Luke Street
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117b29dce0
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Migrate to -common on; use .comm/.lcomm
Former-commit-id: 0f326e1ce3
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2022-08-10 21:17:58 -04:00 |
Luke Street
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63c26559da
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Rename NullConnectionList__7CEntity
Former-commit-id: 0a57ffc4d3
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2022-08-10 19:45:31 -04:00 |
Luke Street
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4cbb6d30e2
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Missed one
Former-commit-id: b7565482e9
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2022-08-10 19:11:22 -04:00 |
Luke Street
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e758a161c2
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Remove dupliate .baligns
Former-commit-id: c3b5f8a821
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2022-08-10 19:10:26 -04:00 |
Luke Street
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1caf7322ca
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Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
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2022-08-10 19:08:58 -04:00 |
Luke Street
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4b6598b0be
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Split .ctors
Former-commit-id: a54141b0fa
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2022-08-10 02:27:47 -04:00 |
Luke Street
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8588af60be
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Link zlib
Former-commit-id: 107ea767f9
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2022-08-09 23:00:57 -04:00 |
Phillip Stephens
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3a23f40720
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Various imps
Former-commit-id: 7043befead
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2022-08-05 03:23:49 -07:00 |
Phillip Stephens
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8db2425e27
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Link CHUDMemoParms.cpp, minor data fixes
Former-commit-id: 2f39c70005
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2022-07-30 13:10:04 -07:00 |
Phillip Stephens
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3aa9c03819
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Link CRandom16.cpp
Former-commit-id: 4a01665439
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2022-07-30 03:34:28 -07:00 |
Phillip Stephens
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a108e76a1f
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Minor cleanups
Former-commit-id: 5bfa43d591
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2022-07-30 02:12:25 -07:00 |
Phillip Stephens
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0ff6365a89
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Start trying to get zlib linked
Former-commit-id: 7107b307e2
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2022-07-28 22:03:24 -07:00 |
Luke Street
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1efd8da0b0
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Migrate to inline=deferred,noauto
Former-commit-id: 863cf71312
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2022-07-28 09:19:26 -04:00 |
Phillip Stephens
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f69ab994dd
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Remove reverb_fx.s
Former-commit-id: 93eb46aedd
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2022-07-26 23:33:44 -07:00 |
Phillip Stephens
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abba84e48a
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Remove seq_api.s and hw_memory.s
Former-commit-id: 97dbbc26d8
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2022-07-26 22:56:22 -07:00 |
Phillip Stephens
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ae52b8482c
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Link snd_service.c and hw_memory.c
Former-commit-id: e88f46cb28
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2022-07-26 22:11:36 -07:00 |
Phillip Stephens
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509dc4d622
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IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
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2022-07-25 21:36:32 -07:00 |
Phillip Stephens
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e11b88ea1e
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Link IAllocator.cpp
Former-commit-id: 0680c9d62d
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2022-07-20 21:47:03 -07:00 |
Phillip Stephens
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6473aae6a9
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Link CMemoryInStream.cpp
Former-commit-id: 437b1dd3a6
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2022-07-19 23:19:07 -07:00 |
Luke Street
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6a471a6abe
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Link CInputStream.cpp
Former-commit-id: 69ddd71fc8
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2022-07-18 13:53:58 -04:00 |
Luke Street
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cc68e4af1d
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Delete rodata.s
Former-commit-id: 1bc93e4dbc
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2022-07-18 01:39:25 -04:00 |
Luke Street
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c78d25aac6
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Full rodata split
Former-commit-id: 4aba1a659a
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2022-07-18 01:21:27 -04:00 |
Luke Street
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9baad4e855
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Full sdata2 split
Former-commit-id: e4968cb13d
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2022-07-18 01:20:04 -04:00 |
Luke Street
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3f96fa4865
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Almost matched CInputStream
Former-commit-id: 18079ecfee
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2022-07-14 20:48:18 -04:00 |
Luke Street
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ffd6ba5818
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Implement TObj*/IObj; finish matching CStringTable
Former-commit-id: e98f62c3a6
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2022-07-14 12:24:26 -04:00 |
Luke Street
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85f091062d
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Full deincbin
Former-commit-id: d05e75f6f9
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2022-07-14 01:48:03 -04:00 |
Luke Street
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d46b650ca5
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Finish splitting sbss
Former-commit-id: 37f2e5cbbb
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2022-07-14 01:36:41 -04:00 |
Phillip Stephens
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e0bd52d345
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Decompile dsp.c start OSReset.c
Former-commit-id: 6753bb7115
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2022-04-30 01:32:00 -07:00 |
Phillip Stephens
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86ad34060b
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Remove OSAudioSystem.s
Former-commit-id: 0fef366427
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2022-04-24 12:23:30 -07:00 |
Phillip Stephens
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f4ebb6554d
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Start splitting sbss.s
Former-commit-id: b1efa7e9c4
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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f563ea936b
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Rename TGameTypes constants
Former-commit-id: ef4af6693f
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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2922aa68b5
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Finish splitting sdata.s
Former-commit-id: 757e6d48f9
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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cab9e05e37
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Start splitting sdata.s
Former-commit-id: 813b9e6e01
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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4555042ac0
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Split sbss2.s
Former-commit-id: b9fc64bf52
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2022-04-17 21:29:59 -07:00 |
Phillip Stephens
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45963b5ba7
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Split data.s
Former-commit-id: 4c74f8856b
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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c81b451e45
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deincbin data.s
Former-commit-id: 3ed154a0e6
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2022-04-16 17:22:26 -07:00 |
Phillip Stephens
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ebde6b3f97
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Split bss
Former-commit-id: f6ecafb3a6
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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d26304d2c4
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Forgot CDecalDescription
Former-commit-id: c1a80b4534
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2022-04-16 15:11:02 -07:00 |
Phillip Stephens
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ef4f2b3538
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Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
Former-commit-id: 186077f010
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2022-04-16 15:09:42 -07:00 |
Phillip Stephens
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1641986d9e
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Finish splitting text.s!
Former-commit-id: 85c0f37226
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2022-04-16 00:50:32 -07:00 |
Phillip Stephens
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c6bc664505
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Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
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2022-04-15 21:01:44 -07:00 |
Phillip Stephens
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39d7a27be5
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Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
Former-commit-id: cdc96f4c1e
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2022-04-15 20:52:00 -07:00 |
Luke Street
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936f63b05d
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Updates to rstl; rename some symbols; update CFLAGS
Former-commit-id: b8c0242ea7
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2022-04-15 15:24:52 -04:00 |
Phillip Stephens
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2365e4f31e
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Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
Former-commit-id: 64057eede7
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2022-04-15 00:32:53 -07:00 |
Phillip Stephens
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5ccc4c5dab
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More splitting
Former-commit-id: c9fbc0362a
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2022-04-14 01:02:42 -07:00 |
Phillip Stephens
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808f0206ed
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Nearly half way done spliting text.s
Former-commit-id: 81b791ab6a
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2022-04-13 01:02:06 -07:00 |
Phillip Stephens
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fbdcab9193
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SPLIT!
Former-commit-id: 1d44f50d7b
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2022-04-12 23:53:45 -07:00 |
Phillip Stephens
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02e2548d7c
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Start reorganizing source code
Former-commit-id: da684dbef6
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2022-04-12 21:45:24 -07:00 |
Phillip Stephens
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001d0d55db
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More text.s splitting
Former-commit-id: 604ef813e4
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2022-04-12 02:57:12 -07:00 |
Phillip Stephens
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a7ee2a9ab9
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Finish splitting CWeaponMgr
Former-commit-id: 49492e8d2b
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2022-04-12 02:14:24 -07:00 |