6032 Commits

Author SHA1 Message Date
Ozkan Sezer
7adb08a79a fixed SDL_BlitMap typedef redefinition errors 2022-06-22 01:37:00 +03:00
Ryan C. Gordon
12b371ee0f
x11: Don't send diplay-add events for displays connected at init time.
Reference Issue #4977.
2022-06-21 14:49:21 -04:00
Frank Praznik
c11bdeeb69 wayland: Round fractional backbuffer sizes halfway away from zero
Use SDL_lroundf() to round fractional backbuffer sizes halfway away from zero, as this is the rounding method recommended by the forthcoming Wayland fractional scaling protocol.
2022-06-21 14:01:29 -04:00
Pieter-Jan Briers
9914e87faa Also send DPI change when expected resize. 2022-06-20 06:54:40 -07:00
Pieter-Jan Briers
af733c7a32 Fix DPI-raised SDL_WINDOWEVENT_SIZE_CHANGED with event callback.
Move the sending of this event down so stuff like calling SDL_GL_GetDrawableSize() from a callback reports the new size instead of the old one.
2022-06-20 06:54:40 -07:00
Ozkan Sezer
2316e5682e SDL_windows.h: match WINVER value to _WIN32_WINNT. 2022-06-19 08:33:28 -07:00
Ozkan Sezer
22a29321e9 tweak _WIN32_WINNT value for shellscalingapi.h present but no d3d12 2022-06-19 08:33:28 -07:00
Sam Lantinga
abe38bca3e Support SDL_AUDIODRIVER set to "dsound", which was used by SDL 1.2
Fixes https://github.com/libsdl-org/SDL/issues/5818
2022-06-18 13:08:58 -07:00
Ozkan Sezer
a8d41b3b45 check for shellscalingapi.h presence instead of WINVER >= 0x0603 2022-06-18 13:00:44 -07:00
Sam Lantinga
5f6d0abebe SDL_SendEditingText() has int parameters, so use that type for parameter calculation
We might want to use ssize_t as @Guldoman suggested, but that's a larger internal API change, and still requires casting of the SDL_utf8strnlen() result.

Fixes https://github.com/libsdl-org/SDL/pull/5821
2022-06-18 12:59:28 -07:00
Mathieu Eyraud
00b95e989b Fix read of uninitialised variable
If the condition (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_STRING) is false, subtext is not initialised.
2022-06-18 18:23:50 +03:00
Sam Lantinga
12f14bdbeb Fixed digit count in sscanf, e.g. "%1x" 2022-06-18 07:02:38 -07:00
Sam Lantinga
53e307050b List the available tests if the filter didn't match 2022-06-18 06:52:16 -07:00
Sam Lantinga
eb7e29a8b2 Fixed crash when the joystick product name isn't available 2022-06-17 17:43:14 -07:00
Sam Lantinga
adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
Closes https://github.com/libsdl-org/SDL/pull/5811
2022-06-17 10:22:28 -07:00
Sam Lantinga
b0e827fb65 Enable improved rumble emulation on DualSense(tm) Wireless Controllers with firmware version 2.24 and newer 2022-06-17 07:55:53 -07:00
Sam Lantinga
1eb247fa2e Fixed building D3D12 renderer with latest mingw-64 2022-06-16 15:44:18 -07:00
Sam Lantinga
b004133f08 Updated to version 2.23.1 for pre-release checkpoint 2022-06-16 12:50:19 -07:00
Sam Lantinga
a5949d7b03 Fixed crash on Windows
These functions really are WINAPI
2022-06-15 23:00:28 -07:00
Sam Lantinga
16f55fbdb4 Separate the controller protocol from the controller style
This allows us to handle controllers that use the Xbox protocol but look like Nintendo Switch or Playstation controllers, like the Qanba Dragon Arcade Stick in PC mode
2022-06-15 20:46:01 -07:00
Sam Lantinga
017e237005 Removed the Qanba Obsidian Arcade Joystick from the unknown controller list 2022-06-15 17:32:46 -07:00
Sam Lantinga
a9cf313eef Added the Qanba Obsidian and Dragon Arcade Sticks to the arcade stick list 2022-06-15 17:28:29 -07:00
Sam Lantinga
bfe81a0c05 Added the name of the Qanba Obsidian Arcade Joystick in PC mode 2022-06-15 17:28:20 -07:00
Sam Lantinga
a6a2cdbd7c Added the name of the Qanba Dragon Arcade Joystick in PC mode 2022-06-15 17:28:18 -07:00
Francisco Javier Trujillo Mata
6b03c1adf6 Add filesystem driver 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
52f00833b0 Add Thread drivers 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
217d3a6dab Add systimer support 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
7343ece806 Define available PS2 RAM 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
e4409f6733 Include SDL_Log driver 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
f0a05ed476 Add some PS2 flags 2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
273d9e4640 Fix atomic support for PS2 2022-06-15 15:15:26 -07:00
Anonymous Maarten
ae7446a959 stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
This is done such that we can disable LTO for these 2 functions when
building with MSVC.

This is due to a limitation of Link Time Code Generation (LTCG).
Code generation might generate a new reference to memset after linking
has started. The LTCG must make assumptions about where memset is
defined which is normally the C runtime.
2022-06-15 14:17:35 -07:00
Sam Lantinga
a5d338bd2d Added support for the Qanba Dragon Arcade Joystick (PS3) on macOS 2022-06-15 14:11:00 -07:00
Sam Lantinga
7d7c48302b Use python3 for sort_controllers.py 2022-06-15 14:10:22 -07:00
Sam Lantinga
72fea0ed6f Added support for the Qanba Dragon Arcade Joystick 2022-06-15 13:58:28 -07:00
takase1121
f8ae3ef1eb wayland: use libdecor resize edge enums for libdecor 2022-06-15 10:21:18 -04:00
Ozkan Sezer
960b86dcb5 update SDL_render_d3d12.c after DPI scaling/highdpi support patch.
See https://github.com/libsdl-org/SDL/pull/5778#issuecomment-1153006938
2022-06-14 21:03:31 -07:00
Ryan C. Gordon
ded6c22efb
render: Corrected wrong SDL_memcpy() sizes for viewport, cliprect.
Fixes #5786.
2022-06-14 14:10:14 -04:00
Frank Praznik
e427e80bfe wayland: Use the output descriptions from xdg-output when available
Some compositors will provide 'nicer' / 'human readable' output descriptions via the xdg-output protocol. Use these description strings, when available, instead of the model name provided by wl-output.  On compositors such as GNOME where this is provided, the display names provided to applications by SDL will now match those in the desktop display settings panel.  On compositors where this data isn't provided, the old behavior of using the model string provided by wl-output will remain unchanged.

Additionally, per the protocol spec, output data provided by xdg-output should supersede wl-output data, so this is the recommended behavior in general.
2022-06-14 11:02:20 -04:00
Ozkan Sezer
714502d373 minor windows warning fixes. 2022-06-13 22:15:56 +03:00
Simon McVittie
507ce36d80 video: Note unused SDL_surface creation parameters for removal in SDL 3
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-06-13 11:53:53 -07:00
Simon McVittie
535fdc3adc video: Detect and reject nonsense SDL_surface dimensions
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-06-13 11:53:53 -07:00
Simon McVittie
8c9f7104e3 video: Harden calculation of SDL_surface pitch and size against overflow
If the width is sufficiently ludicrous, then the calculated pitch or
the image size could conceivably be a signed integer overflow, which
is undefined behaviour. Calculate in the unsigned size_t domain, with
overflow checks.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-06-13 11:53:53 -07:00
Simon McVittie
63b3b9a558 Fix some typos in diagnostic messages
Detected by Debian's packaging QA tool, Lintian.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-06-13 08:33:27 -07:00
Ryan C. Gordon
9a0367675f
windows: Get better name for the physical display, for Vista and later.
Fixes #5321.
2022-06-12 15:28:49 -04:00
Cameron Cawley
fd8cafc72e Rename variables in SDL_egl.c to be more intuitive 2022-06-11 14:20:18 -07:00
Eric Wasylishen
e09551bc80 Fix WinRT build 2022-06-11 14:19:01 -07:00
Eric Wasylishen
ab81a559f4 Windows DPI scaling/highdpi support
Adds hint "SDL_WINDOWS_DPI_SCALING" which can be set to "1" to
change the SDL coordinate system units to be DPI-scaled points, rather
than pixels everywhere.

This means windows will be appropriately sized, even when created on
high-DPI displays with scaling.

e.g. requesting a 640x480 window from SDL, on a display with 125%
scaling in Windows display settings, will create a window with an
800x600 client area (in pixels).

Setting this to "1" implicitly requests process DPI awareness
(setting SDL_WINDOWS_DPI_AWARENESS is unnecessary),
and forces SDL_WINDOW_ALLOW_HIGHDPI on all windows.
2022-06-11 14:19:01 -07:00
Eric Wasylishen
448e05e3c8 add DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED define 2022-06-11 14:19:01 -07:00
Eric Wasylishen
1b797957c1 SDL_windowsvideo.c: add HIGHDPI_DEBUG ifdef, print DPI awareness at startup if defined
document some additional quirks
2022-06-11 14:19:01 -07:00