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SDL
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vitagxm
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Ivan Epifanov
b2f07d94d2
Vita: create rendertarget color surface with same format as texture.
Fixes
#5844
2022-06-26 15:41:14 -07:00
..
shader_src
Vita: refactor gxm texture render and add SDL_RenderGeometry support
2021-09-16 09:03:17 -07:00
SDL_render_vita_gxm_memory.c
Fix recent changes in VitaSDK
2022-04-19 14:17:27 -07:00
SDL_render_vita_gxm_memory.h
SceKernelMemBlockType to unsigned int
2022-04-19 14:17:27 -07:00
SDL_render_vita_gxm_shaders.h
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL_render_vita_gxm_tools.c
Vita: create rendertarget color surface with same format as texture.
Fixes
#5844
2022-06-26 15:41:14 -07:00
SDL_render_vita_gxm_tools.h
Vita: Use preallocated memory pool for textures
2022-03-27 10:07:49 -07:00
SDL_render_vita_gxm_types.h
Vita: Use preallocated memory pool for textures
2022-03-27 10:07:49 -07:00
SDL_render_vita_gxm.c
Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
2022-06-17 10:22:28 -07:00