2022-01-06 15:31:21 +00:00
|
|
|
SKIP: FAILED
|
|
|
|
|
|
|
|
#version 310 es
|
|
|
|
precision mediump float;
|
|
|
|
|
2022-01-28 22:36:58 +00:00
|
|
|
layout(location = 0) out vec4 x_GLF_color_1_1;
|
2022-02-04 23:09:23 +00:00
|
|
|
struct strided_arr {
|
2022-01-06 15:31:21 +00:00
|
|
|
float el;
|
|
|
|
};
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2022-01-06 15:31:21 +00:00
|
|
|
struct buf1 {
|
2022-02-04 23:09:23 +00:00
|
|
|
strided_arr x_GLF_uniform_float_values[2];
|
2022-01-06 15:31:21 +00:00
|
|
|
};
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2022-02-04 23:09:23 +00:00
|
|
|
struct strided_arr_1 {
|
2022-01-06 15:31:21 +00:00
|
|
|
int el;
|
|
|
|
};
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2022-01-06 15:31:21 +00:00
|
|
|
struct buf0 {
|
2022-02-04 23:09:23 +00:00
|
|
|
strided_arr_1 x_GLF_uniform_int_values[2];
|
2022-01-06 15:31:21 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
vec4 tint_symbol = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
2022-01-25 20:06:05 +00:00
|
|
|
layout(binding = 1) uniform buf1_1 {
|
2022-02-04 23:09:23 +00:00
|
|
|
strided_arr x_GLF_uniform_float_values[2];
|
2022-01-06 15:31:21 +00:00
|
|
|
} x_7;
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2022-01-06 15:31:21 +00:00
|
|
|
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
2022-01-25 20:06:05 +00:00
|
|
|
layout(binding = 0) uniform buf0_1 {
|
2022-02-04 23:09:23 +00:00
|
|
|
strided_arr_1 x_GLF_uniform_int_values[2];
|
2022-01-06 15:31:21 +00:00
|
|
|
} x_9;
|
|
|
|
|
|
|
|
void main_1() {
|
|
|
|
float f = 0.0f;
|
|
|
|
float x_35 = tint_symbol.y;
|
|
|
|
float x_37 = x_7.x_GLF_uniform_float_values[1].el;
|
|
|
|
f = frac(trunc(((x_35 < x_37) ? 0.100000001f : 1.0f)));
|
|
|
|
float x_42 = f;
|
|
|
|
float x_44 = x_7.x_GLF_uniform_float_values[0].el;
|
|
|
|
if ((x_42 == x_44)) {
|
|
|
|
int x_50 = x_9.x_GLF_uniform_int_values[0].el;
|
|
|
|
int x_53 = x_9.x_GLF_uniform_int_values[1].el;
|
|
|
|
int x_56 = x_9.x_GLF_uniform_int_values[1].el;
|
|
|
|
int x_59 = x_9.x_GLF_uniform_int_values[0].el;
|
|
|
|
x_GLF_color = vec4(float(x_50), float(x_53), float(x_56), float(x_59));
|
|
|
|
} else {
|
|
|
|
int x_63 = x_9.x_GLF_uniform_int_values[1].el;
|
|
|
|
float x_64 = float(x_63);
|
|
|
|
x_GLF_color = vec4(x_64, x_64, x_64, x_64);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct main_out {
|
|
|
|
vec4 x_GLF_color_1;
|
|
|
|
};
|
2022-01-26 16:48:55 +00:00
|
|
|
|
2022-01-28 22:36:58 +00:00
|
|
|
main_out tint_symbol_1(vec4 tint_symbol_2) {
|
2022-01-06 15:31:21 +00:00
|
|
|
tint_symbol = tint_symbol_2;
|
|
|
|
main_1();
|
2022-01-28 22:36:58 +00:00
|
|
|
main_out tint_symbol_3 = main_out(x_GLF_color);
|
|
|
|
return tint_symbol_3;
|
2022-01-06 15:31:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void main() {
|
2022-01-28 22:36:58 +00:00
|
|
|
main_out inner_result = tint_symbol_1(gl_FragCoord);
|
|
|
|
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
|
|
|
return;
|
2022-01-06 15:31:21 +00:00
|
|
|
}
|
|
|
|
Error parsing GLSL shader:
|
2022-01-28 22:36:58 +00:00
|
|
|
ERROR: 0:35: 'frac' : no matching overloaded function found
|
|
|
|
ERROR: 0:35: '' : compilation terminated
|
2022-01-06 15:31:21 +00:00
|
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|
|
|
|
|
|
|