Phillip Stephens
8b5b9757f3
Add CCollisionActorManager
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Former-commit-id: dca89789f2
2022-10-28 14:06:29 -07:00
Luke Street
8af6095198
Add several particle classes; link CParticleGlobals
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Adds CModVectorElement, CParticleDataFactory, CParticleGlobals, CRealElement
CRealElement & CModVectorElement are very close to matching
Former-commit-id: bb99d88d3b
2022-10-17 22:06:45 -04:00
Phillip Stephens
5e8d7a33a8
Remove unecessary padding from CVector3f
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Former-commit-id: ca87e890b5
2022-10-09 10:57:13 -07:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
dbd1477d01
Match & link CScriptPickup
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Former-commit-id: a7cefd7c4b
2022-10-08 01:12:48 -04:00
Luke Street
3cbf350f85
CScriptPickup progress
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Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00
Phillip Stephens
ef3466ac1b
Match and link CCollisionInfo
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Former-commit-id: dbaf1f40ca
2022-10-06 21:23:10 -07:00
Phillip Stephens
a3aa74f563
More CPhysicsActor
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Former-commit-id: bc81e35c6b
2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima
e2e4fe7f6c
Add CScriptPickup and all dependencies
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Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Phillip Stephens
69dbad8bce
Start work on CPhysicsActor
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Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Phillip Stephens
3ed47d5cde
Fix linking with static libs, CVector3f work, Initial COutputStream
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Former-commit-id: 693fe93eab
2022-10-04 18:31:56 -07:00
Phillip Stephens
22d8819770
Match and link CPlane
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Former-commit-id: 302df55a60
2022-10-02 19:55:05 -07:00
Luke Street
4318fab3ab
CAABox 90%
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Former-commit-id: a0876b5c34
2022-10-01 16:39:55 -04:00
Luke Street
1f56cefe8c
Halfway match CAABox; continue CBallCamera
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Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street
453bc3c3d6
Some CBallCamera progress
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Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street
9637b6f796
Begin CBallCamera & more headers
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Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street
b32c6018e8
CPlayer header, more CScriptPlatform, renaming
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Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00
Luke Street
0f25a3c8d4
Migrate s32->int, u32->uint; fix dolphin/types.h
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Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street
5726400667
More CCubeMaterial
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Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street
94e27faee8
Continued work on CActor
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Former-commit-id: 09dfe946fc
2022-08-15 00:51:06 -04:00
Luke Street
eb6819f1fd
Continue work on CActor::UpdateAnimation; lots of headers n stuff
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Former-commit-id: 85284f7640
2022-08-14 14:38:41 -04:00
Luke Street
64c034c9f7
Start filling out CVector3f/CTransform4f
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Former-commit-id: e16e6bca49
2022-08-13 00:32:42 -04:00
Luke Street
361f2bb9ce
Initial work on CActor.cpp
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Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Luke Street
03357b2acd
Begin decompiling CCameraFilterPass::DrawWideScreen
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Former-commit-id: 44d675d87d
2022-07-02 01:30:11 -04:00
Phillip Stephens
1641986d9e
Finish splitting text.s!
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Former-commit-id: 85c0f37226
2022-04-16 00:50:32 -07:00