Luke Street
f49069d4e6
All CActor implemented (non-matching)
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Former-commit-id: b421b27929b43dd8e5f8959c9ed022f5c2d2699c
2023-10-19 18:52:01 -04:00
Henrique Gemignani Passos Lima
e9cef16ff2
Add CSamusFaceReflection
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Former-commit-id: ef3779ac51
2022-11-26 15:51:04 +02:00
Luke Street
caa46fc392
Match CScriptActor::PreRender
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Former-commit-id: b17f7014c9
2022-11-04 01:39:14 -04:00
Luke Street
9cece32038
Add CScriptActor
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Former-commit-id: febfd1faae
2022-11-04 01:25:39 -04:00
Luke Street
45c469d8ee
CPlayerGun progress
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Former-commit-id: a963804889
2022-10-11 11:31:28 -04:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
a578b055a2
Header merge & CScriptPickup progress
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Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima
e2e4fe7f6c
Add CScriptPickup and all dependencies
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Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street
0f25a3c8d4
Migrate s32->int, u32->uint; fix dolphin/types.h
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Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street
5726400667
More CCubeMaterial
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Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street
6768dfc9b4
Begin CGX/CCubeMaterial; add dolphin headers from aurora
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Former-commit-id: b28e24862b
2022-08-30 00:05:16 -04:00