10225 Commits

Author SHA1 Message Date
Austin Eng
4099f65525 Typeify VertexBufferSlot and VertexAttributeLocation
Bug: dawn:442
Change-Id: Ic4c29eed51984d367dc7fd6055e33d26bfc7faed
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28041
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-09-17 19:07:00 +00:00
dan sinclair
d3f75ca0e8 Add support for multisampled textures.
This Cl adds the AST, WGSL-Reader and SPIRV-Writer support for the
`texture_multisampled_2d` type.

Bug: tint:237
Change-Id: Ib3eb831227b49f32162801f1e1b4e474774c78b3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28480
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
2020-09-17 03:53:04 +00:00
dan sinclair
83ed2cc2b9 [wgsl-writer] Emit texture types.
This CL adds texture type emission to the WGSL writer.

Bug: tint:144
Change-Id: I18e40a587b77b953f17a6d0ad1a75a1bc4158ef0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28460
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
2020-09-17 02:51:03 +00:00
Hao Li
6419bddd9b Add buffer lazy initialization before resolve queries on D3D12
- Reomve buffer initialization at buffer creation in end2end tests,
and implement lazy initialization when resolving queries to buffer
on D3D12 backend.
- Add buffer lazy zero init tests for resolveQuerySet on D3D12.
- For other backends, buffer lazy initialization will be added when
its resolve method is implemented.

Bug: dawn:434
Change-Id: Ib91c004b37ca912135a1c2fbb53bbd16e2d4eac6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28461
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-09-17 01:59:29 +00:00
dan sinclair
5e989306e5 [type-determiner] Handle pointer arguments.
Currently if the type determiner is determining an identifier it will
wrap it into a pointer if it isn't a constant. This CL updates to make
sure we don't already have a pointer as otherwise we endup with a double
pointer.

Bug: tint:216
Change-Id: I2f8c83bd8680df6c3aef31e1cbb754fdff709b4b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28442
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-16 21:20:36 +00:00
Corentin Wallez
19b910d796 Make dawn components support CMake's BUILD_SHARED_LIBS
Convention in CMake land is that libraries default to STATIC or
SHARED based on BUILD_SHARED_LIBS. Do that for Dawn components
that users will link against, but make sure to correctly set
macros used for the export headers.

Bug: None

Change-Id: I6a96cb95706b63c18942424baada11ff81691866
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28503
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-09-16 19:03:18 +00:00
Corentin Wallez
c236769548 Fix CMake build on Mac
Bug: None
Change-Id: I7e5410338707628ac0632e20ba720c3f271a1751
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28502
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-16 17:11:28 +00:00
Tomek Ponitka
43759bff1c [wgsl-reader] Adding texture_sampler_types to type_decl
Bug: tint:147
Change-Id: Ib806d5c434e98632a83ad8802a3a0aeea609c8c2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28125
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: dan sinclair <dsinclair@chromium.org>
2020-09-15 18:35:43 +00:00
dan sinclair
3af512046e [hlsl-writer] Implement some disabled tests.
This CL fills in some of the disabled tests around function entry points
and global variables.

Bug: tint:7
Change-Id: Iff40944fbac9985eeafcc7c8a105652b217ff924
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28440
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
2020-09-14 19:45:53 +00:00
Corentin Wallez
dbd34449af Roll third_party/spirv-cross/ bad9dab8d..bdbef7b1f (3 commits)
bad9dab8df..bdbef7b1f3

$ git log bad9dab8d..bdbef7b1f --date=short --no-merges --format='%ad %ae %s'
2020-09-04 cwallez Fix -Wduplicate-enum and -Wrange-for-analysis.
2020-09-04 post Roll glslang/SPIRV-Tools deps.
2020-09-04 post Handle OpUndef %void.

Created with:
  roll-dep third_party/spirv-cross

TBR=enga@chromium.org
Bug: None

Change-Id: I94afddf93b187bbde37c4e7088231d4f28959403
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28422
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-11 11:12:06 +00:00
Corentin Wallez
d05e532c6b Fix typo in README.md
Bug: None
TBR=enga@chromium.org

Change-Id: Ib86da5fca2fb3cf1287cca47be1d739433fd2048
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-11 10:38:46 +00:00
Hidehiko Abe
948b3a0555 Expand is_linux to is_linux || is_chromeos.
Currnetly ,is_linux GN variable is set to true on Chrome OS build,
but it is planned to be set false. This CL is the preparation
to keep the bahavior compatible.

Bug: chromium:1110266
Test: Build locally.
Change-Id: Iffbfafe3ac5b00899804afa7471a04709046610a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28340
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Hidehiko Abe <hidehiko@chromium.org>
2020-09-11 02:24:16 +00:00
David Neto
0e70e71a87 [spirv-reader]: entry point names are WGSL identifiers
Bug: tint:233, tint:3
Change-Id: Ib753c47c4a77b852e5065c540da79d8cebe6a100
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28282
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Commit-Queue: David Neto <dneto@google.com>
2020-09-10 17:01:47 +00:00
David Neto
66dd683148 Fix doxygen: don't describe return of void method
Change-Id: Ib5795e44cbf23155dc2d2a7dcd6466e68dac4e2d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28281
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
2020-09-10 16:20:17 +00:00
Bryan Bernhart
9427c97d9c Fix ASSERT in WindowsDebugLogger again
If debugger was already attached, closing
the exit handle would incorrectly assert.

Bug: None
Change-Id: I322591c66a9885a260a87750e066ba2e9d07fe23
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28321
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-09-10 15:53:47 +00:00
Sarah Mashayekhi
aff58c6cac [validation] add cts tests for switch
This CL adds wgsl tests for the following rules:
v-switch01: switch statement selector expression must be of a scalar integer type
v-0008: switch statement must have exactly one default clause
v-switch03: the case selector values must have the same type as the selector expression the case selectors for a switch statement
v-switch04: a literal value must not appear more than once in the case selectors for a switch statement
v-switch05: a fallthrough statement must not appear as the last statement in last clause of a switch

Bug: tint: 6
Change-Id: Ia12b7d13d47b01e970a5a1e58d61ef05dd9f3830
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28320
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-10 14:55:17 +00:00
Sarah Mashayekhi
2e9f1f54c8 [validation] validate switch statement
This CL adds validation for the following rules:
v-switch01: switch statement selector expression must be of a scalar integer type
v-0008: switch statement must have exactly one default clause
v-switch03: the case selector values must have the same type as the selector expression the case selectors for a switch statement
v-switch04: a literal value must not appear more than once in the case selectors for a switch statement
v-switch05: a fallthrough statement must not appear as the last statement in last clause of a switch

Bug: tint: 6
Change-Id: I264d5079cc6cb31075965c8721651dc76f3e2a24
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28062
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-10 14:37:17 +00:00
Tomek Ponitka
ed0527a016 Adding a TODO for updating textureLoad on storage images
Change-Id: I1d724a1743caa94ba040aca804dfac6abbb2d6e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-09-10 14:15:37 +00:00
Corentin Wallez
498d5ea20a Rename BC6HRGBSfloat to BC6HRGBFloat
Bug: dawn:22
Change-Id: Ib579e15ff923cbd7c4f523a58c2ef582d39ba7c4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27200
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-10 08:48:57 +00:00
Jiawei Shao
87f25134a8 Vulkan: Combine all the barriers before dispatch() in one call
This patch combines all the resource barriers added before each
dispatch() into one call to reduce the number of
vkCmdPipelineBarrier() in the Vulkan command buffer.

BUG=dawn:522

Change-Id: I1b5943e62eb0a09db96de12196fcabb3448e9e4d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28283
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-10 00:26:07 +00:00
Corentin Wallez
39d1cc9e9c ShaderModule: Add support for multiple entryPoints
Also adds validation tests that reflection data is correctly computed by
entryPoint, and end2end tests that using a shader module with multiple
entryPoints works correctly.

Bug: dawn:216
Change-Id: Id2936bb220d4480872a68624996e4c42452a507d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28244
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-09 23:11:57 +00:00
Corentin Wallez
b8712c01c1 D3D12: Make HLSL generation per-entrypoint.
Also make the CompileShaderDXC/FXC standalone functions because
they don't use ShaderModule except to GetDevice().

Bug: dawn:216
Change-Id: Iaec9abe52ad4422891474086c3b973baf07046a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28243
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-09 22:55:17 +00:00
Corentin Wallez
28efed139f OpenGL: Make GLSL generation per-entrypoint.
Bug: dawn:216
Change-Id: I7b4c0e9c210af59711318a744d8055cfb9b82092
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28242
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-09 22:51:37 +00:00
Corentin Wallez
676e8f39df Metal: Use ShaderModule reflection when possible.
This change the Metal backend in preparation for supporting multiple
entrypoints:

 - Explicitly set the spirv_cross entry point before compiling.
 - Moves gathering of the local size to the frontend as it will be
   useful for validation in the future.
 - Query spirv-cross for the modified entrypoint name instead of
   duplicating the code in Dawn.
 - Move some conversion helpers from ShaderModule.cpp to their own
   SpirvUtils file.

Bug: dawn:216
Change-Id: I87d4953428e0bfeb97e39ed22f94d86ae7987782
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28241
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-09 22:47:07 +00:00
Corentin Wallez
947201da19 Make ShaderModuleBase use its own spirv_cross for reflection.
Bug: dawn:216
Change-Id: Ie79aaeb3a878960606e8c09a4969bf7a1dbe1b13
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28240
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-09 22:44:57 +00:00
Aleksi Sapon
97b880e6ff Add missing CMake spirv-cross dependency
Also add a missing SPIRV-Tool link

Change-Id: I0d81b6878f09017147b9ccbe21a5784383535ba9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-09 16:39:00 +00:00
Aleksi Sapon
0a1061da0c Fix CMake build with MSVC
Bug: None

Change-Id: I061984e649f89e92e2769fd8aba141bbfdc0d4bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28144
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-09 07:08:38 +00:00
Jiawei Shao
12e97ed6a7 Transition bind group resource states before dispatch in compute pass
This patch fixes a crash issue in both D3D12 and Vulkan backends.
Previously on D3D12 and Vulkan before a compute pass we transitioned
the states of all the resources used in the pass, and before each
dispatch call we only checked if the states of the storage buffers,
read-only storage textures and write-only storage textures need to
be transitioned. This behavior causes two issues:

1. In a compute pass a buffer or texture can be used as both read-only
and writable usages in different dispatch calls (e.g. as storage
buffer in the first dispatch, and as the uniform buffer in the next
dispatch), while this is invalid state combination on D3D12 and isn't
allowed by D3D12 validation layer.
2. In the above case, the state of the buffer is not transitioned into
UNIFORM, which does not match the required state in the next dispatch.

This patch fixes this issue by transitioning all the states in the
current bind group before each dispatch() instead of the beginning
of the compute pass.

BUG=dawn:522
TEST=dawn_end2end_tests
Change-Id: Ibeb6c41dc493ee1068b43bd89ed5a15f2331ef75
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27942
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-09 01:14:38 +00:00
Austin Eng
7b7e098b11 Typeify ColorAttachmentIndex
Also moves BindingNumber, BindGroupIndex, and BindingIndex to
IntegerTypes.h. Future TypedIntegers should be declared here.

Bug: dawn:442
Change-Id: I5ba8de3412fb48b7957b67e7c413a5097f8ec00f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-09 00:08:38 +00:00
Aleksi Sapon
22e5e179fa Vulkan: unused resolve attachments must be marked as such
Change-Id: I61e1e6469c20149df5c6296ee237efced36a163c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28145
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-08 20:24:45 +00:00
David Neto
b6adc5bd42 Simplify getting entry point function
The get-by-name method on the function stack already
tells us if the name exists.  We don't have to check,
and then get it later.

Change-Id: I26a1d395a9986df48f598055c3bc2864d94c87a8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28260
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
2020-09-08 19:16:05 +00:00
David Neto
0ecac8f6ab Fix GCC warnings
Change-Id: I9c719298a25d28f964c0a987c35fc94426807d51
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28180
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
2020-09-08 17:56:55 +00:00
Tomek Ponitka
bcb6eb0830 [wgsl-reader] Parsing storage texture type
Bug: tint:147
Change-Id: I446786b529e777d709213e100e57cbae78ded75f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28122
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-08 16:48:09 +00:00
Tomek Ponitka
03f5e2fc9d [wgsl-reader] Parsing image storage type
Bug: tint:147
Change-Id: I79713b5dfa0a4b219cff7a6bb3c514557cf4f261
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28121
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2020-09-08 16:38:39 +00:00
Tomek Ponitka
4e2d2484f8 [ast] Change intrinsic function names to camel case
Change-Id: I227eade96ccf84a4ed006cc5e98ac9e47f44129a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28163
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2020-09-08 16:30:29 +00:00
Tomek Ponitka
cd862fdc7c [spirv-writer] Removing GenerateConstantFloatZeroIfNeeded
Bug: tint:143
Change-Id: I81b4ec280264ec175736bae32bf1826d565ed5c0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28162
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2020-09-08 16:28:59 +00:00
Tomek Ponitka
e4f60fa0be [spirv-writer] Fixing memory leaks in texture intrinsics tests
The variables are no longer released.

Bug: tint:143
Change-Id: I56a3edd0e7acb3c729aa82851879d69e510298db
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28164
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
2020-09-07 12:05:28 +00:00
Jiawei Shao
62442aceb0 D3D12: Combine all the barriers before dispatch() in one call
This patch combines all the resource barriers added before each
dispatch() into one call to reduce the number of ResourceBarrier() call
in the D3D12 command list.

BUG=dawn:522

Change-Id: I31d1520925e79f6a4ef8168a3713466866b2108c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28100
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-04 01:41:17 +00:00
David Neto
f51a48dc49 [spirv-reader] Set entry point name
Until now, we were only setting the function name.

Bug: tint:3
Change-Id: I6d82f6e9744201a04cc8969013694e2e8304a928
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28080
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-09-03 18:52:47 +00:00
Ryan Harrison
2cdb9f1ed1 Remove SPVC toggles and excise remaining references
BUG=dawn:521

Change-Id: Ib6428ca366a70d73096f9b4442c1b7fb69a539ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28142
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-09-03 18:39:37 +00:00
Tomek Ponitka
e46282a956 [spirv-writer] Generating texture intrinsic operations
Bug: tint:143
Change-Id: Ibc5b232b952b8ecd8d5d87a7486cdfbc1af29fa4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/27641
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-03 17:26:57 +00:00
Sarah Mashayekhi
b693b4c10d [validation] add const variables shouldn't have a storage class
This CL adds a rule to separate global variables and global consts in regards to storage class:
v-0022: Global variables must have a storage class
v-global01: const variables shouldn't have a storage class

Bug: tint: 225
Change-Id: I53d84afd771c78d91eaf47568e954986abf38e58
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28141
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2020-09-03 17:20:07 +00:00
Sarah Mashayekhi
75c492a0cc [writer] add a return to convert_image_format_to_spv
This CL adds a return to convert_image_format_to_spv function to stop
clang from failing with this error: "control reaches end of non-void
function." because we haven't covered all the enums in the switch.

Change-Id: Ibcb02ff52ca4c6e597a36f5c3d57e41df9e7b02a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28061
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2020-09-03 17:17:37 +00:00
Ryan Harrison
b44ca92f1c Roll 4 dependencies
Roll third_party/shaderc/ b6c82a149..011139094 (5 commits)

b6c82a149e..011139094e

$ git log b6c82a149..011139094 --date=short --no-merges --format='%ad %ae %s'
2020-09-03 rharrison Adding back non-spvc BUILD.gn that I accidentally nuked (#1136)
2020-09-03 rharrison Remove spvc (#1135)
2020-09-02 rharrison Start SPIRV-Tools v2020.4
2020-09-02 rharrison Finalize SPIRV-Tools v2020.3
2020-09-01 rharrison Roll 3 dependencies and update expectations (#1133)

Created with:
  roll-dep third_party/shaderc

Roll third_party/spirv-cross/ 685f86471..bad9dab8d (4 commits)

685f86471e..bad9dab8df

$ git log 685f86471..bad9dab8d --date=short --no-merges --format='%ad %ae %s'
2020-08-27 cdavis MSL: Support layered input attachments.
2020-09-02 post MSL: Fix OpCompositeInsert and OpVectorInsertDynamic.
2020-08-23 cdavis MSL: Don't set the layer for multiview if the device doesn't support it.
2020-08-07 cdavis MSL: Fix multiview view index calculation with a non-zero base instance.

Created with:
  roll-dep third_party/spirv-cross

Roll third_party/SPIRV-Tools/ 8a0ebd40f..fd05605be (8 commits)

8a0ebd40f8..fd05605bef

$ git log 8a0ebd40f..fd05605be --date=short --no-merges --format='%ad %ae %s'
2020-09-03 stefanomil spirv-fuzz: Transformation to convert OpSelect to conditional branch (#3681)
2020-09-02 46493288+sfricke-samsung spirv-val: Add Vulkan VUID labels to BuiltIn (#3756)
2020-09-02 vasniktel spirv-fuzz: Add support for BuiltIn decoration (#3736)
2020-09-02 stefanomil spirv-fuzz: Fix GetIdEquivalenceClasses (#3767)
2020-09-02 stefanomil spirv-fuzz: Replace id in OpPhi coming from a dead predecessor (#3744)
2020-09-01 stefanomil spirv-fuzz: Transformation to replace the use of an irrelevant id (#3697)
2020-09-01 vasniktel spirv-fuzz: TransformationMutatePointer (#3737)
2020-09-01 stefanomil spirv-fuzz: Compute interprocedural loop nesting depth of blocks (#3753)

Created with:
  roll-dep third_party/SPIRV-Tools

Roll third_party/tint/ 464928ed9..e7ec7f168 (17 commits)

https://dawn.googlesource.com/tint/+log/464928ed913b..e7ec7f16895a

$ git log 464928ed9..e7ec7f168 --date=short --no-merges --format='%ad %ae %s'
2020-09-03 dsinclair [wgsl-writer] Add GenerateEntryPoint
2020-09-03 dsinclair Stub out the method to generate individual entry points.
2020-09-03 dsinclair Add reset method to the generators.
2020-09-03 dsinclair Move generators to unique pointers.
2020-09-02 sarahmashay [validation] Add disabled tests for validating switch statements
2020-09-02 tommek [wgsl-reader] Parsing sampled texture type
2020-09-02 dsinclair [hlsl-writer] Simplify generated logical and/or expressions.
2020-09-02 dsinclair [hlsl-writer] Simplify logical and/or code.
2020-09-02 dsinclair [hlsl-writer] More logical and/or tests.
2020-09-02 dsinclair [hlsl-writer] Emit LogicalAnd and LogicalOr operations
2020-09-02 dsinclair [hlsl-writer] Support pre stream in if/else statements.
2020-09-02 dsinclair [hlsl-writer] Emit pre strings
2020-09-02 dsinclair [hlsl-writer] Update all expressions to take a pre stream.
2020-09-02 tommek [wgsl-reader] Parsing texture sampler types
2020-09-02 dsinclair Fixup doxygen comment
2020-09-02 tommek [wgsl-reader] Parsing depth texture type
2020-09-02 tommek [wgsl-reader] Parsing sampler type

Created with:
  roll-dep third_party/tint

Change-Id: I34e0e77b0f3d1b8050d465fa20e6846ef573c092
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28140
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-09-03 15:36:37 +00:00
Corentin Wallez
9e261b46a4 Fix compilation with dawn_enable_wgsl=false
Bug: None
TBR=rharrison@chromium.org
TBR=enga@chromium.org
Change-Id: I5376983a0aefbd355a2d2a5da822a34bd6f264dc

Change-Id: I89c8c1e14030f01b76cab0f61cd76526a96ca01e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28120
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-09-03 08:45:40 +00:00
dan sinclair
e7ec7f1689 [wgsl-writer] Add GenerateEntryPoint
This Cl adds the preliminary GenerateEntryPoint method to the WGSL
writer.

Bug: tint:211
Change-Id: Ib414ff66d482179f10eeeb890f6127bc585cd664
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28045
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2020-09-03 01:46:36 +00:00
dan sinclair
2dc982f7ea Stub out the method to generate individual entry points.
This CL adds the stub methods for the various backends to generate
individual <pipeline stage, entry point> pairs.

Bug: tint:211
Change-Id: I7c5c6af4b44cb78976e4388a2b2174ee1a116531
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28044
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-03 01:07:46 +00:00
dan sinclair
0f49753f35 Add reset method to the generators.
This CL allows the backend generators to be reset so they can be re-run
again.

Bug: tint:211
Change-Id: I67b0c650d0ab4615130777becc513099247339c9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28043
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-03 01:02:06 +00:00
dan sinclair
836027e327 Move generators to unique pointers.
This Cl will setup the code to allow a Reset method to be added to the
generators.

Bug: tint:211
Change-Id: I41c3aaf0daf832729aea9c76500e297ae32d7f5e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/28042
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: David Neto <dneto@google.com>
2020-09-03 00:58:46 +00:00
Ryan Harrison
c35e2ba379 Remove usages of SPVC
Remove all usages of SPVC from the code and update the fuzzers. Some
of the include paths and deps came transitively from spvc, so needed
to update build rules.

This patch does NOT remove the flags related to spvc usage, they are
just no-ops as the moment. After this patch lands I will remove the
usage of those flags from the bots, then remove the flags.

BUG=dawn:521

Change-Id: I0d7c3e28f79354c78f00c48b6a383b823094a069
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27900
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-09-02 22:09:08 +00:00