Phillip Stephens
267f40bff8
Almost match CPowerBomb::AcceptScriptMessage
2023-01-13 17:12:51 -08:00
Phillip Stephens
69e1dfe6b4
Add DolphinCAudioSys
2023-01-07 17:42:28 -08:00
Phillip Stephens
cf0aa43e16
Add DolphinCAudioSys
2023-01-07 13:24:16 -08:00
Henrique Gemignani Passos Lima
c66f5915fb
Progress for CScriptStreamedMusic
2023-01-05 19:06:10 +02:00
Henrique Gemignani Passos Lima
2f5676d2e0
Add CScriptStreamedAudio
2022-12-22 11:19:00 -03:00
Henrique Gemignani Passos Lima
b506df2778
Add WeaponTypes.cpp
2022-12-01 18:10:20 +02:00
Phillip Stephens
27e713a505
More CCameraManager
2022-11-09 22:50:18 -08:00
Henrique Gemignani Passos Lima
70e69ea33b
Add CPowerBomb
2022-11-10 01:45:24 +02:00
Phillip Stephens
851320a6ff
Fix CSfxManager::AddListener
2022-11-06 16:47:16 -08:00
Phillip Stephens
50a6575c49
Add CCameraManager
2022-11-06 16:20:46 -08:00
Henrique Gemignani Passos Lima
b9e7123f3e
Match and link CScriptRoomAcoustics
2022-11-04 16:58:34 +02:00
Henrique Gemignani Passos Lima
fb422bead3
Add CGameOptions
2022-10-31 18:19:47 +02:00
Henrique Gemignani Passos Lima
1b5ee3bee8
Add CScriptMidi
2022-10-22 00:40:29 +03:00
Henrique Gemignani Passos Lima
2313ccfa1d
Match but don't link CAudioStateWin
2022-10-14 02:31:53 +03:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
3b152e5efa
Add CPlayerGun::UpdateWeaponFire
2022-10-06 22:45:21 +03:00
Phillip Stephens
ec34055dbb
More CPlayerGun matches
2022-10-06 07:24:38 -07:00
Henrique Gemignani Passos Lima
44e4110ffb
Compilation fix for many files
2022-10-06 02:34:48 +03:00
Luke Street
45c5450376
Header merge & CScriptPickup progress
2022-10-05 19:06:15 -04:00
Luke Street
84d590be2f
CScriptSpecialFunction progress & symbol updates
2022-10-04 20:16:35 -04:00
Henrique Gemignani Passos Lima
0acb1e0e40
CSfxManager: make priority values const
2022-10-03 20:03:50 +03:00
Henrique Gemignani Passos Lima
4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int
2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima
b423771f97
Add kMaxPriority/kMedPriority to CSfxManager
2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima
97282648b4
Fix CSfxManager::PitchBend types
2022-10-03 19:04:56 +03:00
Henrique Gemignani Passos Lima
e48f6478f9
Match CScriptSpecialFunction::DeleteEmitter
2022-10-03 18:59:07 +03:00
Henrique Gemignani Passos Lima
6ffb16e4a9
Preparing other headers for CScriptSpecialFunction
2022-10-02 18:21:51 +03:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Luke Street
c8c05c2cd5
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Phillip Stephens
7f768f8405
Link CSmallAllocPool.cpp, minor fixes
2022-09-15 20:38:03 -07:00
Phillip Stephens
79301314e9
Link CSfxHandle.cpp
2022-09-15 20:24:27 -07:00
Phillip Stephens
004dc6d1d0
Link g721.cpp
2022-09-15 18:58:34 -07:00
Luke Street
a6e365791b
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
09dfe946fc
Continued work on CActor
2022-08-15 00:51:06 -04:00
Luke Street
16514e942e
Revert bad rename
2022-08-14 14:42:30 -04:00
Luke Street
85284f7640
Continue work on CActor::UpdateAnimation; lots of headers n stuff
2022-08-14 14:38:41 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Luke Street
848752477e
Reorganize includes to match asm
2022-07-18 18:42:58 -04:00