Commit Graph

11 Commits

Author SHA1 Message Date
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima 98e4732d20 Almost match CGSFreeLook::SetAnim
Former-commit-id: a1ee7b17e8
2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima f4b3f5b872 Match CGunMotion::Draw/GetFreeLookSetId
Former-commit-id: 77ad228fdb
2022-10-07 02:28:42 +03:00
Henrique Gemignani Passos Lima 02fc116666 Match CGunMotion::Update
Former-commit-id: d54cc35e8d
2022-10-07 02:12:59 +03:00
Henrique Gemignani Passos Lima 01c1b77b2e Things for CGunMotion
Former-commit-id: b4e3361020
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima 6bfb08fd07 Add CGunController
Former-commit-id: c68d72a84c
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima 698badd39d Fix compilation
Former-commit-id: a6a103de01
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 72ba8f32df Add CPlayerGun::UpdateGunIdle
Former-commit-id: a9f4b00047
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 4295307cbb More destructor declarations
Former-commit-id: 2ea891339a
2022-10-06 14:06:55 +03:00
Henrique Gemignani Passos Lima ba9faeb44c Reasonably match CPlayerGun constructor
Former-commit-id: 72d07311fd
2022-10-06 13:38:28 +03:00