Phillip Stephens
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047ee1a32e
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Match dvd.c, not linking for now (links with patched 1.2.5)
Former-commit-id: d0ad5f5ef8
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2022-09-15 18:18:29 -07:00 |
Phillip Stephens
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f4731daebe
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Link CTimeProvider.cpp
Former-commit-id: ea51b901e8
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2022-09-13 22:53:26 -07:00 |
Luke Street
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07d8389435
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More symbol fixes
Former-commit-id: 52b5ab45d3
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2022-09-14 01:24:37 -04:00 |
Luke Street
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a781d2de6e
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Correct __dt__16CActorParametersFv to __dt__16CLightParametersFv
Former-commit-id: 0cfb3d0aff
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2022-09-13 22:25:14 -04:00 |
Phillip Stephens
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8708860ab2
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Start matching CDolphinController
Former-commit-id: 4de9950cda
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2022-09-12 21:52:59 -07:00 |
Luke Street
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329618c585
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More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
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2022-09-13 00:28:02 -04:00 |
Phillip Stephens
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6b306c1121
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Link DolphinIController.cpp, start matching CSmallAllocPool
Former-commit-id: 228319e2a5
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2022-09-11 11:45:19 -07:00 |
Phillip Stephens
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ae2f662c33
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Link CARDOpen.c
Former-commit-id: 28a4b75d39
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2022-09-10 20:18:17 -07:00 |
Phillip Stephens
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8b689adc97
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Commit missed files
Former-commit-id: c33b42a7c0
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2022-09-10 15:41:46 -07:00 |
Phillip Stephens
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57d8500376
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Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues
Former-commit-id: 58d5c4a816
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2022-09-10 13:32:26 -07:00 |
Phillip Stephens
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feff8c6ec3
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Merge text_80008894_80009144.s back into main.s
Former-commit-id: fb95ae4748
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2022-09-07 22:01:54 -07:00 |
Phillip Stephens
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698c784a00
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Minor cleanup, move files to
Former-commit-id: c1abac8c9e
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2022-09-07 21:51:31 -07:00 |
Phillip Stephens
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18d45a80a7
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Fully link __ppc_eabi_init.cpp
Former-commit-id: e8bf411356
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2022-09-07 21:42:56 -07:00 |
Luke Street
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8b28b129e2
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Link CGX
Former-commit-id: 3e43c0878f
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2022-08-31 12:06:56 -04:00 |
Luke Street
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40271117df
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Almost done with CGX
Former-commit-id: 89284f17b2
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2022-08-31 00:54:17 -04:00 |
Luke Street
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4660679da4
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More CGX matches part 2
Former-commit-id: 4758103774
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2022-08-30 18:48:44 -04:00 |
Luke Street
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6768dfc9b4
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
Former-commit-id: b28e24862b
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2022-08-30 00:05:16 -04:00 |
Luke Street
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00c77e6195
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Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
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2022-08-25 23:46:24 -04:00 |
Luke Street
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75f08901d8
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KOR buildable
Former-commit-id: e50328cd89
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2022-08-22 23:54:30 -04:00 |
Luke Street
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fe606db04b
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rev1 buildable
Former-commit-id: 28d1c5d428
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2022-08-22 10:16:37 -04:00 |
Luke Street
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f7fb2d5cee
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Fully shiftable??
Former-commit-id: 326199f2f4
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2022-08-21 01:23:57 -04:00 |
Luke Street
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a00f9ed1e1
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Halfway to shiftable
Former-commit-id: f739fb53af
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2022-08-20 21:40:40 -04:00 |
Luke Street
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57bfdc2000
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Create & link TCastTo.cpp
Former-commit-id: f41c87eea7
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2022-08-16 17:47:16 -04:00 |
Luke Street
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704b791138
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More renaming
Former-commit-id: 92117d1308
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2022-08-16 17:46:30 -04:00 |
Luke Street
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f3e607a3af
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Renaming & more CActor progress
Former-commit-id: bcfefcc34a
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2022-08-15 22:14:28 -04:00 |
Luke Street
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94e27faee8
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Continued work on CActor
Former-commit-id: 09dfe946fc
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2022-08-15 00:51:06 -04:00 |
Luke Street
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e9704b7718
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Revert bad rename
Former-commit-id: 16514e942e
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2022-08-14 14:42:30 -04:00 |
Luke Street
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eb6819f1fd
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f7640
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2022-08-14 14:38:41 -04:00 |
Luke Street
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64c034c9f7
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Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
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2022-08-13 00:32:42 -04:00 |
Luke Street
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361f2bb9ce
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Initial work on CActor.cpp
Former-commit-id: 44b17813bd
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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d1768a3076
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More musyx imps, cleanups
Former-commit-id: 3d19d9ea82
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2022-08-11 01:12:35 -07:00 |
Luke Street
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e2206fc47d
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Split .comm declarations
Former-commit-id: 11f69fcb5d
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2022-08-10 22:27:22 -04:00 |
Luke Street
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117b29dce0
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Migrate to -common on; use .comm/.lcomm
Former-commit-id: 0f326e1ce3
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2022-08-10 21:17:58 -04:00 |
Luke Street
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63c26559da
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Rename NullConnectionList__7CEntity
Former-commit-id: 0a57ffc4d3
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2022-08-10 19:45:31 -04:00 |
Luke Street
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4cbb6d30e2
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Missed one
Former-commit-id: b7565482e9
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2022-08-10 19:11:22 -04:00 |
Luke Street
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e758a161c2
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Remove dupliate .baligns
Former-commit-id: c3b5f8a821
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2022-08-10 19:10:26 -04:00 |
Luke Street
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1caf7322ca
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Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
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2022-08-10 19:08:58 -04:00 |
Luke Street
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4b6598b0be
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Split .ctors
Former-commit-id: a54141b0fa
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2022-08-10 02:27:47 -04:00 |
Luke Street
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8588af60be
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Link zlib
Former-commit-id: 107ea767f9
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2022-08-09 23:00:57 -04:00 |
Phillip Stephens
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3a23f40720
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Various imps
Former-commit-id: 7043befead
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2022-08-05 03:23:49 -07:00 |
Phillip Stephens
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8db2425e27
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Link CHUDMemoParms.cpp, minor data fixes
Former-commit-id: 2f39c70005
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2022-07-30 13:10:04 -07:00 |
Phillip Stephens
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3aa9c03819
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Link CRandom16.cpp
Former-commit-id: 4a01665439
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2022-07-30 03:34:28 -07:00 |
Phillip Stephens
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a108e76a1f
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Minor cleanups
Former-commit-id: 5bfa43d591
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2022-07-30 02:12:25 -07:00 |
Phillip Stephens
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0ff6365a89
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Start trying to get zlib linked
Former-commit-id: 7107b307e2
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2022-07-28 22:03:24 -07:00 |
Luke Street
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1efd8da0b0
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Migrate to inline=deferred,noauto
Former-commit-id: 863cf71312
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2022-07-28 09:19:26 -04:00 |
Phillip Stephens
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f69ab994dd
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Remove reverb_fx.s
Former-commit-id: 93eb46aedd
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2022-07-26 23:33:44 -07:00 |
Phillip Stephens
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abba84e48a
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Remove seq_api.s and hw_memory.s
Former-commit-id: 97dbbc26d8
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2022-07-26 22:56:22 -07:00 |
Phillip Stephens
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ae52b8482c
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Link snd_service.c and hw_memory.c
Former-commit-id: e88f46cb28
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2022-07-26 22:11:36 -07:00 |
Phillip Stephens
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509dc4d622
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IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
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2022-07-25 21:36:32 -07:00 |
Phillip Stephens
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e11b88ea1e
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Link IAllocator.cpp
Former-commit-id: 0680c9d62d
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2022-07-20 21:47:03 -07:00 |
Phillip Stephens
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6473aae6a9
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Link CMemoryInStream.cpp
Former-commit-id: 437b1dd3a6
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2022-07-19 23:19:07 -07:00 |
Luke Street
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6a471a6abe
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Link CInputStream.cpp
Former-commit-id: 69ddd71fc8
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2022-07-18 13:53:58 -04:00 |
Luke Street
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cc68e4af1d
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Delete rodata.s
Former-commit-id: 1bc93e4dbc
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2022-07-18 01:39:25 -04:00 |
Luke Street
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c78d25aac6
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Full rodata split
Former-commit-id: 4aba1a659a
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2022-07-18 01:21:27 -04:00 |
Luke Street
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9baad4e855
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Full sdata2 split
Former-commit-id: e4968cb13d
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2022-07-18 01:20:04 -04:00 |
Luke Street
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3f96fa4865
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Almost matched CInputStream
Former-commit-id: 18079ecfee
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2022-07-14 20:48:18 -04:00 |
Luke Street
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ffd6ba5818
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Implement TObj*/IObj; finish matching CStringTable
Former-commit-id: e98f62c3a6
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2022-07-14 12:24:26 -04:00 |
Luke Street
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85f091062d
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Full deincbin
Former-commit-id: d05e75f6f9
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2022-07-14 01:48:03 -04:00 |
Luke Street
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d46b650ca5
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Finish splitting sbss
Former-commit-id: 37f2e5cbbb
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2022-07-14 01:36:41 -04:00 |
Phillip Stephens
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e0bd52d345
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Decompile dsp.c start OSReset.c
Former-commit-id: 6753bb7115
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2022-04-30 01:32:00 -07:00 |
Phillip Stephens
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86ad34060b
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Remove OSAudioSystem.s
Former-commit-id: 0fef366427
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2022-04-24 12:23:30 -07:00 |
Phillip Stephens
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f4ebb6554d
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Start splitting sbss.s
Former-commit-id: b1efa7e9c4
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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f563ea936b
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Rename TGameTypes constants
Former-commit-id: ef4af6693f
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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2922aa68b5
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Finish splitting sdata.s
Former-commit-id: 757e6d48f9
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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cab9e05e37
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Start splitting sdata.s
Former-commit-id: 813b9e6e01
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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4555042ac0
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Split sbss2.s
Former-commit-id: b9fc64bf52
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2022-04-17 21:29:59 -07:00 |
Phillip Stephens
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45963b5ba7
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Split data.s
Former-commit-id: 4c74f8856b
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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c81b451e45
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deincbin data.s
Former-commit-id: 3ed154a0e6
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2022-04-16 17:22:26 -07:00 |
Phillip Stephens
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ebde6b3f97
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Split bss
Former-commit-id: f6ecafb3a6
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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d26304d2c4
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Forgot CDecalDescription
Former-commit-id: c1a80b4534
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2022-04-16 15:11:02 -07:00 |
Phillip Stephens
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ef4f2b3538
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Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
Former-commit-id: 186077f010
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2022-04-16 15:09:42 -07:00 |
Phillip Stephens
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1641986d9e
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Finish splitting text.s!
Former-commit-id: 85c0f37226
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2022-04-16 00:50:32 -07:00 |
Phillip Stephens
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c6bc664505
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Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
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2022-04-15 21:01:44 -07:00 |
Phillip Stephens
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39d7a27be5
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Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
Former-commit-id: cdc96f4c1e
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2022-04-15 20:52:00 -07:00 |
Luke Street
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936f63b05d
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Updates to rstl; rename some symbols; update CFLAGS
Former-commit-id: b8c0242ea7
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2022-04-15 15:24:52 -04:00 |
Phillip Stephens
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2365e4f31e
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Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
Former-commit-id: 64057eede7
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2022-04-15 00:32:53 -07:00 |
Phillip Stephens
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5ccc4c5dab
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More splitting
Former-commit-id: c9fbc0362a
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2022-04-14 01:02:42 -07:00 |
Phillip Stephens
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808f0206ed
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Nearly half way done spliting text.s
Former-commit-id: 81b791ab6a
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2022-04-13 01:02:06 -07:00 |
Phillip Stephens
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fbdcab9193
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SPLIT!
Former-commit-id: 1d44f50d7b
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2022-04-12 23:53:45 -07:00 |
Phillip Stephens
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02e2548d7c
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Start reorganizing source code
Former-commit-id: da684dbef6
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2022-04-12 21:45:24 -07:00 |
Phillip Stephens
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001d0d55db
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More text.s splitting
Former-commit-id: 604ef813e4
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2022-04-12 02:57:12 -07:00 |
Phillip Stephens
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a7ee2a9ab9
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Finish splitting CWeaponMgr
Former-commit-id: 49492e8d2b
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2022-04-12 02:14:24 -07:00 |
Phillip Stephens
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d7fb5cd6c2
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Split CWeaponMgr
Former-commit-id: 51e56ed135
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2022-04-12 01:55:54 -07:00 |
Phillip Stephens
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cde3691e5f
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More splitting!
Former-commit-id: 361fd45f83
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2022-04-12 00:10:32 -07:00 |
Phillip Stephens
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dd24a8a2a6
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Start splitting Kyoto
Former-commit-id: ea1c0550fc
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2022-04-11 22:41:21 -07:00 |
Phillip Stephens
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5aa1fa8cbe
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Forgot CControlMapper.s
Former-commit-id: d58a5bbe22
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2022-04-11 22:20:49 -07:00 |
Phillip Stephens
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47be817888
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Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
Former-commit-id: 0388956e1e
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2022-04-11 22:19:33 -07:00 |
Phillip Stephens
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37584253a3
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Split mslsupp.c rename TRK functions
Former-commit-id: 1974f6fc22
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2022-04-11 21:53:51 -07:00 |
Phillip Stephens
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9c59ddae13
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PAD: name PADRecalibrate
Former-commit-id: 7a95698329
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2022-04-09 19:40:54 -07:00 |
Phillip Stephens
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73b7b4df3a
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MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58
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2022-04-09 01:51:35 -07:00 |
Phillip Stephens
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d65e711d1e
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Fully symbolize MusyX
Former-commit-id: 40babd0f65
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2022-04-08 23:40:18 -07:00 |
Phillip Stephens
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fc10a207cb
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Start deincbinning
Former-commit-id: a082ae9ddf
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2022-04-08 03:22:19 -07:00 |
Phillip Stephens
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ca924e27b4
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Match snd_init
Former-commit-id: 95f655b9db
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2022-04-08 01:30:31 -07:00 |
Phillip Stephens
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14e231b4dd
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MusyX: deincbin
Former-commit-id: 706a4b54cd
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2022-04-07 23:41:39 -07:00 |
Phillip Stephens
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e19fd8c70e
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Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
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2022-04-07 23:25:41 -07:00 |
Phillip Stephens
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6faf948c9a
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Split bss down to game data
Former-commit-id: 0b3818ffc1
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2022-04-07 22:17:01 -07:00 |
Phillip Stephens
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98f4319c5b
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Split out sinit data from bss.s, continue renaming globals
Former-commit-id: ab5fa28f1c
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2022-04-07 01:53:55 -07:00 |
EpochFlame
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308f01b951
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rename Dolphin folders to lowercase
Former-commit-id: 892263c943
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2022-04-06 13:45:05 -04:00 |
EpochFlame
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1cf7f6c756
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split GBAKey.s
Former-commit-id: f72ad7dae2
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2022-04-06 13:12:30 -04:00 |
Phillip Stephens
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a602b71981
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musyx: start renaming symbols to reflect original library
Former-commit-id: aff4d12557
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2022-04-06 03:44:04 -07:00 |