SDL/src/video
Florian "sp1rit"​ 9125b244e7 wayland: Basic support for zwp_tablet_*v2 protocol 2022-03-23 13:47:46 -04:00
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android Android: add SetWindowResizable() implementation 2022-03-23 10:13:56 +01:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa Fixed parameter operation ordering for ease of reading 2022-03-19 11:01:55 -07:00
directfb Updated copyright for 2022 2022-01-03 09:40:21 -08:00
dummy simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer 2022-02-02 14:45:48 -05:00
emscripten emscripten: Don't prevent default on filtered key events 2022-03-11 11:55:41 +00:00
haiku haiku: Actually remove BDirectWindow and fix OpenGL handling. 2022-02-06 19:19:21 -05:00
khronos Update SDL's copy of the EGL headers from Khronos 2021-08-25 10:50:21 -10:00
kmsdrm kmsdrm: Remove gbm_bo_get_offset() 2022-01-03 16:41:03 -06:00
nacl re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
offscreen simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer 2022-02-02 14:45:48 -05:00
os2 minor os/2 clean-ups. 2022-03-10 18:50:10 +03:00
pandora Updated copyright for 2022 2022-01-03 09:40:21 -08:00
psp Fix build errors in PSP port 2022-01-06 10:17:05 -08:00
qnx QNX: use SDL_malloc 2021-11-22 08:38:46 -08:00
raspberry Updated copyright for 2022 2022-01-03 09:40:21 -08:00
riscos riscos: Report keyboard repeat events 2022-02-24 09:11:33 -08:00
uikit fix compiler warnings in video/uikit 2022-01-28 20:40:19 -05:00
vita Fix touch holding detection after #5244 changes 2022-02-02 08:55:26 -08:00
vivante Updated copyright for 2022 2022-01-03 09:40:21 -08:00
wayland wayland: Basic support for zwp_tablet_*v2 protocol 2022-03-23 13:47:46 -04:00
windows Added the hint SDL_HINT_MOUSE_RELATIVE_MODE_CENTER, controlling whether the mouse should be constrained to the center of the window or the whole window in relative mode. 2022-03-18 10:07:59 -07:00
winrt cleanup error-handling in SDL_egl.c 2022-02-02 14:56:21 -05:00
x11 X11 Segmentation fault with multiple windows and renderers (see #5256) 2022-02-11 11:08:08 +01:00
yuv2rgb Fixed potential buffer overflow in YUV conversion 2021-11-30 10:23:21 -08:00
SDL_RLEaccel.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_RLEaccel_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit.c Fixed bug #2199: make SDL_blit_slow handles SDL_PIXELFORMAT_ARGB2101010, storing as RGBA 2022-03-15 17:46:12 +01:00
SDL_blit.h Remove 'reserved identifier' warning 2022-03-16 18:04:40 +01:00
SDL_blit_0.c Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 2022-02-10 13:44:59 +01:00
SDL_blit_1.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_A.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_N.c SDL_blit_N.c: removed duplicated const (fixes bug #5401) 2022-03-13 20:56:42 +03:00
SDL_blit_auto.c regenerated SDL_blit_auto.c. 2022-03-22 00:56:28 +03:00
SDL_blit_auto.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_slow.c SDL_blit_slow: remove one nested 'if()' because of ARGB2101010 handling 2022-03-16 18:08:20 +01:00
SDL_blit_slow.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_bmp.c cleanup error-handling in SDL_bmp.c 2022-02-02 14:55:36 -05:00
SDL_clipboard.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_egl.c cleanup error-handling in SDL_egl.c 2022-02-02 14:56:21 -05:00
SDL_egl_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_fillrect.c Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 2022-02-10 13:44:59 +01:00
SDL_pixels.c use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
SDL_pixels_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect.c SDL_Rect: Added floating point versions of all the rectangle APIs. 2022-03-19 10:35:24 -04:00
SDL_rect_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect_impl.h SDL_Rect: Added floating point versions of all the rectangle APIs. 2022-03-19 10:35:24 -04:00
SDL_shape.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shape_internals.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_stretch.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_surface.c re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
SDL_sysvideo.h IME Composition Truncation + SDL_IsTextInputShown + SDL_ClearComposition (#5398) 2022-03-11 14:45:17 -08:00
SDL_video.c Avoid trying to use texture framebuffers on emscripten 2022-03-22 12:18:45 -07:00
SDL_vulkan_internal.h sync handling of subsystems II. 2022-01-28 20:40:19 -05:00
SDL_vulkan_utils.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
sdlgenblit.pl blit-auto optimizations 2022-03-22 00:56:28 +03:00