Commit Graph

1330 Commits

Author SHA1 Message Date
Kai Ninomiya f28d0ae614 Revert "Remove VK_DEFINE_NON_DISPATCHABLE_HANDLE magic, use explicit VkHandle wrapper"
This reverts commit 4e17d5c248.

Reason for revert: broken on chromeos

Original change's description:
> Remove VK_DEFINE_NON_DISPATCHABLE_HANDLE magic, use explicit VkHandle wrapper
> 
> Overriding VK_DEFINE_NON_DISPATCHABLE_HANDLE changes the function
> signatures of Vulkan functions, changing their ABI and making us
> incompatible with real drivers. This removes that magic, and replaces it
> with an explicit wrapper, VkHandle, which has much of the same
> functionality as the original VkNonDispatchableHandle.
> 
> It adds definitions for dawn_native::vulkan::VkBuffer et al, which
> shadow the native ::VkBuffer et al. This retains type safety throughout
> the Vulkan backend without changing every single usage.
> 
> Notably, the following things had to change:
> - An explicit conversion from VkBuffer* to ::VkBuffer* is needed for
>   arrays. This is implemented as a reinterpret_cast, which is still
>   safe as the new VkHandle still has the same memory layout properties
>   as VkNonDispatchableHandle did.
> - When pointing to a VkHandle as an output pointer, it's now necessary
>   to explicitly get the native ::VkBuffer (via operator*) and point to it.
> 
> Bug: chromium:1046362
> Change-Id: I9c5691b6e295aca1b46d4e3d0203956e4d570285
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15580
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Kai Ninomiya <kainino@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

Change-Id: I500df2e34fd0f245ad04c517ff028ddd7bb5a2bf
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1046362
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15620
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-01-31 02:09:06 +00:00
Kai Ninomiya 4e17d5c248 Remove VK_DEFINE_NON_DISPATCHABLE_HANDLE magic, use explicit VkHandle wrapper
Overriding VK_DEFINE_NON_DISPATCHABLE_HANDLE changes the function
signatures of Vulkan functions, changing their ABI and making us
incompatible with real drivers. This removes that magic, and replaces it
with an explicit wrapper, VkHandle, which has much of the same
functionality as the original VkNonDispatchableHandle.

It adds definitions for dawn_native::vulkan::VkBuffer et al, which
shadow the native ::VkBuffer et al. This retains type safety throughout
the Vulkan backend without changing every single usage.

Notably, the following things had to change:
- An explicit conversion from VkBuffer* to ::VkBuffer* is needed for
  arrays. This is implemented as a reinterpret_cast, which is still
  safe as the new VkHandle still has the same memory layout properties
  as VkNonDispatchableHandle did.
- When pointing to a VkHandle as an output pointer, it's now necessary
  to explicitly get the native ::VkBuffer (via operator*) and point to it.

Bug: chromium:1046362
Change-Id: I9c5691b6e295aca1b46d4e3d0203956e4d570285
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-01-31 01:30:56 +00:00
Ryan Harrison 1edaa1d1e1 Use the spvc translated version of the Vulkan shader
BUG=dawn:325

Change-Id: I66bed7fec65cadecc956878bf11fc204b66ad195
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15500
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-30 18:50:49 +00:00
Mark Henderson 7d56022a64 Make Vulkan's surface config available before the swap chain is actually created/
Change-Id: I9da1c9f513d26aa95b40f97908bfc3a54c843053
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15541
Commit-Queue: Mark Henderson <mehe@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-29 23:11:17 +00:00
Kai Ninomiya 7b6246a2ad Generators for Emscripten
api_struct_info.json:
//* This generator is used to produce part of Emscripten's struct_info.json,
//* which is a list of struct fields that it uses to generate field offset
//* information for its own code generators.
//* https://github.com/emscripten-core/emscripten/blob/master/src/struct_info.json

library_webgpu_enum_tables.js:
//* This generator is used to produce the number-to-string mappings for
//* Emscripten's library_webgpu.js.
//* https://github.com/emscripten-core/emscripten/blob/master/src/library_webgpu.js

Change-Id: I4704509737cde4685a093eb484dd977e5a106d19
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15240
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-28 23:54:38 +00:00
Natasha Lee 74f5054ec9 Handle Device Lost for Buffer
Bug: dawn:68, chromium:1042998, chromium:1043468
Change-Id: I4faa46b0d2e8f814b9d353a75489d3c8ca0b2e89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2020-01-28 22:18:58 +00:00
Corentin Wallez d26ee85fba Implement the webgpu.h swapchains in the frontend and Null backend.
The state-tracking of the webgpu.h swapchain is a bit complicated
because contrary to implementation-based swapchains, they have more
guarantees and a "replacing mechanism". For example instead of hoping
the implementation-based swapchain resize automatically, the
surface-based swapchain needs to be replaced by a new swapchain and
invalidated.

This mechanism of invalidation also needs to be triggered when the last
reference to the surface is lost because we don't want to risk the
application destroying the window from under us.

Adds tests for all the cases of invalidation I could think of apart from
device loss.

Bug: dawn:269

Change-Id: Id515dbb640e13c6e30bb1f1e93b8e54f1e2bba4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15400
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-25 10:05:40 +00:00
Austin Eng 0df4753ba6 Vulkan: Fix crashes on Device destruction if Device::Initialize fails
If Device creation fails, several things are just partially initialized
and the destroy sequence crashes dereferencing null data.

This commit marks the Vulkan device as lost until after it is created.
This avoids parts of the destroy sequence which are unecessary since
the Device was never successfully created and no commands are in flight.

Bug: chromium:1043095
Change-Id: I8e121709fa19b215e118a615b639380d1db1f3f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15460
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-01-25 09:35:50 +00:00
Austin Eng eb1ca45df7 Fix Vulkan fuzzer on mac_libfuzzer_chrome_asan
This commit fixes two problems:
1) It includes testing/libfuzzer/libfuzzer_exports.h which exports
   the LLVMFuzzerInitialize symbol. On Mac, not doing so causes it
   to be removed by the linker.
2) It makes it so that dawn_use_swiftshader is enabled by default
   when fuzzing, and enabling swiftshader also enables the Vulkan
   backend.

Bug: chromium:1042426
Change-Id: Ic0ae0d59c91476b0079148f33a4b1ebd1cc6743c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15462
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-01-25 02:14:39 +00:00
Ryan Harrison 1d036f7766 Removing deprecated spvc API usages
Roll third_party/shaderc/ c6a2ef12d..a4f9acedf (5 commits)

c6a2ef12df..a4f9acedf3

$ git log c6a2ef12d..a4f9acedf --date=short --no-merges --format='%ad %ae %s'
2020-01-23 rharrison Big cleanup to normalize API behaviour (#967)
2020-01-22 rharrison Start v2020.0 (#970)
2020-01-22 rharrison Fix the version string (#971)
2020-01-22 rharrison Finalize v2019.1 (#969)
2020-01-20 rharrison Rolling 3 dependencies and updating expectations (#966)

Created with:
  roll-dep third_party/shaderc

BUG=dawn:324

Change-Id: I3c3900dcccc317054f035e21a6863f068ce417c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15421
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-01-24 16:16:59 +00:00
Corentin Wallez fa06dd0b62 Fix Vulkan Swiftshader build on macOS
There was a typo in macro name used to do platform detection.

Bug:

Change-Id: I81958419b4283d1d0498f5edc48efc385a648e09
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15440
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-01-24 15:36:59 +00:00
Corentin Wallez d87e676845 Add the webgpu.h swapchain creation path
This commit changes wgpu::Device::CreateSwapChain to take an additional
wgpu::Surface argument. Passing nullptr is enough to stay on the
previous swapchain implementation, until the new one is ready.

In order to support both the "old" implementation-based swapchains and
the "new" surface-based swapchains. SwapChainBase is now split into
three abstract classes:

 - SwapChainBase that has a virtual method for each of the
wgpu::SwapChain methods.
 - OldSwapChainBase that corresponds to the implementation-based
swapchains.
 - NewSwapChainBase that will contain the surface-based swapchain
implementation and will eventually just be renamed to SwapChainBase.

The interaction of the surface-based swapchains with the Surface objects
aren't implemented yet, neither are the swapchain methods. Only creation
works.

Validation tests for surface-based swapchain creation are added in the
end2end test target because they need to create OS windows.

Bug: dawn:269

Change-Id: I7e07d6c666479867b9a16d7b1b8c181d5dbd69a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15281
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-23 17:20:38 +00:00
Corentin Wallez c2e16963a9 Add SurfaceDescriptorFromHTMLCanvasID
Bug:dawn:269

Change-Id: I91802b44d0280224b93eb4fb637e91597bc03c81
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15322
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-01-22 21:37:26 +00:00
Corentin Wallez 8ffd3f2333 Move EXPECT_LAZY_CLEAR to TextureZeroInitTests.cpp
This macro is used only for testing texture zero initialization so it
didn't need to be in DawnTest.h

Bug:
Change-Id: Ifb7ed06d93ae1bc275c9fd4650858c9b27117b5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15360
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-01-22 15:55:46 +00:00
Corentin Wallez 6b66b67f69 Fix compilation of Log2(uint64_t) on MSVC
The _BitScanReverse64 intrinsic only exists when compiling for 64bit.
Replace it by two calls to _BitScanReverse (the 32bit one) when on
32bit.

Bug:
Change-Id: Ie294327ec914b0ca4a73732e4b78c1f2a08f100f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15321
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-22 13:05:16 +00:00
Natasha Lee 80880ee998 Device Loss handle GetBindGroupLayout and test
This includes moving the destruction of vkDevice from Destroy to the
Device Destructor since we need vkDevice to destroy child objects.

Bug: dawn:68
Change-Id: Id477206b2e3f80138b3708eedcee073303f1b696
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2020-01-21 18:48:45 +00:00
Corentin Wallez 3003aa622b Fix compilation on MSVC
- Fix a warning on 32bit for converting uint64_t to size_t for the
 buffer mapped range.
 - Fix a macro redifinition caused by including glfw3.h before windows.h

 Bug:

Change-Id: I3897af55679d943b1dfc34b93bba7bd25d8fb7d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-01-21 15:25:25 +00:00
Natasha Lee d8f8c29bb2 Add QueueBase::MakeError
Bug: dawn:68, chromium:1042598
Change-Id: I1cf97e29ecadb520e2641ea01ac6dcf7e908bbd3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15221
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-17 21:32:08 +00:00
Ryan Harrison 352a589fe0 Add code path to use spvc in Metal backend
BUG=dawn:291

Change-Id: Idf20496bac733b14db3b7df7eb86ff0a23a9d826
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15161
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-01-17 20:28:58 +00:00
Austin Eng 631f4258a1 Suppress Depth32TextureCreationDepthClears on D3D12 NVIDIA
This test often crashes on first run, but succeeds on retry.

Bug: dawn:145
Change-Id: I44303a01eaceded10ba277a837c5b5e7649df033
Tbr: cwallez@chromium.org
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15180
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-16 02:36:10 +00:00
Austin Eng 9652add688 OpenGL: Simplify lazy clear of render pass attachments
Bug: dawn:145
Change-Id: Ia175ebc5a74f7cc15584b9132e00f9089d5dc5b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14983
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-16 01:30:30 +00:00
Austin Eng 3d97384e16 D3D12: Simplify lazy clear of render pass attachments
Bug: dawn:145
Change-Id: If4c83cdf4065acc9f68aa5d9a7e581e9f2e801a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14982
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-16 01:29:40 +00:00
Austin Eng 5a2dd74450 Vulkan: Simplify lazy clear of render pass attachments
Bug: dawn:145
Change-Id: I3d74e9ce865d7273a4b737ac11c98380785a415c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14981
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-16 01:21:10 +00:00
Austin Eng 636e6cee4f Directly load Swiftshader if no Vulkan driver is available
This may be a short term solution before linking our own version
of the Vulkan Loader.

Bug: dawn:283
Change-Id: Ifeddeaa5170bccc912c61059071a83c2b5fd9524
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15121
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-16 00:34:30 +00:00
Austin Eng 0d6619848d Metal: Implement lazy texture clears
Bug: dawn:145
Change-Id: I73d161002cb09498e41838a10e9ac1db996c955d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14781
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-16 00:12:10 +00:00
Natasha Lee 0ecc48ecb7 Handle DeviceLost error
Handle DeviceLostCallback once DeviceLost error occurs.
Disallow any other commands or actions on device to happen after device
has been lost.

Bug: dawn:68
Change-Id: Icbbbadf278cae5e6213050d00439118789c863dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12801
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-15 19:02:13 +00:00
Austin Eng 0c66bcd13a Reland "Metal: Add CommandRecordingContext"
This is a reland of 2b3975f808

The previous CL failed to retain autoreleased ObjC objects which
should live longer than the autoreleasepool block. This reland fixes
the issue and adds tests for it.

Original change's description:
> Metal: Add CommandRecordingContext
>
> Introduces the idea of a CommandRecordingContext to the Metal backend,
> similar to other backends. This is a class to track which Metal encoder
> is open on the device-global pending MTLCommandBuffer.
> It will be needed to open/close encoders for lazy clearing.
>
> Bug: dawn:145
> Change-Id: Ief6b71a079d73943677d2b61382d1c36b88a4f87
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14780
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: dawn:145
Change-Id: I67494b35225ce8f6443a3fa9787d054522e5d422
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15042
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-01-15 18:22:53 +00:00
Ryan Harrison 855a24b150 Switch over to using CheckSpvcSuccess where possible
BUG=dawn:274

Change-Id: Ia7bfc96a2a85bff5b30065e7b985e0d84c8dcd4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15120
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-01-15 16:58:23 +00:00
Ryan Harrison 9af58bbe14 Return errors in ExtractSpirvInfo instead of sending to the device
BUG=dawn:274

Change-Id: Ieeaffdd356a6f2174a39a8098b306c36d10ef9e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-01-15 14:56:22 +00:00
Corentin Wallez 3a1746e71c Introduce wgpu::Surface and implement it for HWND, X11 and Metal
This is another step to implement webgpu.h swapchains, Surface is
essentially a union type of all the types of windows that can be used to
create swapchains.

Changes to allow implementing wgpu::Surface and test its creation are:

 - Add GLFWUtils.cpp/.h/_metal.mm  that contains helpers used to use
WebGPU with GLFW. This deprecates BackendBinding.h that will be removed
when the NXT swapchain is removed.
 - Add a `dawn_use_x11` GN variable to factor all the places in BUILD.gn
where we checked whether we should use X11.
 - Add a `supports_glfw_for_windowing` GN variable in the main BUILD.gn
file to control which configuration tests and samples using GLFW can be
built.
 - Add a ObjCUtils.h to contain some ObjC functionality that we'd need
in files that otherwise would be C++ (so that they can be compiled on
all platforms).

Bug: dawn:269

Change-Id: I25548142a1d1d1f05b0f4d71aa3bdc4698d19622
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15081
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-15 13:14:12 +00:00
Corentin Wallez 2b24c3d92d webgpu.h introduce a base struct for extension structures.
struct WGPUChainedStruct {
     WGPUChainedStruct const * nextInChain;
     WGPUSType sType;
 };

And changes all the nextInChain to point to such structures. This adds
more type safety to extension structs and requires less casting to check
sTypes and friends.

Bug: dawn:269

Change-Id: I443f363cdb55dbec7c7f6e897245d4a7ea0ebe70
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15080
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-15 09:54:42 +00:00
Jiawei Shao 7f078e7ebe Add checks to TextureUsage::Storage
This patch adds validations to the texture usage "Storage" when
creating a texture.
1. "Storage" usage cannot be used when SampleCount > 1
2. "Storage" usage can only be used with some texture formats. The
list of the formats can be found through the following link:
https://github.com/gpuweb/gpuweb/issues/513

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Ifc7296d966ac0c600433948a63c3dd6a436c8d8b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15040
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-01-15 00:09:42 +00:00
Ryan Harrison cd170a5c72 Implement using spvc in ExtractSpirvInfo
BUG=dawn:291

Change-Id: I6c12c1874afb9b2c60e326f5c80230fba5fa748c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15000
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-01-14 16:29:41 +00:00
Corentin Wallez 15c442e941 Revert "Metal: Add CommandRecordingContext"
This reverts commit 2b3975f808.

Reason for revert: causes the failure in crbug.com/1041358

Original change's description:
> Metal: Add CommandRecordingContext
>
> Introduces the idea of a CommandRecordingContext to the Metal backend,
> similar to other backends. This is a class to track which Metal encoder
> is open on the device-global pending MTLCommandBuffer.
> It will be needed to open/close encoders for lazy clearing.
>
> Bug: dawn:145
> Change-Id: Ief6b71a079d73943677d2b61382d1c36b88a4f87
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14780
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:145
Bug: chromium:1041358
Change-Id: I05c76cd96f723230d05cff65127dc8513d5e03c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15060
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-01-13 13:47:01 +00:00
Jiawei Shao df2ae16e59 Enable ComputeCopyStorageBufferTests.SizedArrayOfStruct on D3D12
Now ComputeCopyStorageBufferTests.SizedArrayOfStruct can pass on all
backends with the fix in the latest SPIRV-Cross.

BUG=chromium:1037829
TEST=dawn_end2end_tests

Change-Id: I20103c3b0848da394e82912f59548a71a3273ac1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-01-13 08:48:53 +00:00
Rafael Cintron 69c68d01b2 Improve Memory Management of Result class
The way in which the Result class is used in Dawn can be fragile
with respect to memory management because the caller of AcquireError
must know they need to delete the returned pointer or a memory leak
will occur. We've had a couple of instances where developers have
accidentally left out the delete call and managed to get past code
review.

This CL changes the Result class so that it assumes the error is
allocated on the heap and forces the caller to use unique_ptr when
calling AcquireError.

Bug:dawn:320
Change-Id: I13ec953b0c37eaafbd6ce93c2f719b4743676acb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2020-01-10 17:58:28 +00:00
Li, Hao 4950095ac9 Remove suppression for BindGroupTests.MultipleBindLayouts on Metal
The padded matrix issue in MSL has been fixed in SPIRV-Cross, and
it's updated in https://dawn-review.googlesource.com/c/dawn/+/13421,
so we can add BindGroupTests.MultipleBindLayouts back.

Bug: dawn:33
Change-Id: I8847ab536ebfd779219a1c6d0e1a9a128adf7e85
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13560
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-01-10 14:55:18 +00:00
Corentin Wallez f12c9dba6d Add WGPUAdapterProperties and expose it in DawnNative
The dawn_native::Adapter::GetPCIInfo/GetBackendType/GetDeviceType
methods are now deprecated in favor of a method returning a webgpu.h
AdapterProperties structure. Deprecated function are still available to
avoid breaking Chromium or Skia compilation.

This reduces the difference between dawn.json and webgpu.h

BUG=dawn:160

Change-Id: Ib68fe1c4d1d87676c01c212c91f80fdd26056c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14541
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-10 13:28:18 +00:00
Corentin Wallez 5fc2c82c11 Add Instance and CreateInstance to webgpu.h
This is the first step in making the API before WGPUDevice creation
match webgpu.h and is necessary to implement WGPUSwapChain.

BUG=dawn:269

Change-Id: If92ced42d7683d79e67c02738949ff8b483d22c4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14061
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-10 13:06:48 +00:00
Jiawei Shao e6441b604f dawn_wire: Make GetProcs() a static member function of WireClient
This patch makes GetProcs() a static member function of WireClient so
that we can call it without creating a WireClient object.

BUG=chromium:996713

Change-Id: I499be0cd2c5a5f29c796d3be88ce33c1b70711d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14942
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-01-10 00:02:38 +00:00
Austin Eng 2b3975f808 Metal: Add CommandRecordingContext
Introduces the idea of a CommandRecordingContext to the Metal backend,
similar to other backends. This is a class to track which Metal encoder
is open on the device-global pending MTLCommandBuffer.
It will be needed to open/close encoders for lazy clearing.

Bug: dawn:145
Change-Id: Ief6b71a079d73943677d2b61382d1c36b88a4f87
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-08 17:01:07 +00:00
Brandon Jones d1cba106c8 Temporarily Disable Use of D3D12 Render Pass API
Due to significant performance regressions on Intel Gen11 Graphics,
temporarily disable use of the D3D12 Render Pass API until a workaround
infrastructure can be implemented.

Bug: dawn:310
Change-Id: I994a2c2a0f6a3b61c48b083c73d6e0d3f8910dfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14663
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2020-01-07 17:49:15 +00:00
Yunchao He 5ccecaade2 Fix a comment in BindGroupValidationTests.cpp
BUG=

Change-Id: Ice06ef17f40951493215a84ddcfef33521bf2656
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2020-01-06 22:18:45 +00:00
Austin Eng 3890934033 fuzzing: Create Instance and discover Adapters only once
This patch moves Instance initialization and adapter discovery so that
it is done once globally, and not for every fuzz input. This is to work
around a bug where destructing the instance at the end of a run breaks
when fuzzing with Swiftshader.

Bug: dawn:295, chromium:1038952
Change-Id: Iabfe178f40b9df85d47a6353f16cd2ef26f39966
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14822
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-06 20:40:27 +00:00
Austin Eng 470921fe46 Reland "fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer"
This is a reland of f58f69f66b

The whitebox dawn_end2end_tests are updated to link statically against
libdawn_native. This is required because the test link against and use
libdawn_native as sources. It is an error with MSVC to both import and
export symbols from libdawn_native.

Original change's description:
> fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer
>
> This option will be used by backends that support error injection so
> that errors can be injected into a "clean" corpus to generate a seed
> corpus with good examples of injected error conditions.
>
> Bug: dawn:295
> Change-Id: I837acdde6dd4274adb56edf8e4307427f8d6333b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14681
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: dawn:295
Change-Id: Ifa092d28aa7ac57cfb197aa4daeb8408f8036d4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14820
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-01-06 19:56:17 +00:00
Corentin Wallez 96f79f6db5 Validate SetVertexBuffers' slot is less than kMaxVertexBuffers
Bug: chromium:1034808
Change-Id: Ibad70a7cd7b4e30b5b885e9373cc40db16768c72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14840
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-01-06 19:36:07 +00:00
Austin Eng 87d3138158 Revert "fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer"
This reverts commit f58f69f66b.

Reason for revert: This breaks the MSVC build because the whitebox end2end tests try to both import and export the error injector symbols from libdawn_native

Original change's description:
> fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer
> 
> This option will be used by backends that support error injection so
> that errors can be injected into a "clean" corpus to generate a seed
> corpus with good examples of injected error conditions.
> 
> Bug: dawn:295
> Change-Id: I837acdde6dd4274adb56edf8e4307427f8d6333b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14681
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

Change-Id: I14a15fcd094d431cbb8a29d5642a4a7fe6a11f4c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:295
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14741
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-12-20 23:07:40 +00:00
Austin Eng 2cb76ab598 perf_tests: Manually serialize JSON and remove dependency on jsoncpp
jsoncpp causes some flaky failures because of inconsistencies in nested
DEPS. We barely use it for JSON serialization so the simplest solution
is to just manually write the serialization for perf test tracing data.

Bug: dawn:208
Change-Id: Ie5e4b5436e2c9e32e6817d64c6e95c774cb8751f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-12-20 19:39:10 +00:00
Austin Eng e9b15ab829 perf_tests: Fixup perf test result printing format
Results should be printed METRIC: STORY, not the other way around.
Also, story names shouldn't have slashes as it will parse as separate
chart segments and won't be allowed when we switch to using histograms.

Bug: dawn:208, dawn:311
Change-Id: Ifc893e5aa94eddcb3a08c0d4aff66b7a0f41620b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14740
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-12-20 19:10:50 +00:00
Bryan Bernhart cd1152fb9b Support for small resource placement for MSAA textures.
Enables use of 64KB texture alignments where permitted.
This saves heap memory (64KB vs 4MB per allocation) and
improves re-use.

BUG=dawn:27

Change-Id: Ief4c531446788284e69ec1646cfe2ea7a25c7bb2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14683
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-12-20 17:42:30 +00:00