Luke Street
3fdf9c7c66
Link CHUDBillboardEffect
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Former-commit-id: 9c6c51e496102b1adeb6b6bf85fcbebe3fb60e15
2023-10-13 00:49:18 -04:00
Phillip Stephens
536de26c71
Revert "Add CProjectileWeapon"
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This reverts commit bf4b7e5811
[formerly 6ca23c9cf3
].
Former-commit-id: 5527462426
2022-12-09 11:11:37 -08:00
Phillip Stephens
bf4b7e5811
Add CProjectileWeapon
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Former-commit-id: 6ca23c9cf3
2022-12-09 11:00:49 -08:00
Henrique Gemignani Passos Lima
f585ef383f
Use raw pointers in CWeaponDescription, link it
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Former-commit-id: 0e45d77036
2022-11-17 07:13:56 +02:00
Phillip Stephens
e99cd889cc
Match and link CDecalDescription, nearly match CWeaponDescription
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Former-commit-id: 181f0435d2
2022-11-16 20:36:02 -08:00
Luke Street
da754cef88
Rename kEnvPassThru -> kEnvPassthru
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Former-commit-id: 608f103163
2022-10-16 23:01:00 -04:00
Luke Street
38570b9f6e
CDecal progress
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Former-commit-id: cd88e8eedd
2022-10-16 22:33:08 -04:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Phillip Stephens
f8688e02e3
Initial pass at CDecal classes
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Former-commit-id: 4b24bba57e
2022-10-04 12:58:17 -07:00
Phillip Stephens
70b617a99f
Implement IWeaponRenderer, can't link yet due to vtable shenanigans
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Former-commit-id: ba035cfa44
2022-08-11 02:24:45 -07:00
Luke Street
1efd8da0b0
Migrate to inline=deferred,noauto
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Former-commit-id: 863cf71312
2022-07-28 09:19:26 -04:00
Phillip Stephens
509dc4d622
IWeaponRender decomp (can't link yet)
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Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00