Commit Graph

16 Commits

Author SHA1 Message Date
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima caef0a6d66
Match CGSFreeLook::Update 2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima b4e3361020
Things for CGunMotion 2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima a9f4b00047
Add CPlayerGun::UpdateGunIdle 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 78aebc8960
Add CScriptPickup and all dependencies 2022-10-05 21:06:23 +03:00
Henrique Gemignani Passos Lima fcf2e43f1e
CAnimData: default animation is s16 2022-10-03 18:45:08 +03:00
Henrique Gemignani Passos Lima d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController 2022-10-03 14:55:03 +03:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street 135d63412c Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street 09dfe946fc Continued work on CActor 2022-08-15 00:51:06 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00