Luke Street
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682ce50113
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Fix CUnitVector3f non-match
Former-commit-id: 60c82b0a89
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2022-10-03 00:56:11 -04:00 |
Luke Street
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cd85b46d6d
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More CScriptSpecialFunction; start rstl::map/red_black_tree
Former-commit-id: 87c0a6041c
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2022-10-03 00:49:20 -04:00 |
Phillip Stephens
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1b617eee75
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Split, match and link CVector3i
Former-commit-id: 9f8f1ab7f7
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2022-10-02 20:09:01 -07:00 |
Phillip Stephens
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22d8819770
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Match and link CPlane
Former-commit-id: 302df55a60
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2022-10-02 19:55:05 -07:00 |
Henrique Gemignani Passos Lima
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63988f60bc
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Preparing other headers for CScriptSpecialFunction
Former-commit-id: 6ffb16e4a9
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2022-10-02 18:21:51 +03:00 |
Phillip Stephens
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6b23e11db8
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Match and link CPhsyicsActor
Former-commit-id: 70a1e449bd
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2022-10-01 23:06:32 -07:00 |
Luke Street
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4318fab3ab
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CAABox 90%
Former-commit-id: a0876b5c34
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2022-10-01 16:39:55 -04:00 |
Luke Street
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1f56cefe8c
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Halfway match CAABox; continue CBallCamera
Former-commit-id: 602109d8f0
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2022-09-29 19:55:43 -04:00 |
Luke Street
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453bc3c3d6
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Some CBallCamera progress
Former-commit-id: 3831cfa905
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2022-09-29 01:30:20 -04:00 |
Luke Street
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9637b6f796
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Begin CBallCamera & more headers
Former-commit-id: 21f597aeb7
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2022-09-21 01:18:20 -04:00 |
Luke Street
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b32c6018e8
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CPlayer header, more CScriptPlatform, renaming
Former-commit-id: 5d9f7afa3b
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2022-09-19 00:19:46 -04:00 |
Luke Street
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f6f1040fff
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Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
Former-commit-id: 7608f27ed2
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2022-09-18 13:51:07 -04:00 |
Luke Street
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234afca6c2
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clang-format pass
Former-commit-id: 6a979e343f
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2022-09-18 02:05:46 -04:00 |
Luke Street
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41a2efa884
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Start matching CScriptPlatform; more CScriptMazeNode
Former-commit-id: 135d63412c
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2022-09-18 01:55:13 -04:00 |
Phillip Stephens
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8708860ab2
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Start matching CDolphinController
Former-commit-id: 4de9950cda
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2022-09-12 21:52:59 -07:00 |
Luke Street
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329618c585
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More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
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2022-09-13 00:28:02 -04:00 |
Luke Street
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0f25a3c8d4
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Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
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2022-09-05 00:01:22 -04:00 |
Luke Street
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5726400667
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More CCubeMaterial
Former-commit-id: 78022784ef
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2022-09-05 00:01:22 -04:00 |
Luke Street
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6768dfc9b4
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
Former-commit-id: b28e24862b
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2022-08-30 00:05:16 -04:00 |
Luke Street
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f3e607a3af
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Renaming & more CActor progress
Former-commit-id: bcfefcc34a
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2022-08-15 22:14:28 -04:00 |
Luke Street
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94e27faee8
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Continued work on CActor
Former-commit-id: 09dfe946fc
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2022-08-15 00:51:06 -04:00 |
Luke Street
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eb6819f1fd
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f7640
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2022-08-14 14:38:41 -04:00 |
Luke Street
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64c034c9f7
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Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
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2022-08-13 00:32:42 -04:00 |
Luke Street
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f7f0a8e140
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More defs for CStateManagerContainer & friends
Former-commit-id: 04a7213fa7
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2022-08-12 22:48:34 -04:00 |
Luke Street
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361f2bb9ce
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Initial work on CActor.cpp
Former-commit-id: 44b17813bd
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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fe1f119091
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Link CColor.cpp
Former-commit-id: d59665aaad
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2022-08-11 11:20:15 -07:00 |
Luke Street
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9d3a5c7670
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Move back to 1.3.2 compiler
Former-commit-id: 1107bdaa26
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2022-08-09 19:07:49 -04:00 |
Phillip Stephens
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509dc4d622
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IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
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2022-07-25 21:36:32 -07:00 |
Luke Street
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03357b2acd
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Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
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2022-07-02 01:30:11 -04:00 |
Phillip Stephens
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1641986d9e
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Finish splitting text.s!
Former-commit-id: 85c0f37226
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2022-04-16 00:50:32 -07:00 |