Henrique Gemignani Passos Lima
45e9cdeb71
Add CBeamProjectile
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Former-commit-id: 7de5f08127
2022-11-24 18:29:09 +02:00
Henrique Gemignani Passos Lima
a6ee5c2836
Add CPowerBomb
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Former-commit-id: 70e69ea33b
2022-11-10 01:45:24 +02:00
Luke Street
3b8eb2ed04
95% match CMetaree
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Former-commit-id: 280fe91feb
2022-10-29 00:22:07 -04:00
Phillip Stephens
391f8389d9
Add CWeapon.cpp
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Former-commit-id: 831aaf2435
2022-10-26 22:57:38 -07:00
Henrique Gemignani Passos Lima
8395bf8e95
Add CScriptTrigger
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Former-commit-id: 865e2d58f2
2022-10-20 19:33:06 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
bc202ba493
Lots of stuff
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Former-commit-id: 39b5f3c01e
2022-10-03 20:00:46 -04:00