Running with too many threads can cause device initialization failures.
Bug: dawn:1143
Change-Id: Ie8010ab7a95e88f560dc14ed8b96919313218062
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65662
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Makes them appear in Object methods like length().
Fixes a number of webgpu:idl,constants,flags tests.
Bug: dawn:1123
Change-Id: I2f1baf9c3c51915ce0b0a5dc392cf86aac761676
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65661
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Includes info on how to build, known issues, remaining work.
Bug: dawn:1123
Change-Id: I0a1fe827a1aba06eea7e3574de4a7d1e0fd3f0ab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65161
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Updates all validation messages in CommandValidation.cpp to give them
better contextual information.
Bug: dawn:563
Change-Id: I6af5b0a0d99218c09ef564039218b3a7fb6a74db
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65607
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This reverts commit ecbdd8fbe7.
Reason for revert: https://ci.chromium.org/ui/p/chrome/builders/official.infra/chrome-branch/977/overview
AssertionError: dep:src/third_party/dawn key:cmake_version value:version:3.13.5 != version:3.16.1
Original change's description:
> Add deps to enable performing the cmake build of dawn_node on CQ
>
> (and the cmake build of Dawn in general)
>
> Bug: dawn:688
> Change-Id: If7c037a03d237372739aed1f5dc78bffb7975a24
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65603
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:688, chromium:1255538
Change-Id: I4c44b511c6fc3ff177785adcaad5f01d2857a2c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65822
Reviewed-by: Sven Zheng <svenzheng@chromium.org>
Reviewed-by: Leonard Grey <lgrey@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Updates all validation messages in CommandEncoder.cpp to give them
better contextual information.
Bug: dawn:563
Change-Id: I0aa2063c4805225a5124fdd07e350ee1a74a5f3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65609
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This is a reland of a57c1db878
in current Dawn implementation RenderPipelineGL and ComputePipelineGL
will be destroyed before calling their initialize() function when we
can find a proper pipeline object in the front-end cache, so mProgram
may not be assigned to a valid GL program ID when the destructor of
PipelineGL is called.
In this CL we always initialize mProgram to 0 in the constructor of
PipelineGL so that it won't be a garbage value in the destructor of
PipelineGL (0 is safe for glDeleteProgram() according to OpenGL SPEC).
Original change's description:
> OpenGL: delete shaders and pipelines when they are not used any longer
>
> Previously on OpenGL backend the GL pipelines and shaders are never
> deleted. With this patch the GL pipelines and shaders will be able to
> be destroyed correctly after they are not needed any longer.
>
> BUG=dawn:529
>
> Change-Id: I4f7f22c7b536825363fe1ecc0f5ffd1bb86fd774
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65140
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Bug: dawn:529
Change-Id: Ie04ab069b9d26658f2b0d1b070d86bb650f3c878
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65486
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL renames "extension" to "feature" to follow WebGPU. It still
supports both. A future Chromium CL will pick this change, then all
"extension" occurrences will be removed.
Change-Id: I070e32d7ae042f9b846df01f200b39f6741a0a14
Bug: dawn:1149
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65664
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
It wasn't implemented because Discard wasn't implemented for a long
time.
Bug: dawn:1151
Change-Id: Ie26559dd65a2c97a32df418521ca93c1021dd837
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65720
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Fuzzer discovered that it was possible to send invalid IndexFormats
to SetIndexBuffer and cause IndexFormatSize to hit an UNREACHABLE().
This validates that the passed format is part of the enum before
doing any further operations on it.
Bug: 1254571
Change-Id: I1e4075f8d26afdb8e4bcae3cfc72e6219ff28f78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65610
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Updates all validation messages in Texture.cpp to give them
better contextual information.
Bug: dawn:563
Change-Id: Ibae48b6842c80253c82b63989d08dac95c4b5759
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65602
Commit-Queue: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This required adding a version of device.ConsumedError that takes a
MaybeError and a formatted string context.
Also removes an unused method.
Bug: dawn:563
Change-Id: I7a2139cc47945d1f29bdfe926db3c932bf17c6d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65564
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@google.com>
Also simplifies the call graph of the validation a bit (some functions
were called to do a single check, some others were doing redundant
checks).
Bug: dawn:563
Change-Id: I0c9c09832139ff33055292e6bfa22b3ef6719819
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65563
Reviewed-by: Brandon Jones <bajones@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
(and the cmake build of Dawn in general)
Bug: dawn:688
Change-Id: If7c037a03d237372739aed1f5dc78bffb7975a24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65603
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This change refactors dawn-defined buffer and texture usages.
It groups buffer usages together, and groups texture usages
together, in order to avoid values conflict. It also removes
kReadOnlyStorageTexture because its definition has already been
removed.
Bug: dawn:485
Change-Id: I8c772ebadd3d276905fbcdb3283f0d5d89f74dd6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65680
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Also adds a label to ExternalTextureDescriptor to match the pattern of
all other descriptors.
Also adds missing validation that the planes must not be multisampled
(with a test) and fixes the validation unittests to not leak state from
one test to another (so they test exactly what they need to).
Bug: dawn:563
Change-Id: I88a4d7a859e67e5af85efd5ba16572c9014df6ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65562
Reviewed-by: Brandon Jones <bajones@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Used by a number of CTS tests (webgpu:idl,constants,flags:*)
Bug: dawn:1143
Change-Id: Idd76c35a4debf54d5c53df11f59419de90f90162
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65660
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Updates all validation messages in Adapter.cpp to give them better
contextual information.
Bug: dawn:563
Change-Id: I71381f56b51ef69c3064af837fe20d6afa7ce271
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65581
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@google.com>
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
If a depth/stencil texture view is used as sampled texture and
read-only render attachment in the same render pass, it should be fine.
Because both usages are readonly. However, Dawn doesn't distinguish
read-only render attachment from writeable render attachment. So, this
situation is thought to be invalid.
This change fixes the issue and allows these read-only usages in one
pass, with a validation test for verification.
Bug: dawn:485
Change-Id: I0df5a4209651cddd6122487d96b1810717e4eb22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65485
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Generate exported node symbols via a generated .lib file, and link against this, so the linker knows these are declared by node.exe.
Bug: dawn:1123
Change-Id: Id8c9c5de6bf5e6b925f26e2a1dbb85dd1e40668c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65565
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Generate exported node symbol stubs with weak linking. This keeps the linker happy, and these are replaced by the real node symbols at runtime.
Fix clang warnings.
Have WGPUBufferMapAsyncStatus_DestroyedBeforeCallback reject the promise with an AbortError.
Bug: dawn:1123
Change-Id: I503f889b027b6cfc0e458abf434d4888990fb67b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65560
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
A silly typo was causing a large number of blending tests to fail.
Bug: dawn:1123
Change-Id: Ib6423ad6c58baab2db15034633f95bab7b0c7912
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65401
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Have UNIMPLEMENTED() take a variadic set of message arguments which are printed with the fatal error message.
Bug: dawn:1123
Change-Id: Idfa7ca71a8c59565434651a310d9e049349bb227
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
In review, the variadic overload of Write() was changed, which adjusted the overload resolution priorities W.R.T the single argument overload:
https://dawn-review.googlesource.com/c/dawn/+/64747/3..7/src/dawn_node/utils/Debug.h#b96
This caused the variadic overload to be picked for the single-argument case, leading to stack overflows when calling Write().
Fixed by using perfect forwarding for the single argument case of Write().
Bug: dawn:1123
Change-Id: I21ab290e9c2e4b92ab472552f809484fb7426a45
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65244
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Updates all validation messages in RenderPipeline.cpp to give them
better contextual information.
Bug: dawn:563
Change-Id: Iccf2714c781c2e1d52eaf00bf81f1d5643635cf7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65484
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This is the node plugin entrypoint
Bug: dawn:1123
Change-Id: I4a48b047482a7c9f1a0f10cc2a5a02721d103b8a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64940
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This patch removes a redundant creation of RenderPipelineBase object
in GetCachedRenderPipeline(). Instead, we directly compute the blueprint
hash from the uninitialized backend render pipeline object.
BUG=dawn:529
TEST=dawn_end2end_tests
Change-Id: I3c7a2acfc01ab9e1e631793030ea06c9ae908aa2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65000
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Previously on OpenGL backend the GL pipelines and shaders are never
deleted. With this patch the GL pipelines and shaders will be able to
be destroyed correctly after they are not needed any longer.
BUG=dawn:529
Change-Id: I4f7f22c7b536825363fe1ecc0f5ffd1bb86fd774
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>