Commit Graph

276 Commits

Author SHA1 Message Date
chalonverse 4082821822
DirectX 12 Renderer (#5761)
* DirectX 12 Renderer (27 squashed commits)

* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters

* Fixed OpenWatcom build failure

* Dynapi fix

Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
2022-06-06 17:42:30 -07:00
yuanhecai 17f63e53f8 Add loongarch support
LSX and LASX are enabled by default if compiler supports them.
2022-06-06 08:49:09 -07:00
Simon McVittie 65a3453b7f build: Compile with large inode number support where possible
On filesystems with large inode numbers, such as overlayfs, attempting
to stat() a file on a 32-bit system using legacy syscalls can fail
with EOVERFLOW. If we opt-in to more modern "large file support"
syscalls, then source code references to functions like stat() are
transparently replaced with ABIs that support large file sizes and
inode numbers, such as stat64().

This cannot safely be done globally by Linux distributions, because
some libraries expose types like `off_t` or `struct stat` in their
ABI, meaning that enabling large file support would be an incompatible
change that would cause crashes. However, SDL appears to be careful to
avoid these types in header files, so it should be OK to enable this.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-06-03 21:03:50 -07:00
Anonymous Maarten 799d39a302 Make the sdl2-config script relocatable 2022-06-03 16:27:13 -07:00
Anonymous Maarten 6f3474db2d autotools: export relative path of an installed sdl2-config.cmake to the prefix root 2022-06-03 12:41:36 -07:00
Luke Street dc054c8e45 Merge remote-tracking branch 'fork/VK_EXT_metal_surface' into merged
# Conflicts:
#	src/dynapi/SDL_dynapi.h
#	src/thread/SDL_thread_c.h
2022-05-31 14:38:17 -04:00
Luke Street 77d6f16906 Merge remote-tracking branch 'upstream/2.0.22' into switch-sdl2-2.0.14-dev
# Conflicts:
#	.gitignore
#	CMakeLists.txt
#	configure
#	configure.ac
#	include/SDL_config.h.cmake
#	include/SDL_config.h.in
#	sdl2-config.cmake.in
#	src/dynapi/SDL_dynapi.h
#	src/joystick/SDL_gamecontrollerdb.h
#	src/joystick/SDL_sysjoystick.h
#	src/video/SDL_video.c
#	src/video/khronos/EGL/eglplatform.h
2022-05-31 13:17:31 -04:00
Cameron Cawley e0f3da497f Remove unused SDL_ASSEMBLY_ROUTINES define 2022-05-12 14:37:00 +03:00
Sam Lantinga 737b4fc32c Added -fobjc-arc to support automatic reference counting on macOS 2022-05-11 11:17:58 -07:00
Simon McVittie b03e08f376 configure.ac: Use Autoconf quadrigraphs for character set in AS_CASE
The use of square brackets for a character set collides with the use
of square brackets for m4 quote characters, so use the other quoting
mechanism that Autoconf provides, by escaping `[` as `@<:@` and so on.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-05 08:16:26 -07:00
Simon McVittie fff97c95eb build: Mechanically generate ABI versions from version number
If we're strict about applying something resembling semantic versioning
to the "marketing" version number, then we can mechanically generate
the ABI version from it.

This limits the range of valid micro versions (patchlevels) to 0-99.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Simon McVittie cd7c2f1de7 Switch versioning scheme to be the same as GLib and Flatpak
For stable releases, this gives us the ability to make bugfix-only point
releases such as 2.24.1 if we want to, and distinguish between them
programmatically. For example, this ability could have been useful after
2.0.16 to fix Xwayland regressions, and after 2.0.18 to fix event loop
regressions.

For development releases, this gives us the ability to make multiple
prereleases during the same feature cycle, and distinguish between them
programmatically. For example, this would have been useful during 2.0.22
development, which went through three prereleases before reaching the
final release.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Simon McVittie 63814ec767 Add static assertions that the version number is consistent
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Simon McVittie 22002d9155 docs/release_checklist.md: Document how/where to bump version numbers
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Ryan C. Gordon 7d7ec9c951
x11: Remove XVidMode and Xinerama support.
Fixes #1782.
2022-04-26 23:17:13 -04:00
Ozkan Sezer e9ff4fdd49 add SDL_bsearch 2022-04-26 04:03:25 +03:00
Sam Lantinga fa29e2d7f7 Updated to version 2.0.23 for development 2022-04-25 13:45:51 -07:00
Sam Lantinga 505d6a4a05 Update version to 2.0.22 for release 2022-04-08 18:18:56 -07:00
Ozkan Sezer c0bb39e5e9 check for HAVE_ROAPI_H in cmake and autotools, and
update SDL_config_windows.h and SDL_config_winrt.h
2022-04-02 02:50:02 +03:00
Ozkan Sezer a630b02938 configure: improvements to libdecor discovery :
use PKG_CHECK_MODULES, and use DECOR_LIB with find_lib.
Closes: https://github.com/libsdl-org/SDL/pull/5460

Co-authored-by: Trigan2025 <trigan2025@hotmail.fr>
2022-03-27 11:56:40 +03:00
Ethan Lee 13337e17a5 wayland: The rest of the wayland-client 1.18 requirement... Git, please 2022-03-23 13:27:01 -04:00
pionere 85dff3e453 emscripten: obey enable-misc/SDL_MISC settings 2022-03-16 14:55:28 +03:00
pionere a633a3c33e add audio/video dummies if nothing else available II. 2022-01-28 20:40:19 -05:00
pionere 398f9a0e40 fix have_audio/video flags, add uikit to SUMMARY_video in configure 2022-01-28 20:40:19 -05:00
pionere 21510387cf fix CMakeLists.txt vs. configure inconsistencies
- atomic subsystem is disabled by default (changed in configure)
- SDL_WAYLAND_LIBDECOR is disabled by default if SDL_WAYLAND is not set (changed in CMakeLists.txt)
2022-01-28 20:40:19 -05:00
pionere b1b2ad725c sync handling of subsystems II. (+) 2022-01-28 20:40:19 -05:00
pionere eb80f2c65a sync handling of subsystems II. 2022-01-28 20:40:19 -05:00
pionere 65e9415b98 sync handling of subsystems
- add DUMMY-define in case the subsystem is enabled but not available (filesystem/misc/locale)
- add missing PSP/VITA-filesystem defines
- sync the order of filesystems in SDL_config.h.cmake/in
- add option to disable locale subsystem in configure
2022-01-28 20:40:19 -05:00
pionere ea8cf4bd0f add 'Misc' subsystem II. 2022-01-28 20:40:19 -05:00
Charlie Birks 15ebad6e7d emscripten: Implement SDL_OpenURL 2022-01-22 13:31:11 +00:00
Sam Lantinga a0e3c884d4 Updated to version 2.0.21 for development 2022-01-17 15:32:27 -08:00
Ozkan Sezer a575e2cf5e Enable alloca on mingw/cygwin builds:
This effectively reverts commit 391d73e37b26614e2e343ca8e9d4334e07380896
Fixes https://github.com/libsdl-org/SDL/issues/5234
2022-01-17 20:56:24 +03:00
Ozkan Sezer 33dadbf137 'dnl' whitespace tidy-up in configure.ac 2022-01-17 20:56:20 +03:00
Ozkan Sezer f14c7bb443 added missing hidapi stuff for os/2 with libusb 2022-01-09 20:33:32 +03:00
Sam Lantinga 9294634840 Updated to version 2.0.20 for release 2022-01-07 18:29:40 -08:00
Ozkan Sezer 75ac944b9c check for tpcshrd.h and define HAVE_TPCSHRD_H if it's available. 2022-01-06 22:24:00 +03:00
Cameron Gutman 505df1a99b autotools: Fix typo in libgbm print 2021-12-19 20:43:48 -06:00
Ozkan Sezer 0673e448f0 autotools: improved detection of windows.gaming.input.h
similar to cmake commit 83583dc49d
2021-12-20 01:03:56 +03:00
Ozkan Sezer 03019c912a autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID
Apparently the older versions of libXi doesn't have it.  Fixes the build
break issue reported at:
4b42c05ba1 (commitcomment-61427659)
2021-12-06 20:37:52 +03:00
Ozkan Sezer 514f5858e4 autotools: disable static builds on os/2 2021-12-02 20:11:40 +03:00
Ozkan Sezer 339f0d4097 configure.ac: adjust os2 section for system iconv() use. 2021-12-01 02:32:10 +03:00
Ozkan Sezer efa1aa9a8f initial attempt at adding os2 support to autotools 2021-12-01 01:55:56 +03:00
Sam Lantinga 5fc901d4f3 Updated to version 2.0.19 for development 2021-11-30 09:58:21 -08:00
Ozkan Sezer 5a0ea7fb17 Check for O_CLOEXEC definition in fcntl.h at configuration time,
If not available, define it internally as 0 (in SDL_internal.h).
Define it as available for macOS >= 10.7 in SDL_config_macosx.h.
2021-11-27 19:23:10 +03:00
Sam Lantinga 5f1558ffe3 Fixed detecting Raspberry Pi 2/3 video support on Pi 4 2021-11-26 13:47:42 -08:00
Sam Lantinga 7242075b2b Updated version to 2.0.18 for release 2021-11-26 08:12:45 -08:00
Ozkan Sezer f8900583e5 removed windows winmm joystick driver 2021-11-23 17:04:40 +03:00
Ozkan Sezer 1927c08036 minor tidy-up to configury. 2021-11-22 05:00:02 +03:00
Ryan C. Gordon aeff8748a5
configure: Allow building of the "offscreen" video target.
It was CMake-only before this.
2021-11-20 13:35:56 -05:00
Ozkan Sezer 29b79313a0 minor tweak for a slightly smaller configure script 2021-11-16 23:33:32 +03:00
Ozkan Sezer 68ffd24c58 autotools, cmake: don't define SDL_JOYSTICK_HIDAPI in CheckHIDAPI() 2021-11-16 23:37:20 +03:00
Ozkan Sezer fa3330baec autotools, cmake: test Xfixes along with XInput2.h:
because we use Xfixes with XIBarrierReleasePointer
2021-11-12 12:55:50 +03:00
Sam Lantinga a0f8afb599 Separated the HIDAPI subsystem from HIDAPI joysticks
You can now disable HIDAPI joysticks while retaining the HIDAPI SDL API
2021-11-11 09:16:44 -08:00
Ozkan Sezer 684b3b312a regenerated configure script. 2021-11-09 02:30:28 +03:00
Ethan Lee 4b42c05ba1 video: Add SDL_SetWindowMouseRect.
This API and implementation comes from the Unreal Engine branch of SDL, which
originally called this "SDL_ConfineCursor".

Some minor cleanup and changes for consistency with the rest of SDL_video, but
there are two major changes:

1. The coordinate system has been changed so that `rect` is _window_ relative
   and not _screen_ relative, making it easier to implement without having
   global access to the display.
2. The UE version unset all rects when passing `NULL` as a parameter for
   `window`, this has been removed as it was an unused feature anyhow.

Currently this is only implemented for X, but can be supported on Wayland and
Windows at minimum too.
2021-11-08 14:16:54 -08:00
Ozkan Sezer dcc919096f autotools: initial adjustments after the recent hidapi changes. 2021-11-08 22:28:00 +03:00
Ozkan Sezer 802e17aad9 autotools: added windows.gaming.input.h (and SDL_JOYSTICK_WGI) detection 2021-11-03 20:35:20 +03:00
Cameron Cawley 25c71748ad Add a barebones RISC OS video driver 2021-10-30 21:25:01 -07:00
Cameron Cawley 3db898c5b6 riscos: Implement SDL_GetPrefPath() 2021-10-12 13:07:52 -07:00
Ethan Lee ef8c4d27d7 wayland: Require xkbcommon 0.5.0 or newer (2014-10-18)
Fixes #4645
2021-09-23 17:45:38 -04:00
Ryan C. Gordon 478f9eed28
x11: Don't include X11/extensions/extutil.h
We don't use it, it was a leftover from 1.2, I think, and it doesn't exist
on Solaris, so this should hopefully fix the build there.

This also means we don't need the configure/cmake checks for
SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY, so that was removed also.

Fixes #1666.
2021-09-20 10:22:50 -04:00
Ozkan Sezer ddfd21a678 configure: fix vulkan enablement for windows after commit 13ec545936 2021-09-05 05:37:20 +03:00
Ryan C. Gordon 13ec545936
configure: Disable Vulkan support if loadso subsystem is disabled.
Fixes #4373.
2021-08-23 00:54:39 -04:00
Sam Lantinga f5794f9eeb Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate a user-specified pointer with an SDL texture 2021-08-10 15:17:59 -07:00
Sam Lantinga 3f6ebffff4 Updated to version 2.0.17 for development 2021-08-10 15:02:36 -07:00
Sam Lantinga 6810399352 Enable AAUDIO driver for Android
I thought this was already enabled for 2.0.16, but apparently not.

Fixes https://github.com/libsdl-org/SDL/issues/3710
2021-08-10 14:50:43 -07:00
Ozkan Sezer 77c8d11137 configuration updates for dlopen:
- cmake, configure (CheckDLOPEN): --enable-sdl-dlopen is now history..
  detach the dl api discovery from SDL_LOADSO_DLOPEN functionality.
  define HAVE_DLOPEN. also define DYNAPI_NEEDS_DLOPEN (CheckDLOPEN is
  called only for relevant platforms.)
- update SDL_config.in and SDL_config.cmake accordingly.
- SDL_dynapi.h: set SDL_DYNAMIC_API to 0 if DYNAPI_NEEDS_DLOPEN is
  defined, but HAVE_DLOPEN is not.
- pthread/SDL_systhread.c: conditionalize dl api use to HAVE_DLOPEN
- SDL_x11opengl.c, SDL_DirectFB_opengl.c, SDL_naclopengles.c: rely
  on HAVE_DLOPEN, not SDL_LOADSO_DLOPEN.
- SDL_config_android.h, SDL_config_iphoneos.h, SDL_config_macosx.h,
  SDL_config_pandora.h, and SDL_config_wiz.h: define HAVE_DLOPEN.

Closes: https://github.com/libsdl-org/SDL/pull/4351
2021-08-10 12:07:32 -07:00
Ryan C. Gordon ac20167ef7
configure: Fixes to make SDL link as C++ on Haiku.
Fixes #4590.
2021-08-06 14:08:50 -04:00
orbea d2e8998f80 build: Fix the LINKER variable.
The LINKER variable is set in configure.ac as either 'CC' or 'CXX'
where it is then passed to the created Makefile. This fails with
slibtool which can't find the 'CC' file and can be fixed by correctly
setting the LINKER variable to an actual Makefile variable like '$(CC)'
or '$(CXX)' instead. Presumably GNU libtool does some magic here to
hide the issue.
2021-08-03 09:33:21 -07:00
David Gow b74bcd5d4e configure.ac: mkdir $(objects)/ when building wayland protocols
The $(objects) directory (usually build/) may not have been created by
the time the wayland-scanner protocol files are being compiled. The
$(gen) directory is explicitly made with mkinstalldir, but the final
object file (and gcc dependency files) need to go into $(objects).

For whatever reason, this only ever seemed to occur if --disable-shared
was set.

Note that this commit doesn't regenerate ./configure, as there were a
few unexplained, unrelated differences my version of autoconf created,
as as an autotools novice, I didn't want to poke that bear just yet.

This hopefully should fix #3689
2021-08-03 18:02:50 +03:00
Sam Lantinga cb1fd30e9a Updated to version 2.0.16 for release 2021-07-31 13:28:54 -07:00
Ozkan Sezer 4a7799be18 --disable-wayland-shared implies --disable-libdecor-shared for now.
C.f.: https://github.com/libsdl-org/SDL/issues/4543
2021-07-28 17:01:02 +03:00
Ozkan Sezer 9bcb5e7b94 configure: move CheckLibDecor into CheckWayland 2021-07-27 20:20:28 +03:00
Christian Rauch 9e6fcbe72c wayland: client-side decoration 2021-07-25 14:54:12 -07:00
kenmays c0601d0123 SDL: Updated patches for HAIKU 2021-07-25 14:52:23 -07:00
Ozkan Sezer 15ed665363 Fixes to kmsdrm dynamic loading support.
Fixes: https://github.com/libsdl-org/SDL/issues/4520
2021-07-22 20:50:02 +03:00
Sam Lantinga 24059a19c5 The RAWINPUT driver is no longer tied to HIDAPI in any way 2021-07-09 18:11:42 -07:00
Ozkan Sezer 2143534a1c configure.ac: manually check immintrin.h with AC_COMPILE_IFELSE().
AC_CHECK_HEADER() emits warnings when configuring for non-x86, because
the preprocessor check is OK but the compile check is not:

configure: WARNING: immintrin.h: present but cannot be compiled
configure: WARNING: immintrin.h:     check for missing prerequisite headers?
configure: WARNING: immintrin.h: see the Autoconf documentation
configure: WARNING: immintrin.h:     section "Present But Cannot Be Compiled"
configure: WARNING: immintrin.h: proceeding with the compiler's result
2021-06-28 02:00:24 +03:00
cpasjuste d74147dd8b switch: update configure.ac 2021-06-24 16:15:28 +02:00
Cameron Cawley bc141e4458 Remove -static-libgcc from sdl2-config output 2021-06-23 17:41:25 +03:00
Ozkan Sezer a6715a20d8 revert the previous -Wc,-static-libgcc patch:
Someone reported breakage with that:
bc51de2f87 (commitcomment-52550755)
2021-06-23 14:56:02 +03:00
Cameron Cawley 23575a42e0 Ensure that libgcc is linked statically on Windows 2021-06-22 18:10:11 +03:00
cpasjuste bf7515613e switch: update for release-2.0.12 2021-06-18 15:08:55 +01:00
cpasjuste 971b372465 switch: update configure.ac, regenerate configure 2021-06-18 15:08:55 +01:00
Dave Murphy 32f4915699 return switch cflags to sdl2-config 2021-06-18 15:08:55 +01:00
Cpasjuste 2776779715 switch: move to opengles 2 renderer
* switch: move to opengles 2 rendering

* switch: remove libglad dependecy

* switch: minor cleanup

* switch: minor cleanup 2

* switch: use SDL2 EGL video, fix inputs, major cleanup

* switch: fix configure flags (static EGL funcs)

* switch: update to latest mesa (remove SDL_egl.c hacks)

* switch: restore vanilla SDL_egl.c (remove crap)

* switch: use RGBA8888 display mode instead of ARGB888

* switch: add "multiple display" mode support
2021-06-18 15:08:55 +01:00
Dave Murphy 43be1d5030 remove specs 2021-06-18 15:08:55 +01:00
Carsten Teibes f07aea199b pkg-config: Avoid duplication of linker flags (#13) 2021-06-18 15:08:55 +01:00
Dave Murphy 9a0008af63 switch flags to sdl2-config 2021-06-18 14:22:40 +01:00
cpasjuste f6e5951ebf SWITCH: add audio support 2021-06-18 14:22:40 +01:00
Cpasjuste 005829b775 SWITCH: first commit, missing audio, input... (#1)
* SWITCH: first commit, missing audio, input...
2021-06-18 14:22:01 +01:00
Dave Murphy 9a27289760 get aarch64-none-elf to configure & build 2021-06-18 14:20:10 +01:00
Ryan C. Gordon 642fa0e3cf
configure: Enable KMSDRM target by default. 2021-06-09 21:18:11 -04:00
Nicolas Caramelli 31637ddeea Generic check for desktop GL and EGL on Linux systems 2021-05-05 15:19:55 -07:00
Ozkan Sezer babd79b8ef bump minimum required autoconf version and revise autogen.sh 2021-04-14 23:20:40 +03:00
Ozkan Sezer 69203851dc rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV
i.e.: do not steal PKG_CONFIG namespace.
2021-04-14 21:40:50 +03:00
Ozkan Sezer 197cfcaf71 ran configure.ac through autoupdate-2.69
generated configure script is practically the same except for whitespace
changes.
2021-04-14 21:10:40 +03:00
Ryan C. Gordon a81fe27271
configure/cmake: Hook up Emscripten threads (disabled by default).
Fixes #3795.
2021-04-04 00:16:30 -04:00
Ryan C. Gordon b42bf2a774
configure: Don't use "-Wl,--no-undefined" in "sdl2-config --static-libs"
Fixes #3788.
2021-04-02 12:58:12 -04:00
Vanfanel 96cc49857d [Build system] Report differentiated glx and glvnd OpenGL implementation detection. 2021-03-16 18:35:39 -07:00