SDL/include
Sam Lantinga 5b646cd19e Build hidapi code into SDL as a new public API
This prevents conflicts with hidapi linked with applications, as well as allowing applications to make use of HIDAPI on Android and other platforms that might not normally have an implementation available.
2021-11-07 23:00:59 -08:00
..
SDL.h Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
SDL_assert.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_atomic.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_audio.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_bits.h doxygen: Fix all the "\returns" so they work as part of complete sentences. 2021-07-14 14:15:30 -04:00
SDL_blendmode.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_clipboard.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_config.h Add SDL_config_emscripten.h 2021-08-14 17:04:46 +01:00
SDL_config.h.cmake windows: improve feature detection consistency between CMake and non-CMake builds 2021-11-03 08:41:36 -07:00
SDL_config.h.in autotools: added windows.gaming.input.h (and SDL_JOYSTICK_WGI) detection 2021-11-03 20:35:20 +03:00
SDL_config_android.h Enable AAUDIO driver for Android 2021-08-10 14:50:43 -07:00
SDL_config_emscripten.h include: Updated SDL_config_emscripten.h from emscripten-ports. 2021-11-07 20:45:31 -05:00
SDL_config_iphoneos.h configuration updates for dlopen: 2021-08-10 12:07:32 -07:00
SDL_config_macosx.h x11: Don't include X11/extensions/extutil.h 2021-09-20 10:22:50 -04:00
SDL_config_minimal.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_os2.h enabled os2 joystick code (if anyone has actually a use for it...) 2021-10-15 08:51:02 +03:00
SDL_config_pandora.h configuration updates for dlopen: 2021-08-10 12:07:32 -07:00
SDL_config_psp.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_windows.h SDL_config_windows.h: detect winsdkver.h using __has_include() 2021-11-05 21:06:58 -05:00
SDL_config_winrt.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_config_wiz.h configuration updates for dlopen: 2021-08-10 12:07:32 -07:00
SDL_copying.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_cpuinfo.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_egl.h Added SDL_USE_BUILTIN_OPENGL_DEFINITIONS to avoid system OpenGL headers 2021-10-21 20:48:08 -07:00
SDL_endian.h Integrate fix for Source 2's Win32 build that does '#define __i386__ 1' which causes it to hit the __i386__ case instead of the _MSC_VER case. 2021-09-21 18:15:10 -07:00
SDL_error.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_events.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_filesystem.h Sync wiki -> header 2021-09-28 17:03:06 +00:00
SDL_gamecontroller.h Fixed documentation 2021-11-07 14:10:04 -08:00
SDL_gesture.h First shot at merging the wiki documentation into the headers. 2021-03-21 14:19:53 -04:00
SDL_haptic.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_hidapi.h Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
SDL_hints.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_joystick.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_keyboard.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_keycode.h Restore KMOD_RESERVED for backward compatibility 2021-08-17 10:00:14 +03:00
SDL_loadso.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_locale.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_log.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_main.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_messagebox.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_metal.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_misc.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_mouse.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_mutex.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_name.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengl.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengl_glext.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_opengles.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_opengles2.h Added SDL_USE_BUILTIN_OPENGL_DEFINITIONS to avoid system OpenGL headers 2021-10-21 20:48:08 -07:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_platform.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_power.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_quit.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_rect.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_render.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_revision.h The revision defaults to the empty string 2021-02-12 08:54:08 -08:00
SDL_revision.h.cmake cmake: Retrieve the git revision on platforms without bash 2021-09-09 22:34:42 -04:00
SDL_rwops.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_scancode.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_sensor.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_shape.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_stdinc.h Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
SDL_surface.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_system.h Added note for Android 12 API level 2021-11-02 15:58:54 -07:00
SDL_syswm.h Add a barebones RISC OS video driver 2021-10-30 21:25:01 -07:00
SDL_test.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_assert.h doxygen: Fix all the "\returns" so they work as part of complete sentences. 2021-07-14 14:15:30 -04:00
SDL_test_common.h testwm2: add mode menu, click on a mode to call SDL_SetWindowDisplayMode 2021-11-07 08:42:09 -08:00
SDL_test_compare.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_crc32.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_font.h doxygen: Fix all the "\returns" so they work as part of complete sentences. 2021-07-14 14:15:30 -04:00
SDL_test_fuzzer.h doxygen: Fix all the "\returns" so they work as part of complete sentences. 2021-07-14 14:15:30 -04:00
SDL_test_harness.h doxygen: Fix all the "\returns" so they work as part of complete sentences. 2021-07-14 14:15:30 -04:00
SDL_test_images.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_log.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_md5.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_memory.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_test_random.h doxygen: Fix all the "\returns" so they work as part of complete sentences. 2021-07-14 14:15:30 -04:00
SDL_thread.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_timer.h include: Improved SDL_GetTicks*() documentation a little. 2021-11-01 14:28:00 -04:00
SDL_touch.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_types.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_version.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_video.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
SDL_vulkan.h Sync wiki -> header 2021-10-27 01:36:05 +00:00
begin_code.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
close_code.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00