Luke Street
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7f83e1fa03
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Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
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2022-10-09 01:13:17 -04:00 |
Phillip Stephens
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3aefff6950
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Match and link CIOWin
Former-commit-id: 1029d92fd4
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2022-10-08 02:21:38 -07:00 |
Henrique Gemignani Passos Lima
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698badd39d
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Fix compilation
Former-commit-id: a6a103de01
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2022-10-06 23:40:41 +03:00 |
Henrique Gemignani Passos Lima
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f9c75b90ee
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Almost match ~CPlayerGun
Former-commit-id: c332d1ef47
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2022-10-06 14:04:05 +03:00 |
Henrique Gemignani Passos Lima
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ba9faeb44c
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Reasonably match CPlayerGun constructor
Former-commit-id: 72d07311fd
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2022-10-06 13:38:28 +03:00 |
Henrique Gemignani Passos Lima
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3caccf5974
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Progress in CPlayerGun constructor
Former-commit-id: a40d835759
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2022-10-06 13:38:28 +03:00 |
Phillip Stephens
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f8688e02e3
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Initial pass at CDecal classes
Former-commit-id: 4b24bba57e
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2022-10-04 12:58:17 -07:00 |
Phillip Stephens
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477189a490
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Forgot something....
Former-commit-id: 19c1aa3ae1
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2022-10-02 18:16:06 -07:00 |
Luke Street
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234afca6c2
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clang-format pass
Former-commit-id: 6a979e343f
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2022-09-18 02:05:46 -04:00 |
Luke Street
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329618c585
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More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
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2022-09-13 00:28:02 -04:00 |
Luke Street
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0f25a3c8d4
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Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
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2022-09-05 00:01:22 -04:00 |
Luke Street
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361f2bb9ce
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Initial work on CActor.cpp
Former-commit-id: 44b17813bd
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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0569f5a404
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Fix IWeaponRenderer and link
Former-commit-id: e418784c51
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2022-08-12 02:18:28 -07:00 |
Phillip Stephens
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70b617a99f
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Implement IWeaponRenderer, can't link yet due to vtable shenanigans
Former-commit-id: ba035cfa44
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2022-08-11 02:24:45 -07:00 |
Phillip Stephens
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509dc4d622
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IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
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2022-07-25 21:36:32 -07:00 |