2018-07-18 09:40:26 +00:00
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// Copyright 2018 The Dawn Authors
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2017-04-20 18:38:20 +00:00
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2018-06-18 22:19:31 +00:00
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#ifndef BACKEND_METAL_DEVICEMTL_H_
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#define BACKEND_METAL_DEVICEMTL_H_
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2017-04-20 18:38:20 +00:00
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#include "nxt/nxtcpp.h"
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2017-07-06 18:41:13 +00:00
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#include "backend/Device.h"
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2018-06-18 22:19:31 +00:00
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#include "backend/metal/Forward.h"
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2017-07-06 18:41:13 +00:00
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#include "common/Serial.h"
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#import <Metal/Metal.h>
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#import <QuartzCore/CAMetalLayer.h>
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2017-11-24 19:12:44 +00:00
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#include <type_traits>
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2017-11-24 19:12:44 +00:00
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namespace backend { namespace metal {
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2018-03-21 00:56:39 +00:00
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class MapRequestTracker;
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2017-06-14 20:40:47 +00:00
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class ResourceUploader;
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2017-04-20 18:38:20 +00:00
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class Device : public DeviceBase {
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public:
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Device(id<MTLDevice> mtlDevice);
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~Device();
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BindGroupBase* CreateBindGroup(BindGroupBuilder* builder) override;
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BlendStateBase* CreateBlendState(BlendStateBuilder* builder) override;
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BufferBase* CreateBuffer(BufferBuilder* builder) override;
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BufferViewBase* CreateBufferView(BufferViewBuilder* builder) override;
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CommandBufferBase* CreateCommandBuffer(CommandBufferBuilder* builder) override;
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ComputePipelineBase* CreateComputePipeline(ComputePipelineBuilder* builder) override;
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DepthStencilStateBase* CreateDepthStencilState(DepthStencilStateBuilder* builder) override;
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InputStateBase* CreateInputState(InputStateBuilder* builder) override;
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2018-05-11 17:04:44 +00:00
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RenderPassDescriptorBase* CreateRenderPassDescriptor(
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RenderPassDescriptorBuilder* builder) override;
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RenderPipelineBase* CreateRenderPipeline(RenderPipelineBuilder* builder) override;
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ShaderModuleBase* CreateShaderModule(ShaderModuleBuilder* builder) override;
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SwapChainBase* CreateSwapChain(SwapChainBuilder* builder) override;
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TextureBase* CreateTexture(TextureBuilder* builder) override;
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TextureViewBase* CreateTextureView(TextureViewBuilder* builder) override;
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void TickImpl() override;
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id<MTLDevice> GetMTLDevice();
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id<MTLCommandBuffer> GetPendingCommandBuffer();
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void SubmitPendingCommandBuffer();
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Serial GetPendingCommandSerial();
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2018-03-21 00:56:39 +00:00
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MapRequestTracker* GetMapTracker() const;
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ResourceUploader* GetResourceUploader() const;
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private:
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2018-07-10 19:23:50 +00:00
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ResultOrError<BindGroupLayoutBase*> CreateBindGroupLayoutImpl(
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const nxt::BindGroupLayoutDescriptor* descriptor) override;
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2018-06-27 23:21:39 +00:00
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ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
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const nxt::PipelineLayoutDescriptor* descriptor) override;
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2018-06-15 00:26:27 +00:00
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ResultOrError<QueueBase*> CreateQueueImpl() override;
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2018-05-28 19:40:41 +00:00
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ResultOrError<SamplerBase*> CreateSamplerImpl(
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const nxt::SamplerDescriptor* descriptor) override;
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2018-05-17 21:09:07 +00:00
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2017-11-24 19:12:44 +00:00
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void OnCompletedHandler();
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id<MTLDevice> mMtlDevice = nil;
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id<MTLCommandQueue> mCommandQueue = nil;
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2018-03-21 00:56:39 +00:00
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MapRequestTracker* mMapTracker;
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ResourceUploader* mResourceUploader;
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Serial mFinishedCommandSerial = 0;
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Serial mPendingCommandSerial = 1;
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id<MTLCommandBuffer> mPendingCommands = nil;
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2017-04-20 18:38:20 +00:00
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};
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2017-11-24 19:12:44 +00:00
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}} // namespace backend::metal
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2017-04-20 18:38:20 +00:00
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2018-06-18 22:19:31 +00:00
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#endif // BACKEND_METAL_DEVICEMTL_H_
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