Sam Lantinga
7e19c634c1
Note that the Logitech G29 (PS4) is a racing wheel
2021-02-10 10:22:18 -05:00
Ozkan Sezer
582e1f4a1c
config.guess and config.sub updates from mainstream
2021-02-10 10:22:17 -05:00
Ozkan Sezer
4eb2b9f809
fix permissions of config.guess and config.sub
2021-01-24 00:51:25 -05:00
Sam Lantinga
a5dba7d3ab
Fixed Xbox One Series X share button incorrectly triggering on newer firmware
2021-01-08 09:54:52 -08:00
Ozkan Sezer
e23666f63e
update config.guess and config.sub from mainstream.
2021-01-07 17:40:00 +03:00
Ozkan Sezer
dc0e5de974
Update config.guess and config.sub from mainstream.
...
Recognizes riscv32be and riscv64be.
2021-01-05 17:10:02 +03:00
Ozkan Sezer
b5f0483cb3
fix permissions
2021-01-01 22:30:28 +03:00
Sam Lantinga
5f0b2a7f54
Fixed resource leak with D3D11 NV12 textures
2021-01-01 11:12:22 -08:00
Ozkan Sezer
f175824172
config.sub, config.guess: go back to backtick `..` substitutions.
...
see e.g. https://lists.gnu.org/archive/html/config-patches/2020-12/msg00000.html
2020-12-29 20:51:10 +03:00
Ozkan Sezer
2b760c3697
attempt to fix emscripten-buildbot: s/wasm/wasm32/
2020-12-24 01:55:00 +03:00
Ozkan Sezer
b9eb43a5c6
build-scripts: update install-sh and mkinstalldirs from automake-1.16.3
2020-12-24 01:32:10 +03:00
Ozkan Sezer
3c4103b87d
fix config.guess permissions
2020-12-24 01:20:00 +03:00
Sam Lantinga
fd3cb20b0f
Fixed bug 5411 - config.guess and config.sub outdated
...
Ozkan Sezer
Our config.guess and config.sub are rather outdated.
Attached new versions of them here.
However, build-scripts/config.sub.patch do not apply
to these new versions: I don't know if and where that
patch is still needed.
2020-12-23 14:09:01 -08:00
Sam Lantinga
350f1b0d16
Updated SDL to version 2.0.15 for development
2020-12-22 10:36:15 -08:00
Sam Lantinga
a2098a47b6
Updated SDL to 2.0.14 in preparation for release candidate
2020-12-08 18:56:06 -08:00
Sam Lantinga
2aec184e36
Fixed mkdir warning when running iosbuild.sh multiple times
2020-05-27 09:57:51 -07:00
Ryan C. Gordon
da54eb7c3a
checker-buildbot.bat: Removed. This is clearly not going to work like this.
2020-05-19 11:38:18 -04:00
Ryan C. Gordon
24a76b278a
build-scripts: Attempt at a static analysis batch file for Windows.
2020-05-19 04:01:03 -04:00
Ryan C. Gordon
20ed8019c9
os2-buildbot.sh: Fix upload path.
2020-05-19 02:59:02 -04:00
Ryan C. Gordon
a1d7410ff8
windows-buildbot-zipper.bat: Attempt to update for new buildbot.
2020-05-19 02:56:02 -04:00
Ryan C. Gordon
e11a665cd6
raspberrypi-buildbot.sh: Fix output directory.
2020-05-18 21:20:11 -04:00
Ryan C. Gordon
9db4e6ed35
os2-buildbot.sh: Fix output directory.
2020-05-18 21:10:20 -04:00
Ryan C. Gordon
c26c348a32
raspberrypi-buildbot.sh: Leave files in the right place, don't nuke build dir.
2020-05-18 20:06:16 -04:00
Ryan C. Gordon
b0f41e1421
emscripten-buildbot.sh: Leave files in the right place, don't nuke build dir.
2020-05-18 20:02:11 -04:00
Ryan C. Gordon
5358882b10
emscripten-buildbot.sh: the SDK path changed on the new build worker.
2020-05-18 16:33:29 -04:00
Ryan C. Gordon
4c883383d4
checker-buildbot.sh: Use Ninja, not GNU make, and expect scan-build in $PATH.
2020-05-18 15:52:51 -04:00
Ryan C. Gordon
c1ef549745
emscripten-buildbot.sh: target WebAssembly instead of asm.js.
...
Fixes Bugzilla #5132 .
2020-05-18 12:00:22 -04:00
Sam Lantinga
05a60c2ea3
Fixed showrev.sh when using the Bourne shell
2020-04-29 15:32:08 +00:00
Sam Lantinga
9cd06ac33f
Add perforce support to showrev.sh
...
In order to generate meaningful output from SDL_GetRevision()
2020-04-08 08:41:55 -07:00
Sam Lantinga
269f8215b0
Fixed build warning when using mingw-64 - the SDL code doesn't have any undefined symbols
2020-03-20 20:40:14 -07:00
Sam Lantinga
93ed3c8baf
Updated SDL to version 2.0.13 for development builds
2020-03-10 18:25:47 -07:00
Sam Lantinga
983bbf9ef3
Backed out changeset 51622f74dc85
2020-03-10 18:35:31 -07:00
Sam Lantinga
4fb06a2a38
Updated SDL to version 2.0.13 for development builds
2020-03-10 18:25:47 -07:00
Sam Lantinga
74ed215618
Updated version to 2.0.12 for release candidate build
2020-03-01 14:58:16 -08:00
Sam Lantinga
3fe2d8368c
Updated SDL development builds to version 2.0.11
2019-09-22 10:37:16 -07:00
Sam Lantinga
67c67f3a6b
Updated version to 2.0.10
2019-06-17 10:13:28 -07:00
Sam Lantinga
390459d83e
Updated minimum supported Android version to API 16, to match latest NDK toolchain
2019-01-12 12:11:06 -08:00
Sam Lantinga
5e1531944c
Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9
...
Joshua Root
The change resulting from Bug 4208 changed the compatibility_version of libSDL2 from 9.0.0 to 1.0.0. This is simply wrong.
This means that programs linked against 2.0.9 are considered by the dynamic linker to be compatible with all previous versions of libSDL2. This is not the case since new public symbols have been added.
The way compatibility_version and current_version are meant to work is:
* current_version increases every time the library changes in any way.
* compatibility_version is increased to match current_version whenever new public symbols are added.
Thus both versions should only ever increase. The solution to the Xcode project and autotools not having matching versions should have been to increase the version(s) in the Xcode project.
Reference: https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html
2018-11-12 16:34:58 -08:00
Ryan C. Gordon
1dbf7dc2f8
os2: Do a distclean instead of removing files manually in buildbot script.
2018-11-04 21:11:07 -05:00
Ryan C. Gordon
e45ed114c5
os2: Added a script for the buildbot.
2018-11-04 20:47:17 -05:00
Ryan C. Gordon
bc57ac27f9
mir: Removed mir client support.
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Fixes Bugzilla #4288 .
2018-11-02 21:34:17 -04:00
Ozkan Sezer
4db5e872aa
use less ancient versions of autofoo scripts
2018-10-18 11:58:00 +03:00
Sam Lantinga
bc6c199790
Updated version to 2.0.9
2018-09-26 10:08:14 -07:00
Ozkan Sezer
faf8f8b86b
fix permissions
2018-08-30 12:50:10 +03:00
Ozkan Sezer
c74837fbb9
ltmain.sh: make OSX autofoo builds' compatibility version match Xcode builds.
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closes bug #4208 .
2018-07-05 23:01:10 +03:00
Sam Lantinga
2ceeb99336
Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b
...
Sylvain
armeabi is almost deprecated for android-ndk higher that r13b.
either it doesn't compile (ICE), or it executes wrongly (using long long for instance).
android people advices to use armeabi-v7a (or use r13b).
2018-01-27 12:05:26 -08:00
Ryan C. Gordon
c0c3056948
winrt: Disabled Windows Phone 8.0 builds.
...
It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is
still supported.
2017-12-31 03:17:18 -05:00
Ryan C. Gordon
791c0dd8ab
winrt: bumped SDL's shipping version number in winrtbuild.ps1
2017-12-31 03:13:33 -05:00
Sam Lantinga
14452e9550
Fixed typos (thanks Martin!)
2017-12-04 20:21:52 -08:00
Sam Lantinga
edf0fae139
Updated Android build tools version, which bumped minimum deployment target to API 14
...
Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step.
2017-10-23 23:23:47 -07:00