSP_init_flag = 0; __DSP_init_flag = 0;
OSRestoreInterrupts(oldInt); OSRestoreInterrupts(oldInt);
} }
void DSPHalt(void) { void DSPHalt(void) {
u16 reg; u16 reg;
u32 oldInt; u32 oldInt;
oldInt = OSDisableInterrupts(); oldInt = OSDisableInterrupts();
reg = __DSPRegs[5]; reg = __DSPRegs[5];
__DSPRegs[5] = (reg & ~0xA8) | 4; __DSPRegs[5] = (reg & ~0xA8) | 4;
OSRestoreInterrupts(oldInt); OSRestoreInterrupts(oldInt);
} }
u32 DSPGetDMAStatus(void) { u32 DSPGetDMAStatus(void) { return __DSPRegs[5] & 0x200; }
return __DSPRegs[5] & 0x200;
}
DSPTaskInfo* DSPAddTask(DSPTaskInfo* task) { DSPTaskInfo* DSPAddTask(DSPTaskInfo* task) {
u32 oldInt; u32 oldInt;
oldInt = OSDisableInterrupts(); oldInt = OSDisableInterrupts();
__DSP_insert_task(task); __DSP_insert_task(task);
task->state = 0; task->state = 0;
task->flags = 1; task->flags = 1;
OSRestoreInterrupts(oldInt); OSRestoreInterrupts(oldInt);
if (task == __DSP_first_task) { if (task == __DSP_first_task) {
__DSP_boot_task(task); __DSP_boot_task(task);
} }
return task; return task;
} }
#ifdef __cplusplus #ifdef __cplusplus

View File

@ -1,6 +1,5 @@
#include "types.h" #include "types.h"
void __DSP_debug_printf(const char* fmt, ...) { void __DSP_debug_printf(const char* fmt, ...) {
//UNUSED(fmt); // UNUSED(fmt);
} }

View File

@ -111,7 +111,8 @@ static void stateReadingFST() {
OSPanic("dvd.c", 630, "DVDChangeDisk(): FST in the new disc is too big. "); OSPanic("dvd.c", 630, "DVDChangeDisk(): FST in the new disc is too big. ");
} }
DVDLowRead(bootInfo->FSTLocation, OSRoundUp32B(BB2.FSTLength), BB2.FSTPosition, cbForStateReadingFST); DVDLowRead(bootInfo->FSTLocation, OSRoundUp32B(BB2.FSTLength), BB2.FSTPosition,
cbForStateReadingFST);
} }
static void cbForStateReadingFST(u32 intType) { static void cbForStateReadingFST(u32 intType) {
@ -402,9 +403,13 @@ static void stateCheckID() {
} }
} }
static void stateCheckID3() { DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID3); } static void stateCheckID3() {
DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID3);
}
static void stateCheckID2a() { DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID2a); } static void stateCheckID2a() {
DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID2a);
}
static void cbForStateCheckID2a(u32 intType) { static void cbForStateCheckID2a(u32 intType) {
if (intType == 16) { if (intType == 16) {
@ -422,7 +427,9 @@ static void cbForStateCheckID2a(u32 intType) {
DVDLowRequestError(cbForStateGettingError); DVDLowRequestError(cbForStateGettingError);
} }
static void stateCheckID2() { DVDLowRead(&BB2, OSRoundUp32B(sizeof(BB2)), 0x420, cbForStateCheckID2); } static void stateCheckID2() {
DVDLowRead(&BB2, OSRoundUp32B(sizeof(BB2)), 0x420, cbForStateCheckID2);
}
static void cbForStateCheckID1(u32 intType) { static void cbForStateCheckID1(u32 intType) {
if (intType == 16) { if (intType == 16) {
@ -516,7 +523,9 @@ static void stateCoverClosed() {
} }
} }
static void stateCoverClosed_CMD(DVDCommandBlock* block) { DVDLowReadDiskID(&CurrDiskID, cbForStateCoverClosed); } static void stateCoverClosed_CMD(DVDCommandBlock* block) {
DVDLowReadDiskID(&CurrDiskID, cbForStateCoverClosed);
}
static void cbForStateCoverClosed(u32 intType) { static void cbForStateCoverClosed(u32 intType) {
if (intType == 16) { if (intType == 16) {
@ -632,8 +641,8 @@ static void stateBusy(DVDCommandBlock* block) {
} else { } else {
__DIRegs[1] = __DIRegs[1]; __DIRegs[1] = __DIRegs[1];
block->currTransferSize = MIN(block->length - block->transferredSize, 0x80000); block->currTransferSize = MIN(block->length - block->transferredSize, 0x80000);
DVDLowRead((void*)((u8*)block->addr + block->transferredSize), block->currTransferSize, block->offset + block->transferredSize, DVDLowRead((void*)((u8*)block->addr + block->transferredSize), block->currTransferSize,
cbForStateBusy); block->offset + block->transferredSize, cbForStateBusy);
} }
break; break;
case 2: case 2:
@ -698,7 +707,8 @@ static void stateBusy(DVDCommandBlock* block) {
static u32 ImmCommand[] = {0xffffffff, 0xffffffff, 0xffffffff}; static u32 ImmCommand[] = {0xffffffff, 0xffffffff, 0xffffffff};
/* Somehow this got included even though the function is stripped? O.o */ /* Somehow this got included even though the function is stripped? O.o */
static char string_DVDChangeDiskAsyncMsg[] = "DVDChangeDiskAsync(): You can't specify NULL to company name. \n"; static char string_DVDChangeDiskAsyncMsg[] =
"DVDChangeDiskAsync(): You can't specify NULL to company name. \n";
static u32 DmaCommand[] = {0xffffffff}; static u32 DmaCommand[] = {0xffffffff};
inline static BOOL IsImmCommandWithResult(u32 command) { inline static BOOL IsImmCommandWithResult(u32 command) {
@ -883,7 +893,8 @@ static BOOL issueCommand(s32 prio, DVDCommandBlock* block) {
BOOL level; BOOL level;
BOOL result; BOOL result;
if (autoInvalidation && (block->command == 1 || block->command == 4 || block->command == 5 || block->command == 14)) { if (autoInvalidation &&
(block->command == 1 || block->command == 4 || block->command == 5 || block->command == 14)) {
DCInvalidateRange(block->addr, block->length); DCInvalidateRange(block->addr, block->length);
} }
@ -901,7 +912,8 @@ static BOOL issueCommand(s32 prio, DVDCommandBlock* block) {
return result; return result;
} }
BOOL DVDReadAbsAsyncPrio(DVDCommandBlock* block, void* addr, s32 length, s32 offset, DVDCBCallback callback, s32 prio) { BOOL DVDReadAbsAsyncPrio(DVDCommandBlock* block, void* addr, s32 length, s32 offset,
DVDCBCallback callback, s32 prio) {
BOOL idle; BOOL idle;
block->command = 1; block->command = 1;
block->addr = addr; block->addr = addr;
@ -913,7 +925,8 @@ BOOL DVDReadAbsAsyncPrio(DVDCommandBlock* block, void* addr, s32 length, s32 off
idle = issueCommand(prio, block); idle = issueCommand(prio, block);
return idle; return idle;
} }
BOOL DVDReadAbsAsyncForBS(DVDCommandBlock* block, void* addr, s32 length, s32 offset, DVDCBCallback callback) { BOOL DVDReadAbsAsyncForBS(DVDCommandBlock* block, void* addr, s32 length, s32 offset,
DVDCBCallback callback) {
BOOL idle; BOOL idle;
block->command = 4; block->command = 4;
block->addr = addr; block->addr = addr;
@ -938,7 +951,8 @@ BOOL DVDReadDiskID(DVDCommandBlock* block, DVDDiskID* diskID, DVDCBCallback call
idle = issueCommand(2, block); idle = issueCommand(2, block);
return idle; return idle;
} }
BOOL DVDPrepareStreamAbsAsync(DVDCommandBlock* block, u32 length, u32 offset, DVDCBCallback callback) { BOOL DVDPrepareStreamAbsAsync(DVDCommandBlock* block, u32 length, u32 offset,
DVDCBCallback callback) {
BOOL idle; BOOL idle;
block->command = 6; block->command = 6;
block->length = length; block->length = length;
@ -1239,7 +1253,9 @@ s32 DVDCancel(DVDCommandBlock* block) {
return 0; return 0;
} }
static void cbForCancelSync(s32 result, DVDCommandBlock* block) { OSWakeupThread(&__DVDThreadQueue); } static void cbForCancelSync(s32 result, DVDCommandBlock* block) {
OSWakeupThread(&__DVDThreadQueue);
}
inline BOOL DVDCancelAllAsync(DVDCBCallback callback) { inline BOOL DVDCancelAllAsync(DVDCBCallback callback) {
BOOL enabled; BOOL enabled;

View File

@ -85,10 +85,10 @@ void __OSInitAudioSystem(void) {
void __OSStopAudioSystem(void) { void __OSStopAudioSystem(void) {
u32 r28; u32 r28;
#define waitUntil(load, mask) \ #define waitUntil(load, mask) \
r28 = (load); \ r28 = (load); \
while (r28 & (mask)) { \ while (r28 & (mask)) { \
r28 = (load); \ r28 = (load); \
} }
__DSPRegs[5] = 0x804; __DSPRegs[5] = 0x804;

View File

@ -1,69 +1,70 @@
volatile u8 DAT_800030e2 : 0x800030e2; volatile u8 DAT_800030e2 : 0x800030e2;
typedef struct Unk { typedef struct Unk {
u8 pad[0x24]; u8 pad[0x24];
u32 resetCode; u32 resetCode;
} Unk; } Unk;
volatile Unk DAT_cc003000 : 0xcc003000; volatile Unk DAT_cc003000 : 0xcc003000;
typedef struct Unk2 { typedef struct Unk2 {
u16 _0; u16 _0;
u16 _2; u16 _2;
} Unk2; } Unk2;
volatile Unk2 DAT_cc002000 : 0xcc002000; volatile Unk2 DAT_cc002000 : 0xcc002000;
typedef struct OSResetQueue { typedef struct OSResetQueue {
OSResetFunctionInfo* first; OSResetFunctionInfo* first;
OSResetFunctionInfo* last; OSResetFunctionInfo* last;
} OSResetQueue; } OSResetQueue;
void OSRegisterResetFunction(OSResetFunctionInfo* func) { void OSRegisterResetFunction(OSResetFunctionInfo* func) {
OSResetFunctionInfo* tmp; OSResetFunctionInfo* tmp;
OSResetFunctionInfo* iter; OSResetFunctionInfo* iter;
for (iter = ResetFunctionQueue.first; iter && iter->priority <= func->priority; iter = iter->next); for (iter = ResetFunctionQueue.first; iter && iter->priority <= func->priority; iter = iter->next)
;
if (iter == NULL) { if (iter == NULL) {
tmp = ResetFunctionQueue.last; tmp = ResetFunctionQueue.last;
if (tmp == NULL) {
ResetFunctionQueue.first = func;
} else {
tmp->next = func;
}
func->prev = tmp;
func->next = NULL;
ResetFunctionQueue.last = func;
return;
}
func->next = iter;
tmp = iter->prev;
iter->prev = func;
func->prev = tmp;
if (tmp == NULL) { if (tmp == NULL) {
ResetFunctionQueue.first = func; ResetFunctionQueue.first = func;
return; } else {
tmp->next = func;
} }
tmp->next = func; func->prev = tmp;
func->next = NULL;
ResetFunctionQueue.last = func;
return;
}
func->next = iter;
tmp = iter->prev;
iter->prev = func;
func->prev = tmp;
if (tmp == NULL) {
ResetFunctionQueue.first = func;
return;
}
tmp->next = func;
} }
s32 __OSCallResetFunctions(s32 arg0) { s32 __OSCallResetFunctions(s32 arg0) {
OSResetFunctionInfo* iter; OSResetFunctionInfo* iter;
s32 retCode = 0; s32 retCode = 0;
u32 ret; u32 ret;
for (iter = ResetFunctionQueue.first; iter != NULL; iter = iter->next) { for (iter = ResetFunctionQueue.first; iter != NULL; iter = iter->next) {
retCode |= !iter->func(arg0); retCode |= !iter->func(arg0);
} }
retCode |= !__OSSyncSram(); retCode |= !__OSSyncSram();
if (retCode) { if (retCode) {
return 0; return 0;
} }
return 1; return 1;
} }
asm void Reset(register s32 resetCode) { asm void Reset(register s32 resetCode) {
// clang-format off
nofralloc nofralloc
b lbl_8038315C b lbl_8038315C
lbl_80383140: lbl_80383140:
@ -102,22 +103,21 @@ lbl_803831A0:
b lbl_803831A0 b lbl_803831A0
lbl_803831A8: lbl_803831A8:
b lbl_80383140 b lbl_80383140
// clang-format on
} }
void __OSDoHotReset(s32 arg0) { void __OSDoHotReset(s32 arg0) {
OSDisableInterrupts(); OSDisableInterrupts();
DAT_cc002000._2 = 0; DAT_cc002000._2 = 0;
ICFlashInvalidate(); ICFlashInvalidate();
Reset(arg0 * 8); Reset(arg0 * 8);
} }
void OSResetSystem(int reset, u32 resetCode, BOOL forceMenu) { void OSResetSystem(int reset, u32 resetCode, BOOL forceMenu) {}
}
u32 OSGetResetCode(void) { u32 OSGetResetCode(void) {
if (DAT_800030e2 != 0) { if (DAT_800030e2 != 0) {
return 0x80000000; return 0x80000000;
} }
return ((DAT_cc003000.resetCode & ~7) >> 3); return ((DAT_cc003000.resetCode & ~7) >> 3);
} }

View File

@ -7,8 +7,8 @@ void __check_pad3(void) {
return; return;
} }
__declspec (weak) asm void __start(void) { __declspec(weak) asm void __start(void) {
// clang-format off // clang-format off
nofralloc nofralloc
bl __init_registers bl __init_registers
bl __init_hardware bl __init_hardware
@ -108,11 +108,11 @@ _goto_skip_init_bba:
mr r4, r15 mr r4, r15
bl main bl main
b exit b exit
// clang-format on // clang-format on
} }
asm static void __init_registers(void) { asm static void __init_registers(void) {
// clang-format off // clang-format off
nofralloc nofralloc
lis r1, _stack_addr@h lis r1, _stack_addr@h
ori r1, r1, _stack_addr@l ori r1, r1, _stack_addr@l
@ -121,14 +121,13 @@ asm static void __init_registers(void) {
lis r13, _SDA_BASE_@h lis r13, _SDA_BASE_@h
ori r13, r13, _SDA_BASE_@l ori r13, r13, _SDA_BASE_@l
blr blr
// clang-format on // clang-format on
} }
__declspec(section ".init") extern __rom_copy_info _rom_copy_info[]; __declspec(section ".init") extern __rom_copy_info _rom_copy_info[];
__declspec(section ".init") extern __bss_init_info _bss_init_info[]; __declspec(section ".init") extern __bss_init_info _bss_init_info[];
inline static void __copy_rom_section(void* dst, const void* src, inline static void __copy_rom_section(void* dst, const void* src, unsigned long size) {
unsigned long size) {
if (size && (dst != src)) { if (size && (dst != src)) {
memcpy(dst, src, size); memcpy(dst, src, size);
__flush_cache(dst, size); __flush_cache(dst, size);

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