Commit Graph

2707 Commits

Author SHA1 Message Date
Ben Clayton 17686f78cb Test that UBO and SB layout rules are correct and consistent for all backends
Fixed: tint:898
Change-Id: I81633715efd213cf0c566aa44d00bee82aa2c17a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54642
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-06-25 08:51:52 +00:00
Li Hao df4c60546e Add stress test for memory allocation and free on D3D12
It may not be the root cause of CTS memory leak, but we found some
issues in D3D12 memory allocation for large buffers (> 4M).

The memory allocation is not freed correctly when we call buffer
destroy. When we create a large buffer, it always allocate committed
resources from the system memory and append it to LRU cache, and will
try to free the expired memory in LRU cache when the left memory size
is not enough for the current allocation. When we call buffer destroy,
we remove its heap from LRU cache, release its allocation, but will
add the allocation reference to a delete queue and wait to be freed
together in the next device.tick. At this time, the destroyed memory is
not really released to the system memory. If no tick is triggered during
the buffer allocation and deallocation, these memories will never be
reused again and there will be a memory leak. We need to free these
memories when we detect there is not enough memory, do not wait for
device.tick to do that.

Add a stress case to track the issue, and need to discuss how to fix it.

Bug: dawn:957
Change-Id: Id4bcc97496d372ad7c27c31675327ca12e133217
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55740
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-25 08:10:42 +00:00
Corentin Wallez 396b7dff45 Vulkan: Check for required features when initializing adapters
Core WebGPU requires some Vulkan features to be implemented. Check for
them so that we don't return an adapter for a Vulkan device with
insufficient features.

Bug: dawn:796
Change-Id: I445760f184807b8f2d4ee248289b512c18038f33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55920
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2021-06-25 06:10:01 +00:00
Austin Eng a9faf7f74a Fix misplaced ASSERT in bind group validation
Fixed: dawn:614
Change-Id: I06e4c89f34a1705346620dea074e3d469cbd1409
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55900
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-06-24 23:05:51 +00:00
Austin Eng 700a5fb869 Add scoped autoreleasepool to tests and examples
This ensures ObjC objects do not leak. On non-Apple
platforms, the scope does nothing.

Fixed: dawn:546
Change-Id: Id43702e6536bf9cb37825a5449511e10cf0734f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55841
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-24 19:21:31 +00:00
陈俊嘉 b2bc57ad22 Add UWP compilation support in CMake
Set BUILD_EXAMPLE to OFF in UWP.
Disable Vulkan in UWP.
Compile GLFW related sources only on supported platform.
Remove linking to user32.lib in UWP.
Add linking to dxgi.lib only in debug configuration.
Use EmptyDebugLogger in UWP.

Bug: dawn:766

Change-Id: I3e6149058048d1b597267dfb9d63342b6a54e0af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-06-24 07:00:16 +00:00
Zhaoming Jiang 1af81e3128 Validate the buffer offset in T2B and B2T for depth/stencil texture
This patch modifies the ValidateLinearTextureCopyOffset for T2B and B2T
commands to make sure that buffer offset is a multiple of 4 when the
texture is of a depth/stencil format. The unittests are also updated
to cover these cases.

Bug: dawn:721
Change-Id: I5cb9487e61e7f6ac7075157a092a1f3577844042
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55720
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-06-24 05:38:00 +00:00
Austin Eng 75c5067ed1 Implement initialization of multisampled textures
Metal needs RenderTarget usage to be added to the texture
allocation so the clear can be done using a render pass.

Already working for GL which does not have usage flags on
creation.
Also working on Vulkan which does not need a render pass.
We use vkCmdClearColorImage.
D3D12 also needs a render pass to clear multisampled textures,
but it already requires multisampled
textures to be created with RenderTarget flags.

To test the behavior, NonzeroTextureCreation tests are
expanded, and the ExpectSampledDepthData helper is factored
into a more general ExpectSampledFloatData helper.

Fixes: dawn:794
Change-Id: If0f9f26f3c58b4292c85265aa7ff330e9931ddae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55604
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-24 02:01:46 +00:00
Sarah 2a57db73cb update compute shaders to include workgroup_size in their attribute
Change-Id: Ia9027f8ec9c4a293ae1bef735c8b5eeea84e81e2
Bug: tint:884
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55685
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2021-06-23 19:19:06 +00:00
Yunchao He 1317636fc8 Add a few tests for copies and fix bugs found by new tests
This change adds a few tests to cover more copy scenarios like
copy between different mip levels of the same texture, copies
between 3D texture and 2D Array textures for partial copies,
non-zero offset (copy origin), non-zero mip level, etc.

The new tests expose a bug, which is fixed by this change.

It also re-arranges the tests, in order to put all tests into
corresponding categories like T2B, B2T and T2T tests. Within each
category, tests are in the sequence of 2D texture tests, 2D array
texture tests, and 3D texture tests.

Bug: dawn:547

Change-Id: I624a8814d91950e69126705611f02e258eaf216b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55540
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-23 17:12:53 +00:00
Austin Eng 00c999acd5 Guard against some arithmetic overflows
Fixes locations that explicitly have TODOs about
checking for overflow. Also fixup other locations found while
searching the code for arithmetic operations.

Fixes: dawn:830
Change-Id: I4ef6b97a9cde14439e573a1da8d569ab985efc53
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55605
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-06-23 14:55:13 +00:00
Corentin Wallez d5f44ce68c Rolling build dependencies for new d3dcompiler_47.dll
This is to get the new version of d3dcompiler_47.dll present in the
updated Windows toolchain.

Also rolls tools/clang and libc++abi to match the version used by
Chromium for this //build and //buildtools revision.

Also fixes -Wdeprecated-copy-with-dtor warnings in Dawn.

Roll build/ ea192b29d..0ff4b3d4e (529 commits; 1 trivial rolls)

ea192b29d2..0ff4b3d4ee

$ git log ea192b29d..0ff4b3d4e --date=short --no-merges --format='%ad %ae %s'
2021-06-22 chromium-autoroll Roll Fuchsia SDK from 5.20210621.3.1 to 5.20210622.0.1
2021-06-22 joelhockey Revert "Roll src/buildtools/third_party/libc++/trunk/ 8fa879467..79a2e924d (426 commits)"
2021-06-22 chromium-autoroll Roll Fuchsia SDK from 5.20210621.1.1 to 5.20210621.3.1
2021-06-21 robliao Add LASTCHANGE_YEAR Support to //build/util/version.py
2021-06-21 chromium-autoroll Roll Fuchsia SDK from 5.20210621.0.1 to 5.20210621.1.1
2021-06-21 stha09 unbundle: add libavcodec/packet.h to shim headers
2021-06-21 thakis Revert "Reland^4 "mac: Temporarily use lld as linker in non-pgo builds""
2021-06-21 chromium-autoroll Roll Fuchsia SDK from 5.20210620.3.1 to 5.20210621.0.1
2021-06-21 chromium-autoroll Roll Fuchsia SDK from 5.20210620.2.1 to 5.20210620.3.1
2021-06-20 chromium-autoroll Roll Fuchsia SDK from 5.20210620.0.1 to 5.20210620.2.1
2021-06-20 chromium-autoroll Roll Fuchsia SDK from 5.20210619.3.1 to 5.20210620.0.1
2021-06-20 thakis Reland^4 "mac: Temporarily use lld as linker in non-pgo builds"
2021-06-20 chromium-autoroll Roll Fuchsia SDK from 5.20210619.1.1 to 5.20210619.3.1
2021-06-19 chromium-autoroll Roll Fuchsia SDK from 5.20210619.0.1 to 5.20210619.1.1
2021-06-19 chromium-autoroll Roll Fuchsia SDK from 5.20210616.3.1 to 5.20210619.0.1
2021-06-19 brucedawson Updated toolchain with new d3dcompiler_47.dll
2021-06-18 thakis mac: Stop using thin archives in lld builds for now
2021-06-18 robliao Add LASTCHANGE_YEAR to lastchange.py for Automatic Year Substitution
2021-06-18 asully Revert "Reland^3 "mac: Temporarily use lld as linker in non-pgo builds""""
2021-06-18 thakis Reland^3 "mac: Temporarily use lld as linker in non-pgo builds"""
2021-06-18 bpastene chromeos: Isolate the test image rather than qemu image for VM tests.
2021-06-18 thakis posix: Remove sysroot_ld_path.sh
2021-06-18 gbeaty Add OWNERS files for controlling CQ usage.
2021-06-17 bialpio WebXR: roll ARCore APK version, revert workaround
2021-06-17 thakis Add a comment to install-sysroot.py saying where the output goes
2021-06-17 tikuta build: remove unused run_under_python2 references
2021-06-17 yyanagisawa ignore rewrapper related configs in build/args/chromeos.
2021-06-17 chromium-autoroll Roll Fuchsia SDK from 5.20210616.2.1 to 5.20210616.3.1
2021-06-17 pkotwicz [Build Android] Add tests for incremental javac
2021-06-17 yyanagisawa rewrapper: use linux config for chromeos host compiles.
2021-06-16 bpastene Revert "chromeos: Don't run lacros-related Tast tests on ash-chrome bots."
2021-06-16 miketaylr Revert back to generating chromium_git_revision.h via version.py
2021-06-16 chromium-autoroll Roll Fuchsia SDK from 5.20210615.2.1 to 5.20210616.2.1
2021-06-16 asully Indexeddb: Enable TSAN on CorruptDBRequestHandler
2021-06-16 rnk Give all Clang maintainers OWNERS in //build for cflag changes
2021-06-16 wnwen Android: Increase dex max heap size
2021-06-16 djean [ios] Move ios deployment target to 13.0
2021-06-16 hidehiko Remove dependency to linux/dri from Lacros.
2021-06-15 svenzheng Lacros tests run in parallel
2021-06-15 rnk Revert "Reland "Reland "mac: Temporarily use lld as linker in non-official non-component builds"""
2021-06-15 chromium-autoroll Roll Fuchsia SDK from 5.20210614.3.1 to 5.20210615.2.1
2021-06-15 hferreiro Merge ash/public/cpp/ash_switches.* into ash/constants/
2021-06-15 thakis Reland "Reland "mac: Temporarily use lld as linker in non-official non-component builds""
2021-06-15 pkotwicz [Build] Change 'cannot find symbol' compile message.
2021-06-15 chromium-autoroll Roll Fuchsia SDK from 5.20210614.2.1 to 5.20210614.3.1
2021-06-14 antoinedesbois Add config for unresolved symbols
2021-06-14 agrieve Update android resources doc: R.java are from androd_library()
2021-06-14 chromium-autoroll Roll Fuchsia SDK from 5.20210613.3.1 to 5.20210614.2.1
2021-06-14 pkotwicz [Build] Pass accurate GN target name to compile_java.py
2021-06-14 mheikal [Android] Enable unused resources removal on bundle targets (relandx2)
(...)
2021-03-30 chonggu [Fuchsia] Rename additional_manifests to additional_manifest_fragments
2021-03-30 chromium-autoroll Roll Fuchsia SDK from 3.20210329.3.1 to 3.20210330.0.1
2021-03-30 weizhong Manual roll of catapult
2021-03-30 chromium-autoroll Roll Fuchsia SDK from 3.20210329.1.1 to 3.20210329.3.1
2021-03-30 rmcelrath Check getActivity method owner in FragmentActivityReplacer
2021-03-30 svenzheng Lacros: ash_clang_x64 uses x11 ozone_platform
2021-03-29 bjoyce Mark UNKNOWN test results as ABORT for result_db.
2021-03-29 chromium-autoroll Roll Fuchsia SDK from 3.20210329.0.1 to 3.20210329.1.1
2021-03-29 pkotwicz Move BuildConfig.template to //build
2021-03-29 thakis Reformat a comment in the win toolchain gn file.
2021-03-29 chromium-autoroll Roll Fuchsia SDK from 3.20210328.3.1 to 3.20210329.0.1
2021-03-29 hidehiko Pass all available FDs from ash-chrome.
2021-03-28 chromium-autoroll Roll Fuchsia SDK from 3.20210328.1.1 to 3.20210328.3.1
2021-03-28 thakis symlink.py: Remove an "unused variable f" lint warning
2021-03-28 chromium-autoroll Roll Fuchsia SDK from 3.20210328.0.1 to 3.20210328.1.1
2021-03-28 chromium-autoroll Roll Fuchsia SDK from 3.20210327.3.1 to 3.20210328.0.1
2021-03-27 chromium-autoroll Roll Fuchsia SDK from 3.20210327.1.1 to 3.20210327.3.1
2021-03-27 chromium-autoroll Roll Fuchsia SDK from 3.20210327.0.1 to 3.20210327.1.1
2021-03-27 chromium-autoroll Roll Fuchsia SDK from 3.20210326.3.1 to 3.20210327.0.1
2021-03-26 chromium-autoroll Roll Fuchsia SDK from 3.20210326.1.1 to 3.20210326.3.1
2021-03-26 chromium-autoroll Roll Fuchsia SDK from 3.20210325.4.1 to 3.20210326.1.1
2021-03-26 chonggu [Fuchsia] Switch web engine and runner tests to use test-cmx fragments
2021-03-26 chromium-autoroll Roll Fuchsia SDK from 3.20210325.2.1 to 3.20210325.4.1
2021-03-25 gangwu Call ClipDescription#isStyledText() in Android S
2021-03-25 hnakashima [Android] Create lookup_dep.py
2021-03-25 bjoyce Change UNKNOWN default status of gtests to CRASH.
2021-03-25 thakis In is_ubsan_security builds, add fsanitize=vptr at gn level, not flag level
2021-03-25 thakis mac: Use llvm-nm when building on a non-mac host
2021-03-25 bjoyce Add additional regex check for crashes.
2021-03-25 chromium-autoroll Roll Fuchsia SDK from 3.20210325.0.1 to 3.20210325.2.1
2021-03-25 rubensf [reclient][nacl] Change nacl executable paths to use '\' on windows.
2021-03-25 hans Add script for analyzing the include graph
2021-03-25 sdefresne Use build/branding_buildflags.h instead of GOOGLE_CHROME_BUILD
2021-03-25 chromium-autoroll Roll Fuchsia SDK from 3.20210324.3.1 to 3.20210325.0.1
2021-03-25 aeubanks Unbreak Linux libFuzzer MSan bot
2021-03-25 chromium-autoroll Roll Fuchsia SDK from 3.20210324.1.1 to 3.20210324.3.1
2021-03-24 dpranke Attempt #4 of "Add test directory -> monorail component metadata to test"
2021-03-24 steveroe [fuchsia] Add test json to warn if Chrome-Fuchsia packages exceed 38.6M
2021-03-24 bsheedy Mark Android emulator as supported config
2021-03-24 akhuang Re-enable precompiled headers on Windows, since it's been fixed in Clang.
2021-03-24 chromium-autoroll Roll Fuchsia SDK from 3.20210324.0.1 to 3.20210324.1.1
2021-03-24 chromium-autoroll Roll Fuchsia SDK from 3.20210323.3.1 to 3.20210324.0.1
2021-03-24 dpranke Update '#!/usr/bin/python' shebangs to '#!/usr/bin/env python'.
2021-03-24 wez [android] Migrate Android toolchain rules to use llvm-{nm|strip}.
2021-03-24 chromium-autoroll Roll Fuchsia SDK from 3.20210323.1.1 to 3.20210323.3.1
2021-03-23 horo Revert "Attempt #3 of "Add test directory -> monorail component metadata."""
2021-03-23 dpranke Attempt #3 of "Add test directory -> monorail component metadata.""
2021-03-23 chonggu [Fuchsia] Remove unnecessary package vars from yaml files
2021-03-23 wez [clang] Use llvm-nm and llvm-strip when using Clang toolchain.
2021-03-23 chromium-autoroll Roll Fuchsia SDK from 3.20210323.0.1 to 3.20210323.1.1

Roll buildtools/ 69cc9b8a3..9c143ace7 (26 commits; 1 trivial rolls)

69cc9b8a3a..9c143ace75

$ git log 69cc9b8a3..9c143ace7 --date=short --no-merges --format='%ad %ae %s'
2021-06-22 joelhockey Revert "Roll src/buildtools/third_party/libc++/trunk/ 8fa879467..79a2e924d (426 commits)"
2021-06-17 ukai Update for roll clang llvmorg-13-init-12576-g643b6407-1 : llvmorg-13-init-12881-g4017d033-1
2021-06-14 ukai Update for roll clang llvmorg-13-init-12491-g055770d5-1 : llvmorg-13-init-12576-g643b6407-1
2021-06-11 ukai Update for roll clang llvmorg-13-init-11649-g4d788fb8-1 : llvmorg-13-init-12491-g055770d5-1
2021-06-09 ukai Revert "update for clang_version=llvmorg-13-init-11999-g50c0aaed-1"
2021-06-07 ukai update for clang_version=llvmorg-13-init-11999-g50c0aaed-1
2021-06-07 ukai fix reclient_cfgs/OWNERS
2021-06-04 ukai update for clang_version=llvmorg-13-init-11649-g4d788fb8-1
2021-06-04 ukai Add OWNERS for buildtools/reclient_cfgs
2021-06-01 ukai Add reclient_cfgs/win-cross-experiments
2021-05-21 rubensf [reclient] Add option for remote links.
2021-05-20 wnwen Android: Fix java_checker ignored directories
2021-05-19 wnwen Android: Fix py3 presubmit compat for java files
2021-05-19 jopalmer [COIL] Change chromium code search type links to use main rather than master for buildtools
2021-05-14 sky cct: calls setClientDataHeaderForNewTab for hidden tabs
2021-05-14 dpranke Reland "Make //buildtools/checkdeps Python3-compatible."
2021-05-12 thakis Revert "Make //buildtools/checkdeps Python3-compatible."
2021-05-12 dpranke Make //buildtools/checkdeps Python3-compatible.
2021-05-03 msavigny [reclient] Fix up reclient nacl wrapper config.
2021-04-30 msavigny [reclient] Fix up reclient c/c++ wrapper config.
2021-03-29 thakis linux: Don't link clang-format against zlib
2021-03-29 thakis linux: Build clang-format in a sysroot
2021-03-29 thakis mac: Don't link clang-format against libz.1.dylib either
2021-03-28 thakis mac: Don't link clang-format against /usr/lib/libncurses.5.4.dylib
2021-03-26 thakis mac: Add clang-format binary that can run on arm.

Created with:
  roll-dep build buildtools

Change-Id: I48668fb6b45df25ba3cd2bc04665a78a9c4399ed
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55620
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-23 09:22:22 +00:00
James Price a7173fcab4 Metal: Pass fixed sample mask to MSL transform
Tint now combines a fixed sample mask with any mask authored in the
shader, and generates the builtin if necessary.

Fixed: tint:387
Change-Id: Ic084f28356432566e8d2566f45cf0730f4cd2f6d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55686
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-06-23 03:01:09 +00:00
Austin Eng 59dffe0a9b Vulkan: Ensure fences are properly tracked if vkQueueSubmit fails
Bug: chromium:1216929
Change-Id: I58fa8df4d539b58b47246bb2cde18c4ede46f5ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-06-23 02:08:49 +00:00
Austin Eng 6e673b4b81 Disallow creating stencil textures with multiple mips on Metal
Various aspects with this appear to be broken.

Bug: dawn:838
Change-Id: If706508b90214f9b5f4b2884448f281945295827
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55560
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-06-23 00:52:09 +00:00
Austin Eng 7eb9a189f9 Remove TODO for invalid bug
This bug does not need any work done. The code is correct. Depth
stencil store operations occur in the LATE_FRAGMENT_TESTS_BIT
stage. See crbug.com/dawn/853 for more information.

Fixes: dawn:853
Change-Id: Ib0b7a5af65d09d67d7500ad89dd88c32e13c6d91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55602
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-06-23 00:42:39 +00:00
Ryan Harrison 6afd872dfd Revert "Revert "Vulkan: honor bufferImageGranularity the simplest way.""
This reverts commit 7fc0c0519a.

Include fix for issues that caused initial revert

BUG=dawn:950

Change-Id: If1d095d19dd771fd7a608bc54f1bd908562d332c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55682
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-06-22 21:24:29 +00:00
Ryan Harrison 7fc0c0519a Revert "Vulkan: honor bufferImageGranularity the simplest way."
This reverts commit 48183b8f58.

Reason for revert: Part of Dawn->Chromium breakage

BUG=dawn:950

Original change's description:
> Vulkan: honor bufferImageGranularity the simplest way.
>
> Vulkan requires that linear and opaque resources be placed in different
> "pages" of bufferImageGranularity size, as some hardware uses the page
> table to contain some compression bits or other stuff. Make Dawn honor
> this limit by aligning all allocations to bufferImageGranularity. This
> is pretty bad and should be improved later.
>
> Also does some cleanups:
>  - Add kMappableBufferUsage to represent all mappable usages.
>  - Remove the proxy function for resource management from
>    vulkan::Device and call ResourceMemoryAllocator directly.
>  - Use an enum to make the difference between mappable, linear and
>    opaque resources.
>
> This issue was found while doing a change of the memory type selection
> in Vulkan, that started failing some unrelated tests on Nvidia. Without
> knowing the details of the HW or the driver it is really hard to write
> tests, except by copy-pasting a failing test. This is why there is no
> test added in this CL, and instead will rely on tests not failing with
> the follow-up CL.
>
> Bug: dawn:659
>
> Change-Id: Ib7c1f3f1949457e04ca8e23d212dc60af7046213
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52920
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I133f6a44227819bf262ad2b6e8e9d0d7bfaaefaa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:659
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55642
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2021-06-22 19:00:44 +00:00
Corentin Wallez 7149c017b6 Vulkan: Fix FindBestType logic for device-local preference.
Previously when comparing a "bestType" that's device-local with a
"current" that's non-device-local, the logic to favor device-local
memory would be skipped and the types compared on their size. This lead
to incorrect memory types selection on some configurations (where the
small device local heap was selected).

Bug: dawn:659
Change-Id: Ie764815082ebeef845b70077fe630df05bcdb92b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39500
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-06-22 14:59:26 +00:00
Corentin Wallez 48183b8f58 Vulkan: honor bufferImageGranularity the simplest way.
Vulkan requires that linear and opaque resources be placed in different
"pages" of bufferImageGranularity size, as some hardware uses the page
table to contain some compression bits or other stuff. Make Dawn honor
this limit by aligning all allocations to bufferImageGranularity. This
is pretty bad and should be improved later.

Also does some cleanups:
 - Add kMappableBufferUsage to represent all mappable usages.
 - Remove the proxy function for resource management from
   vulkan::Device and call ResourceMemoryAllocator directly.
 - Use an enum to make the difference between mappable, linear and
   opaque resources.

This issue was found while doing a change of the memory type selection
in Vulkan, that started failing some unrelated tests on Nvidia. Without
knowing the details of the HW or the driver it is really hard to write
tests, except by copy-pasting a failing test. This is why there is no
test added in this CL, and instead will rely on tests not failing with
the follow-up CL.

Bug: dawn:659

Change-Id: Ib7c1f3f1949457e04ca8e23d212dc60af7046213
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-06-22 13:41:35 +00:00
Yunchao He 987fbed32c Add 3D Texture T2T copy tests on non-zero mip levels
After adding some e2e tests for 3D texture T2T copy on non-zero mip
levels, it turns out that there is a bug in the e2e test itself.
The 3D texture copy splitter works well.

Bug: dawn:547

Change-Id: I51aef7aaca4caf9c86bfb0590eb0288d17731ba5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55144
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-06-21 20:09:37 +00:00
James Price 3a1a0397d3 Metal: Generate storage buffer lengths with Tint
Tint now matches the behavior of spirv-cross for shaders to use the
arrayLength builtin, and so needs a uniform buffer containing storage
buffer lengths to be passed to shaders that use this builtin.

Fixed: tint:256
Change-Id: Ib51cc4a3c6f7c2cdea867a23ed868d9d3740d734
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55181
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-06-21 20:08:18 +00:00
Yan, Shaobo 55e08d567f CopyTextureForBrowser(): Support Alpha Ops
This CL adds the support ofwgpu::CopyTextureForBrowserOptions::alphaOps
for CopyTextureForBrowser(), which allows the user to specify the alpha
operations (DontChange, Premultiply, Unpremultiply) when calling
CopyTextureForBrowser().

BUG=chromium:1217153

Change-Id: Idb5dd4482b33f2ada9aafc24380afeb48f2e26bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2021-06-21 10:05:37 +00:00
Ben Clayton e4f4a3711f wgsl: Disable broken tests
ShaderRobustnessPerf:
SPIRV-Cross apparently generates incorrect code for MSL and OpenGL, when
attempting to initialize workgroup memory. Disable these tests when not
running with use_tint_generator.

D3D12DescriptorHeapTest:
The UBO layout for a mat2x2 was incorrect, but the test relied upon this.
Temporarily disable the test so we can roll the fix.

Bug: dawn:945
Bug: dawn:946
Change-Id: I810249b26a8a0b583796c0ba63b8a703eb9540e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55248
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-21 07:55:57 +00:00
Zhaoming Jiang f21d1f4d7a Refer TODO to Dawn issue 944
Refer the TODO in ShaderModuleBase::InjectCompilationMessages to
issue dawn:944 for further tracking.

Bug: dawn:753
Change-Id: I2ff09ba5914f2df0182bf26e9001a66782811f06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55223
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2021-06-18 16:46:40 +00:00
Zhaoming Jiang fdc35e604e Emit tint warning when creating shader module
Add the formatted tint messages in OwnedCompilationMessages, which will be emit after creating the shader module succeeds of fails.
This patch also change the compilation messages handling in creating shader modules. Now the compilation messages are separated from sparseResult, and should be handled manually. A new method, ShaderModuleBase::InjectCompilationMessages, is introduced to move a given OwnedCompilationMessages into the shader module, and emit the formatted tint errors and warnings. This method should be called explicitly on a valid or error shader module.

Bug: dawn:753
Change-Id: I5825186c6d9c4aa7725aebd0c302bfce5e1f37cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53890
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-18 13:29:39 +00:00
Corentin Wallez 3a3952c4f5 Suppress ShaderRobustnessPerf when using Tint + FXC
Also tighten previous suppressions to only apply when using the Tint
generator.

TBR=bclayton@google.com

Bug: tint:904
Change-Id: I22210227c428eb38901904966ec2c3bd70ce607b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55200
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-18 08:52:12 +00:00
Yunchao He aee22d142b Implement copies b/w 3D and 2DArray textures on D3D12
Copies between 3D and 2DArray textures need to be done depth/array
slice by slice via CopyTextureRegion() API on D3D12 because this
API can copy one single subresource every time.

However, if both src and dst textures are 3D texture, we can copy
all depth slices in one shot, which is a fast path for this
copy scenario.

Bug: dawn:547

Change-Id: I950ed58319fb0f30dfc8a2de3e57e8a64406f7e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55140
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-06-18 07:44:12 +00:00
Corentin Wallez b86e45f8ca Omit types in most WGSL `var` statements.
Bug: None
Change-Id: Id6ed10d98a550d912784b688c5473f67f1889a8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54882
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-06-17 21:36:11 +00:00
Ben Clayton fecd5a5977 wgsl: Suppress all VertexFormatTests when using FXC
Disabling the one test clearly wasn't enough

Bug: tint:904
Change-Id: I23f448d2f3028fff13e4eb406b08a7175166ea9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55100
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
2021-06-17 20:54:15 +00:00
Corentin Wallez 95aa7c5b29 Add SetIndex/VertexBuffer offset argument alignment constraints
The vertex buffer alignment in particular is helps make the
implementation of programmable pulling much easier on Metal since the
vertex data will be able to be represented as array<u32>.

Bug: dawn:805
Change-Id: I2bf2742db3b8fa478be620c892925b8b75dc514c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54659
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2021-06-17 17:48:45 +00:00
Ben Clayton 36edf8d850 wgsl: Fixes for new validation failures
Values of array and matrix can now only be indexed by a constant value.
Dynamic indexing requires the value to be held in memory.

See: https://github.com/gpuweb/gpuweb/issues/1782

Bug: tint:867
Change-Id: I2b9ad6e40fc8121e7aca3a71c190639b39b0b862
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54652
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-06-17 11:25:09 +00:00
James Price dcb82432fb Metal: Remap vertex buffers when using Tint
Otherwise bindings with non-zero groups get through to the Tint MSL
backend and break assumptions.

Bug: tint:104, dawn:571
Change-Id: I8d95ba142a386ff0d992ffe5f88a7acf93057ce1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54960
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-17 08:08:58 +00:00
Yunchao He 5b6c1ebce7 Enable CopySplitTests unittests for 3D texture copy splitter on D3D12
CopySplitTests unittests were added for 2D texture copy splitter.
Now that we have added 3D texture copy splitter recently, it's time
to enable these unittests for 3D texture copy splitter.

This change enables the CopySplitTests unittests for 3D texture copy
splitter, with some fixes:
  - Footprint depends on bufferOffset and copySize, not bufferSize,
  - Copy regions overlap validation incorrectly added 1 extra pixel,
  - For 2D texture copy regions, there is one empty row at most in
    a copy region. However, it is not true for 3D texture copy
    regions when we are copying the last row of each slice.

It also adds a few more tests for 3D texture copy splitter when the
copySize.height is 1 and there is an empty row in the copy region.

Bug: dawn:547

Change-Id: I5381993ed5c656da0f82395e7c7bccc54d784767
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54500
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-06-17 03:22:48 +00:00
Yunchao He 9288ea605d Fix a bug in 3D texture copy splitter for D3D12
TextureOffset should respect both origin and copySize when we are
addressing the empty first row issue. So textureOffset in copy 1
should just move/add (copySize.height - blockInfo.height) rows
in order to copy the last row of all depth slices but the last one.

Bug: dawn:547

Change-Id: I6a1acf656651869c8934897d5c7e8974f1a5eb9a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54441
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-06-17 02:36:48 +00:00
Ben Clayton cd417bc9a1 Disable test where FXC emits bad output
Bug: tint:904
Change-Id: Ibefd0d83914e39b5a2db942153f183e6f334fcc8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54880
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-06-16 20:18:08 +00:00
James Price ff7eb1641e Metal: Run vertex pulling when using Tint
The config was already being set, but the transform itself was not
being added to the manager.

Bug: dawn:571
Change-Id: I850d5b0f37635598427b4a3a3285d243b89fad46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54721
Commit-Queue: James Price <jrprice@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-16 16:58:39 +00:00
James Price 142108fc8e Metal: Remap resource bindings when using Tint
Use the BindingRemapper transform to remap resources binding numbers
to the indices chosen in the pipeline layout.

Bug: dawn:571
Change-Id: I548f063f09970222dea289f05285764fc3ea1b46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54520
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-16 15:42:59 +00:00
Li Hao b936d23364 Implement internal storage for buffer usage and buffer binding type
In the timestamp internal pipeline, the ResolveQuery buffer cannnot be
binded as Storage buffer in binding group layout due to it has not
Storage usage.
Add InternalStorageBuffer for buffer usage and
InternalStorageBufferBinding for buffer binding type, make the
QueryResolve buffer implicitly get InternalStorageBuffer and only
compatible with InternalStorageBufferBinding in BGL, not Storage buffer
binding type.

Bug: dawn:797
Change-Id: I286339e703e26d3786c706ded03f850ca17355fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54400
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-06-16 14:33:27 +00:00
Ryan Harrison 8c584a1f4c Make usage of overridable constants a validation error
This feature is not yet implemented in Tint and it not planned for OT.

BUG=dawn:799

Change-Id: Ib97dcd39e8ae956aa6fdc4cc1b148ec7f101b061
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54280
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-14 19:07:17 +00:00
James Price 6681114e5e Update usage of arrayLength() intrinsic
The runtime array parameter is now passed as a pointer, instead of by
value.

Change-Id: I632814d2a2890dbe4476c2b01023a5ff8de42d21
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54485
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-14 08:39:02 +00:00
Corentin Wallez 5a53eb3113 Validate that DS attachment must cover all aspects of the texture.
It isn't clear if this should be a limitation of the WebGPU
specification. Until further investigation is done, disallow it in Dawn
to avoid undefiend behavior.

Bug: dawn:812
Change-Id: Iab8208f1ea479263b08ede41374ce1a680ce191e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53387
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-11 14:25:29 +00:00
Ben Clayton 6133e5cf3d Wrap call stmts with non-void rets, with ignore()
We have a new validation rule that states that all calls to functions that return a value must use that value. ignore() is the escape hatch.

Bug: tint:886
Change-Id: I9ab8d288b3c54ad4b7e46feda129c36c9136c20b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54200
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-06-11 14:01:29 +00:00
Yunchao He 74f0c02044 Refactor CopySplitTests.cpp in unittest D3D12
The log output code snippet duplicates again and again in this test.
So this change put it into a function and all tests can call that
function without duplicated code. It names the new function as
DoTest(), which calls DoTest2D() (the original DoTest()). The new
function can add DoTest3D() into the test in order to test 3D
texture splitter if needed and all tests don't need to change
anything.

It also removes TexelBlockInfo instance in DoTest2D(), which provide
no new info, just as Origin3D instance (for origin) and Extent3D
instance (for copySize).

Bug: dawn:547

Change-Id: I668682c5bdbae56dcdc8cf0e232f27233e17b883
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54221
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-06-10 17:04:04 +00:00
Austin Eng f8a0f82fad Move zero-size copy skips from the frontend to the backend
Bug: chromium:1217741
Change-Id: Ib4884b5aa80124ed9da48262fcae11cf6d605034
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53883
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-06-10 02:40:18 +00:00
Yunchao He 99ee5e8028 Impl 3DTexture copy splitter for empty first row on D3D12 - 2
If the copy region generated from 2D texture copy splitter has an
empty first row due to alignment adjustment and we simply extend
it to all copied depth slices, the copy region will be incorrect
for 3D texture copy.

If there is an empty first row and the copy height is odd, we can
split the copy region into two:
  - copy0: copy the first depth slice
  - copy1: copy the rest depth slices because there is no empty
    row after alignment adjustment

This method resolves the remaining problem when copy height is 1.
It also is an optimization for other odd copy height cases, say
copy height is 3, 5, 7, etc.

This change implements the special situation when the copy region
generated from 2D texture copy splitter has an empty first row and
its copy height is odd.

Bug: dawn:547
Change-Id: Idf4f4a9b87f783c5328463e0f4182429a7e809f1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53885
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-06-09 21:20:32 +00:00
Brandon Jones 0d50a2c770 ComputePipelineDescriptor.computeStage->compute
Deprecates the computeStage member of the descriptor in favor of compute
as described by the spec. In order to support both variants without
breaking backwards compatibility some code had to be manually added to
the wire client to copy from the deprecated member to the new one and
visa versa.

Change-Id: I9d5c2fc9c446c927c5792c9af9ed56c90060b65b
Bug: dawn:800
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53884
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-09 18:07:32 +00:00
Yunchao He e5b9903cc1 Implement copy for 3D texture on D3D12: non-zero mip
The change implements copy non-zero mip level for 3D textures
on D3D12 when the texture has multiple mip levels. The texture
size on level 0 can be either 256-byte aligned or 256-byte
unaligned(its size is non-power-of-two).

Bug: dawn:547

Change-Id: I8ed74fa587cfd814e7f526173dcb653d0a252a1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51201
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-06-09 16:01:08 +00:00
Hao Li 7cbcacc712 Disallow pipeline statistics query as UnsafeAPIs
- Pipeline statistics query is not fully implemented, disallow its
  creation as unsafe
- Add pipeline statistics creation in UnsafeAPIsTest, because it needs
  enable extension, add a separate test class for it.

BUG: chromium:1177506
Change-Id: Ic77e04c9c854b396e7240674bd9deb0caf97a513
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53889
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-06-09 08:47:37 +00:00
陈俊嘉 11379a3b59 Add support for windows SwapChainPanel in SwapChain and Surface
Add SurfaceDescriptorFromWindowsSwapChainPanel structure in codegen.
Add WindowsSwapChainPanel surface type.
Add support for WindowsSwapChainPanel surface in SwapChain.

Bug: dawn:766
Change-Id: I1d59262b912ee445c90a7ec6e22b442f2fb1bf00
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53840
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-06-09 08:44:07 +00:00