Sam Lantinga
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947ad6e13a
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Added support for the Xbox Series X controller on iOS and tvOS
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2021-07-12 17:57:21 -07:00 |
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Sam Lantinga
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d135c0762f
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Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
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2021-07-08 13:22:41 -07:00 |
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Sam Lantinga
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9231f1f1cf
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Added support for the PS5 controller on iOS and tvOS
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2021-05-07 12:29:03 -07:00 |
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Sam Lantinga
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0bdf4f95bf
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Disable system gestures on MFi controllers while they're open, so we get access to the back button, etc.
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2021-03-22 19:19:01 -07:00 |
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Sam Lantinga
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9130f7c377
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Updated copyright for 2021
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2021-01-02 10:25:38 -08:00 |
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Ozkan Sezer
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637d425e3e
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whitespace.
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2020-12-15 00:11:10 +03:00 |
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Sam Lantinga
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cb36189692
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Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon
We should really stick this in SDL_internal.h or something so it's always available.
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2020-12-09 07:16:22 -08:00 |
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Sam Lantinga
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59f28b7f4b
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Fixed whitespace
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2020-12-03 18:17:01 -08:00 |
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Sam Lantinga
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6a7f29cdbb
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Fixed compiling on tvOS
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2020-11-25 11:31:17 -08:00 |
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Sam Lantinga
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e4b7d9a221
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Removed usage of TARGET_OS_OSX for building with older SDKs
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2020-11-24 07:56:59 -08:00 |
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Sam Lantinga
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a5cde4cb0c
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Fixed trying to use @available() on older SDK
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2020-11-24 07:29:55 -08:00 |
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Sam Lantinga
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97782e6c64
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Don't try to call IOS_SupportedHIDDevice() if it's not defined
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2020-11-24 07:11:49 -08:00 |
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Sam Lantinga
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a063b9fbfb
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Fixed compiler warning
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2020-11-24 07:06:31 -08:00 |
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Sam Lantinga
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c63bbb06e9
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Including SDL_config_iphoneos.h enables MFI controller code
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2020-11-24 06:55:33 -08:00 |
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Sam Lantinga
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1e943e2ad2
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Fixed building with an older SDK and macOS target
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2020-11-23 22:59:22 -08:00 |
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Sam Lantinga
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62e39b5fa7
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Fixed building with an older SDK and macOS target
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2020-11-23 20:57:14 -08:00 |
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Sam Lantinga
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fd89446782
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Fixed building on Mac OS X on the command line and with an older macOS SDK
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2020-11-21 14:13:26 -08:00 |
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