Ivan Epifanov
d9b2bde2f6
Fallback to app0:
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6f7c7c557a
sensors corrections
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6d85637786
Fix sensors
2021-03-08 09:07:12 -08:00
Ivan Epifanov
e7edb06e7a
Audio fix
2021-03-08 09:07:12 -08:00
Ivan Epifanov
05e5a7cb05
Oops
2021-03-08 09:07:12 -08:00
Ivan Epifanov
a86ba3916e
Add SDL_RenderReadPixels
2021-03-08 09:07:12 -08:00
Ivan Epifanov
f623211eea
remove sceGxmFinish on render swap
2021-03-08 09:07:12 -08:00
Ivan Epifanov
0b45529e24
Add viewport support
2021-03-08 09:07:12 -08:00
Ivan Epifanov
2209b71789
Refactor render state
2021-03-08 09:07:12 -08:00
Ivan Epifanov
333d5e11e1
Add drawstate cache
2021-03-08 09:07:12 -08:00
Ivan Epifanov
56bde0f633
Rename memory functions to avoid clash with vita2d
2021-03-08 09:07:12 -08:00
Ivan Epifanov
94d7737bef
Texture render target
2021-03-08 09:07:12 -08:00
Ivan Epifanov
63e223fa50
Set initial blend mode
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6c3bf56503
Unified build with both renderers
2021-03-08 09:07:12 -08:00
Ivan Epifanov
a1adc8a9d6
Add sensor support
2021-03-08 09:07:12 -08:00
Ivan Epifanov
bd14aa633f
Autobuild
2021-03-08 09:07:12 -08:00
Ivan Epifanov
0131105408
Fix render name
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6ba8497518
Remove vita2d render, add raw gxm render
2021-03-08 09:07:12 -08:00
Ivan Epifanov
ef0bbfd6c6
Include anf fix vita2d renderer
2021-03-08 09:07:12 -08:00
Ivan Epifanov
dbb730d395
Separate vita piglet renderer. Add proper render initialization and window re-creation.
2021-03-08 09:07:12 -08:00
Ivan Epifanov
d75ea51ac0
Fix texture shaders
2021-03-08 09:07:12 -08:00
Ivan Epifanov
194c813893
Fix filesystem
2021-03-08 09:07:12 -08:00
Ivan Epifanov
73b545ed28
Fix joystick support
2021-03-08 09:07:12 -08:00
Ivan Epifanov
41d6c80b07
Filesystem module
2021-03-08 09:07:12 -08:00
Ivan Epifanov
2e3dd0a668
Remove debug log
2021-03-08 09:07:12 -08:00
Ivan Epifanov
8003623061
Cg shaders for vita gles2
2021-03-08 09:07:12 -08:00
Ivan Epifanov
2d64e37e41
Initial rebase of xerpi's port
2021-03-08 09:07:12 -08:00
Ozkan Sezer
bd06538778
configure: fix wrong AS_HELP_STRING quoting.
2021-03-08 17:02:28 +03:00
Sylvain
b6b0c908bd
Dynapi: fix 'gendynapi.pl' script for array parameters
2021-03-08 13:56:26 +01:00
Ozkan Sezer
a7938107ae
fix SDLK_DELETE after commit 2f5beac190
2021-03-06 11:28:04 +03:00
Lokathor
2f5beac190
Change octal char literals to hex char literals
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This should not change anything at all within the compiled library, but it does make the header file easier to read for non-C programmers who don't expect an octal value.
2021-03-05 17:18:41 -08:00
Cameron Cawley
391bb80bb9
Replace duplicate functions and lstrlen/lstrcat with SDL string functions
2021-03-05 12:03:58 -08:00
Ethan Lee
67e8522d31
Add SDL_GetAudioDeviceSpec.
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This API is supported by pipewire, pulseaudio, coreaudio, wasapi, and disk.
2021-03-05 12:03:07 -08:00
Subs
00fabdde18
Make github CI great again
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The current CI doesn't work and can be fixed. To steps, use a matrix to build on various OS + allow platform specific flags.
The linux build should cover a wider case of video backends.
2021-03-04 22:02:47 -08:00
Ozkan Sezer
686935542e
dos2unix SDL_dynapi_*.h
2021-03-04 23:50:40 +03:00
Ozkan Sezer
34ecd71e80
CMake: don't add -Wl,--no-undefined to LDFLAGS for clang+windows cases
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:44:04 +03:00
Ozkan Sezer
3880174a9f
CMake: set OPT_DEF_LIBC to ON for clang case, too.
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:40:56 +03:00
Ozkan Sezer
05cc9e3764
CMake: move GCC check after CLANG, so that CLANG is properly recognized
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:40:50 +03:00
Ozkan Sezer
81cdb1bb0d
test: add unifont-9.0.02.hex as a resource (so it works out-of-the-box)
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:32:32 +03:00
Ozkan Sezer
a52d0db532
test/CMakeLists.txt: add OpenGL module checks and adjust dependencies.
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:28:10 +03:00
Ozkan Sezer
e7abf96801
test/CMakeLists.txt: bump cmake minimum required to 3.0 for consistency
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:28:04 +03:00
Ozkan Sezer
dd5aff308a
SDL_fillrect.c: updated SSE_BEGIN macro for windows clang-cl
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:27:56 +03:00
Ozkan Sezer
0ed1713128
update SDL_COMPOSE_ERROR macro for windows clang-cl
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:27:47 +03:00
Ozkan Sezer
e228d15261
SDL_config_windows.h: added clang to list of toolchains having stdint.h
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:27:37 +03:00
Ozkan Sezer
c1c4f274c3
cpuinfo: updated xgetbv call for windows clang-cl.
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:27:32 +03:00
Sylvain
e88d78462e
Update SDL_blit_auto.c
2021-03-04 14:36:33 +01:00
Sylvain
ab0cf42a4b
Software nearest scaling: start at the middle of pixel
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so that it matches opengl GL_NEAREST mode most of the time
2021-03-04 14:33:56 +01:00
Ozkan Sezer
ac8a3fda8f
fix prepare_audiospec() possibly missing a bad SDL_AUDIO_CHANNELS env.
2021-03-03 20:33:20 +03:00
Nicolas Noble
6158621610
Update cpuid code for clang-cl
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The clang-cl compiler defines `__llvm__` but not `__GNUC__`. The `__cpuid` intrinsic doesn't seem to exist with clang-cl, so the code won't link properly. The `__GNUC__` versions of these functions will work properly on Windows with clang-cl.
2021-03-03 15:37:21 +03:00
Frank Praznik
4de0c74aa7
audio: pipewire: Add the application name to the stream properties
2021-03-02 12:59:04 -08:00