Phillip Stephens
|
2f39c70005
|
Link CHUDMemoParms.cpp, minor data fixes
|
2022-07-30 13:10:04 -07:00 |
Phillip Stephens
|
4a01665439
|
Link CRandom16.cpp
|
2022-07-30 03:34:28 -07:00 |
Phillip Stephens
|
5bfa43d591
|
Minor cleanups
|
2022-07-30 02:12:25 -07:00 |
Phillip Stephens
|
7107b307e2
|
Start trying to get zlib linked
|
2022-07-28 22:03:24 -07:00 |
Luke Street
|
863cf71312
|
Migrate to inline=deferred,noauto
|
2022-07-28 09:19:26 -04:00 |
Phillip Stephens
|
93eb46aedd
|
Remove reverb_fx.s
|
2022-07-26 23:33:44 -07:00 |
Phillip Stephens
|
97dbbc26d8
|
Remove seq_api.s and hw_memory.s
|
2022-07-26 22:56:22 -07:00 |
Phillip Stephens
|
e88f46cb28
|
Link snd_service.c and hw_memory.c
|
2022-07-26 22:11:36 -07:00 |
Phillip Stephens
|
0e20e67870
|
IWeaponRender decomp (can't link yet)
|
2022-07-25 21:36:32 -07:00 |
Phillip Stephens
|
0680c9d62d
|
Link IAllocator.cpp
|
2022-07-20 21:47:03 -07:00 |
Phillip Stephens
|
437b1dd3a6
|
Link CMemoryInStream.cpp
|
2022-07-19 23:19:07 -07:00 |
Luke Street
|
69ddd71fc8
|
Link CInputStream.cpp
|
2022-07-18 13:53:58 -04:00 |
Luke Street
|
1bc93e4dbc
|
Delete rodata.s
|
2022-07-18 01:39:25 -04:00 |
Luke Street
|
4aba1a659a
|
Full rodata split
|
2022-07-18 01:21:27 -04:00 |
Luke Street
|
e4968cb13d
|
Full sdata2 split
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
18079ecfee
|
Almost matched CInputStream
|
2022-07-14 20:48:18 -04:00 |
Luke Street
|
e98f62c3a6
|
Implement TObj*/IObj; finish matching CStringTable
|
2022-07-14 12:24:26 -04:00 |
Luke Street
|
d05e75f6f9
|
Full deincbin
|
2022-07-14 01:48:03 -04:00 |
Luke Street
|
37f2e5cbbb
|
Finish splitting sbss
|
2022-07-14 01:36:41 -04:00 |
Phillip Stephens
|
6753bb7115
|
Decompile dsp.c start OSReset.c
|
2022-04-30 01:32:00 -07:00 |
Phillip Stephens
|
0fef366427
|
Remove OSAudioSystem.s
|
2022-04-24 12:23:30 -07:00 |
Phillip Stephens
|
b1efa7e9c4
|
Start splitting sbss.s
|
2022-04-24 10:43:04 -07:00 |
Phillip Stephens
|
ef4af6693f
|
Rename TGameTypes constants
|
2022-04-23 18:54:45 -07:00 |
Phillip Stephens
|
757e6d48f9
|
Finish splitting sdata.s
|
2022-04-23 00:19:32 -07:00 |
Phillip Stephens
|
813b9e6e01
|
Start splitting sdata.s
|
2022-04-20 23:32:43 -07:00 |
Phillip Stephens
|
b9fc64bf52
|
Split sbss2.s
|
2022-04-17 21:29:59 -07:00 |
Phillip Stephens
|
4c74f8856b
|
Split data.s
|
2022-04-17 21:19:18 -07:00 |
Phillip Stephens
|
3ed154a0e6
|
deincbin data.s
|
2022-04-16 17:22:26 -07:00 |
Phillip Stephens
|
f6ecafb3a6
|
Split bss
|
2022-04-16 16:18:42 -07:00 |
Phillip Stephens
|
c1a80b4534
|
Forgot CDecalDescription
|
2022-04-16 15:11:02 -07:00 |
Phillip Stephens
|
186077f010
|
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
|
2022-04-16 15:09:42 -07:00 |
Phillip Stephens
|
85c0f37226
|
Finish splitting text.s!
|
2022-04-16 00:50:32 -07:00 |
Phillip Stephens
|
d9393c0953
|
Move Kyoto_CWD to MetroidPrime
|
2022-04-15 21:01:44 -07:00 |
Phillip Stephens
|
cdc96f4c1e
|
Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
|
2022-04-15 20:52:00 -07:00 |
Luke Street
|
b8c0242ea7
|
Updates to rstl; rename some symbols; update CFLAGS
|
2022-04-15 15:24:52 -04:00 |
Phillip Stephens
|
64057eede7
|
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
|
2022-04-15 00:32:53 -07:00 |
Phillip Stephens
|
c9fbc0362a
|
More splitting
|
2022-04-14 01:02:42 -07:00 |
Phillip Stephens
|
81b791ab6a
|
Nearly half way done spliting text.s
|
2022-04-13 01:02:06 -07:00 |
Phillip Stephens
|
1d44f50d7b
|
SPLIT!
|
2022-04-12 23:53:45 -07:00 |
Phillip Stephens
|
da684dbef6
|
Start reorganizing source code
|
2022-04-12 21:45:24 -07:00 |
Phillip Stephens
|
604ef813e4
|
More text.s splitting
|
2022-04-12 02:57:12 -07:00 |
Phillip Stephens
|
49492e8d2b
|
Finish splitting CWeaponMgr
|
2022-04-12 02:14:24 -07:00 |
Phillip Stephens
|
51e56ed135
|
Split CWeaponMgr
|
2022-04-12 01:55:54 -07:00 |
Phillip Stephens
|
361fd45f83
|
More splitting!
|
2022-04-12 00:10:32 -07:00 |
Phillip Stephens
|
ea1c0550fc
|
Start splitting Kyoto
|
2022-04-11 22:41:21 -07:00 |
Phillip Stephens
|
d58a5bbe22
|
Forgot CControlMapper.s
|
2022-04-11 22:20:49 -07:00 |
Phillip Stephens
|
0388956e1e
|
Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
|
2022-04-11 22:19:33 -07:00 |
Phillip Stephens
|
1974f6fc22
|
Split mslsupp.c rename TRK functions
|
2022-04-11 21:53:51 -07:00 |
Phillip Stephens
|
7a95698329
|
PAD: name PADRecalibrate
|
2022-04-09 19:40:54 -07:00 |
Phillip Stephens
|
7f90b8de58
|
MusyX: Correct global variable locations, and move synth_dbtab to C
|
2022-04-09 01:51:35 -07:00 |
Phillip Stephens
|
40babd0f65
|
Fully symbolize MusyX
|
2022-04-08 23:40:18 -07:00 |
Phillip Stephens
|
a082ae9ddf
|
Start deincbinning
|
2022-04-08 03:22:19 -07:00 |
Phillip Stephens
|
95f655b9db
|
Match snd_init
|
2022-04-08 01:30:31 -07:00 |
Phillip Stephens
|
706a4b54cd
|
MusyX: deincbin
|
2022-04-07 23:41:39 -07:00 |
Phillip Stephens
|
44d7e93e64
|
Split sdata and sdata2 (we can now start splitting game code!)
|
2022-04-07 23:25:41 -07:00 |
Phillip Stephens
|
0b3818ffc1
|
Split bss down to game data
|
2022-04-07 22:17:01 -07:00 |
Phillip Stephens
|
ab5fa28f1c
|
Split out sinit data from bss.s, continue renaming globals
|
2022-04-07 01:53:55 -07:00 |
EpochFlame
|
892263c943
|
rename Dolphin folders to lowercase
|
2022-04-06 13:45:05 -04:00 |
EpochFlame
|
f72ad7dae2
|
split GBAKey.s
|
2022-04-06 13:12:30 -04:00 |
Phillip Stephens
|
aff4d12557
|
musyx: start renaming symbols to reflect original library
|
2022-04-06 03:44:04 -07:00 |
Phillip Stephens
|
2316eb01d3
|
Split more section data
|
2022-04-06 03:04:03 -07:00 |
Phillip Stephens
|
19206f91f9
|
Move asm/Runtime/PPCEABI/H code into asm/Runtime
|
2022-04-06 01:17:53 -07:00 |
Luke Street
|
051cc6d15f
|
Add WIP main.cpp / CStringTable.cpp
|
2022-04-05 19:22:28 -04:00 |
EpochFlame
|
c8c12cc8f8
|
match PPCArch.c
match PPCArch and remove its .s counterpart
|
2022-04-04 10:51:16 -04:00 |
Luke Street
|
8a13a04b78
|
Symbol fixes & cleanup
|
2022-04-04 10:22:31 -04:00 |
Phillip Stephens
|
58412b389a
|
Add missing files
|
2022-04-04 03:20:15 -07:00 |
Phillip Stephens
|
50c7ccf05b
|
Continue splitting data
|
2022-04-04 03:14:22 -07:00 |
Phillip Stephens
|
6f2c9f9bcf
|
More splits, start moving sbss data over to proper files
|
2022-04-02 22:54:57 -07:00 |
Phillip Stephens
|
576a2b1541
|
Start splitting data.s
|
2022-04-02 15:25:50 -07:00 |
Phillip Stephens
|
84076de482
|
Split SDK objects
|
2022-04-02 14:03:04 -07:00 |
Phillip Stephens
|
e1ad16dcc8
|
Start splitting system libraries
|
2022-04-02 02:50:35 -07:00 |
EpochFlame
|
3f08af6e2f
|
symbol repair
bless regex
also split THPDec rodata
|
2022-03-29 19:12:36 -04:00 |
Luke Street
|
7626e83e7d
|
Split main.s
|
2022-03-29 18:47:41 -04:00 |
EpochFlame
|
406baa142a
|
progress script and begin splitting text (#1)
modularized flavor portion of calcprog and split/labeled gba and thp dolphin library funcs/data. data has not been split.
|
2022-03-28 17:10:24 -04:00 |
Luke Street
|
5622af3e91
|
More sbss labeling
|
2022-03-24 01:47:03 -04:00 |
Luke Street
|
7b144b254b
|
Begin marking .sbss
|
2022-03-24 00:39:39 -04:00 |
Luke Street
|
ed0d2110d9
|
Resolve ctors/dtors/extab/extabindex
|
2022-03-23 20:39:27 -04:00 |
Luke Street
|
ce247fb264
|
Initial commit
|
2022-03-23 17:22:48 -04:00 |