Commit Graph

80 Commits

Author SHA1 Message Date
Luke Street 682ce50113 Fix CUnitVector3f non-match
Former-commit-id: 60c82b0a89
2022-10-03 00:56:11 -04:00
Luke Street cd85b46d6d More CScriptSpecialFunction; start rstl::map/red_black_tree
Former-commit-id: 87c0a6041c
2022-10-03 00:49:20 -04:00
Phillip Stephens 1b617eee75 Split, match and link CVector3i
Former-commit-id: 9f8f1ab7f7
2022-10-02 20:09:01 -07:00
Phillip Stephens 22d8819770 Match and link CPlane
Former-commit-id: 302df55a60
2022-10-02 19:55:05 -07:00
Henrique Gemignani Passos Lima 63988f60bc Preparing other headers for CScriptSpecialFunction
Former-commit-id: 6ffb16e4a9
2022-10-02 18:21:51 +03:00
Phillip Stephens 6b23e11db8 Match and link CPhsyicsActor
Former-commit-id: 70a1e449bd
2022-10-01 23:06:32 -07:00
Luke Street 4318fab3ab CAABox 90%
Former-commit-id: a0876b5c34
2022-10-01 16:39:55 -04:00
Luke Street 1f56cefe8c Halfway match CAABox; continue CBallCamera
Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street 453bc3c3d6 Some CBallCamera progress
Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street 9637b6f796 Begin CBallCamera & more headers
Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street b32c6018e8 CPlayer header, more CScriptPlatform, renaming
Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00
Luke Street f6f1040fff Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
Former-commit-id: 7608f27ed2
2022-09-18 13:51:07 -04:00
Luke Street 234afca6c2 clang-format pass
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street 41a2efa884 Start matching CScriptPlatform; more CScriptMazeNode
Former-commit-id: 135d63412c
2022-09-18 01:55:13 -04:00
Phillip Stephens 8708860ab2 Start matching CDolphinController
Former-commit-id: 4de9950cda
2022-09-12 21:52:59 -07:00
Luke Street 329618c585 More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street 0f25a3c8d4 Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street 5726400667 More CCubeMaterial
Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street 6768dfc9b4 Begin CGX/CCubeMaterial; add dolphin headers from aurora
Former-commit-id: b28e24862b
2022-08-30 00:05:16 -04:00
Luke Street f3e607a3af Renaming & more CActor progress
Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Luke Street 94e27faee8 Continued work on CActor
Former-commit-id: 09dfe946fc
2022-08-15 00:51:06 -04:00
Luke Street eb6819f1fd Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f7640
2022-08-14 14:38:41 -04:00
Luke Street 64c034c9f7 Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
2022-08-13 00:32:42 -04:00
Luke Street f7f0a8e140 More defs for CStateManagerContainer & friends
Former-commit-id: 04a7213fa7
2022-08-12 22:48:34 -04:00
Luke Street 361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Phillip Stephens fe1f119091 Link CColor.cpp
Former-commit-id: d59665aaad
2022-08-11 11:20:15 -07:00
Luke Street 9d3a5c7670 Move back to 1.3.2 compiler
Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00
Phillip Stephens 509dc4d622 IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00
Luke Street 03357b2acd Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
2022-07-02 01:30:11 -04:00
Phillip Stephens 1641986d9e Finish splitting text.s!
Former-commit-id: 85c0f37226
2022-04-16 00:50:32 -07:00