clang-format pass

This commit is contained in:
Luke Street 2022-09-18 02:05:46 -04:00
parent 135d63412c
commit 6a979e343f
214 changed files with 2282 additions and 1957 deletions

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@ -18,7 +18,8 @@ public:
CMaterialFilter(const CMaterialList& include, const CMaterialList& exclude, EFilterType type)
: include(include), exclude(exclude), type(type) {}
static CMaterialFilter MakeIncludeExclude(const CMaterialList& include, const CMaterialList& exclude) {
static CMaterialFilter MakeIncludeExclude(const CMaterialList& include,
const CMaterialList& exclude) {
return CMaterialFilter(include, exclude, kFT_IncludeExclude);
}

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@ -1,21 +1,18 @@
#ifndef __CCIRCULARBUFFER_HPP__
#define __CCIRCULARBUFFER_HPP__
#include <types.h>
class CCircularBuffer {
public:
enum EOwnership {
kOS_Owned,
kOS_NotOwned
};
enum EOwnership { kOS_Owned, kOS_NotOwned };
CCircularBuffer(void* buf, int len, EOwnership owned = kOS_NotOwned);
bool IsWrappedMemory(int offset, int len);
void* Alloc(int len);
void Free(void* ptr, int len);
int GetAllocatedAmount() const;
private:
u8 x0_owned;
void* x4_ptr;

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@ -10,12 +10,8 @@ void Free(const void* ptr);
void* operator new(unsigned long sz, const char*, const char*);
void* operator new[](unsigned long sz, const char*, const char*);
inline void* operator new(unsigned long sz) {
return operator new(sz, "??(??)", nullptr);
}
inline void* operator new[](unsigned long sz) {
return operator new[](sz, "??(??)", nullptr);
}
inline void* operator new(unsigned long sz) { return operator new(sz, "??(??)", nullptr); }
inline void* operator new[](unsigned long sz) { return operator new[](sz, "??(??)", nullptr); }
// placement new
inline void* operator new(unsigned long n, void* ptr) { return ptr; };

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@ -10,10 +10,15 @@ public:
void* FindFree(int len);
void* Alloc(uint size);
bool Free(const void* ptr);
private:
uint GetIndexFromPtr(const void* ptr) const { return ((const u8*)ptr - x0_mainData) / kPointerSize; }
uint GetIndexFromPtr(const void* ptr) const {
return ((const u8*)ptr - x0_mainData) / kPointerSize;
}
long GetEntryValue(uint idx) const { return (long)*((u8*)x4_bookKeeping + idx); }
u8* GetPtrFromIndex(unsigned int idx) const { return static_cast<u8*>(x0_mainData) + (idx << 3); }
u8* GetPtrFromIndex(unsigned int idx) const {
return static_cast< u8* >(x0_mainData) + (idx << 3);
}
void* x0_mainData;
void* x4_bookKeeping;
int x8_numBlocks;

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@ -41,10 +41,11 @@ public:
uint x4c_;
uint x50_mediumTotalAllocated;
uint x54_fakeStatics;
SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4, uint heapSize2, uint unk5, uint unk6, uint unk7, uint unk8, uint unk9,
uint smallAllocNumAllocs, uint smallAllocAllocatedSize, uint smallAllocRemainingSize, uint mediumAllocNumAllocs,
uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable, uint unk10, uint unk11, uint unk12, uint mediumAllocTotalAllocated,
uint fakeStatics);
SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4, uint heapSize2, uint unk5,
uint unk6, uint unk7, uint unk8, uint unk9, uint smallAllocNumAllocs,
uint smallAllocAllocatedSize, uint smallAllocRemainingSize, uint mediumAllocNumAllocs,
uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable, uint unk10, uint unk11,
uint unk12, uint mediumAllocTotalAllocated, uint fakeStatics);
};
struct SAllocInfo {
@ -62,10 +63,12 @@ public:
virtual bool Initialize(COsContext& ctx) = 0;
virtual void Shutdown() = 0;
virtual void* Alloc(unsigned long size, EHint hint, EScope scope, EType type, const CCallStack& cs) = 0;
virtual void* Alloc(unsigned long size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual void Free(const void* ptr) = 0;
virtual void ReleaseAll() = 0;
virtual void* AllocSecondary(unsigned long size, EHint hint, EScope scope, EType type, const CCallStack& cs) = 0;
virtual void* AllocSecondary(unsigned long size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual void FreeSecondary(const void* ptr) = 0;
virtual void ReleaseAllSecondary() = 0;
virtual void SetOutOfMemoryCallback(FOutOfMemoryCb cb, const void* data) = 0;

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@ -27,11 +27,8 @@ struct g72x_state {
char td; /* delayed tone detect, new in 1988 version */
};
void
g72x_init_state(struct g72x_state *state_ptr);
void g72x_init_state(struct g72x_state* state_ptr);
int
g721_decoder(int i,
struct g72x_state *state_ptr);
int g721_decoder(int i, struct g72x_state* state_ptr);
#endif

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@ -37,15 +37,9 @@ inline s16 FtoS(register f32 in) {
return *ptr;
}
#else
inline u8 ToUint8(f32 in) {
return static_cast<u8>(in);
}
inline f32 ToReal32(u8 in) {
return static_cast<f32>(in);
}
inline s16 FtoS(f32 in) {
return static_cast<s16>(in);
}
inline u8 ToUint8(f32 in) { return static_cast< u8 >(in); }
inline f32 ToReal32(u8 in) { return static_cast< f32 >(in); }
inline s16 FtoS(f32 in) { return static_cast< s16 >(in); }
#endif
} // namespace CCast

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@ -32,8 +32,12 @@ public:
}
x0_startTime = mData.GetCPUCycles();
}
inline f32 GetElapsedTime() const { return (mData.GetCPUCycles() - x0_startTime) * mData.GetTimerPeriod(); }
inline s64 GetElapsedMicros() const { return (mData.GetCPUCycles() - x0_startTime) / mData.GetTimerFreqO1M(); }
inline f32 GetElapsedTime() const {
return (mData.GetCPUCycles() - x0_startTime) * mData.GetTimerPeriod();
}
inline s64 GetElapsedMicros() const {
return (mData.GetCPUCycles() - x0_startTime) / mData.GetTimerFreqO1M();
}
private:
static CSWData mData;

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@ -7,9 +7,7 @@ class CARAMManager {
public:
static void Shutdown();
static void CollectGarbage();
static void PreInitializeAlloc(uint size) {
mPreInitializeAlloc += size;
}
static void PreInitializeAlloc(uint size) { mPreInitializeAlloc += size; }
static void Initialize(uint);
private:

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@ -3,9 +3,9 @@
#include "types.h"
#include "Kyoto/TToken.hpp"
#include "Kyoto/IObjectStore.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "Kyoto/TToken.hpp"
class CFactoryMgr {
public:
@ -24,6 +24,7 @@ private:
rstl::auto_ptr< CObjOwnerDerivedFromIObjUntyped > obj;
};
CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& xfer);
CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in,
const CVParamTransfer& xfer);
#endif

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@ -12,7 +12,8 @@ class IFactory {
public:
virtual ~IFactory() {}
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) = 0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*, CObjectReference*) = 0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*,
CObjectReference*) = 0;
virtual void CancelBuild(const SObjectTag&) = 0;
virtual bool CanBuild(const SObjectTag&) = 0;
virtual const SObjectTag* GetResourceIdByName(const char* name) const = 0;

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@ -10,6 +10,7 @@ public:
CTimeProvider(const float& time);
~CTimeProvider();
float GetSecondsMod900() const { return x0_currentTime; }
private:
const float& x0_currentTime; // in seconds
bool x4_first;

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@ -88,35 +88,45 @@ public:
static void SetNumIndStages(u8 num);
static void SetChanAmbColor(EChannelId channel, const GXColor& color);
static void SetChanMatColor(EChannelId channel, const GXColor& color);
static void SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc, GXLightID lights, GXDiffuseFn diffFn,
GXAttnFn attnFn);
static void SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc,
GXLightID lights, GXDiffuseFn diffFn, GXAttnFn attnFn);
static void SetTevKColor(GXTevKColorID id, const GXColor& color);
static void SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d);
static void SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d);
static void SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg);
static void SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c,
GXTevColorArg d);
static void SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c,
GXTevAlphaArg d);
static void SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg);
static void SetTevColorOp_Compressed(GXTevStageID stageId, uint flags);
static void SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg);
static void SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg);
static void SetTevAlphaOp_Compressed(GXTevStageID stageId, uint flags);
static void SetTevKColorSel(GXTevStageID stageId, GXTevKColorSel sel);
static void SetTevKAlphaSel(GXTevStageID stageId, GXTevKAlphaSel sel);
static void SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap, GXChannelID color);
static void SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac, GXLogicOp op);
static void SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap,
GXChannelID color);
static void SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac,
GXLogicOp op);
static void SetZMode(bool compareEnable, GXCompare func, bool updateEnable);
static void SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1);
static void SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt, GXIndTexBiasSel biasSel,
GXIndTexMtxID mtxSel, GXIndTexWrap wrapS, GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod,
static void SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt,
GXIndTexBiasSel biasSel, GXIndTexMtxID mtxSel, GXIndTexWrap wrapS,
GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod,
GXIndTexAlphaSel alphaSel);
static void SetTevDirect(GXTevStageID stageId);
static void SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx, GXBool normalize, GXPTTexMtx postMtx);
static void SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx,
GXBool normalize, GXPTTexMtx postMtx);
static void SetArray(GXAttr attr, const void* data, u8 stride);
static void SetFog(GXFogType type, f32 startZ, f32 endZ, f32 nearZ, f32 farZ, const GXColor& color);
static void SetFog(GXFogType type, f32 startZ, f32 endZ, f32 nearZ, f32 farZ,
const GXColor& color);
static void SetLineWidth(u8 width, GXTexOffset offset);
static void SetIndTexMtxSTPointFive(GXIndTexMtxID id, s8 scaleExp);
static void SetVtxDescv_Compressed(uint flags);
static void SetVtxDesc(GXAttr attr, GXAttrType type); // name?
static void ResetVtxDescv(); // name?
static void SetVtxDescv(const GXVtxDescList* list);
static void SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs, uint colorOps, uint alphaOps);
static void SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs,
uint colorOps, uint alphaOps);
static void SetStandardTevColorAlphaOp(GXTevStageID stageId);
static void CallDisplayList(const void* ptr, size_t size);
@ -130,7 +140,8 @@ public:
}
static GXColor GetChanAmbColor(EChannelId channel);
static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ, GXColor* fogColor);
static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ,
GXColor* fogColor);
static inline bool CompareGXColors(const GXColor& lhs, const GXColor& rhs) {
return *reinterpret_cast< const uint* >(&lhs) == *reinterpret_cast< const uint* >(&rhs);
@ -146,9 +157,12 @@ private:
static void update_fog(uint flags);
static void apply_fog() {
static const GXColor black = {0, 0, 0, 0};
GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ, sGXState.x24c_fogParams.x4_fogEndZ,
sGXState.x24c_fogParams.x8_fogNearZ, sGXState.x24c_fogParams.xc_fogFarZ,
(sGXState.x56_blendMode & (7 << 5)) == (GX_BL_ONE << 5) ? black : sGXState.x24c_fogParams.x10_fogColor);
GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ,
sGXState.x24c_fogParams.x4_fogEndZ, sGXState.x24c_fogParams.x8_fogNearZ,
sGXState.x24c_fogParams.xc_fogFarZ,
(sGXState.x56_blendMode & (7 << 5)) == (GX_BL_ONE << 5)
? black
: sGXState.x24c_fogParams.x10_fogColor);
}
static SGXState sGXState;

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@ -4,8 +4,8 @@
#include "types.h"
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Math/CTransform4f.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Graphics/CTevCombiners.hpp"

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@ -1,8 +1,6 @@
#ifndef __CLIGHT_HPP__
#define __CLIGHT_HPP__
class CLight {
};
class CLight {};
#endif // __CLIGHT_HPP__

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@ -24,17 +24,32 @@ public:
};
CModelFlags(ETrans trans, f32 rgba)
: x0_blendMode(trans), x1_matSetIdx(0), x2_flags(kF_DepthCompare | kF_DepthUpdate), x4_color(rgba, rgba, rgba, rgba) {}
: x0_blendMode(trans)
, x1_matSetIdx(0)
, x2_flags(kF_DepthCompare | kF_DepthUpdate)
, x4_color(rgba, rgba, rgba, rgba) {}
CModelFlags(ETrans trans, CColor color)
: x0_blendMode(trans), x1_matSetIdx(0), x2_flags(kF_DepthCompare | kF_DepthUpdate), x4_color(color) {}
: x0_blendMode(trans)
, x1_matSetIdx(0)
, x2_flags(kF_DepthCompare | kF_DepthUpdate)
, x4_color(color) {}
CModelFlags(const CModelFlags& flags, uint otherFlags)
: x0_blendMode(flags.x0_blendMode), x1_matSetIdx(flags.x1_matSetIdx), x2_flags(otherFlags), x4_color(flags.x4_color) {}
: x0_blendMode(flags.x0_blendMode)
, x1_matSetIdx(flags.x1_matSetIdx)
, x2_flags(otherFlags)
, x4_color(flags.x4_color) {}
CModelFlags(const CModelFlags& flags, bool b /* TODO what's this? */, int shaderSet)
: x0_blendMode(flags.x0_blendMode), x1_matSetIdx(shaderSet), x2_flags(flags.x2_flags), x4_color(flags.x4_color) {}
: x0_blendMode(flags.x0_blendMode)
, x1_matSetIdx(shaderSet)
, x2_flags(flags.x2_flags)
, x4_color(flags.x4_color) {}
// ?
CModelFlags(const CModelFlags& flags, ETrans trans, CColor color)
: x0_blendMode(trans), x1_matSetIdx(flags.x1_matSetIdx), x2_flags(flags.x2_flags), x4_color(color) {}
: x0_blendMode(trans)
, x1_matSetIdx(flags.x1_matSetIdx)
, x2_flags(flags.x2_flags)
, x4_color(color) {}
CModelFlags UseShaderSet(int matSet) { return CModelFlags(*this, false, matSet); }
CModelFlags DontLoadTextures() { return CModelFlags(*this, GetOtherFlags() | kF_NoTextureLock); }

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@ -32,7 +32,8 @@ public:
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(T* obj) {
return new TObjOwnerDerivedFromIObj< T >(obj);
}
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(const rstl::auto_ptr< T >& obj) {
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
GetNewDerivedObject(const rstl::auto_ptr< T >& obj) {
return new TObjOwnerDerivedFromIObj< T >(obj);
}

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@ -39,7 +39,8 @@ public:
// , x10_object(obj.release())
// , x14_params(CVParamTransfer::Null()) {}
CObjectReference(IObjectStore* store, const rstl::auto_ptr< IObj >& obj, SObjectTag tag, CVParamTransfer xfer);
CObjectReference(IObjectStore* store, const rstl::auto_ptr< IObj >& obj, SObjectTag tag,
CVParamTransfer xfer);
private:
u16 x0_refCount;
@ -51,6 +52,8 @@ private:
CVParamTransfer x14_params;
};
class CToken;
class IObjectStore {
public:
virtual CToken GetObj(const SObjectTag& tag, CVParamTransfer xfer) = 0;

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@ -8,6 +8,7 @@ public:
float GetRelativeValue() const { return x0_relative; }
void SetAbsoluteValue(float val) { x4_absolute = val; }
float GetAbsoluteValue() const { return x4_absolute; }
public:
float x0_relative;
float x4_absolute;

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@ -3,6 +3,7 @@
#include "Kyoto/Input/CControllerAxis.hpp"
#include "Kyoto/Input/CControllerButton.hpp"
#include "Kyoto/Input/InputTypes.hpp"
class CControllerGamepadData {
public:
@ -15,7 +16,9 @@ public:
const CControllerButton& GetButton(EButton button) const { return x34_buttons[button]; }
CControllerButton& GetButton(EButton button) { return x34_buttons[button]; }
const CControllerAxis& GetAnalogButton(EAnalogButton button) const { return x24_triggers[button]; }
const CControllerAxis& GetAnalogButton(EAnalogButton button) const {
return x24_triggers[button];
}
CControllerAxis& GetAnalogButton(EAnalogButton button) { return x24_triggers[button]; }
private:

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@ -3,9 +3,8 @@
#include <types.h>
#include "Kyoto/Input/InputTypes.hpp"
#include "Kyoto/Input/CControllerGamepadData.hpp"
#include "Kyoto/Input/InputTypes.hpp"
class COsContext;
class IController {

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@ -16,13 +16,7 @@ enum EMotorState {
kMS_StopHard = PAD_MOTOR_STOP_HARD,
};
enum EJoyAxis {
kJA_LeftX,
kJA_LeftY,
kJA_RightX,
kJA_RightY,
kJA_MAX
};
enum EJoyAxis { kJA_LeftX, kJA_LeftY, kJA_RightX, kJA_RightY, kJA_MAX };
enum EButton {
kBU_A,
@ -40,10 +34,6 @@ enum EButton {
kBU_MAX,
};
enum EAnalogButton {
kBA_Left,
kBA_Right,
kBA_MAX
};
enum EAnalogButton { kBA_Left, kBA_Right, kBA_MAX };
#endif // __INPUTTYPES_HPP__

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@ -5,8 +5,8 @@
#include "Kyoto/Math/CVector3f.hpp"
#include "rstl/reserved_vector.hpp"
#include "rstl/optional_object.hpp"
#include "rstl/reserved_vector.hpp"
class CAABox;
class CSphere;

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@ -93,7 +93,8 @@ public:
CTransform4f operator*(const CTransform4f& vec) const;
CTransform4f operator*(const CVector3f& vec) const;
static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&, const CVector3f&);
static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&,
const CVector3f&);
static const CTransform4f& Identity() { return sIdentity; }
private:

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@ -65,7 +65,8 @@ inline float cinput_stream_helper(const TType< float >& type, CInputStream& in)
// rstl
#include "rstl/pair.hpp"
template < typename L, typename R >
inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type, CInputStream& in) {
inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type,
CInputStream& in) {
rstl::pair< L, R > result;
result.first = in.Get(TType< L >());
result.second = in.Get(TType< R >());

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@ -23,7 +23,8 @@ public:
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(T* obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);
}
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(const rstl::auto_ptr< T >& obj) {
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
GetIObjObjectFor(const rstl::auto_ptr< T >& obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);
}
};
@ -45,7 +46,9 @@ class TLockedToken {
public:
TLockedToken() {}
TLockedToken(const CToken& token) : x0_token(token), x8_item(*x0_token) {}
TLockedToken(const TLockedToken< T >& token) : x0_token(token), x8_item(*token) { x0_token.Lock(); }
TLockedToken(const TLockedToken< T >& token) : x0_token(token), x8_item(*token) {
x0_token.Lock();
}
TLockedToken& operator=(const TLockedToken< T >& token) {
x0_token = token;

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@ -24,9 +24,7 @@ public:
CRasterFont(CInputStream&, IObjectStore*);
~CRasterFont();
void SetTexture(TToken<CTexture> token) {
x7c_texture = token;
}
void SetTexture(TToken< CTexture > token) { x7c_texture = token; }
private:
bool x0_initialized;

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@ -30,7 +30,8 @@ public:
virtual void AddParticleGen1();
virtual void AddParticleGen2();
virtual void AddPlaneObject();
virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode, IRenderer::EDrawableSorting sorting);
virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
IRenderer::EDrawableSorting sorting);
virtual void SetDrawableCallback();
virtual void SetWorldViewpoint();
virtual void SetPerspective1();

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@ -10,5 +10,4 @@ void EnableMetroTRKInterrupts(void);
}
#endif
#endif /* #ifndef __TRKINIT_H__ */

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@ -207,8 +207,9 @@ public:
kSS_Done,
};
CActor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, const CModelData& mData,
const CMaterialList& list, const CActorParameters& params, TUniqueId nextDrawNode);
CActor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, const CModelData& mData, const CMaterialList& list,
const CActorParameters& params, TUniqueId nextDrawNode);
~CActor() override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
@ -221,24 +222,28 @@ public:
virtual void CalculateRenderBounds();
virtual CHealthInfo* HealthInfo(CStateManager&);
virtual const CDamageVulnerability* GetDamageVulnerability() const;
virtual const CDamageVulnerability* GetDamageVulnerability(const CVector3f&, const CVector3f&, const CDamageInfo&) const;
virtual const CDamageVulnerability* GetDamageVulnerability(const CVector3f&, const CVector3f&,
const CDamageInfo&) const;
virtual rstl::optional_object< CAABox > GetTouchBounds() const;
virtual void Touch(CActor&, CStateManager&);
virtual CVector3f GetOrbitPosition(const CStateManager&) const;
virtual CVector3f GetAimPosition(const CStateManager&, float) const;
virtual CVector3f GetHomingPosition(const CStateManager&, float) const;
virtual CVector3f GetScanObjectIndicatorPosition(const CStateManager&) const;
virtual EWeaponCollisionResponseTypes GetCollisionResponseType(const CVector3f&, const CVector3f&, const CWeaponMode&,
virtual EWeaponCollisionResponseTypes GetCollisionResponseType(const CVector3f&, const CVector3f&,
const CWeaponMode&,
int /*EProjectileAttrib?*/) const;
virtual void FluidFXThink(EFluidState, CScriptWater&, CStateManager&);
virtual void OnScanStateChange(EScanState, CStateManager&);
virtual CAABox GetSortingBounds(const CTransform4f&) const;
virtual void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt);
virtual void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type,
float dt);
SAdvancementDeltas UpdateAnimation(float dt, CStateManager& mgr, bool advTree);
void ProcessSoundEvent(int sfxId, f32 weight, int flags, f32 fallOff, f32 maxDist, u8 minVol, u8 maxVol, const CVector3f& toListener,
const CVector3f& position, int aid, CStateManager& mgr, bool translateId);
void ProcessSoundEvent(int sfxId, f32 weight, int flags, f32 fallOff, f32 maxDist, u8 minVol,
u8 maxVol, const CVector3f& toListener, const CVector3f& position, int aid,
CStateManager& mgr, bool translateId);
void UpdateSfxEmitters();
void RemoveEmitter();
@ -264,7 +269,9 @@ public:
/// ????
bool NullModel() const { return !GetAnimationData() && !GetModelData()->HasNormalModel(); }
bool HasModelData() const { return GetModelData() && (GetModelData()->HasAnimation() || GetModelData()->HasNormalModel()); }
bool HasModelData() const {
return GetModelData() && (GetModelData()->HasAnimation() || GetModelData()->HasNormalModel());
}
CModelData* ModelData() { return x64_modelData.get(); }
const CModelData* GetModelData() const { return x64_modelData.get(); }

View File

@ -80,7 +80,8 @@ public:
CVisorParameters() {
// TODO
}
CVisorParameters(u8 mask, bool b1, bool scanPassthrough) : x0_mask(mask), x0_4_b1(b1), x0_5_scanPassthrough(scanPassthrough) {}
CVisorParameters(u8 mask, bool b1, bool scanPassthrough)
: x0_mask(mask), x0_4_b1(b1), x0_5_scanPassthrough(scanPassthrough) {}
u8 GetMask() const { return x0_mask; }
// TODO: GetIsBlockXRay__16CVisorParametersCFv?

View File

@ -11,8 +11,8 @@
#include "MetroidPrime/CParticleDatabase.hpp"
#include "MetroidPrime/CPoseAsTransforms.hpp"
#include "Kyoto/TToken.hpp"
#include "Kyoto/Animation/CSkinnedModel.hpp"
#include "Kyoto/TToken.hpp"
#include "rstl/reserved_vector.hpp"
@ -37,9 +37,7 @@ public:
x220_25_loop = v;
x220_24_animating = true;
}
void SetIsAnimating(bool v) {
x220_24_animating = v;
}
void SetIsAnimating(bool v) { x220_24_animating = v; }
void SetParticleEffectState(const rstl::string& name, bool active, CStateManager& mgr) {
x120_particleDB.SetParticleEffectState(name, active, mgr);
}

View File

@ -23,7 +23,8 @@ public:
CEntity(TUniqueId id, const CEntityInfo& info, bool active, const rstl::string& name);
void SendScriptMsgs(EScriptObjectState state, CStateManager& mgr, EScriptObjectMessage msg);
static inline void SendScriptMsg(CStateManager& mgr, CEntity* to, TUniqueId sender, EScriptObjectMessage msg) {
static inline void SendScriptMsg(CStateManager& mgr, CEntity* to, TUniqueId sender,
EScriptObjectMessage msg) {
mgr.SendScriptMsg(to, sender, msg);
}
TUniqueId GetUniqueId() const { return x8_uid; }

View File

@ -240,7 +240,8 @@ class CEntityInfo {
TEditorId x14_editorId;
public:
CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns, TEditorId eid = kInvalidEditorId);
CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns,
TEditorId eid = kInvalidEditorId);
TAreaId GetAreaId() const { return x0_areaId; }
const rstl::vector< SConnection >& GetConnectionList() const { return x4_conns; }
TEditorId GetEditorId() const { return x14_editorId; }

View File

@ -50,10 +50,14 @@ public:
SAdvancementDeltas AdvanceAnimation(float dt, CStateManager& mgr, TAreaId aid, bool advTree);
void AdvanceParticles(const CTransform4f& xf, float dt, CStateManager& mgr);
void RenderParticles(const CFrustumPlanes& planes) const;
void RenderUnsortedParts(EWhichModel which, const CTransform4f& xf, const CActorLights* lights, const CModelFlags& flags) const;
void RenderThermal(const CTransform4f& xf, const CColor& mulColor, const CColor& addColor, const CModelFlags& flags) const;
void Render(const CStateManager&, const CTransform4f&, const CActorLights*, const CModelFlags&) const;
void Render(CModelData::EWhichModel, const CTransform4f&, const CActorLights*, const CModelFlags&) const;
void RenderUnsortedParts(EWhichModel which, const CTransform4f& xf, const CActorLights* lights,
const CModelFlags& flags) const;
void RenderThermal(const CTransform4f& xf, const CColor& mulColor, const CColor& addColor,
const CModelFlags& flags) const;
void Render(const CStateManager&, const CTransform4f&, const CActorLights*,
const CModelFlags&) const;
void Render(CModelData::EWhichModel, const CTransform4f&, const CActorLights*,
const CModelFlags&) const;
const CAnimData* GetAnimationData() const { return xc_animData.get(); }
CAnimData* AnimationData() { return xc_animData.get(); }

View File

@ -41,7 +41,8 @@ class CSortedListManager;
class CStateManager {
public:
void SendScriptMsg(TUniqueId uid, TEditorId target, EScriptObjectMessage msg, EScriptObjectState state);
void SendScriptMsg(TUniqueId uid, TEditorId target, EScriptObjectMessage msg,
EScriptObjectState state);
void SendScriptMsg(CEntity* ent, TUniqueId target, EScriptObjectMessage msg);
bool AddDrawableActor(const CActor& actor, const CVector3f& pos, const CAABox& bounds) const;
void SetupParticleHook(const CActor& actor) const;
@ -63,7 +64,9 @@ public:
CWorld* World() { return x850_world.get(); }
const CWorld* GetWorld() const { return x850_world.get(); }
CActorModelParticles* ActorModelParticles() { return x884_actorModelParticles.get(); }
const CActorModelParticles* GetActorModelParticles() const { return x884_actorModelParticles.get(); }
const CActorModelParticles* GetActorModelParticles() const {
return x884_actorModelParticles.get();
}
CRandom16* GetActiveRandom() const { return x900_random; }
CObjectList& GetObjectListById(EGameObjectList id) { return *x808_objectLists[id]; }

View File

@ -57,15 +57,9 @@ public:
rstl::string IGetDefaultAudioTrack() const override;
int IGetAreaCount() const override;
const CGameArea& GetAreaAlways(TAreaId id) const {
return *x18_areas[id.Value()];
}
const CGameArea* GetArea(TAreaId id) const {
return x18_areas[id.Value()].get();
}
bool IsAreaValid(TAreaId id) const {
return x18_areas[id.Value()]->IsLoaded();
}
const CGameArea& GetAreaAlways(TAreaId id) const { return *x18_areas[id.Value()]; }
const CGameArea* GetArea(TAreaId id) const { return x18_areas[id.Value()].get(); }
bool IsAreaValid(TAreaId id) const { return x18_areas[id.Value()]->IsLoaded(); }
private:
enum Phase {

View File

@ -1,17 +1,18 @@
#ifndef __CCAMERAHINT_HPP__
#define __CCAMERAHINT_HPP__
#include "types.h"
#include "MetroidPrime/Cameras/CBallCamera.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "MetroidPrime/Cameras/CBallCamera.hpp"
#include "types.h"
class CCameraHint {
public:
CCameraHint(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist, f32 maxDist,
f32 backwardsDist, const CVector3f& lookAtOffset, const CVector3f& chaseLookAtOffset,
const CVector3f& ballToCam, f32 fov, f32 attitudeRange, f32 azimuthRange,
f32 anglePerSecond, f32 clampVelRange, f32 clampRotRange, f32 elevation, f32 interpolateTime,
f32 clampVelTime, f32 controlInterpDur);
CCameraHint(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist,
f32 maxDist, f32 backwardsDist, const CVector3f& lookAtOffset,
const CVector3f& chaseLookAtOffset, const CVector3f& ballToCam, f32 fov,
f32 attitudeRange, f32 azimuthRange, f32 anglePerSecond, f32 clampVelRange,
f32 clampRotRange, f32 elevation, f32 interpolateTime, f32 clampVelTime,
f32 controlInterpDur);
virtual ~CCameraHint();
private:

View File

@ -7,7 +7,8 @@
class CScriptDebugCameraWaypoint : public CActor {
public:
CScriptDebugCameraWaypoint(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, uint value);
CScriptDebugCameraWaypoint(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, uint value);
~CScriptDebugCameraWaypoint() override;
void Accept(IVisitor& visitor) override;

View File

@ -33,11 +33,14 @@ struct SMazeCell {
bool x1_26_checked : 1;
SMazeCell() {
x0_24_openTop = x0_25_openRight = x0_26_openBottom = x0_27_openLeft = x0_28_gateTop = x0_29_gateRight = x0_30_gateBottom =
x0_31_gateLeft = x1_24_puddle = x1_25_onPath = x1_26_checked = false;
x0_24_openTop = x0_25_openRight = x0_26_openBottom = x0_27_openLeft = x0_28_gateTop =
x0_29_gateRight = x0_30_gateBottom = x0_31_gateLeft = x1_24_puddle = x1_25_onPath =
x1_26_checked = false;
}
inline bool IsClosed() const { return !x0_24_openTop && !x0_25_openRight && !x0_26_openBottom && !x0_27_openLeft; }
inline bool IsClosed() const {
return !x0_24_openTop && !x0_25_openRight && !x0_26_openBottom && !x0_27_openLeft;
}
};
class CMazeState {
@ -71,8 +74,10 @@ public:
class CScriptMazeNode : public CActor {
public:
CScriptMazeNode(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, bool active, int col, int row,
int side, const CVector3f& actorPos, const CVector3f& triggerPos, const CVector3f& effectPos);
CScriptMazeNode(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, bool active, int col, int row, int side,
const CVector3f& actorPos, const CVector3f& triggerPos,
const CVector3f& effectPos);
~CScriptMazeNode() override;
void Accept(IVisitor& visitor) override;

View File

@ -71,7 +71,9 @@ public:
f32 GetDashStrafeInputThreshold() const { return x208_dashStrafeInputThreshold; }
f32 GetSidewaysDoubleJumpImpulse() const { return x20c_sidewaysDoubleJumpImpulse; }
f32 GetSidewaysVerticalDoubleJumpAccel() const { return x210_sidewaysVerticalDoubleJumpAccel; }
f32 GetSidewaysHorizontalDoubleJumpAccel() const { return x214_sidewaysHorizontalDoubleJumpAccel; }
f32 GetSidewaysHorizontalDoubleJumpAccel() const {
return x214_sidewaysHorizontalDoubleJumpAccel;
}
f32 GetScanningRange() const { return x218_scanningRange; }
bool GetScanRetention() const { return x21c_24_scanRetention; }
bool GetScanFreezesGame() const { return x21c_25_scanFreezesGame; }
@ -107,7 +109,9 @@ public:
f32 GetGrappleSwingLength() const { return x2a4_grappleSwingLength; }
f32 GetGrappleSwingPeriod() const { return x2a8_grappleSwingPeriod; }
f32 GetGrapplePullSpeedMin() const { return x2ac_grapplePullSpeedMin; }
f32 GetMaxGrappleLockedTurnAlignDistance() const { return x2b4_maxGrappleLockedTurnAlignDistance; }
f32 GetMaxGrappleLockedTurnAlignDistance() const {
return x2b4_maxGrappleLockedTurnAlignDistance;
}
f32 GetGrapplePullSpeedProportion() const { return x2b8_grapplePullSpeedProportion; }
f32 GetGrapplePullSpeedMax() const { return x2bc_grapplePullSpeedMax; }
f32 GetGrappleLookCenterSpeed() const { return x2c0_grappleLookCenterSpeed; }

View File

@ -9,6 +9,7 @@ public:
virtual ~IWeaponRenderer() = 0;
virtual void AddParticleGen(const CParticleGen& gen) = 0;
static void SetRenderer(IWeaponRenderer* renderer) { sWeaponRenderer = renderer; }
private:
static IWeaponRenderer* sWeaponRenderer;
};

View File

@ -104,7 +104,8 @@ typedef struct CARDID {
void __CARDDefaultApiCallback(s32 chan, s32 result);
#define CARDIsValidBlockNo(card, iBlock) (CARD_NUM_SYSTEM_BLOCK <= (iBlock) && (iBlock) < (card)->cBlock)
#define CARDIsValidBlockNo(card, iBlock) \
(CARD_NUM_SYSTEM_BLOCK <= (iBlock) && (iBlock) < (card)->cBlock)
#define __CARDGetDirCheck(dir) ((CARDDirCheck*)&(dir)[CARD_MAX_FILE])
CARDDir* __CARDGetDirBlock(CARDControl* card);

View File

@ -29,12 +29,16 @@ extern "C" {
#define CARDGetIconAnim(stat) (((stat)->bannerFormat) & CARD_STAT_ANIM_MASK)
#define CARDGetIconFormat(stat, n) (((stat)->iconFormat >> (2 * (n))) & CARD_STAT_ICON_MASK)
#define CARDGetIconSpeed(stat, n) (((stat)->iconSpeed >> (2 * (n))) & CARD_STAT_SPEED_MASK)
#define CARDSetBannerFormat(stat, f) ((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_BANNER_MASK) | (f)))
#define CARDSetIconAnim(stat, f) ((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_ANIM_MASK) | (f)))
#define CARDSetBannerFormat(stat, f) \
((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_BANNER_MASK) | (f)))
#define CARDSetIconAnim(stat, f) \
((stat)->bannerFormat = (u8)(((stat)->bannerFormat & ~CARD_STAT_ANIM_MASK) | (f)))
#define CARDSetIconFormat(stat, n, f) \
((stat)->iconFormat = (u16)(((stat)->iconFormat & ~(CARD_STAT_ICON_MASK << (2 * (n)))) | ((f) << (2 * (n)))))
((stat)->iconFormat = \
(u16)(((stat)->iconFormat & ~(CARD_STAT_ICON_MASK << (2 * (n)))) | ((f) << (2 * (n)))))
#define CARDSetIconSpeed(stat, n, f) \
((stat)->iconSpeed = (u16)(((stat)->iconSpeed & ~(CARD_STAT_SPEED_MASK << (2 * (n)))) | ((f) << (2 * (n)))))
((stat)->iconSpeed = \
(u16)(((stat)->iconSpeed & ~(CARD_STAT_SPEED_MASK << (2 * (n)))) | ((f) << (2 * (n)))))
#define CARDSetIconAddress(stat, addr) ((stat)->iconAddr = (u32)(addr))
#define CARDSetCommentAddress(stat, addr) ((stat)->commentAddr = (u32)(addr))
#define CARDGetFileNo(fileInfo) ((fileInfo)->fileNo)
@ -125,7 +129,8 @@ s32 CARDCheckAsync(s32 chan, CARDCallback callback);
s32 CARDCheckEx(s32 chan, s32* xferBytes);
s32 CARDCheckExAsync(s32 chan, s32* xferBytes, CARDCallback callback);
s32 CARDCreate(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo);
s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo, CARDCallback callback);
s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo,
CARDCallback callback);
s32 CARDDelete(s32 chan, const char* fileName);
s32 CARDDeleteAsync(s32 chan, const char* fileName, CARDCallback callback);
s32 CARDFastDelete(s32 chan, s32 fileNo);
@ -143,7 +148,8 @@ s32 CARDGetSerialNo(s32 chan, u64* serialNo);
s32 CARDGetStatus(s32 chan, s32 fileNo, CARDStat* stat);
s32 CARDGetXferredBytes(s32 chan);
s32 CARDMount(s32 chan, void* workArea, CARDCallback detachCallback);
s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback, CARDCallback attachCallback);
s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback,
CARDCallback attachCallback);
s32 CARDOpen(s32 chan, const char* fileName, CARDFileInfo* fileInfo);
BOOL CARDProbe(s32 chan);
s32 CARDProbeEx(s32 chan, s32* memSize, s32* sectorSize);
@ -158,9 +164,11 @@ s32 CARDGetCurrentMode(s32 chan, u32* mode);
s32 CARDCancel(CARDFileInfo* fileInfo);
s32 CARDClose(CARDFileInfo* fileInfo);
s32 CARDRead(CARDFileInfo* fileInfo, void* addr, s32 length, s32 offset);
s32 CARDReadAsync(CARDFileInfo* fileInfo, void* addr, s32 length, s32 offset, CARDCallback callback);
s32 CARDReadAsync(CARDFileInfo* fileInfo, void* addr, s32 length, s32 offset,
CARDCallback callback);
s32 CARDWrite(CARDFileInfo* fileInfo, const void* addr, s32 length, s32 offset);
s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* addr, s32 length, s32 offset, CARDCallback callback);
s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* addr, s32 length, s32 offset,
CARDCallback callback);
#ifdef __cplusplus
}

View File

@ -50,12 +50,10 @@ u32 DSPGetDMAStatus();
DSPTaskInfo* DSPAddTask(DSPTaskInfo* task);
void __DSP_debug_printf(const char* fmt, ...);
#ifdef __cplusplus
}
#endif
#endif // __DSP_H__

View File

@ -15,11 +15,12 @@ void GXSetIndTexMtx(GXIndTexMtxID mtx_sel, const void* offset, s8 scale_exp);
void GXSetIndTexMtx(GXIndTexMtxID mtx_sel, f32 offset[2][3], s8 scale_exp);
#endif
void GXSetIndTexOrder(GXIndTexStageID ind_stage, GXTexCoordID tex_coord, GXTexMapID tex_map);
void GXSetTevIndirect(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexFormat format, GXIndTexBiasSel bias_sel,
GXIndTexMtxID matrix_sel, GXIndTexWrap wrap_s, GXIndTexWrap wrap_t, GXBool add_prev, GXBool ind_lod,
void GXSetTevIndirect(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTexFormat format,
GXIndTexBiasSel bias_sel, GXIndTexMtxID matrix_sel, GXIndTexWrap wrap_s,
GXIndTexWrap wrap_t, GXBool add_prev, GXBool ind_lod,
GXIndTexAlphaSel alpha_sel);
void GXSetTevIndWarp(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXBool signed_offsets, GXBool replace_mode,
GXIndTexMtxID matrix_sel);
void GXSetTevIndWarp(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXBool signed_offsets,
GXBool replace_mode, GXIndTexMtxID matrix_sel);
void GXSetIndTexCoordScale(GXIndTexStageID ind_state, GXIndTexScale scale_s, GXIndTexScale scale_t);
#ifdef __cplusplus

View File

@ -19,9 +19,10 @@ GXFifoObj* GXGetGPFifo(void);
void GXSetCPUFifo(GXFifoObj* fifo);
void GXSetGPFifo(GXFifoObj* fifo);
void GXSaveCPUFifo(GXFifoObj* fifo);
void GXGetFifoStatus(GXFifoObj* fifo, GXBool* overhi, GXBool* underlow, u32* fifoCount, GXBool* cpu_write,
GXBool* gp_read, GXBool* fifowrap);
void GXGetGPStatus(GXBool* overhi, GXBool* underlow, GXBool* readIdle, GXBool* cmdIdle, GXBool* brkpt);
void GXGetFifoStatus(GXFifoObj* fifo, GXBool* overhi, GXBool* underlow, u32* fifoCount,
GXBool* cpu_write, GXBool* gp_read, GXBool* fifowrap);
void GXGetGPStatus(GXBool* overhi, GXBool* underlow, GXBool* readIdle, GXBool* cmdIdle,
GXBool* brkpt);
void GXInitFifoLimits(GXFifoObj* fifo, u32 hiWaterMark, u32 loWaterMark);
#ifdef __cplusplus

View File

@ -13,8 +13,8 @@ void GXClearVtxDesc(void);
void GXSetVtxAttrFmt(GXVtxFmt vtxfmt, GXAttr attr, GXCompCnt cnt, GXCompType type, u8 frac);
void GXSetNumTexGens(u8 nTexGens);
void GXBegin(GXPrimitive type, GXVtxFmt vtxfmt, u16 nverts);
void GXSetTexCoordGen2(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u32 mtx, GXBool normalize,
u32 postmtx);
void GXSetTexCoordGen2(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u32 mtx,
GXBool normalize, u32 postmtx);
void GXSetLineWidth(u8 width, GXTexOffset texOffsets);
void GXSetPointSize(u8 pointSize, GXTexOffset texOffsets);
void GXEnableTexOffsets(GXTexCoordID coord, GXBool line_enable, GXBool point_enable);
@ -25,7 +25,8 @@ void GXSetArray(GXAttr attr, const void* data, u8 stride);
#endif
void GXInvalidateVtxCache(void);
static inline void GXSetTexCoordGen(GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u32 mtx) {
static inline void GXSetTexCoordGen(GXTexCoordID dst_coord, GXTexGenType func,
GXTexGenSrc src_param, u32 mtx) {
GXSetTexCoordGen2(dst_coord, func, src_param, mtx, GX_FALSE, GX_PTIDENTITY);
}

View File

@ -18,7 +18,8 @@ void* GXGetTexObjData(GXTexObj* tex_obj);
void GXGetProjectionv(f32* p);
void GXGetLightPos(GXLightObj* lt_obj, f32* x, f32* y, f32* z);
void GXGetLightColor(GXLightObj* lt_obj, GXColor* color);
void GXGetVtxAttrFmt(GXVtxFmt idx, GXAttr attr, GXCompCnt* compCnt, GXCompType* compType, u8* shift);
void GXGetVtxAttrFmt(GXVtxFmt idx, GXAttr attr, GXCompCnt* compCnt, GXCompType* compType,
u8* shift);
#ifdef __cplusplus
}

View File

@ -9,13 +9,14 @@ extern "C" {
#endif
void GXSetNumChans(u8 nChans);
void GXSetChanCtrl(GXChannelID chan, GXBool enable, GXColorSrc amb_src, GXColorSrc mat_src, u32 light_mask,
GXDiffuseFn diff_fn, GXAttnFn attn_fn);
void GXSetChanCtrl(GXChannelID chan, GXBool enable, GXColorSrc amb_src, GXColorSrc mat_src,
u32 light_mask, GXDiffuseFn diff_fn, GXAttnFn attn_fn);
void GXSetChanAmbColor(GXChannelID chan, GXColor amb_color);
void GXSetChanMatColor(GXChannelID chan, GXColor mat_color);
void GXInitLightSpot(GXLightObj* lt_obj, f32 cutoff, GXSpotFn spot_func);
void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_distance, f32 ref_brightness, GXDistAttnFn dist_func);
void GXInitLightDistAttn(GXLightObj* lt_obj, f32 ref_distance, f32 ref_brightness,
GXDistAttnFn dist_func);
void GXInitLightPos(GXLightObj* lt_obj, f32 x, f32 y, f32 z);
void GXInitLightDir(GXLightObj* lt_obj, f32 nx, f32 ny, f32 nz);
void GXInitLightColor(GXLightObj* lt_obj, GXColor color);

View File

@ -10,7 +10,8 @@ extern "C" {
void GXSetFog(GXFogType type, f32 startz, f32 endz, f32 nearz, f32 farz, GXColor color);
void GXSetFogColor(GXColor color);
// ? GXSetFogRangeAdj();
void GXSetBlendMode(GXBlendMode type, GXBlendFactor src_factor, GXBlendFactor dst_factor, GXLogicOp op);
void GXSetBlendMode(GXBlendMode type, GXBlendFactor src_factor, GXBlendFactor dst_factor,
GXLogicOp op);
void GXSetColorUpdate(GXBool update_enable);
void GXSetAlphaUpdate(GXBool update_enable);
void GXSetZMode(GXBool compare_enable, GXCompare func, GXBool update_enable);

View File

@ -1,8 +1,8 @@
#ifndef DOLPHIN_GXSTRUCT_H
#define DOLPHIN_GXSTRUCT_H
#include <dolphin/types.h>
#include <dolphin/gx/GXEnum.h>
#include <dolphin/types.h>
#ifdef __cplusplus
extern "C" {

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@ -9,8 +9,10 @@ extern "C" {
#endif
void GXSetTevOp(GXTevStageID id, GXTevMode mode);
void GXSetTevColorIn(GXTevStageID stage, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d);
void GXSetTevAlphaIn(GXTevStageID stage, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d);
void GXSetTevColorIn(GXTevStageID stage, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c,
GXTevColorArg d);
void GXSetTevAlphaIn(GXTevStageID stage, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c,
GXTevAlphaArg d);
void GXSetTevColorOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp,
GXTevRegID out_reg);
void GXSetTevAlphaOp(GXTevStageID stage, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp,
@ -21,8 +23,8 @@ void GXSetTevKColor(GXTevKColorID id, GXColor color);
void GXSetTevKColorSel(GXTevStageID stage, GXTevKColorSel sel);
void GXSetTevKAlphaSel(GXTevStageID stage, GXTevKAlphaSel sel);
void GXSetTevSwapMode(GXTevStageID stage, GXTevSwapSel ras_sel, GXTevSwapSel tex_sel);
void GXSetTevSwapModeTable(GXTevSwapSel table, GXTevColorChan red, GXTevColorChan green, GXTevColorChan blue,
GXTevColorChan alpha);
void GXSetTevSwapModeTable(GXTevSwapSel table, GXTevColorChan red, GXTevColorChan green,
GXTevColorChan blue, GXTevColorChan alpha);
void GXSetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1);
void GXSetZTexture(GXZTexOp op, GXTexFmt fmt, u32 bias);
void GXSetTevOrder(GXTevStageID stage, GXTexCoordID coord, GXTexMapID map, GXChannelID color);

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@ -8,13 +8,14 @@
extern "C" {
#endif
void GXInitTexObj(GXTexObj* obj, const void* data, u16 width, u16 height, u32 format, GXTexWrapMode wrapS, GXTexWrapMode wrapT,
GXBool mipmap);
void GXInitTexObjCI(GXTexObj* obj, const void* data, u16 width, u16 height, GXCITexFmt format, GXTexWrapMode wrapS, GXTexWrapMode wrapT,
GXBool mipmap, u32 tlut);
void GXInitTexObj(GXTexObj* obj, const void* data, u16 width, u16 height, u32 format,
GXTexWrapMode wrapS, GXTexWrapMode wrapT, GXBool mipmap);
void GXInitTexObjCI(GXTexObj* obj, const void* data, u16 width, u16 height, GXCITexFmt format,
GXTexWrapMode wrapS, GXTexWrapMode wrapT, GXBool mipmap, u32 tlut);
void GXInitTexObjData(GXTexObj* obj, const void* data);
void GXInitTexObjLOD(GXTexObj* obj, GXTexFilter min_filt, GXTexFilter mag_filt, f32 min_lod, f32 max_lod, f32 lod_bias, GXBool bias_clamp,
GXBool do_edge_lod, GXAnisotropy max_aniso);
void GXInitTexObjLOD(GXTexObj* obj, GXTexFilter min_filt, GXTexFilter mag_filt, f32 min_lod,
f32 max_lod, f32 lod_bias, GXBool bias_clamp, GXBool do_edge_lod,
GXAnisotropy max_aniso);
void GXLoadTexObj(GXTexObj* obj, GXTexMapID id);
u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, GXBool mipmap, u8 max_lod);
void GXInvalidateTexAll();

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@ -1,8 +1,8 @@
#ifndef __OSALARM_H__
#define __OSALARM_H__
#include <types.h>
#include <dolphin/os/OSContext.h>
#include <types.h>
#ifdef __cplusplus
extern "C" {

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@ -31,10 +31,8 @@ typedef struct OSContext {
} OSContext;
#ifdef __cplusplus
}
#endif
#endif

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@ -10,8 +10,7 @@ extern "C" {
typedef BOOL (*OSResetFunction)(BOOL final);
typedef struct OSResetFunctionInfo OSResetFunctionInfo;
struct OSResetFunctionInfo
{
struct OSResetFunctionInfo {
// public
OSResetFunction func;
u32 priority;

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@ -53,7 +53,8 @@ extern "C" {
#define SI_GBA (SI_TYPE_N64 | 0x00040000)
#define SI_GC_CONTROLLER (SI_TYPE_GC | SI_GC_STANDARD)
#define SI_GC_RECEIVER (SI_TYPE_GC | SI_GC_WIRELESS)
#define SI_GC_WAVEBIRD (SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID)
#define SI_GC_WAVEBIRD \
(SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID)
#define SI_GC_KEYBOARD (SI_TYPE_GC | 0x00200000)
#define SI_GC_STEERING (SI_TYPE_GC | 0x00000000)

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@ -37,11 +37,9 @@
#define PAD_CHAN2_BIT 0x20000000
#define PAD_CHAN3_BIT 0x10000000
#define PADButtonDown(buttonLast, button) \
((((buttonLast) ^ (button)) & (button)))
#define PADButtonDown(buttonLast, button) ((((buttonLast) ^ (button)) & (button)))
#define PADButtonUp(buttonLast, button) \
((((buttonLast) ^ (button)) & (buttonLast)))
#define PADButtonUp(buttonLast, button) ((((buttonLast) ^ (button)) & (buttonLast)))
#ifdef __cplusplus
extern "C" {

View File

@ -55,7 +55,8 @@
#define SI_GBA (SI_TYPE_N64 | 0x00040000)
#define SI_GC_CONTROLLER (SI_TYPE_GC | SI_GC_STANDARD)
#define SI_GC_RECEIVER (SI_TYPE_GC | SI_GC_WIRELESS)
#define SI_GC_WAVEBIRD (SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID)
#define SI_GC_WAVEBIRD \
(SI_TYPE_GC | SI_GC_WIRELESS | SI_GC_STANDARD | SI_WIRELESS_STATE | SI_WIRELESS_FIX_ID)
#define SI_GC_KEYBOARD (SI_TYPE_GC | 0x00200000)
#define SI_GC_STEERING (SI_TYPE_GC | 0x00000000)

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@ -230,7 +230,8 @@ typedef struct SND_PARAMETER_INFO {
#define sndFXStart(fid, vol, pan) sndFXStartEx(fid, vol, pan, SND_STUDIO_DEFAULT)
SND_VOICEID sndFXStartEx(SND_FXID fid, u8 vol, u8 pan, u8 studio);
SND_VOICEID sndFXStartPara(SND_FXID fid, u8 vol, u8 pan, u8 studio, u8 numPara, ...);
SND_VOICEID sndFXStartParaInfo(SND_FXID fid, u8 vol, u8 pan, u8 studio, SND_PARAMETER_INFO* paraInfo);
SND_VOICEID sndFXStartParaInfo(SND_FXID fid, u8 vol, u8 pan, u8 studio,
SND_PARAMETER_INFO* paraInfo);
SND_VOICEID sndFXCheck(SND_VOICEID vid);
bool sndFXKeyOff(SND_VOICEID vid);
bool sndFXCtrl(SND_VOICEID vid, u8 ctrl, u8 value);

View File

@ -49,7 +49,6 @@ float salNormalizeVector(SND_FVECTOR* vec);
void salCrossProduct(SND_FVECTOR* out, const SND_FVECTOR* a, const SND_FVECTOR* b);
void salInvertMatrix(SND_FMATRIX* out, const SND_FMATRIX* in);
/* hardware */
/* TODO: Figure out what `unk` is */
bool hwAddInput(u8 studio, void* unk);

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@ -16,4 +16,3 @@ u16 seqGetMIDIPriority(s32 unk1, s32 unk2);
#ifdef __cplusplus
}
#endif

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@ -37,14 +37,11 @@ bool synthSendKeyOff(SND_VOICEID vid);
SND_VOICEID synthFXStart(SND_FXID fid, u8 vol, u8 pan, u8 studio, u8);
void synthVolume(u8 volume, u16 time, u8 volgroup2, s32, s32);
/* TODO: Move this where it belongs */
void hwSetAUXProcessingCallbacks(u8 studio,
SND_AUX_CALLBACK auxA, void * userA,
void hwSetAUXProcessingCallbacks(u8 studio, SND_AUX_CALLBACK auxA, void* userA,
SND_AUX_CALLBACK auxB, void* userB);
#ifndef __cplusplus
}
#endif
#endif // __SYNTH_H__

View File

@ -10,13 +10,15 @@
#include "rstl/vector.hpp"
namespace rstl {
template < typename K, typename P, int unk, typename Select, typename Hash, typename Equal, typename Alloc = rmemory_allocator >
template < typename K, typename P, int unk, typename Select, typename Hash, typename Equal,
typename Alloc = rmemory_allocator >
class hash_table {
private:
rstl::vector< rstl::list< P, Alloc > /*::iterator*/, Alloc > x;
};
template < typename K, typename V, typename Hash, typename Equal, typename Alloc = rmemory_allocator >
template < typename K, typename V, typename Hash, typename Equal,
typename Alloc = rmemory_allocator >
class hash_map {
typedef rstl::pair< K, V > Pair;

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@ -10,7 +10,10 @@ public:
inline pair() {}
inline pair(const L& first, const R& second) : first(first), second(second) {}
inline pair(const pair& other) : first(other.first), second(other.second) {}
inline void operator=(const pair& other) { first = other.first; second = other.second; }
inline void operator=(const pair& other) {
first = other.first;
second = other.second;
}
L first;
R second;

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@ -22,8 +22,14 @@ public:
const_pointer_iterator() : current(nullptr) {}
const_pointer_iterator(const T* begin) : current(begin) {}
const_pointer_iterator& operator++() { ++current; return *this; }
const_pointer_iterator& operator--() { --current; return *this; }
const_pointer_iterator& operator++() {
++current;
return *this;
}
const_pointer_iterator& operator--() {
--current;
return *this;
}
T* get_pointer() const { return const_cast< T* >(current); }
const T& operator*() const { return *get_pointer(); }
const T* operator->() const { return get_pointer(); }
@ -31,8 +37,12 @@ public:
bool operator==(const const_pointer_iterator& other) { return current == other.current; }
bool operator!=(const const_pointer_iterator& other) { return current != other.current; }
friend const_pointer_iterator operator+(const const_pointer_iterator& x, int v) { return const_pointer_iterator(x.current + v); }
friend const_pointer_iterator operator-(const const_pointer_iterator& x, int v) { return const_pointer_iterator(x.current - v); }
friend const_pointer_iterator operator+(const const_pointer_iterator& x, int v) {
return const_pointer_iterator(x.current + v);
}
friend const_pointer_iterator operator-(const const_pointer_iterator& x, int v) {
return const_pointer_iterator(x.current - v);
}
};
template < typename T, typename Vec, typename Alloc >
@ -54,11 +64,21 @@ public:
rstl::destroy(get_pointer());
}
}
pointer_iterator& operator++() { ++current; return *this; }
pointer_iterator& operator--() { --current; return *this; }
pointer_iterator& operator++() {
++current;
return *this;
}
pointer_iterator& operator--() {
--current;
return *this;
}
friend pointer_iterator operator+(const pointer_iterator& x, int v) { return pointer_iterator(x.get_pointer() + v); }
friend pointer_iterator operator-(const pointer_iterator& x, int v) { return pointer_iterator(x.get_pointer() - v); }
friend pointer_iterator operator+(const pointer_iterator& x, int v) {
return pointer_iterator(x.get_pointer() + v);
}
friend pointer_iterator operator-(const pointer_iterator& x, int v) {
return pointer_iterator(x.get_pointer() - v);
}
};
} // namespace rstl

View File

@ -9,7 +9,8 @@ namespace rstl {
template < typename _CharTp >
struct char_traits {};
template < typename _CharTp, typename Traits = char_traits< _CharTp >, typename Alloc = rmemory_allocator >
template < typename _CharTp, typename Traits = char_traits< _CharTp >,
typename Alloc = rmemory_allocator >
class basic_string {
struct COWData {
u32 x0_capacity;

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@ -18,8 +18,7 @@ template < class T, int N >
struct check_sizeof : _n_is_equal< sizeof(T), N > {};
#ifdef __MWERKS__
#define CHECK_SIZEOF(cls, size) \
extern int cls##_check[check_sizeof< cls, size >::value];
#define CHECK_SIZEOF(cls, size) extern int cls##_check[check_sizeof< cls, size >::value];
#else
#define CHECK_SIZEOF(cls, size)
#endif

View File

@ -142,7 +142,8 @@ static inline int __fpclassifyd(double x) {
return FP_NORMAL;
}
#define fpclassify(x) (sizeof(x) == sizeof(float) ? __fpclassifyf((float)(x)) : __fpclassifyd((double)(x)))
#define fpclassify(x) \
(sizeof(x) == sizeof(float) ? __fpclassifyf((float)(x)) : __fpclassifyd((double)(x)))
#define isnormal(x) (fpclassify(x) == FP_NORMAL)
#define isnan(x) (fpclassify(x) == FP_NAN)
#define isinf(x) (fpclassify(x) == FP_INFINITE)

View File

@ -1,8 +1,8 @@
#ifndef _STDIO_H_
#define _STDIO_H_
#include <stddef.h>
#include <stdarg.h>
#include <stddef.h>
#ifdef __cplusplus
extern "C" {

View File

@ -46,7 +46,9 @@ void AIStartDMA() { __DSPRegs[27] |= 0x8000; }
void AIStopDMA(void) { __DSPRegs[27] &= ~0x8000; }
u32 AIGetDMAStartAddr(void) { return (u32)((__DSPRegs[24] & 0x03ff) << 16) | (__DSPRegs[25] & 0xffe0); }
u32 AIGetDMAStartAddr(void) {
return (u32)((__DSPRegs[24] & 0x03ff) << 16) | (__DSPRegs[25] & 0xffe0);
}
AISCallback AIRegisterStreamCallback(AISCallback callback) {
AISCallback ret;
@ -157,7 +159,9 @@ void AISetStreamVolLeft(u8 volume) { __AIRegs[1] = (__AIRegs[1] & ~0xFF) | (volu
u8 AIGetStreamVolLeft() { return __AIRegs[1]; }
void AISetStreamVolRight(u8 volume) { __AIRegs[1] = (__AIRegs[1] & ~0xFF00) | ((volume & 0xFF) << 8); }
void AISetStreamVolRight(u8 volume) {
__AIRegs[1] = (__AIRegs[1] & ~0xFF00) | ((volume & 0xFF) << 8);
}
u8 AIGetStreamVolRight() { return __AIRegs[1] >> 8; }

View File

@ -5,7 +5,8 @@
#include <dolphin/CARDPriv.h>
const char* __CARDVersion = "<< Dolphin SDK - CARD\trelease build: Sep 5 2002 05:35:20 (0x2301) >>";
const char* __CARDVersion =
"<< Dolphin SDK - CARD\trelease build: Sep 5 2002 05:35:20 (0x2301) >>";
CARDControl __CARDBlock[2];
DVDDiskID __CARDDiskNone;
@ -73,7 +74,8 @@ void __CARDExiHandler(s32 chan, OSContext* context) {
goto error;
}
if ((result = (status & 0x18) ? CARD_RESULT_IOERROR : CARD_RESULT_READY) == CARD_RESULT_IOERROR && --card->retry > 0) {
if ((result = (status & 0x18) ? CARD_RESULT_IOERROR : CARD_RESULT_READY) == CARD_RESULT_IOERROR &&
--card->retry > 0) {
result = Retry(chan);
if (result >= 0) {
return;
@ -203,7 +205,8 @@ static void SetupTimeoutAlarm(CARDControl* card) {
break;
case 0xF4:
case 0xF1:
OSSetAlarm(&card->alarm, OSSecondsToTicks((OSTime)2) * (card->sectorSize / 0x2000), TimeoutHandler);
OSSetAlarm(&card->alarm, OSSecondsToTicks((OSTime)2) * (card->sectorSize / 0x2000),
TimeoutHandler);
break;
}
}
@ -225,7 +228,8 @@ static s32 Retry(s32 chan) {
return CARD_RESULT_NOCARD;
}
if (card->cmd[0] == 0x52 && !EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency, 1)) {
if (card->cmd[0] == 0x52 &&
!EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency, 1)) {
EXIDeselect(chan);
EXIUnlock(chan);
return CARD_RESULT_NOCARD;
@ -237,7 +241,8 @@ static s32 Retry(s32 chan) {
return CARD_RESULT_READY;
}
if (!EXIDma(chan, card->buffer, (s32)((card->cmd[0] == 0x52) ? 512 : 128), card->mode, __CARDTxHandler)) {
if (!EXIDma(chan, card->buffer, (s32)((card->cmd[0] == 0x52) ? 512 : 128), card->mode,
__CARDTxHandler)) {
EXIDeselect(chan);
EXIUnlock(chan);
return CARD_RESULT_NOCARD;
@ -347,7 +352,8 @@ s32 __CARDReadSegment(s32 chan, CARDCallback callback) {
result = CARD_RESULT_READY;
} else if (result >= 0) {
if (!EXIImmEx(chan, card->cmd, card->cmdlen, 1) ||
!EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency, 1) || // XXX use DMA if possible
!EXIImmEx(chan, (u8*)card->workArea + sizeof(CARDID), card->latency,
1) || // XXX use DMA if possible
!EXIDma(chan, card->buffer, 512, card->mode, __CARDTxHandler)) {
card->txCallback = 0;
EXIDeselect(chan);
@ -378,7 +384,8 @@ s32 __CARDWritePage(s32 chan, CARDCallback callback) {
if (result == CARD_RESULT_BUSY) {
result = CARD_RESULT_READY;
} else if (result >= 0) {
if (!EXIImmEx(chan, card->cmd, card->cmdlen, 1) || !EXIDma(chan, card->buffer, 128, card->mode, __CARDTxHandler)) {
if (!EXIImmEx(chan, card->cmd, card->cmdlen, 1) ||
!EXIDma(chan, card->buffer, 128, card->mode, __CARDTxHandler)) {
card->exiCallback = 0;
EXIDeselect(chan);
EXIUnlock(chan);

View File

@ -154,5 +154,6 @@ s32 __CARDUpdateFatBlock(s32 chan, u16* fat, CARDCallback callback) {
DCStoreRange(fat, 0x2000);
card->eraseCallback = callback;
return __CARDEraseSector(chan, (((u32)fat - (u32)card->workArea) / 8192u) * card->sectorSize, EraseCallback);
return __CARDEraseSector(chan, (((u32)fat - (u32)card->workArea) / 8192u) * card->sectorSize,
EraseCallback);
}

View File

@ -120,7 +120,8 @@ static s32 VerifyFAT(CARDControl* card, int* outCurrent) {
for (i = 0; i < 2; i++) {
fatp = fat[i] = (u16*)((u8*)card->workArea + (3 + i) * CARD_SYSTEM_BLOCK_SIZE);
__CARDCheckSum(&fatp[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &checkSum, &checkSumInv);
__CARDCheckSum(&fatp[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &checkSum,
&checkSumInv);
if (fatp[CARD_FAT_CHECKSUM] != checkSum || fatp[CARD_FAT_CHECKSUMINV] != checkSumInv) {
++errors;
current = i;
@ -282,8 +283,8 @@ s32 CARDCheckExAsync(s32 chan, s32* xferBytes, CARDCallback callback) {
updateOrphan = TRUE;
}
if (updateOrphan) {
__CARDCheckSum(&card->currentFat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &card->currentFat[CARD_FAT_CHECKSUM],
&card->currentFat[CARD_FAT_CHECKSUMINV]);
__CARDCheckSum(&card->currentFat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32),
&card->currentFat[CARD_FAT_CHECKSUM], &card->currentFat[CARD_FAT_CHECKSUMINV]);
}
memcpy(fat[currentFat ^ 1], fat[currentFat], CARD_SYSTEM_BLOCK_SIZE);

View File

@ -51,7 +51,8 @@ error:
}
}
s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo, CARDCallback callback) {
s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* fileInfo,
CARDCallback callback) {
CARDControl* card;
CARDDir* dir;
CARDDir* ent;
@ -82,7 +83,8 @@ s32 CARDCreateAsync(s32 chan, const char* fileName, u32 size, CARDFileInfo* file
freeNo = fileNo;
}
} else if (memcmp(ent->gameName, card->diskID->gameName, sizeof(ent->gameName)) == 0 &&
memcmp(ent->company, card->diskID->company, sizeof(ent->company)) == 0 && __CARDCompareFileName(ent, fileName)) {
memcmp(ent->company, card->diskID->company, sizeof(ent->company)) == 0 &&
__CARDCompareFileName(ent, fileName)) {
return __CARDPutControlBlock(card, CARD_RESULT_EXIST);
}
}

View File

@ -24,16 +24,18 @@ static void FormatCallback(s32 chan, s32 result) {
}
} else if (card->formatStep < 2 * CARD_NUM_SYSTEM_BLOCK) {
int step = card->formatStep - CARD_NUM_SYSTEM_BLOCK;
result = __CARDWrite(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE, (u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step),
FormatCallback);
result = __CARDWrite(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE,
(u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step), FormatCallback);
if (result >= 0) {
return;
}
} else {
card->currentDir = (CARDDir*)((u8*)card->workArea + (1 + 0) * CARD_SYSTEM_BLOCK_SIZE);
memcpy(card->currentDir, (u8*)card->workArea + (1 + 1) * CARD_SYSTEM_BLOCK_SIZE, CARD_SYSTEM_BLOCK_SIZE);
memcpy(card->currentDir, (u8*)card->workArea + (1 + 1) * CARD_SYSTEM_BLOCK_SIZE,
CARD_SYSTEM_BLOCK_SIZE);
card->currentFat = (u16*)((u8*)card->workArea + (3 + 0) * CARD_SYSTEM_BLOCK_SIZE);
memcpy(card->currentFat, (u8*)card->workArea + (3 + 1) * CARD_SYSTEM_BLOCK_SIZE, CARD_SYSTEM_BLOCK_SIZE);
memcpy(card->currentFat, (u8*)card->workArea + (3 + 1) * CARD_SYSTEM_BLOCK_SIZE,
CARD_SYSTEM_BLOCK_SIZE);
}
error:
@ -96,7 +98,8 @@ s32 __CARDFormatRegionAsync(s32 chan, u16 encode, CARDCallback callback) {
memset(dir, 0xff, CARD_SYSTEM_BLOCK_SIZE);
check = __CARDGetDirCheck(dir);
check->checkCode = i;
__CARDCheckSum(dir, CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &check->checkSum, &check->checkSumInv);
__CARDCheckSum(dir, CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &check->checkSum,
&check->checkSumInv);
}
for (i = 0; i < 2; i++) {
fat = (u16*)((u8*)card->workArea + (3 + i) * CARD_SYSTEM_BLOCK_SIZE);
@ -104,7 +107,8 @@ s32 __CARDFormatRegionAsync(s32 chan, u16 encode, CARDCallback callback) {
fat[CARD_FAT_CHECKCODE] = (u16)i;
fat[CARD_FAT_FREEBLOCKS] = (u16)(card->cBlock - CARD_NUM_SYSTEM_BLOCK);
fat[CARD_FAT_LASTSLOT] = CARD_NUM_SYSTEM_BLOCK - 1;
__CARDCheckSum(&fat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32), &fat[CARD_FAT_CHECKSUM], &fat[CARD_FAT_CHECKSUMINV]);
__CARDCheckSum(&fat[CARD_FAT_CHECKCODE], CARD_SYSTEM_BLOCK_SIZE - sizeof(u32),
&fat[CARD_FAT_CHECKSUM], &fat[CARD_FAT_CHECKSUMINV]);
}
card->apiCallback = callback ? callback : __CARDDefaultApiCallback;
@ -118,4 +122,6 @@ s32 __CARDFormatRegionAsync(s32 chan, u16 encode, CARDCallback callback) {
return result;
}
s32 CARDFormatAsync(s32 chan, CARDCallback callback) { return __CARDFormatRegionAsync(chan, __CARDGetFontEncode(), callback); }
s32 CARDFormatAsync(s32 chan, CARDCallback callback) {
return __CARDFormatRegionAsync(chan, __CARDGetFontEncode(), callback);
}

View File

@ -215,8 +215,8 @@ static s32 DoMount(s32 chan) {
}
step = card->mountStep - 2;
result = __CARDRead(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE, (u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step),
__CARDMountCallback);
result = __CARDRead(chan, (u32)card->sectorSize * step, CARD_SYSTEM_BLOCK_SIZE,
(u8*)card->workArea + (CARD_SYSTEM_BLOCK_SIZE * step), __CARDMountCallback);
if (result < 0) {
__CARDPutControlBlock(card, result);
}
@ -269,7 +269,8 @@ void __CARDMountCallback(s32 chan, s32 result) {
callback(chan, result);
}
s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback, CARDCallback attachCallback) {
s32 CARDMountAsync(s32 chan, void* workArea, CARDCallback detachCallback,
CARDCallback attachCallback) {
CARDControl* card;
BOOL enabled;

View File

@ -14,7 +14,6 @@ s32 CARDGetSerialNo(s32 chan, u64* serialNo) {
u64 code;
s32 result;
if (!(0 <= chan && chan < 2)) {
return CARD_RESULT_FATAL_ERROR;
}

View File

@ -33,8 +33,8 @@ s32 __CARDAccess(CARDControl* card, CARDDir* ent) {
return CARD_RESULT_NOFILE;
}
if (card->diskID == &__CARDDiskNone ||
(memcmp(ent->gameName, card->diskID->gameName, 4) == 0 && memcmp(ent->company, card->diskID->company, 2) == 0)) {
if (card->diskID == &__CARDDiskNone || (memcmp(ent->gameName, card->diskID->gameName, 4) == 0 &&
memcmp(ent->company, card->diskID->company, 2) == 0)) {
return CARD_RESULT_READY;
}
@ -120,6 +120,4 @@ s32 CARDClose(CARDFileInfo* fileInfo) {
return __CARDPutControlBlock(card, CARD_RESULT_READY);
}
BOOL __CARDIsOpened(CARDControl* card, s32 fileNo) {
return FALSE;
}
BOOL __CARDIsOpened(CARDControl* card, s32 fileNo) { return FALSE; }

View File

@ -17,13 +17,15 @@ s32 __CARDSeek(CARDFileInfo* fileInfo, s32 length, s32 offset, CARDControl** pca
return result;
}
if (!CARDIsValidBlockNo(card, fileInfo->iBlock) || card->cBlock * card->sectorSize <= fileInfo->offset) {
if (!CARDIsValidBlockNo(card, fileInfo->iBlock) ||
card->cBlock * card->sectorSize <= fileInfo->offset) {
return __CARDPutControlBlock(card, CARD_RESULT_FATAL_ERROR);
}
dir = __CARDGetDirBlock(card);
ent = &dir[fileInfo->fileNo];
if (ent->length * card->sectorSize <= offset || ent->length * card->sectorSize < offset + length) {
if (ent->length * card->sectorSize <= offset ||
ent->length * card->sectorSize < offset + length) {
return __CARDPutControlBlock(card, CARD_RESULT_LIMIT);
}
@ -84,7 +86,8 @@ static void ReadCallback(s32 chan, s32 result) {
}
result = __CARDRead(chan, card->sectorSize * (u32)fileInfo->iBlock,
(fileInfo->length < card->sectorSize) ? fileInfo->length : card->sectorSize, card->buffer, ReadCallback);
(fileInfo->length < card->sectorSize) ? fileInfo->length : card->sectorSize,
card->buffer, ReadCallback);
if (result < 0) {
goto error;
}
@ -98,7 +101,8 @@ error:
callback(chan, result);
}
s32 CARDReadAsync(CARDFileInfo* fileInfo, void* buf, s32 length, s32 offset, CARDCallback callback) {
s32 CARDReadAsync(CARDFileInfo* fileInfo, void* buf, s32 length, s32 offset,
CARDCallback callback) {
CARDControl* card;
s32 result;
CARDDir* dir;
@ -128,7 +132,8 @@ s32 CARDReadAsync(CARDFileInfo* fileInfo, void* buf, s32 length, s32 offset, CAR
offset = (s32)OFFSET(fileInfo->offset, card->sectorSize);
length = (length < card->sectorSize - offset) ? length : card->sectorSize - offset;
result = __CARDRead(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock + offset, length, buf, ReadCallback);
result = __CARDRead(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock + offset, length,
buf, ReadCallback);
if (result < 0) {
__CARDPutControlBlock(card, result);
}

View File

@ -106,8 +106,10 @@ s32 CARDSetStatusAsync(s32 chan, s32 fileNo, CARDStat* stat, CARDCallback callba
CARDDir* ent;
s32 result;
if (fileNo < 0 || CARD_MAX_FILE <= fileNo || (stat->iconAddr != 0xffffffff && CARD_READ_SIZE <= stat->iconAddr) ||
(stat->commentAddr != 0xffffffff && CARD_SYSTEM_BLOCK_SIZE - CARD_COMMENT_SIZE < stat->commentAddr % CARD_SYSTEM_BLOCK_SIZE)) {
if (fileNo < 0 || CARD_MAX_FILE <= fileNo ||
(stat->iconAddr != 0xffffffff && CARD_READ_SIZE <= stat->iconAddr) ||
(stat->commentAddr != 0xffffffff &&
CARD_SYSTEM_BLOCK_SIZE - CARD_COMMENT_SIZE < stat->commentAddr % CARD_SYSTEM_BLOCK_SIZE)) {
return CARD_RESULT_FATAL_ERROR;
}
result = __CARDGetControlBlock(chan, &card);

View File

@ -9,22 +9,28 @@ static void InitCallback(void* task);
static void DoneCallback(void* task);
static u8 CardData[] ATTRIBUTE_ALIGN(32) = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x02, 0xFF, 0x00, 0x21, 0x13, 0x06, 0x12, 0x03, 0x12, 0x04, 0x13, 0x05, 0x00, 0x92, 0x00, 0xFF,
0x00, 0x88, 0xFF, 0xFF, 0x00, 0x89, 0xFF, 0xFF, 0x00, 0x8A, 0xFF, 0xFF, 0x00, 0x8B, 0xFF, 0xFF, 0x8F, 0x00, 0x02, 0xBF, 0x00, 0x88,
0x16, 0xFC, 0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x00, 0x16, 0xFB, 0x00, 0x01, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x03, 0x80, 0xFF, 0x00,
0x02, 0x94, 0x00, 0x27, 0x02, 0xBF, 0x00, 0x8E, 0x1F, 0xDF, 0x24, 0xFF, 0x02, 0x40, 0x0F, 0xFF, 0x00, 0x98, 0x04, 0x00, 0x00, 0x9A,
0x00, 0x10, 0x00, 0x99, 0x00, 0x00, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x94, 0x02, 0xBF, 0x86, 0x44, 0x02, 0xBF, 0x00, 0x88, 0x16, 0xFC,
0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x03, 0x16, 0xFB, 0x00, 0x01, 0x8F, 0x00, 0x02, 0xBF, 0x00, 0x8E, 0x03, 0x80, 0xCD, 0xD1, 0x02, 0x94,
0x00, 0x48, 0x27, 0xFF, 0x03, 0x80, 0x00, 0x01, 0x02, 0x95, 0x00, 0x5A, 0x03, 0x80, 0x00, 0x02, 0x02, 0x95, 0x80, 0x00, 0x02, 0x9F,
0x00, 0x48, 0x00, 0x21, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E,
0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC5, 0xFF, 0xFF, 0x03, 0x40, 0x0F, 0xFF, 0x1C, 0x9F, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC7,
0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC6, 0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC0, 0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E,
0x20, 0xFF, 0x03, 0x40, 0x0F, 0xFF, 0x1F, 0x5F, 0x02, 0xBF, 0x00, 0x8E, 0x21, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x23, 0xFF, 0x12, 0x05,
0x12, 0x06, 0x02, 0x9F, 0x80, 0xB5, 0x00, 0x21, 0x27, 0xFC, 0x03, 0xC0, 0x80, 0x00, 0x02, 0x9D, 0x00, 0x88, 0x02, 0xDF, 0x27, 0xFE,
0x03, 0xC0, 0x80, 0x00, 0x02, 0x9C, 0x00, 0x8E, 0x02, 0xDF, 0x2E, 0xCE, 0x2C, 0xCF, 0x00, 0xF8, 0xFF, 0xCD, 0x00, 0xF9, 0xFF, 0xC9,
0x00, 0xFA, 0xFF, 0xCB, 0x26, 0xC9, 0x02, 0xC0, 0x00, 0x04, 0x02, 0x9D, 0x00, 0x9C, 0x02, 0xDF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x02, 0xFF, 0x00, 0x21,
0x13, 0x06, 0x12, 0x03, 0x12, 0x04, 0x13, 0x05, 0x00, 0x92, 0x00, 0xFF, 0x00, 0x88, 0xFF, 0xFF,
0x00, 0x89, 0xFF, 0xFF, 0x00, 0x8A, 0xFF, 0xFF, 0x00, 0x8B, 0xFF, 0xFF, 0x8F, 0x00, 0x02, 0xBF,
0x00, 0x88, 0x16, 0xFC, 0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x00, 0x16, 0xFB, 0x00, 0x01, 0x02, 0xBF,
0x00, 0x8E, 0x25, 0xFF, 0x03, 0x80, 0xFF, 0x00, 0x02, 0x94, 0x00, 0x27, 0x02, 0xBF, 0x00, 0x8E,
0x1F, 0xDF, 0x24, 0xFF, 0x02, 0x40, 0x0F, 0xFF, 0x00, 0x98, 0x04, 0x00, 0x00, 0x9A, 0x00, 0x10,
0x00, 0x99, 0x00, 0x00, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x94, 0x02, 0xBF, 0x86, 0x44, 0x02, 0xBF,
0x00, 0x88, 0x16, 0xFC, 0xDC, 0xD1, 0x16, 0xFD, 0x00, 0x03, 0x16, 0xFB, 0x00, 0x01, 0x8F, 0x00,
0x02, 0xBF, 0x00, 0x8E, 0x03, 0x80, 0xCD, 0xD1, 0x02, 0x94, 0x00, 0x48, 0x27, 0xFF, 0x03, 0x80,
0x00, 0x01, 0x02, 0x95, 0x00, 0x5A, 0x03, 0x80, 0x00, 0x02, 0x02, 0x95, 0x80, 0x00, 0x02, 0x9F,
0x00, 0x48, 0x00, 0x21, 0x8E, 0x00, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E,
0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x25, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC5, 0xFF, 0xFF,
0x03, 0x40, 0x0F, 0xFF, 0x1C, 0x9F, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC7, 0xFF, 0xFF, 0x02, 0xBF,
0x00, 0x8E, 0x00, 0xC6, 0xFF, 0xFF, 0x02, 0xBF, 0x00, 0x8E, 0x00, 0xC0, 0xFF, 0xFF, 0x02, 0xBF,
0x00, 0x8E, 0x20, 0xFF, 0x03, 0x40, 0x0F, 0xFF, 0x1F, 0x5F, 0x02, 0xBF, 0x00, 0x8E, 0x21, 0xFF,
0x02, 0xBF, 0x00, 0x8E, 0x23, 0xFF, 0x12, 0x05, 0x12, 0x06, 0x02, 0x9F, 0x80, 0xB5, 0x00, 0x21,
0x27, 0xFC, 0x03, 0xC0, 0x80, 0x00, 0x02, 0x9D, 0x00, 0x88, 0x02, 0xDF, 0x27, 0xFE, 0x03, 0xC0,
0x80, 0x00, 0x02, 0x9C, 0x00, 0x8E, 0x02, 0xDF, 0x2E, 0xCE, 0x2C, 0xCF, 0x00, 0xF8, 0xFF, 0xCD,
0x00, 0xF9, 0xFF, 0xC9, 0x00, 0xFA, 0xFF, 0xCB, 0x26, 0xC9, 0x02, 0xC0, 0x00, 0x04, 0x02, 0x9D,
0x00, 0x9C, 0x02, 0xDF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
typedef struct DecodeParameters {

View File

@ -68,7 +68,8 @@ static void EraseCallback(s32 chan, s32 result) {
}
fileInfo = card->fileInfo;
result = __CARDWrite(chan, card->sectorSize * (u32)fileInfo->iBlock, card->sectorSize, card->buffer, WriteCallback);
result = __CARDWrite(chan, card->sectorSize * (u32)fileInfo->iBlock, card->sectorSize,
card->buffer, WriteCallback);
if (result < 0) {
goto error;
}
@ -81,7 +82,8 @@ error:
callback(chan, result);
}
s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* buf, s32 length, s32 offset, CARDCallback callback) {
s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* buf, s32 length, s32 offset,
CARDCallback callback) {
CARDControl* card;
s32 result;
CARDDir* dir;
@ -106,7 +108,8 @@ s32 CARDWriteAsync(CARDFileInfo* fileInfo, const void* buf, s32 length, s32 offs
DCStoreRange((void*)buf, (u32)length);
card->apiCallback = callback ? callback : __CARDDefaultApiCallback;
card->buffer = (void*)buf;
result = __CARDEraseSector(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock, EraseCallback);
result =
__CARDEraseSector(fileInfo->chan, card->sectorSize * (u32)fileInfo->iBlock, EraseCallback);
if (result < 0) {
__CARDPutControlBlock(card, result);
}

View File

@ -7,7 +7,8 @@
extern "C" {
#endif
static const char* __DSPVersion = "<< Dolphin SDK - DSP\trelease build: Sep 5 2002 05:35:13 (0x2301) >>";
static const char* __DSPVersion =
"<< Dolphin SDK - DSP\trelease build: Sep 5 2002 05:35:13 (0x2301) >>";
static s32 __DSP_init_flag = 0;
extern DSPTaskInfo* __DSP_tmp_task;
extern DSPTaskInfo* __DSP_last_task;
@ -18,14 +19,9 @@ extern void __DSPHandler(__OSInterrupt, OSContext*);
extern void __DSP_debug_printf(const char* fmt, ...);
extern void __DSP_boot_task(DSPTaskInfo* task);
u32 DSPCheckMailToDSP(void) {
return (__DSPRegs[0] >> 0xF) & 1;
}
u32 DSPCheckMailToDSP(void) { return (__DSPRegs[0] >> 0xF) & 1; }
u32 DSPCheckMailFromDSP(void) {
return (__DSPRegs[2] >> 0xF) & 1;
}
u32 DSPCheckMailFromDSP(void) { return (__DSPRegs[2] >> 0xF) & 1; }
u32 DSPReadMailFromDSP() {
u16 reg1;
@ -85,9 +81,7 @@ void DSPHalt(void) {
OSRestoreInterrupts(oldInt);
}
u32 DSPGetDMAStatus(void) {
return __DSPRegs[5] & 0x200;
}
u32 DSPGetDMAStatus(void) { return __DSPRegs[5] & 0x200; }
DSPTaskInfo* DSPAddTask(DSPTaskInfo* task) {
u32 oldInt;

View File

@ -1,6 +1,5 @@
#include "types.h"
void __DSP_debug_printf(const char* fmt, ...) {
// UNUSED(fmt);
}

View File

@ -111,7 +111,8 @@ static void stateReadingFST() {
OSPanic("dvd.c", 630, "DVDChangeDisk(): FST in the new disc is too big. ");
}
DVDLowRead(bootInfo->FSTLocation, OSRoundUp32B(BB2.FSTLength), BB2.FSTPosition, cbForStateReadingFST);
DVDLowRead(bootInfo->FSTLocation, OSRoundUp32B(BB2.FSTLength), BB2.FSTPosition,
cbForStateReadingFST);
}
static void cbForStateReadingFST(u32 intType) {
@ -402,9 +403,13 @@ static void stateCheckID() {
}
}
static void stateCheckID3() { DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID3); }
static void stateCheckID3() {
DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID3);
}
static void stateCheckID2a() { DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID2a); }
static void stateCheckID2a() {
DVDLowAudioBufferConfig(IDShouldBe->streaming, 10, cbForStateCheckID2a);
}
static void cbForStateCheckID2a(u32 intType) {
if (intType == 16) {
@ -422,7 +427,9 @@ static void cbForStateCheckID2a(u32 intType) {
DVDLowRequestError(cbForStateGettingError);
}
static void stateCheckID2() { DVDLowRead(&BB2, OSRoundUp32B(sizeof(BB2)), 0x420, cbForStateCheckID2); }
static void stateCheckID2() {
DVDLowRead(&BB2, OSRoundUp32B(sizeof(BB2)), 0x420, cbForStateCheckID2);
}
static void cbForStateCheckID1(u32 intType) {
if (intType == 16) {
@ -516,7 +523,9 @@ static void stateCoverClosed() {
}
}
static void stateCoverClosed_CMD(DVDCommandBlock* block) { DVDLowReadDiskID(&CurrDiskID, cbForStateCoverClosed); }
static void stateCoverClosed_CMD(DVDCommandBlock* block) {
DVDLowReadDiskID(&CurrDiskID, cbForStateCoverClosed);
}
static void cbForStateCoverClosed(u32 intType) {
if (intType == 16) {
@ -632,8 +641,8 @@ static void stateBusy(DVDCommandBlock* block) {
} else {
__DIRegs[1] = __DIRegs[1];
block->currTransferSize = MIN(block->length - block->transferredSize, 0x80000);
DVDLowRead((void*)((u8*)block->addr + block->transferredSize), block->currTransferSize, block->offset + block->transferredSize,
cbForStateBusy);
DVDLowRead((void*)((u8*)block->addr + block->transferredSize), block->currTransferSize,
block->offset + block->transferredSize, cbForStateBusy);
}
break;
case 2:
@ -698,7 +707,8 @@ static void stateBusy(DVDCommandBlock* block) {
static u32 ImmCommand[] = {0xffffffff, 0xffffffff, 0xffffffff};
/* Somehow this got included even though the function is stripped? O.o */
static char string_DVDChangeDiskAsyncMsg[] = "DVDChangeDiskAsync(): You can't specify NULL to company name. \n";
static char string_DVDChangeDiskAsyncMsg[] =
"DVDChangeDiskAsync(): You can't specify NULL to company name. \n";
static u32 DmaCommand[] = {0xffffffff};
inline static BOOL IsImmCommandWithResult(u32 command) {
@ -883,7 +893,8 @@ static BOOL issueCommand(s32 prio, DVDCommandBlock* block) {
BOOL level;
BOOL result;
if (autoInvalidation && (block->command == 1 || block->command == 4 || block->command == 5 || block->command == 14)) {
if (autoInvalidation &&
(block->command == 1 || block->command == 4 || block->command == 5 || block->command == 14)) {
DCInvalidateRange(block->addr, block->length);
}
@ -901,7 +912,8 @@ static BOOL issueCommand(s32 prio, DVDCommandBlock* block) {
return result;
}
BOOL DVDReadAbsAsyncPrio(DVDCommandBlock* block, void* addr, s32 length, s32 offset, DVDCBCallback callback, s32 prio) {
BOOL DVDReadAbsAsyncPrio(DVDCommandBlock* block, void* addr, s32 length, s32 offset,
DVDCBCallback callback, s32 prio) {
BOOL idle;
block->command = 1;
block->addr = addr;
@ -913,7 +925,8 @@ BOOL DVDReadAbsAsyncPrio(DVDCommandBlock* block, void* addr, s32 length, s32 off
idle = issueCommand(prio, block);
return idle;
}
BOOL DVDReadAbsAsyncForBS(DVDCommandBlock* block, void* addr, s32 length, s32 offset, DVDCBCallback callback) {
BOOL DVDReadAbsAsyncForBS(DVDCommandBlock* block, void* addr, s32 length, s32 offset,
DVDCBCallback callback) {
BOOL idle;
block->command = 4;
block->addr = addr;
@ -938,7 +951,8 @@ BOOL DVDReadDiskID(DVDCommandBlock* block, DVDDiskID* diskID, DVDCBCallback call
idle = issueCommand(2, block);
return idle;
}
BOOL DVDPrepareStreamAbsAsync(DVDCommandBlock* block, u32 length, u32 offset, DVDCBCallback callback) {
BOOL DVDPrepareStreamAbsAsync(DVDCommandBlock* block, u32 length, u32 offset,
DVDCBCallback callback) {
BOOL idle;
block->command = 6;
block->length = length;
@ -1239,7 +1253,9 @@ s32 DVDCancel(DVDCommandBlock* block) {
return 0;
}
static void cbForCancelSync(s32 result, DVDCommandBlock* block) { OSWakeupThread(&__DVDThreadQueue); }
static void cbForCancelSync(s32 result, DVDCommandBlock* block) {
OSWakeupThread(&__DVDThreadQueue);
}
inline BOOL DVDCancelAllAsync(DVDCBCallback callback) {
BOOL enabled;

View File

@ -17,12 +17,12 @@ typedef struct OSResetQueue {
OSResetFunctionInfo* last;
} OSResetQueue;
void OSRegisterResetFunction(OSResetFunctionInfo* func) {
OSResetFunctionInfo* tmp;
OSResetFunctionInfo* iter;
for (iter = ResetFunctionQueue.first; iter && iter->priority <= func->priority; iter = iter->next);
for (iter = ResetFunctionQueue.first; iter && iter->priority <= func->priority; iter = iter->next)
;
if (iter == NULL) {
tmp = ResetFunctionQueue.last;
@ -64,6 +64,7 @@ s32 __OSCallResetFunctions(s32 arg0) {
}
asm void Reset(register s32 resetCode) {
// clang-format off
nofralloc
b lbl_8038315C
lbl_80383140:
@ -102,6 +103,7 @@ lbl_803831A0:
b lbl_803831A0
lbl_803831A8:
b lbl_80383140
// clang-format on
}
void __OSDoHotReset(s32 arg0) {
@ -111,9 +113,7 @@ void __OSDoHotReset(s32 arg0) {
Reset(arg0 * 8);
}
void OSResetSystem(int reset, u32 resetCode, BOOL forceMenu) {
}
void OSResetSystem(int reset, u32 resetCode, BOOL forceMenu) {}
u32 OSGetResetCode(void) {
if (DAT_800030e2 != 0) {

View File

@ -127,8 +127,7 @@ asm static void __init_registers(void) {
__declspec(section ".init") extern __rom_copy_info _rom_copy_info[];
__declspec(section ".init") extern __bss_init_info _bss_init_info[];
inline static void __copy_rom_section(void* dst, const void* src,
unsigned long size) {
inline static void __copy_rom_section(void* dst, const void* src, unsigned long size) {
if (size && (dst != src)) {
memcpy(dst, src, size);
__flush_cache(dst, size);

View File

@ -2,10 +2,13 @@
#include "Kyoto/Basics/COsContext.hpp"
IAllocator::SMetrics::SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4, uint heapSize2, uint unk5, uint unk6, uint unk7, uint unk8,
uint unk9, uint smallAllocNumAllocs, uint smallAllocAllocatedSize, uint smallAllocRemainingSize,
uint mediumAllocNumAllocs, uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable, uint unk10, uint unk11,
uint unk12, uint mediumAllocTotalAllocated, uint fakeStatics)
IAllocator::SMetrics::SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4,
uint heapSize2, uint unk5, uint unk6, uint unk7, uint unk8,
uint unk9, uint smallAllocNumAllocs, uint smallAllocAllocatedSize,
uint smallAllocRemainingSize, uint mediumAllocNumAllocs,
uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable,
uint unk10, uint unk11, uint unk12, uint mediumAllocTotalAllocated,
uint fakeStatics)
: x0_heapSize(heapSize)
, x4_(unk1)
, x8_(unk2)

View File

@ -1,5 +1,4 @@
#include <Kyoto/Audio/CSfxHandle.hpp>
uint CSfxHandle::mRefCount = 0;
CSfxHandle::CSfxHandle(uint value) : mID((++mRefCount << 14) | (value & 0xFFF)) {
}
CSfxHandle::CSfxHandle(uint value) : mID((++mRefCount << 14) | (value & 0xFFF)) {}

View File

@ -1,35 +1,38 @@
#include "Kyoto/CCrc32.hpp"
static const uint gkCRC32Table[256] = {
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832,
0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2,
0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856, 0x646BA8C0, 0xFD62F97A,
0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3,
0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423,
0xCFBA9599, 0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB,
0xB6662D3D, 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, 0x6B6B51F4,
0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950,
0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074,
0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525,
0x206F85B3, 0xB966D409, 0xCE61E49F, 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81,
0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615,
0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, 0xFED41B76,
0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 0xD6D6A3E8, 0xA1D1937E,
0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6,
0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7,
0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F,
0x72076785, 0x05005713, 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7,
0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278,
0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC,
0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, 0xBDBDF21C, 0xCABAC28A, 0x53B39330,
0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D,
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D,
};
uint CCRC32::Calculate(const void* data, uint length) {
@ -38,5 +41,6 @@ uint CCRC32::Calculate(const void* data, uint length) {
while ((length--) > 0) {
checksum = (checksum >> 8) ^ gkCRC32Table[(checksum ^ *(buf++)) & 0xFF];
}
return checksum;;
return checksum;
;
}

View File

@ -1,10 +1,11 @@
#include <Kyoto/CTimeProvider.hpp>
#include <Kyoto/Alloc/CMemory.hpp>
#include <Kyoto/CTimeProvider.hpp>
#include <Kyoto/Graphics/CGraphics.hpp>
CTimeProvider* CTimeProvider::gCurrentTimeProvider = nullptr;
CTimeProvider::CTimeProvider(const float& time) : x0_currentTime(time), x4_first(true), x8_lastProvider(gCurrentTimeProvider) {
CTimeProvider::CTimeProvider(const float& time)
: x0_currentTime(time), x4_first(true), x8_lastProvider(gCurrentTimeProvider) {
if (x8_lastProvider != nullptr) {
x8_lastProvider->x4_first = false;
}

View File

@ -7,25 +7,30 @@
#include <dolphin/mtx.h>
inline void CGX::SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1) {
uint flags = MaskAndShiftLeft(comp0, 7, 0) | MaskAndShiftLeft(ref0, 0xFF, 3) | MaskAndShiftLeft(op, 7, 11) |
MaskAndShiftLeft(comp1, 7, 14) | MaskAndShiftLeft(ref1, 0xFF, 17);
uint flags = MaskAndShiftLeft(comp0, 7, 0) | MaskAndShiftLeft(ref0, 0xFF, 3) |
MaskAndShiftLeft(op, 7, 11) | MaskAndShiftLeft(comp1, 7, 14) |
MaskAndShiftLeft(ref1, 0xFF, 17);
if (sGXState.x248_alphaCompare != flags) {
sGXState.x248_alphaCompare = flags;
GXSetAlphaCompare(comp0, ref0, op, comp1, ref1);
GXSetZCompLoc(comp0 == GX_ALWAYS);
}
}
inline void CGX::SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac, GXLogicOp op) {
uint flags = MaskAndShiftLeft(mode, 3, 0) | MaskAndShiftLeft(srcFac, 7, 2) | MaskAndShiftLeft(dstFac, 7, 5) | MaskAndShiftLeft(op, 0xF, 8);
inline void CGX::SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac,
GXLogicOp op) {
uint flags = MaskAndShiftLeft(mode, 3, 0) | MaskAndShiftLeft(srcFac, 7, 2) |
MaskAndShiftLeft(dstFac, 7, 5) | MaskAndShiftLeft(op, 0xF, 8);
if (flags != sGXState.x56_blendMode) {
update_fog(flags);
sGXState.x56_blendMode = flags;
GXSetBlendMode(mode, srcFac, dstFac, op);
}
}
inline void CGX::SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap, GXChannelID color) {
inline void CGX::SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap,
GXChannelID color) {
STevState& state = sGXState.x68_tevStates[stageId];
uint flags = MaskAndShiftLeft(texCoord, 0xFF, 0) | MaskAndShiftLeft(texMap, 0xFF, 8) | MaskAndShiftLeft(color, 0xFF, 16);
uint flags = MaskAndShiftLeft(texCoord, 0xFF, 0) | MaskAndShiftLeft(texMap, 0xFF, 8) |
MaskAndShiftLeft(color, 0xFF, 16);
if (state.x14_tevOrderFlags != flags) {
state.x14_tevOrderFlags = flags;
GXSetTevOrder(stageId, texCoord, texMap, color);
@ -73,7 +78,8 @@ void CCubeMaterial::SetupBlendMode(uint blendFactors, const CModelFlags& flags,
CGX::SetBlendMode(GX_BM_BLEND, newSrcFactor, newDstFactor, GX_LO_CLEAR);
}
void HandleTev(int tevCur, const uint* materialDataCur, const uint* texMapTexCoordFlags, bool shadowMapsEnabled) {
void HandleTev(int tevCur, const uint* materialDataCur, const uint* texMapTexCoordFlags,
bool shadowMapsEnabled) {
const GXTevStageID stage = static_cast< GXTevStageID >(tevCur);
const uint colorArgs = shadowMapsEnabled ? 0x7a04f : SBig(materialDataCur[0]);
const uint alphaArgs = SBig(materialDataCur[1]);
@ -84,7 +90,8 @@ void HandleTev(int tevCur, const uint* materialDataCur, const uint* texMapTexCoo
uint tmtcFlags = SBig(*texMapTexCoordFlags);
uint matFlags = SBig(materialDataCur[4]);
CGX::SetTevOrder(stage, static_cast< GXTexCoordID >(tmtcFlags & 0xFF), static_cast< GXTexMapID >(tmtcFlags >> 8 & 0xFF),
CGX::SetTevOrder(stage, static_cast< GXTexCoordID >(tmtcFlags & 0xFF),
static_cast< GXTexMapID >(tmtcFlags >> 8 & 0xFF),
static_cast< GXChannelID >(matFlags & 0xFF));
CGX::SetTevKColorSel(stage, static_cast< GXTevKColorSel >(matFlags >> 0x8 & 0xFF));
CGX::SetTevKAlphaSel(stage, static_cast< GXTevKAlphaSel >(matFlags >> 0x10 & 0xFF));
@ -105,7 +112,8 @@ uint HandleAnimatedUV(const uint* uvAnim, GXTexMtx texMtx, GXPTTexMtx ptTexMtx)
const f32* params = reinterpret_cast< const f32* >(uvAnim + 1);
switch (type) {
case 0: {
CTransform4f xf = CGraphics::GetViewMatrix().GetQuickInverse().MultiplyIgnoreTranslation(CGraphics::GetModelMatrix());
CTransform4f xf = CGraphics::GetViewMatrix().GetQuickInverse().MultiplyIgnoreTranslation(
CGraphics::GetModelMatrix());
xf.SetTranslation(CVector3f::Zero());
CGX::LoadTexMtxImm(xf.GetCStyleMatrix(), texMtx, GX_MTX3x4);
CGX::LoadTexMtxImm(postMtx, ptTexMtx, GX_MTX3x4);
@ -202,7 +210,8 @@ uint HandleAnimatedUV(const uint* uvAnim, GXTexMtx texMtx, GXPTTexMtx ptTexMtx)
{0.f, 0.f, 0.f, 1.f},
};
const CTransform4f& vm = CGraphics::GetViewMatrix();
CTransform4f xf = CGraphics::GetViewMatrix().GetQuickInverse().MultiplyIgnoreTranslation(CGraphics::GetModelMatrix());
CTransform4f xf = CGraphics::GetViewMatrix().GetQuickInverse().MultiplyIgnoreTranslation(
CGraphics::GetModelMatrix());
f32 v = SBig(params[0]) / 2.f;
f32 v03 = 0.025f * (vm.Get03() + vm.Get13()) * SBig(params[1]);
f32 v13 = 0.05f * vm.Get23() * SBig(params[1]);

View File

@ -41,17 +41,19 @@ void CGX::SetChanMatColor(EChannelId channel, const GXColor& color) {
}
}
void CGX::SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc, GXLightID lights, GXDiffuseFn diffFn,
GXAttnFn attnFn) {
void CGX::SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc,
GXLightID lights, GXDiffuseFn diffFn, GXAttnFn attnFn) {
u16& state = sGXState.x34_chanCtrls[channel];
u16 prevFlags = sGXState.x30_prevChanCtrls[channel];
if (lights == GX_LIGHT_NULL) {
enable = GX_FALSE;
}
uint flags = MaskAndShiftLeft(enable, 1, 0) | MaskAndShiftLeft(ambSrc, 1, 1) | MaskAndShiftLeft(matSrc, 1, 2) |
MaskAndShiftLeft(lights, 0xFF, 3) | MaskAndShiftLeft(diffFn, 3, 11) | MaskAndShiftLeft(attnFn, 3, 13);
uint flags = MaskAndShiftLeft(enable, 1, 0) | MaskAndShiftLeft(ambSrc, 1, 1) |
MaskAndShiftLeft(matSrc, 1, 2) | MaskAndShiftLeft(lights, 0xFF, 3) |
MaskAndShiftLeft(diffFn, 3, 11) | MaskAndShiftLeft(attnFn, 3, 13);
state = flags;
sGXState.x4c_chanFlags = ((flags != prevFlags) << (channel + 1)) | (sGXState.x4c_chanFlags & ~(1 << (channel + 1)));
sGXState.x4c_chanFlags =
((flags != prevFlags) << (channel + 1)) | (sGXState.x4c_chanFlags & ~(1 << (channel + 1)));
}
void CGX::SetNumTevStages(u8 num) {
@ -68,8 +70,10 @@ void CGX::SetTevKColor(GXTevKColorID id, const GXColor& color) {
}
}
void CGX::SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d) {
uint flags = MaskAndShiftLeft(a, 0x1F, 0) | MaskAndShiftLeft(b, 0x1F, 5) | MaskAndShiftLeft(c, 0x1F, 10) | MaskAndShiftLeft(d, 0x1F, 15);
void CGX::SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c,
GXTevColorArg d) {
uint flags = MaskAndShiftLeft(a, 0x1F, 0) | MaskAndShiftLeft(b, 0x1F, 5) |
MaskAndShiftLeft(c, 0x1F, 10) | MaskAndShiftLeft(d, 0x1F, 15);
STevState& state = sGXState.x68_tevStates[stageId];
if (flags != state.x0_colorInArgs) {
state.x0_colorInArgs = flags;
@ -77,8 +81,10 @@ void CGX::SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b,
}
}
void CGX::SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d) {
uint flags = MaskAndShiftLeft(a, 0x1F, 0) | MaskAndShiftLeft(b, 0x1F, 5) | MaskAndShiftLeft(c, 0x1F, 10) | MaskAndShiftLeft(d, 0x1F, 15);
void CGX::SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c,
GXTevAlphaArg d) {
uint flags = MaskAndShiftLeft(a, 0x1F, 0) | MaskAndShiftLeft(b, 0x1F, 5) |
MaskAndShiftLeft(c, 0x1F, 10) | MaskAndShiftLeft(d, 0x1F, 15);
STevState& state = sGXState.x68_tevStates[stageId];
if (flags != state.x4_alphaInArgs) {
state.x4_alphaInArgs = flags;
@ -86,8 +92,10 @@ void CGX::SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b,
}
}
void CGX::SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg) {
uint flags = MaskAndShiftLeft(op, 0xF, 0) | MaskAndShiftLeft(bias, 3, 4) | MaskAndShiftLeft(scale, 3, 6) | MaskAndShiftLeft(clamp, 1, 8) |
void CGX::SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg) {
uint flags = MaskAndShiftLeft(op, 0xF, 0) | MaskAndShiftLeft(bias, 3, 4) |
MaskAndShiftLeft(scale, 3, 6) | MaskAndShiftLeft(clamp, 1, 8) |
MaskAndShiftLeft(outReg, 3, 9);
STevState& state = sGXState.x68_tevStates[stageId];
if (flags != state.x8_colorOps) {
@ -101,13 +109,17 @@ void CGX::SetTevColorOp_Compressed(GXTevStageID stageId, uint flags) {
if (flags != state.x8_colorOps) {
state.x8_colorOps = flags;
GXSetTevColorOp(stageId, static_cast< GXTevOp >(ShiftRightAndMask(flags, 0xF, 0)),
static_cast< GXTevBias >(ShiftRightAndMask(flags, 3, 4)), static_cast< GXTevScale >(ShiftRightAndMask(flags, 3, 6)),
static_cast< GXBool >(ShiftRightAndMask(flags, 1, 8)), static_cast< GXTevRegID >(ShiftRightAndMask(flags, 3, 9)));
static_cast< GXTevBias >(ShiftRightAndMask(flags, 3, 4)),
static_cast< GXTevScale >(ShiftRightAndMask(flags, 3, 6)),
static_cast< GXBool >(ShiftRightAndMask(flags, 1, 8)),
static_cast< GXTevRegID >(ShiftRightAndMask(flags, 3, 9)));
}
}
void CGX::SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg) {
uint flags = MaskAndShiftLeft(op, 0xF, 0) | MaskAndShiftLeft(bias, 3, 4) | MaskAndShiftLeft(scale, 3, 6) | MaskAndShiftLeft(clamp, 1, 8) |
void CGX::SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg) {
uint flags = MaskAndShiftLeft(op, 0xF, 0) | MaskAndShiftLeft(bias, 3, 4) |
MaskAndShiftLeft(scale, 3, 6) | MaskAndShiftLeft(clamp, 1, 8) |
MaskAndShiftLeft(outReg, 3, 9);
STevState& state = sGXState.x68_tevStates[stageId];
if (flags != state.xc_alphaOps) {
@ -121,8 +133,10 @@ void CGX::SetTevAlphaOp_Compressed(GXTevStageID stageId, uint flags) {
if (flags != state.xc_alphaOps) {
state.xc_alphaOps = flags;
GXSetTevAlphaOp(stageId, static_cast< GXTevOp >(ShiftRightAndMask(flags, 0xF, 0)),
static_cast< GXTevBias >(ShiftRightAndMask(flags, 3, 4)), static_cast< GXTevScale >(ShiftRightAndMask(flags, 3, 6)),
static_cast< GXBool >(ShiftRightAndMask(flags, 1, 8)), static_cast< GXTevRegID >(ShiftRightAndMask(flags, 3, 9)));
static_cast< GXTevBias >(ShiftRightAndMask(flags, 3, 4)),
static_cast< GXTevScale >(ShiftRightAndMask(flags, 3, 6)),
static_cast< GXBool >(ShiftRightAndMask(flags, 1, 8)),
static_cast< GXTevRegID >(ShiftRightAndMask(flags, 3, 9)));
}
}
@ -142,9 +156,11 @@ void CGX::SetTevKAlphaSel(GXTevStageID stageId, GXTevKAlphaSel sel) {
}
}
void CGX::SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap, GXChannelID color) {
void CGX::SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap,
GXChannelID color) {
STevState& state = sGXState.x68_tevStates[stageId];
uint flags = MaskAndShiftLeft(texCoord, 0xFF, 0) | MaskAndShiftLeft(texMap, 0xFF, 8) | MaskAndShiftLeft(color, 0xFF, 16);
uint flags = MaskAndShiftLeft(texCoord, 0xFF, 0) | MaskAndShiftLeft(texMap, 0xFF, 8) |
MaskAndShiftLeft(color, 0xFF, 16);
if (state.x14_tevOrderFlags != flags) {
state.x14_tevOrderFlags = flags;
GXSetTevOrder(stageId, texCoord, texMap, color);
@ -152,7 +168,8 @@ void CGX::SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID te
}
void CGX::SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac, GXLogicOp op) {
uint flags = MaskAndShiftLeft(mode, 3, 0) | MaskAndShiftLeft(srcFac, 7, 2) | MaskAndShiftLeft(dstFac, 7, 5) | MaskAndShiftLeft(op, 0xF, 8);
uint flags = MaskAndShiftLeft(mode, 3, 0) | MaskAndShiftLeft(srcFac, 7, 2) |
MaskAndShiftLeft(dstFac, 7, 5) | MaskAndShiftLeft(op, 0xF, 8);
if (flags != sGXState.x56_blendMode) {
update_fog(flags);
sGXState.x56_blendMode = flags;
@ -170,8 +187,9 @@ void CGX::SetZMode(bool compareEnable, GXCompare func, bool updateEnable) {
}
void CGX::SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1) {
uint flags = MaskAndShiftLeft(comp0, 7, 0) | MaskAndShiftLeft(ref0, 0xFF, 3) | MaskAndShiftLeft(op, 7, 11) |
MaskAndShiftLeft(comp1, 7, 14) | MaskAndShiftLeft(ref1, 0xFF, 17);
uint flags = MaskAndShiftLeft(comp0, 7, 0) | MaskAndShiftLeft(ref0, 0xFF, 3) |
MaskAndShiftLeft(op, 7, 11) | MaskAndShiftLeft(comp1, 7, 14) |
MaskAndShiftLeft(ref1, 0xFF, 17);
if (sGXState.x248_alphaCompare != flags) {
sGXState.x248_alphaCompare = flags;
GXSetAlphaCompare(comp0, ref0, op, comp1, ref1);
@ -179,15 +197,20 @@ void CGX::SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp
}
}
void CGX::SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt, GXIndTexBiasSel biasSel, GXIndTexMtxID mtxSel,
GXIndTexWrap wrapS, GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod, GXIndTexAlphaSel alphaSel) {
void CGX::SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt,
GXIndTexBiasSel biasSel, GXIndTexMtxID mtxSel, GXIndTexWrap wrapS,
GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod,
GXIndTexAlphaSel alphaSel) {
STevState& state = sGXState.x68_tevStates[stageId];
uint flags = MaskAndShiftLeft(indStage, 3, 0) | MaskAndShiftLeft(fmt, 3, 2) | MaskAndShiftLeft(biasSel, 7, 4) |
MaskAndShiftLeft(mtxSel, 15, 7) | MaskAndShiftLeft(wrapS, 7, 11) | MaskAndShiftLeft(wrapT, 7, 14) |
MaskAndShiftLeft(addPrev, 1, 17) | MaskAndShiftLeft(indLod, 1, 18) | MaskAndShiftLeft(alphaSel, 3, 19);
uint flags = MaskAndShiftLeft(indStage, 3, 0) | MaskAndShiftLeft(fmt, 3, 2) |
MaskAndShiftLeft(biasSel, 7, 4) | MaskAndShiftLeft(mtxSel, 15, 7) |
MaskAndShiftLeft(wrapS, 7, 11) | MaskAndShiftLeft(wrapT, 7, 14) |
MaskAndShiftLeft(addPrev, 1, 17) | MaskAndShiftLeft(indLod, 1, 18) |
MaskAndShiftLeft(alphaSel, 3, 19);
if (state.x10_indFlags != flags) {
state.x10_indFlags = flags;
GXSetTevIndirect(stageId, indStage, fmt, biasSel, mtxSel, wrapS, wrapT, addPrev, indLod, alphaSel);
GXSetTevIndirect(stageId, indStage, fmt, biasSel, mtxSel, wrapS, wrapT, addPrev, indLod,
alphaSel);
}
}
@ -199,7 +222,8 @@ void CGX::SetTevDirect(GXTevStageID stageId) {
}
}
void CGX::SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx, GXBool normalize, GXPTTexMtx postMtx) {
void CGX::SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx,
GXBool normalize, GXPTTexMtx postMtx) {
STexState& state = sGXState.x228_texStates[dstCoord];
uint vm = (mtx - GX_TEXMTX0) / 3;
uint vp = postMtx - GX_PTTEXMTX0;
@ -207,8 +231,9 @@ void CGX::SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src
// Similarly to GXTexMtx, this should also be divided by 3
vp /= 3;
#endif
uint flags = MaskAndShiftLeft(fn, 0xF, 0) | MaskAndShiftLeft(src, 0x1F, 4) | MaskAndShiftLeft(vm, 0x1F, 9) |
MaskAndShiftLeft(normalize, 1, 14) | MaskAndShiftLeft(vp, 0x3F, 15);
uint flags = MaskAndShiftLeft(fn, 0xF, 0) | MaskAndShiftLeft(src, 0x1F, 4) |
MaskAndShiftLeft(vm, 0x1F, 9) | MaskAndShiftLeft(normalize, 1, 14) |
MaskAndShiftLeft(vp, 0x3F, 15);
if (state.x0_coordGen != flags) {
state.x0_coordGen = flags;
GXSetTexCoordGen2(dstCoord, fn, src, mtx, normalize, postMtx);
@ -423,7 +448,8 @@ void CGX::SetVtxDescv(const GXVtxDescList* list) {
SetVtxDescv_Compressed(flags);
}
void CGX::SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs, uint colorOps, uint alphaOps) {
void CGX::SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs,
uint colorOps, uint alphaOps) {
STevState& state = sGXState.x68_tevStates[stageId];
if (state.x10_indFlags != 0) {
state.x10_indFlags = 0;
@ -466,7 +492,8 @@ void CGX::SetStandardTevColorAlphaOp(GXTevStageID stageId) {
}
}
void CGX::GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ, GXColor* fogColor) {
void CGX::GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ,
GXColor* fogColor) {
if (fogType != nullptr) {
*fogType = static_cast< GXFogType >(sGXState.x53_fogType);
}

View File

@ -40,8 +40,8 @@ void CColor::Get(float& r, float& g, float& b) const {
CColor CColor::Lerp(const CColor& a, const CColor& b, float t) {
const float omt = 1.f - t;
return CColor(omt * a.GetRed() + t * b.GetRed(), omt * a.GetGreen() + t * b.GetGreen(), omt * a.GetBlue() + t * b.GetBlue(),
omt * a.GetAlpha() + t * b.GetAlpha());
return CColor(omt * a.GetRed() + t * b.GetRed(), omt * a.GetGreen() + t * b.GetGreen(),
omt * a.GetBlue() + t * b.GetBlue(), omt * a.GetAlpha() + t * b.GetAlpha());
}
uint CColor::Lerp(uint a, uint b, float t) {
@ -68,7 +68,8 @@ uint CColor::Lerp(uint a, uint b, float t) {
}
CColor CColor::Modulate(const CColor& a, const CColor& b) {
return CColor((u8)((a.GetRedu8() * b.GetRedu8()) / (u8)255), (a.GetGreenu8() * b.GetGreenu8()) / (u8)255,
return CColor(
(u8)((a.GetRedu8() * b.GetRedu8()) / (u8)255), (a.GetGreenu8() * b.GetGreenu8()) / (u8)255,
(a.GetBlueu8() * b.GetBlueu8()) / (u8)255, (a.GetAlphau8() * b.GetAlphau8()) / (u8)255);
}

View File

@ -137,20 +137,25 @@ void CDolphinController::ProcessAxis(int controller, EJoyAxis axis) {
}
static u16 mButtonMapping[size_t(kBU_MAX)] = {
PAD_BUTTON_A, PAD_BUTTON_B, PAD_BUTTON_X, PAD_BUTTON_Y, PAD_BUTTON_START, PAD_TRIGGER_Z,
PAD_BUTTON_UP, PAD_BUTTON_RIGHT, PAD_BUTTON_DOWN, PAD_BUTTON_LEFT, PAD_TRIGGER_L, PAD_TRIGGER_R,
PAD_BUTTON_A, PAD_BUTTON_B, PAD_BUTTON_X, PAD_BUTTON_Y,
PAD_BUTTON_START, PAD_TRIGGER_Z, PAD_BUTTON_UP, PAD_BUTTON_RIGHT,
PAD_BUTTON_DOWN, PAD_BUTTON_LEFT, PAD_TRIGGER_L, PAD_TRIGGER_R,
};
void CDolphinController::ProcessButtons(int controller) {
for (s32 i = 0; i < s32(kBU_MAX); ++i) {
ProcessDigitalButton(controller, x34_gamepadStates[controller].GetButton(EButton(i)), mButtonMapping[i]);
ProcessDigitalButton(controller, x34_gamepadStates[controller].GetButton(EButton(i)),
mButtonMapping[i]);
}
ProcessAnalogButton(x4_status[controller].triggerL, x34_gamepadStates[controller].GetAnalogButton(kBA_Left));
ProcessAnalogButton(x4_status[controller].triggerR, x34_gamepadStates[controller].GetAnalogButton(kBA_Right));
ProcessAnalogButton(x4_status[controller].triggerL,
x34_gamepadStates[controller].GetAnalogButton(kBA_Left));
ProcessAnalogButton(x4_status[controller].triggerR,
x34_gamepadStates[controller].GetAnalogButton(kBA_Right));
}
void CDolphinController::ProcessDigitalButton(int controller, CControllerButton& button, u16 mapping) {
void CDolphinController::ProcessDigitalButton(int controller, CControllerButton& button,
u16 mapping) {
bool btnPressed = (x4_status[controller].button & mapping);
button.SetPressEvent(PADButtonDown(button.GetIsPressed(), btnPressed));
button.SetReleaseEvent(PADButtonUp(button.GetIsPressed(), btnPressed));
@ -174,9 +179,13 @@ void CDolphinController::ProcessAnalogButton(float value, CControllerAxis& axis)
uint CDolphinController::GetDeviceCount() const { return 4; }
CControllerGamepadData& CDolphinController::GetGamepadData(int controller) { return x34_gamepadStates[controller]; }
CControllerGamepadData& CDolphinController::GetGamepadData(int controller) {
return x34_gamepadStates[controller];
}
uint CDolphinController::GetControllerType(int controller) const { return x1a4_controllerTypes[controller]; }
uint CDolphinController::GetControllerType(int controller) const {
return x1a4_controllerTypes[controller];
}
void CDolphinController::SetMotorState(EIOPort port, EMotorState state) {
x194_motorStates[port] = state;

View File

@ -1,7 +1,7 @@
#include "Kyoto/Input/IController.hpp"
#include "Kyoto/Input/CDolphinController.hpp"
#include "Kyoto/Basics/COsContext.hpp"
#include "Kyoto/Alloc/CMemory.hpp"
#include "Kyoto/Basics/COsContext.hpp"
#include "Kyoto/Input/CDolphinController.hpp"
#include "Kyoto/Input/IController.hpp"
const float IController::kAbsoluteMinimum = -1.f;
const float IController::kAbsoluteMaximum = 1.f;

View File

@ -3,6 +3,7 @@
CMemoryInStream::CMemoryInStream(const void* ptr, unsigned long len, EOwnerShip ownership)
: CInputStream(ptr, len, ownership == kOS_Owned) {}
CMemoryInStream::CMemoryInStream(const void* ptr, unsigned long len) : CInputStream(ptr, len, false) {}
CMemoryInStream::CMemoryInStream(const void* ptr, unsigned long len)
: CInputStream(ptr, len, false) {}
uint CMemoryInStream::Read(void* dest, uint len) { return 0; }

View File

@ -46,4 +46,7 @@ template <>
CFactoryFnReturn::CFactoryFnReturn(CStringTable* ptr)
: obj(TToken< CStringTable >::GetIObjObjectFor(rstl::auto_ptr< CStringTable >(ptr)).release()) {}
CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& xfer) { return new CStringTable(in); }
CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in,
const CVParamTransfer& xfer) {
return new CStringTable(in);
}

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