Austin Eng
e480a0724c
add test for SerialQueue::FirstSerial
2017-06-19 17:32:26 -04:00
Corentin Wallez
38246eb51c
Introduce SerialQueue to track in flight resources
2017-06-15 15:37:48 -07:00
Corentin Wallez
dbb5729e64
Add Device::Tick for periodic work
2017-06-15 13:27:50 -07:00
Austin Eng
39c901d3dc
Change usage requirements for Buffer::SetSubData to require TransferDst
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instead of MapWrite bit
2017-06-14 13:53:52 -04:00
Corentin Wallez
5c92537418
Add validation tests for B2B commands
2017-06-13 13:15:30 -07:00
Corentin Wallez
367cb3515c
Fix MapRead error callback being called with a valid pointer
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This happened when a request resulted in an error while the buffer was
already mapped. Adds a test that catches the error.
2017-06-13 08:30:01 -07:00
Corentin Wallez
68358b5c23
Add Buffer::MapReadAsync validation tests.
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This also expands the Buffer validation tests to cover more creation
code paths and SetSubData. It also introduces a mechanism for
ValidationTests to check for device errors.
2017-06-13 08:30:01 -07:00
Corentin Wallez
eca89c2989
WireTests for buffer read mapping
2017-06-13 08:30:01 -07:00
Kai Ninomiya
613eee30c3
Add validation for some null arguments and dangling render passes
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And add tests for both
2017-06-09 12:11:06 -07:00
Corentin Wallez
4efaf32d1b
Don't check for vertex buffers in dispatch aspects
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Recently started causing a crash because we stopped creating an empty
InputState for compute pipelines
2017-06-06 10:03:46 -07:00
Corentin Wallez
181e22b482
Rename validation tests to end in Tests
2017-06-06 10:03:46 -07:00
Austin Eng
58c76b3fe4
Simplify PersistentPipelineState and application of stencil states. Fix
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stencil mask usage. D3D12 does not support separate front/back masks.
All APIs support separate read/write masks.
2017-06-02 12:13:39 -07:00
Austin Eng
00176858b5
Add DepthStencilState validation unit tests
2017-06-02 12:13:39 -07:00
Corentin Wallez
7815d78044
Fix RefCountedTest not initializing deleted.
2017-05-30 10:48:32 -07:00
Corentin Wallez
5fbdff6888
Add ValidationTest and an example validation test.
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Validation tests are tests of the backend state-tracking and validation
code that don't require a GPU as they are running on the null backend.
This commit adds a very simple (and almost useless) BufferValidationTest
as an example of a validation test.
2017-05-30 10:40:43 -07:00
Corentin Wallez
230daf56ad
Misc, noop cleanups
2017-05-30 10:40:43 -07:00
Corentin Wallez
2d641142b0
Add tests for ObjectBase's refcounting
2017-05-30 10:40:43 -07:00
Corentin Wallez
ca309db58a
Add wire tests for unknown and success error status
2017-05-19 10:41:36 +02:00
Corentin Wallez
75bbcec543
Add wire test for the maybe monad
2017-05-19 10:41:36 +02:00
Corentin Wallez
42f2d3c5f2
Add wire tests for *SetErrorCallback
2017-05-19 10:41:36 +02:00
Corentin Wallez
c85b5c0640
Add wire tests for passing arguments around
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- Add test for passing value arguments as well as aarrays of them
- Add test for passing C string
- Rework Object array argument test to pass multiple objects
2017-05-19 10:41:36 +02:00
Corentin Wallez
1b7c5e3f70
Mock API: special case the SetErrorCallback procs.
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Also add a suppression for these procs in wiretests, unless we are
specifically testing them.
2017-05-19 10:41:36 +02:00
Corentin Wallez
0a58812f34
Consolidate unittests in one binary
2017-05-19 10:41:36 +02:00
Corentin Wallez
f07e3bd4c9
Initial commit of all the NXT integration.
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More like squashed history, contributors were:
- Kai Ninomiya
- Corentin Wallez
2017-04-20 14:38:20 -04:00