prime/include/MetroidPrime
Phillip Stephens c8a64745df Link CWeaponDescription 2024-12-25 15:40:47 -08:00
..
BodyState rs_new migration & link CScriptCameraWaypoint, CScriptActorKeyframe 2023-10-12 17:52:29 -04:00
Cameras Link CWeaponDescription 2024-12-25 15:40:47 -08:00
Collision Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
Enemies All CPlayer implemented (w/ some nonmatchings) 2024-10-14 23:48:26 -06:00
Factories Start CModelData, cleanup CFactoryFnReturn usage 2024-10-27 21:18:09 -07:00
HUD More CPlayer progress 2024-09-30 00:02:23 -06:00
PathFinding Start mapping out PathFind related classes 2024-11-03 11:50:57 -08:00
Player Match and link CFire, minor fixes 2024-12-23 23:18:15 -08:00
SFX Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
ScriptObjects Match and link CFire, minor fixes 2024-12-23 23:18:15 -08:00
Tweaks More CPlayer progress 2024-09-30 00:02:23 -06:00
Weapons Match and link CFire, minor fixes 2024-12-23 23:18:15 -08:00
ActorCommon.hpp More CPlayer progress 2024-09-30 00:02:23 -06:00
CAABoxFilter.hpp Add CAABoxFilter 2022-10-14 17:06:06 +03:00
CActor.hpp More CPlayer progress 2024-09-30 00:02:23 -06:00
CActorLights.hpp CSamusFaceReflection progress 2023-10-11 23:38:49 -04:00
CActorModelParticles.hpp Expand CStateManager. 2022-11-15 16:40:47 +02:00
CActorParameters.hpp Start CPlayer 2024-09-25 23:54:05 -06:00
CAdditiveAnimPlayback.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CAnimData.hpp All CActor implemented (non-matching) 2023-10-19 18:52:01 -04:00
CAnimPlaybackParms.hpp Add CBodyController, and CBodyStateCmdMgr 2023-02-05 11:13:04 -08:00
CAnimRes.hpp Match and link vi.c and THPDec.c, minor CPhysicsActor and GBA.c fixes 2024-11-03 11:15:10 -08:00
CAnimationDatabaseGame.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CAnimationParameters.hpp Add CScriptWorldTeleporter 2022-11-09 01:06:32 +02:00
CArchMsgParmControllerStatus.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmInt32.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CArchMsgParmInt32Int32VoidPtr.hpp Add CIOWinManager 2022-12-01 21:06:35 +02:00
CArchMsgParmNull.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmReal32.hpp Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
CArchMsgParmUserInput.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchitectureMessage.hpp Add CIOWinManager 2022-12-01 21:06:35 +02:00
CArchitectureQueue.hpp CArchitectureQueue: Implement Push 2022-12-08 13:42:30 -08:00
CAreaFog.hpp Add CCameraManager 2022-11-06 16:20:46 -08:00
CArtifactDoll.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CAudioStateWin.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CAxisAngle.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CBallFilter.hpp Match and link CBallFilter 2022-10-14 01:49:37 +03:00
CBoneTracking.hpp CNewIntroBoss progress 2022-10-30 15:47:50 -04:00
CCollisionActor.hpp More CPlayer progress 2024-09-30 00:02:23 -06:00
CCollisionActorManager.hpp Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
CConsoleOutputWindow.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CControlMapper.hpp Add CControlMapper 2022-10-22 13:57:30 -07:00
CCredits.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CDamageInfo.hpp Add hack comment 2022-11-10 16:50:51 -08:00
CDamageVulnerability.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CDecalManager.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CEffect.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CEntity.hpp Link 4 script objects & renaming from MPR 2023-10-17 17:36:08 -04:00
CEntityInfo.hpp More CCinematicCamera imps 2022-11-16 12:02:20 -08:00
CEnvFxManager.hpp Link 4 script objects & renaming from MPR 2023-10-17 17:36:08 -04:00
CErrorOutputWindow.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CEulerAngles.hpp Minor CEulerAngles progress 2022-12-07 00:13:59 -05:00
CExplosion.hpp Link CHUDBillboardEffect 2023-10-13 00:49:18 -04:00
CFlameWarp.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CFluidPlane.hpp More CPlayer progress 2024-09-30 00:02:23 -06:00
CFluidPlaneCPU.hpp Add CScriptRipple 2022-10-16 17:41:14 +03:00
CFluidPlaneDoor.hpp Remove hack 2022-12-18 09:43:09 -08:00
CFluidPlaneManager.hpp All CPlayer implemented (w/ some nonmatchings) 2024-10-14 23:48:26 -06:00
CFluidUVMotion.hpp CCameraManager progress 2024-09-22 16:58:50 -06:00
CFrontEndUI.hpp Match and link RAssertDolphin.cpp 2023-10-05 03:09:48 -07:00
CGBASupport.hpp IDvdRequest is fake, remove it 2023-01-29 14:16:45 -08:00
CGameArchitectureSupport.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CGameArea.hpp Start CWorld 2024-10-16 23:02:14 -06:00
CGameCollision.hpp All CPlayer implemented (w/ some nonmatchings) 2024-10-14 23:48:26 -06:00
CGameCubeDoll.hpp Add almost matched CGameCubeDoll 2022-11-14 04:18:45 +02:00
CGameGlobalObjects.hpp Match and link CMemory 2022-10-12 01:07:35 -07:00
CGameLight.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CGrappleParameters.hpp Start ScriptLoader 2022-11-14 15:37:44 +02:00
CHealthInfo.hpp Match and link CHealthInfo 2022-10-14 01:37:32 +03:00
CHierarchyPoseBuilder.hpp Match but don't link CSegIdList (rstl::vector inlining) 2022-10-14 22:22:32 -07:00
CIOWin.hpp CMainFlow improvements 2022-12-07 00:52:23 -05:00
CIOWinManager.hpp Add CIOWinManager 2022-12-01 21:06:35 +02:00
CInGameTweakManager.hpp Start CWorld 2024-10-16 23:02:14 -06:00
CInputGenerator.hpp Match and link TGameTypes 2022-10-09 19:27:35 -07:00
CMFGameLoader.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CMain.hpp Nearly match CTweaks.cpp 2023-10-07 22:57:42 -07:00
CMainFlow.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CMapArea.hpp Start CModelData, cleanup CFactoryFnReturn usage 2024-10-27 21:18:09 -07:00
CMapWorld.hpp Start CWorld 2024-10-16 23:02:14 -06:00
CMapWorldInfo.hpp Add CMappableObject 2022-12-05 20:17:40 +02:00
CMappableObject.hpp Nearly match CTweaks.cpp 2023-10-07 22:57:42 -07:00
CMemoryCard.hpp Almost match CScriptMailbox 2022-11-03 16:21:47 +02:00
CMemoryCardDriver.hpp Use a struct instead of pair for x198_fileInfo 2022-10-12 01:37:14 +03:00
CMemoryDrawEnum.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CModelData.hpp Start CModelData, cleanup CFactoryFnReturn usage 2024-10-27 21:18:09 -07:00
CObjectList.hpp Match and link GameObjectLists.cpp 2022-10-13 22:58:49 -07:00
CParticleDatabase.hpp All CActor implemented (non-matching) 2023-10-19 18:52:01 -04:00
CParticleGenInfo.hpp Add CParticleData 2023-01-07 18:11:54 -08:00
CParticleGenInfoGeneric.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CPauseScreenBlur.hpp Match and link CPauseScreenBlur 2022-11-10 18:32:18 +02:00
CPhysicsActor.hpp Match and link vi.c and THPDec.c, minor CPhysicsActor and GBA.c fixes 2024-11-03 11:15:10 -08:00
CPhysicsState.hpp Match and link vi.c and THPDec.c, minor CPhysicsActor and GBA.c fixes 2024-11-03 11:15:10 -08:00
CPlayMovie.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CPoseAsTransforms.hpp Add CVirtualBone and CSkinRules 2023-01-12 12:37:45 -08:00
CPreFrontEnd.hpp Match and link CPreFrontEnd 2022-10-17 14:47:47 +03:00
CProjectedShadow.hpp Add CProjectedShadow 2022-12-12 22:15:33 -03:00
CRainSplashGenerator.hpp Add CRainSplashGenerator 2023-01-08 01:00:11 +02:00
CRipple.hpp Link 4 script objects & renaming from MPR 2023-10-17 17:36:08 -04:00
CRippleManager.hpp Improve CRippleManager::AddRipple 2022-10-20 04:10:34 +03:00
CRumbleManager.hpp Add ~CStateManager 2022-11-15 01:08:47 +02:00
CScriptMailbox.hpp Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
CSimpleShadow.hpp Add CSimpleShadow 2022-11-17 06:56:32 +02:00
CSortedLists.hpp Initial CSortedLists matching 2023-11-13 15:41:51 -08:00
CSplashScreen.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CStateManager.hpp All CPlayer implemented (w/ some nonmatchings) 2024-10-14 23:48:26 -06:00
CStateManagerContainer.hpp Expand CStateManager. 2022-11-15 16:40:47 +02:00
CStateSetterFlow.hpp Minor fixes, rename CStateFlowSetter to CStateSetterFlow 2022-10-23 19:03:16 -07:00
CSteeringBehaviors.hpp All CPlayer implemented (w/ some nonmatchings) 2024-10-14 23:48:26 -06:00
CVisorFlare.hpp Link CScriptVisorFlare 2023-10-17 23:06:15 -04:00
CWeaponMgr.hpp Add CWeaponMgr 2022-11-10 04:06:24 +02:00
CWorld.hpp Match and link CScriptMailbox and strtold 2024-11-01 19:17:45 -07:00
CWorldShadow.hpp Add CWorldShadow 2022-12-01 18:11:09 +02:00
Decode.hpp Match and link CFire, minor fixes 2024-12-23 23:18:15 -08:00
GameObjectLists.hpp Revert override removal 2023-02-06 12:01:01 -05:00
ICollisionFilter.hpp Match and link CBallFilter 2022-10-14 01:49:37 +03:00
RumbleFxTable.hpp Match and link RumbleFxTable 2023-01-14 13:28:52 -08:00
ScriptLoader.hpp Add CStateManager::CStateManager 2022-11-15 03:08:30 +02:00
TCastTo.hpp Revert override removal 2023-02-06 12:01:01 -05:00
TGameTypes.hpp Match and link CFire, minor fixes 2024-12-23 23:18:15 -08:00
UserNames.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00