mirror of
https://github.com/encounter/SDL.git
synced 2025-05-20 06:11:22 +00:00
Windows handles mouse capture on a per-thread basis, and capture must be done on the thread used to create a window. Fixes https://github.com/libsdl-org/SDL/issues/5577
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
Languages
C
56.9%
C++
36.4%
Objective-C
2.3%
Shell
1.3%
M4
1%
Other
2%