10225 Commits

Author SHA1 Message Date
Antonio Maiorano
e93d46fcbc Move remaining Validator tests to Resolver
Bug: tint:642
Change-Id: I0f983d8c0391f4e500562faadf0a621c4edb46ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46942
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-06 20:43:47 +00:00
Antonio Maiorano
bfc97945f3 Move entry point validation from Validator to Resolver
Move logic and relevant tests.
Remove validator/validator_decoration_test.cc.

Bug: tint:642
Change-Id: Ie89118a11233931605f18e762274bb2afcaaa460
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46941
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-06 20:41:07 +00:00
Antonio Maiorano
bbbb0edec2 Move global var validation from Validator to Resolver
* Moved global variable resolving logic to new function Resolver::GlobalVariable, and moved validation logic there.
* Moved global variable-related tests to resolver tests.
* Fixed many tests that started failing after this change, mainly because many globals were declared with no storage class. I set most of these to "Input".

Bug: tint:642
Change-Id: I0f8ea2091ed2bb3faa358f9497cd884b2994a40f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-06 20:18:57 +00:00
Ben Clayton
4f154a839d writer/hlsl: Fix validation errors
Several tests fail DXC validation.
Many are fixed by specifying the entry point name.

Change-Id: I1c5c0f1f9c057156106334c2e9c0f15906a06813
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46867
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-04-06 18:15:17 +00:00
James Price
a2239c64e0 Update Tint samples to new entry point IO syntax
Change-Id: Iadfb311a66b709470740d13884e94702856858b4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46920
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2021-04-06 18:08:47 +00:00
Yunchao He
ee1a3b32ce Remove parameter layer in EXPECT_TEXTURE_RGBA8_EQ
BGU: dawn:748

Change-Id: Id4b6e7915659938e7474f81d186cfe2128684042
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46727
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-04-06 17:52:09 +00:00
Corentin Wallez
042335fbac Add the -Wredundant-move warning.
Dawn uses objects with move semantics like Ref<> that feel like they
need to be std::moved in a bunch of places. This warning triggers when
std::move() is used when it has no effect, keep the code less verbose.

Bug: None
Change-Id: I2b11f709e943e7b16024bfde07910577b983aa34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46441
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-04-06 17:32:19 +00:00
James Price
ca0f51fe45 [spirv-writer] Fix missing symbol clone in entry point IO transform
Fixed: tint:701
Change-Id: Id85e1170c85eedb9f04e5759aff84edc0d1c1453
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46900
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-04-06 17:31:27 +00:00
Corentin Wallez
9e252c0536 Use .gn to set overrides for VulkanMemoryAllocator
Bug: tint:700
Bug: chromium:1195554
Change-Id: I937a1123ff677dfe1c40891d8cbd1c10d9def1e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46864
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-06 16:54:19 +00:00
Corentin Wallez
c6a387692d Roll third_party/vulkan_memory_allocator/ 732a76d9d..1ecb35c39 (1 commit)
732a76d9d3..1ecb35c398

$ git log 732a76d9d..1ecb35c39 --date=short --no-merges --format='%ad %ae %s'
2021-04-06 cwallez BUILD.gn: Make the vulkan-headers directory overridable.

Created with:
  roll-dep third_party/vulkan_memory_allocator

Bug: tint:700
Bug: chromium:1195554

Change-Id: Idb0cb45c8874b5fea94e5fb945a0ced2b542fc32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46865
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-04-06 16:10:49 +00:00
James Price
68f558f29c [resolver] Add entry point IO validation
Checks the following things:
- Non-struct entry point parameters must have pipeline IO attributes
- Non-struct entry point return type must have a pipeline IO attribute
- Structs used as entry point parameters and return values much have
  pipeline IO attributes on every member
- Structs used as entry point parameters and return values cannot have
  runtime array or nested struct members
- Multiple pipeline IO attributes on a parameter, return type, or
  struct member is not allowed
- Any given builtin and location attribute can only appear once for
  the return type, and across all parameters

Removed tests for nested structs from the SPIR-V transform/backend.

Fixed a couple of other tests with missing pipeline IO attributes.

Fixed: tint:512
Change-Id: I4c48fe24099333c8c7fcd45934c09baa6830883c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46701
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-04-06 15:51:47 +00:00
Dawn Autoroller
3d10e26171 Roll Tint from 2f04dc94ce25 to 09356cc3dc41 (1 revision)
https://dawn.googlesource.com/tint.git/+log/2f04dc94ce25..09356cc3dc41

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/tint-dawn
Please CC jrprice@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Bug: None
Tbr: jrprice@google.com
Change-Id: I628aff572192576e25010e7b95cd88d5d2ad81b4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46880
Reviewed-by: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-06 14:47:39 +00:00
Antonio Maiorano
09356cc3dc Move VariableDecl validation from Validator to Resolver
Moved tests and fixed now broken tests.

Bug: tint:642
Change-Id: Iaa4483abde101f3963ca20e51c1069b2d64bbb5c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-06 14:07:07 +00:00
Corentin Wallez
e98e857a69 Add build_overrides/vulkan_memory_allocator.gni
After https://chromium-review.googlesource.com/c/external/github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/+/2804453
the VulkanMemoryAllocator dependency will start including this config
file to get the position of the vulkan-headers.

Also factor common vulkan variables to vulkan_common.gni like is done
in Chromium.

Bug: tint:700
Bug: chromium:1195554

Change-Id: Idbb8b957c17b2cbdbd518c13706d02ef4d74e93f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46862
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-06 12:01:58 +00:00
Corentin Wallez
0515e90cad Fix dawn_native/CMakeLists by removing commas
TBR=bajones@chromium.org
Bug: dawn:746
Change-Id: Iec075f2d75ca254d401e089f85d33e814a89adf3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-06 10:05:58 +00:00
Brandon Jones
6f2bbe9896 Implement GPUCompilationInfo
Implements the GPUCompilationInfo and GPUCompilationMessage interfaces,
adds the GPUCompilationMessageType enum, and adds the compilationInfo
method to GPUShaderModule.

BUG: dawn:746
Change-Id: Ied70cbbfedbf4890916ec076993714e5042f70e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46600
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-04-05 23:34:17 +00:00
Nico Weber
68c226db43 Better fix for DAWN_NO_DISCARD on WireResult
The attribute was just in the wrong place, I shouldn't have removed it
completely.

Bug: chromium:1195827
Change-Id: Iad2a5fdcc2e8bd76ddb82cc09cde62c3a57e3c54
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46800
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Nico Weber <thakis@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-04-05 20:35:47 +00:00
Brian Ho
2cccd5a70c Add depth-clamping support for Metal
This CL adds depth clamping support to Metal by invoking
MTLRenderCommandEncoder::setDepthClipMode. I only implemented the
feature for the new-style of RenderPipelineDescriptor since the
old one seems to be deprecated.

Bug: dawn:716
Change-Id: Icd63c72294546042ae452360863a7f9c16b40f95
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45640
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-04-05 17:16:47 +00:00
Nico Weber
cb0bdb3401 Remove an attribute that has no effect
Bug: chromium:1195827
Change-Id: Ifba15d3510765496d1eff720f98b0b2731429980
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46780
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Nico Weber <thakis@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-05 14:38:56 +00:00
Yan, Shaobo
dc5d7a1dd9 CopyTextureForBrowser: Support Subrect Copy
This CL support subrect copy. Use scale/offset to copy from subrect of
source texture and viewport for copy to subrect of dstTexture.

BUG=dawn:465

Change-Id: Ice43c0da15f6d9526912879e2e734f6570f2d673
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46422
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2021-04-05 13:32:07 +00:00
Brandon Jones
f759264387 Finish conversion to RenderPipelineDescriptor2
Converts each of the native API backends to use RPD2 natively, started
converting the old format to the new one in the deprecated entry point,
removed all other handling and validation of the old format, and turned
on the deprecation warning.

BUG: dawn:642
Change-Id: I20b671960a83f65ecb4ce6ce1165a563025983cd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46726
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-04-02 19:42:28 +00:00
Corentin Wallez
1fdd0593d8 DEPS: Only add vulkan-deps in dawn_standalone.
This avoids adding a duplicate of vulkan-deps when Chromium
recursedeps into Dawn that recursedeps into vulkan-deps.

Bug: tint:700

Change-Id: I0f1797e0850f4cb4ab1ba16e641d859e8e376994
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46740
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-04-02 18:04:27 +00:00
Corentin Wallez
1b91955e7d DEPS: don't recurse in buildtools.
buildtools' DEPS file will soon be removed and we should roll each of
its dependencies directly in Dawn's DEPS file instead.

It also avoids Chromium recursedeps'ing into Dawn's buildtools when it
will start recursedeps'ing into Dawn.

Bug: chromium:1177288
Change-Id: I02503e044a2c6013217129e3f07378b1dbdfef9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46623
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-02 11:23:23 +00:00
Ryan Harrison
6a2e16bdd9 Split top-level reflection code into either Tint or SPIRV-Cross
Refactors the existing general reflection code to either use Tint or
SPIRV-Cross, depending on the backend being used and provided flags.

Tint is used when UseTintGenerator is enabled, otherwise SPIRV-Cross is
used.

For OpenGL, when Tint is used, additional reflection is performed using
SPIRV-Cross to support GLSL generation.

There still exists backend specific reflection that needs to be
implemented in Tint for the complete removal of SPIRV-Cross for
non-OpenGL when UseTintGenerator is enabled.

BUG=dawn:743

Change-Id: Ie77afa83a2c960b3c87a3419997a16f8392991fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46480
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
2021-04-02 06:57:43 +00:00
Austin Eng
0a067f1ff9 Remove D3D12 live object reporting
This ends up incorrectly reporting live objects from previous CTS tests.
We should find a better way to call ReportLiveObjects, but doing so on
backend initialization is probably not the right time.

Bug: dawn:745
Change-Id: I9d0beb5f8b20af9c83f5e78f19630d5c78ef4da2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46721
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-04-02 06:52:33 +00:00
Corentin Wallez
5b196463be Remove unnecessary check for null TextureDescriptor.
Bug: None
Change-Id: I59904565c5cb3ec9e035c213d3b3baf3afd49ec3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46624
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-04-02 06:38:53 +00:00
Dawn Autoroller
b9cab8157e Roll Tint from b4275c870ec2 to 2f04dc94ce25 (6 revisions)
https://dawn.googlesource.com/tint.git/+log/b4275c870ec2..2f04dc94ce25

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/tint-dawn
Please CC enga@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Bug: None
Tbr: enga@google.com
Change-Id: Ie6f6305849f459f2777c1757d914bf24d10dab33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46724
Reviewed-by: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-02 06:10:03 +00:00
Corentin Wallez
a0bdba1dfc Make Dawn's Tint version visible when recursedepsing in Dawn
Bug: tint:700
Change-Id: I24b862822ca728afa7aebead53c8eb07e9cdc440
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46622
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-04-01 23:42:23 +00:00
Yunchao He
3e8f3f9609 Implement 3D texture copy on D3D12 backend: copy to entire 3DTexture
This is the first patch to implement 3D texture copy. It starts with
implementation for 3D texture copy on D3D12 backend with the simplest
case: copy to the entire 3D texture. And texture's width is aligned
with 256 bytes.

The implementation for 3d texture copy might be inaccurate/incorrect
in some functions for complicated cases. But don't panic. The previous
implementation is also incorrect because many functions assumes that
we are copying to/from 2D textures only. And I will incrementally fix
the incorrect functions via upcoming tests for 3d texture copy.

BUG: dawn:547

Change-Id: I588b09fc8d0f0398e0798573415ba3a6a3f576fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-04-01 22:40:43 +00:00
James Price
2f04dc94ce [validator] Remove requirement to have an entry point
The SPIR-V and HLSL sanitizing transforms add an empty one if
necessary.

Fixed: tint:679
Change-Id: Ic98ff3109d7381b1fbc2de68d95d57e15c7a67c0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46700
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-01 22:07:37 +00:00
Corentin Wallez
61fbb28547 Remove marking of CreatePipelineAsync as unsafe.
We are going to send another PSA about new APIs in Dawn/Chromium and
want developers to be able to use CreatePipelineAsync. The
implementation is safe, it just doesn't offload the work to a different
thread yet.

Bug: dawn:529
Change-Id: Ia093e46f8c3d389fd42eb5c1ad6b94ab8e64957b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46448
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-04-01 21:52:13 +00:00
Brandon Jones
0e92e9bf3c Add GPUExternalTexture Types
Adds GPUExternalTexture-related types, as well as
Device::ImportExternalTexture. Adds a basic unit and end2end test.

Bug: dawn:728
Change-Id: Iee9533eb872c493a089cccd500748f1a61457407
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46060
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2021-04-01 20:46:42 +00:00
Antonio Maiorano
1fe1a5e641 Validator: remove IsStorable and tests
This function, along with unit tests, already exist on Resolver.

Bug: tint:642
Change-Id: I35fe7ee6dc52a6f58ad6145bd15b071795ac069d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46680
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-01 20:05:07 +00:00
Antonio Maiorano
61dabab673 Validate multiply of invalid vector/matrix sizes
Added tests that test all combos of vec*mat, mat*vec, and mat*mat for 2,
3, and 4 dimensions.

Bug: tint:698
Change-Id: I4a407228261cf8ea2a93bc7077544e5a9244d854
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46660
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-01 19:58:37 +00:00
Antonio Maiorano
f1b643ee70 Improve binary expression validation error message
Example:
```
  var a : i32;
  var b : f32;
  if (a == b) {
    return vec4<f32>(0.4, 0.4, 0.8, 1.0);
  }
```

Outputs:
```
error: test7.wgsl:6:9 error: Binary expression operand types are invalid for this operation: i32 equal f32
  if (a == b) {
        ^^
```

Bug: tint:663
Change-Id: Idd2bb5a248b3c7d652483931d7dd58d5123e9ee8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46640
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-01 19:40:37 +00:00
Bryan Bernhart
a223e1f0c8 D3D12: Improve NV12 checkerboard test image.
Each quadrant now uses a unique color so
a test result failure can better indiciate any
unexpected sampling behavior.

BUG=dawn:733

Change-Id: If0e814956c1d686bdddcfb6de4dbf24f05d5a027
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46540
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-04-01 17:15:15 +00:00
Antonio Maiorano
15c6ed048c Fix binary expression resolving and validation with type aliases
* Fixed resolving logical compares with lhs alias
* Fixed resolving multiply with lhs or rhs alias
* Fixed resolving ops with vecN<alias>and matNxM<alias>
* Fixed validation with lhs or rhs alias
* Fixed spir-v generation with lhs/rhs alias and added missing error
message
* Added tests for all valid binary expressions with lhs, rhs, or both as
alias

Bug: tint:680
Change-Id: I095255a3c63ec20b2e974c6866be9470e7e6ec6a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46560
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-04-01 14:59:27 +00:00
Corentin Wallez
e88bca946e SubresourceTrackingPerf: use the result of textureDimensions
This fixes a failure when use_tint_generator on D3D12, but also preps
the code for the future where WGSL requires that return values from
functions are used.

Bug: None
Change-Id: I6b8a5e0aef6550ef39d2972cdc510e05e4be3662
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46620
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-04-01 13:50:25 +00:00
Brandon Jones
3ceb65443c Create RenderPipeline blueprints w/ RenderPipelineDescriptor2
This is another incremental change towards using the new render
pipeline descriptor throughout the entire stack. Creates blueprints for
hashing with the new descriptor when provided before then converting it
to the old format for the native backend creation.

BUG: dawn:642
Change-Id: I1927b12fd02b2fedf25ef4428f07e339fa666715
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46541
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-04-01 01:28:52 +00:00
Antonio Maiorano
c6aa48e4ea CMake: disable "no-used-but-marked-unused" Clang warning
This warning arises when using gtest SCOPED_TRACE. Chromium doesn't
enable -Weverything, which is why the GN build doesn't produce this
warning.

Bug: tint:680
Change-Id: Ie90ea3b9378a1864165bfd889286071d9c0b88c6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-03-31 23:39:46 +00:00
Dawn Autoroller
984e72dbf9 Roll Tint from 285b8b6e7522 to b4275c870ec2 (3 revisions)
https://dawn.googlesource.com/tint.git/+log/285b8b6e7522..b4275c870ec2

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/tint-dawn
Please CC enga@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Bug: None
Tbr: enga@google.com
Change-Id: Id38a26df17d9b7da3fac8b0596a92a04f1362b5b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46601
Reviewed-by: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2021-03-31 23:15:02 +00:00
Yunchao He
4eb40c1849 Implement 3D texture copy: preparation
This is a preparation CL for 3D texture copy. It refactors texture
result comparison MACROs and their implementations, in order to
add texture result comparison for 3D texture. Prior to this change,
texture result comparison supports 1D/2D texture only.

BUG: dawn:547
Change-Id: Ia242356e05f4762e33a8278ec0d038b8580f7aa9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-03-31 22:15:53 +00:00
Ben Clayton
b4275c870e CloneContext: Pass the vector to InsertBefore()
There's usually only ever one vector we want to insert into.
Inserting into *all* vectors that happen to contain the reference object is likely unintended, and is a foot-gun waiting to go off.

Change-Id: I533084ccad102fc998b851fd238fd6bea9299450
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46445
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-03-31 21:00:26 +00:00
Ben Clayton
90f43cf87f Replace all uses of assert() with TINT_ICE macros
Use TINT_ICE() where we have diagnostics, TINT_ASSERT() where we do not.

Change-Id: Ic6e842a7afdd957654c3461e5d03ecec7332e6f9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46444
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-03-31 20:43:26 +00:00
Ben Clayton
dba65b7a34 Add semantic::Statement::Block() for getting the owning BlockStatement
Required special casing the ElseStatement, as this isn't actually owned by a BlockStatement.

Change-Id: Ic33c207598b838a12b865a7694e596b2629c9208
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46443
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-03-31 20:35:46 +00:00
Dawn Autoroller
dca3f4fbbc Roll Tint from 55bc5409c297 to 285b8b6e7522 (8 revisions)
https://dawn.googlesource.com/tint.git/+log/55bc5409c297..285b8b6e7522

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/tint-dawn
Please CC enga@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Bug: None
Tbr: enga@google.com
Change-Id: Ic61044649743455ffb25df2677232ddcc8d192c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46542
Reviewed-by: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2021-03-31 20:33:42 +00:00
Corentin Wallez
ad879f520d Remove the ConvertTimestampToNanoseconds toggle.
It was used to avoid requiring the dependency on Tint so it isn't needed
anymore now that Dawn unconditionally dependent on Tint.

Bug: dawn:686
Bug: dawn:706
Change-Id: Ifd12c2f94fcaaa70120ae7ef72bcdc34f970fbea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46004
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-03-31 19:31:42 +00:00
James Price
285b8b6e75 [hlsl-writer] Use entry point interface canonicalization transform
This replaces the entry point IO component of the HLSL sanitizing
transform, and completes support for the new entry point IO syntax.

Struct emission in the HLSL writer is updated to use the correct
attributes depending on the pipeline stage usage.

Fixed: tint:511
Change-Id: I6a30ed2182ee19b2f25262a30a83685ffcb5ef25
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46521
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2021-03-31 19:15:06 +00:00
James Price
dc8f08a782 [msl-writer] Use entry point interface canonicalization transform
This replaces the entry point IO component of the MSL sanitizing
transform, and completes support for the new entry point IO syntax.

Struct emission in the MSL writer is updated to use the correct
attributes depending on the pipeline stage usage.

Fixed: tint:510
Change-Id: I7ace33568c5a6e1bbf5c90f67b920579ba14be78
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/46520
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2021-03-31 18:42:12 +00:00
Corentin Wallez
50f995851d DeviceBase: Make object creation use ResultOrError<Ref<T>>
This is in preparation for a change that will change all the
CreateFooInternal to be CreateFoo so they can be called in a
reentrant manner without special refcounting.

This also standardizes all the backends (except OpenGL and Null)
to use Object::Create that returns a Ref<T> or ResultOrError<Ref<T>>,
something we wanted to do for a long time.

Bug: dawn:723

Change-Id: I9e0baced333ffeb0affbc6a276c9bd9de082263a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46440
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-03-31 18:36:32 +00:00