Change-Id: I9dc598f7d929595d674b5a5916e5b00e46e85559
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14502
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Use `resourceDesc.alignment` + GetResourceAllocationInfo
to determine the buffer size and OOM should it return an
empty sized buffer instead of overflowing + INVALID_ARGS.
BUG=dawn:238
Change-Id: I0a2cc7dac629d55624dafa4a3c4a45f16e90049c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14420
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
By bumping the min macOS SDK version for standalone Dawn builds we are
able to re-introduce -Wunguarded-availability, which will help prevent
usage of Metal APIs without correctly checking for their availability.
BUG=
Change-Id: Iebf2f64e9f68e2a7a90fc6f3f208967f952f3487
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11400
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
On Android printing to stdout doesn't show in logcat. Use InfoLog
instead of fprintf(stdout) so that the message get routed to
android_log.
BUG=dawn:286
Change-Id: I067a12d8a790e42d75617c760a2693a3d94ebda6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14481
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This adds an argument to Dawn tests to use an intermediate
command handler which dumps command traces. In the near term, this will
be useful to generate a seed corpus for fuzzing. In the future, we may
be able to use the layer to produce reproducible traces of real
applications.
Bug: dawn:295
Change-Id: Ie36d10f4b46f4b16a3ad3ea34961fd38ba8041aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14241
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
BUG=dawn:292
Change-Id: I91d315d2f071cb8a25acb0d5379944ac8049deea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14340
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Inlining these hot functions decreases CPU time in perf tests for
DrawCallPerf.Run/Vulkan by roughly 12% (55 to 47ns) and increases
binary size by about 0.16% (~4kB).
Bug: dawn:304
Change-Id: I84e5d011defe88d6f1492dcb54e421c3d1bf099f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Note that storage buffer and readonly storage buffer may not be
supported in vertex shader on OpenGL backend. In OpenGL Spec 4.6,
the minimum value of MAX_VERTEX_SHADER_STORAGE_BLOCKS is 0.
BUG=dawn:180, dawn:284
Change-Id: Ib637a61e4eee0a0996c0da33f492e075fd94e1e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14380
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This change implements D3D12 backend for readonly storage buffer.
It uses SRV in root signature at API side and ByteAddressBuffer at
shader side (has already been done in spirv-cross) for readonly
storage buffer.
BUG=dawn:180, dawn:284
Change-Id: Iafcd24835a75349ce719e9735752de50210a846f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14300
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
The LogMessage::LogMessage constructor was redefining a symbol that
exists in re2 inside of Chromium. So we namespace Log inside dawn:: to
avoid the conflict.
BUG=dawn:302
Change-Id: Ida349208e2c6fe9ac032e1bd8cd442dff0b3f6bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14320
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:301
Change-Id: Ia7982cfe40abb28ab786c8941e269bded11468ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14282
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:291
Change-Id: I0c467d1d7b213872ec0bc1e3924ab89f7786aeba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14281
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This change implements Vulkan backend for readonly storage buffer. It
also adds a few end2end tests to verify the implementation.
BUG=dawn:180
Change-Id: I0d680654fa490192c357eccdcdce8e56a8037bce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14200
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The Vulkan spec mandates support for only one or the other, which is
why we have the concept of a depth24plus format. This also adds a Toggle
to test both formats in DepthStencilStateTests.
Finally this renames ForceWorkarounds to ForceToggles because toggles
can be more than just workarounds.
BUG=dawn:286
Change-Id: I5b5dc582ffd4ee61c51e3e75563aec815c580511
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14103
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: David Turner <digit@google.com>
Missing links and bad formatting was found while adding a Toggle for
choosing which format to use for Depth24PlusStencil8 in the Vulkan
backend.
BUG=dawn:286
Change-Id: I7d9c964ed90988ac63563707afb86a27005ff1b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14180
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
On Android iostream doesn't appear in logcat, the system log that's
often used for printf debugging. Introduce Chromium/ANGLE like logging
that looks like the following:
InfoLog() << stuff << stuff;
This makes sure the message is put in logcat on Android and removes
static initializers from <iostream>
BUG=dawn:286
Change-Id: Ie0d018f49bcac1a7b740739a6e59d45ae6728638
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14102
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
BUG=dawn:290
Change-Id: I6dca2120278be998ef342a24ac027c1aa60d3a78
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14221
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
BUG=dawn:273
Change-Id: I4660f0f984b6fb0103eafca9d674dcb4ed02cee4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14220
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This is the first step for having a fully operational SPVC usage
path. This version of SPVC integration uses SPVC for setting up the
options to the compiler, but a lot of the actual interaction with
spirv-cross is done in Dawn, just via SPVC's compiler object.
Future CLs will migrate more of the spirv-cross interaction to using
the SPVC API, eventually removing the need for Dawn to know about
spirv-cross.
BUG=dawn:288
Change-Id: I68e0773f910d7fe967235b6987b3debe1d13883f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14143
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
The change adds multiple write then multiple read tests for gpu memory
synchronization test. It covers all common usages: write into storage
buffers, then read the data as vertices, indices, and uniforms.
The different usages are done via separate buffers, and one mixed buffer
via two tests.
I added two uniform buffers/usages in these two tests. I will replace one
uniform buffer by readonly storage buffer later. Then all readonly usages
will be covered. So it is also useful to verify the upcoming implementation
on backend for readonly storage buffer.
BUG=dawn:275
Change-Id: Ifbe086f55064e7b26cfc42ebc9c56edaf7e9d5a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13940
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This will be used in the future to choose between Dawn directly
accessing spirv-cross, and using spvc to mediate that interation.
This also adds in the spvc library as a dependency. This is what cause
the rollback last time, but that issue should be resolved.
BUG=dawn:281
Change-Id: Ic0b02d136ca05e2fa71844ebc85586b8866d5712
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14122
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Contrary to Linux, libvulkan.so on Android doesn't have the additional
.1 at the end (libvulkan.so.1 on Linux)
BUG=dawn:286
Change-Id: I22f06121b81e0fe08faae7d105a7c2094e788184
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14104
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The Vulkan specification requires that GRAPHICS and COMPUTE queue
support transfer operations, but it doesn't require them to expose the
TRANSFER flag. Make Dawn not require that flag so it can find a
universal queue on Adreno drivers.
BUG=dawn:286
Change-Id: Id4811e2077b27aa7db5ce554a4fd919c3cdcdb96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14101
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Roll third_party/shaderc/ 24536bdd3..1d6155d86 (1 commit)
24536bdd3c..1d6155d867
$ git log 24536bdd3..1d6155d86 --date=short --no-merges --format='%ad %ae %s'
2019-11-27 rharrison Moving spirv-cross dep from Dawn into shaderc (#911)
Created with:
roll-dep third_party/shaderc
BUG=dawn:285
Change-Id: I47d202166f9e34c88e7aad75d6a3c8aa9a7d6499
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14120
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This adds swiftshader as a dependency of Dawn, and when it is present
dawn_use_swiftshader=true will force usage of it. (due to a Vulkan
loader limitation we can't have both regular drivers and swiftshader in
the same VkInstance).
BUG=dawn:283
Change-Id: Ib94f4dcca652eb380e994f007cdcfb145b1a5102
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13440
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Disabling this while refactoring how dependencies are set up to avoid
breaking various builds and rolls.
BUG=dawn:285
Change-Id: Iaca2614fb73277a1ea850f90a487693cd4c54fcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14040
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This change adds GPU memory synchronization tests for buffer. The tests cover
data flow from render pass to compute pass via storage buffer, and vice versa.
It is the last one for the series of memory sync tests for buffer.
BUG=dawn:275
Change-Id: Ic866161cadc0fa9df4c441f3970783077f3a9bd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13921
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch makes the |layout| member of the Render|ComputePipelineDescriptor
optional. If it is not provided, a default layout is created from the
ShaderModules provided and used to replace the layout in the descriptor.
Then, pipeline.GetBindGroupLayout may be called to get the existing, or
the computed bind group layout. If no bind group layout exists at the
provided index, an empty bind group layout is returned.
Bug: dawn:276
Change-Id: I276ed0296a2f1f2d8131fa906a4aefe85d75b3a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13741
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
The TextureComponentType and TextureViewDimension of resources in
the shader must match those in the bind group layout.
This patch also extracts the texture view dimension from the SPIRV.
Bug: dawn:202
Change-Id: Ie155f17109f4f1b5d9b386d757062ae5ffe5da67
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch factors resource usage tracking so it is separate from
command validation, allowing the bulk of command validation to be
completely skipped.
In DrawCallPerfRun/Vulkan_DynamicPipeline_DynamicBindGroup, disabling
validation cuts roughly 74 nanoseconds (20%) of CPU time, per draw.
In DrawCallPerfRun/Vulkan_DynamicBindGroup, disabling validation
cuts roughly 35 nanoseconds (17%) of CPU time, per draw.
In DrawCallPerfRun/Vulkan_MultipleBindGroups, disabling validation
cuts roughly 45 nanoseconds (14%) of CPU time, per draw.
Bug: dawn:271
Change-Id: I517b85840ba18c6a554b83f34a1d0aef1a8c56a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13520
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This reverts commit 1954436fe2.
Reason for revert:
The shaderc side of this multi-patch brings in a dependency on glslang, which uses a static initializer, which chromium doesn't like.
Original change's description:
> Convert spvc build flag to a runtime toggle
>
> Also moves some of the spirv_cross code into the main library that was
> feature guarded, since spvc requires it.
>
> BUG=dawn:281
>
> Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,rharrison@chromium.org
Change-Id: Ia9a025fb4440c96874d1b45776a9f97023ca591d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:281
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13941
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
There were some missing DAWN_NATIVE_EXPORT arributes for new structures
in VulkanBackend.h which resulted in linking errors.
BUG=chromium:996470
Change-Id: I45deb56faf5fd77ecfa96ebda99d31d0109d98ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13900
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
It is invalid to specify a resolve source region on GPUs that do not
support sample positions. Instead, the entire region rect should be
set to all zeros or "empty" to always resolve the entire region.
Bug: dawn:36
Change-Id: I23575b2186bffbcb2e236988558b78f97375a126
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Also moves some of the spirv_cross code into the main library that was
feature guarded, since spvc requires it.
BUG=dawn:281
Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL implements the MemoryService for importing memory and
creating VkImages from a dma-buf handle. Under the hood, it uses the
VK_EXT_external_memory_dma_buf and
VK_EXT_image_drm_format_modifier extensions to find a memory type
that supports dma-buf import. In addition, the extensions are also
used to properly specify the stride and tiling of the dma-buf to
vkAllocateMemory and vkCreateImage.
BUG=chromium:996470
Change-Id: Ie72d73117a4cbafcb40468aab0952b783351d499
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13785
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The test would previously fail because the mappedData pointer stayed
non-null which meant the spin-loop waiting for the map read callback
would exit immediately.
BUG=dawn:278
BUG=dawn:280
Change-Id: I53e5974571d7684b09903c599bb65c0d8efe4d8a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13821
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Trusted users of Dawn should be able to use it without the
overhead of command validation. This patch adds the toggle and
skips validation for object creation.
Bug: dawn:271
Change-Id: Ica9a1988177685d73e2c36e05c4d525ad1ab0fdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13802
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
This CL adds an API to import a dma-buf into Dawn as a WGPUTexture.
We also add a descriptor type enum to the base
ExternalImageDescriptor struct. This is because all memory import
code (e.g. MemoryService, Texture::CreateFromExternal) takes the
a base ExternalImageDescriptor as a parameter. The dma-buf external
memory and image services, however, will need to downcast to
ExternalImageDescriptorDmaBuf to access import parameters like
stride. Explicitly adding a type enum will let us more safely verify
the type before downcasting.
BUG=chromium:996470
Change-Id: I2d9883a15e9059a91f2c7bdb7a96d74373e18c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13782
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
This CL introduces SupportsCreateImage and CreateImage to the
external memory service API to provide different implementations for
creating VkImages for different types of external image handles.
While opaque FD and Zircon seem to share the same vkCreateImage
implementation, dma-buf import will require the use of the
VkImageDrmFormatModifierExplicitCreateInfoEXT [1] struct (among
other differences) with vkCreateImage.
[1] https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkImageDrmFormatModifierExplicitCreateInfoEXT.html
BUG=chromium:996470
Change-Id: I3eb11f8877d4465f5fcdd4089d5fdd8acbc1da10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13781
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
This CL adds a few Vulkan extensions to be used for importing
dma-bufs as VkImages.
In particular, we need:
- VK_EXT_external_memory_dma_buf
- VK_EXT_image_drm_format_modifier
BUG=chromium:996470
Change-Id: I7a3dfd0184177c756b07613fbfe140506f54584c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13783
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
When vkDestroyDebugReportCallbackEXT() is called in Backend::~Backend()
and Vulkan validation layers are in use, the variable unique_id_mapping
is referenced internally[1]. However, the variable is global[2] and it's
destructed before Backend::~Backend(), which causes a use-after-free
issue. The issue was unnoticed on Windows, but we observed the crash at
exit on Linux.
[1] 9fba37afae/layers/generated/layer_chassis_dispatch.cpp (4961)
[2] 9fba37afae/layers/generated/chassis.cpp (40)
Bug: dawn:150
Change-Id: I505373a88ef9795243dd18da9785fb49d253e498
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL is part of a chain of CLs that imports dma-bufs as VkImages
to support WebGPU on Chrome OS.
There are currently two steps for importing external memory into
Vulkan:
1. DeviceVk::ImportExternalImage: calls into
MemoryServiceOpaqueFD::ImportMemory which in turn calls into
vkAllocateMemory and outputs a VkDeviceMemory handle to the
imported memory.
2. TextureVk::CreateFromExternal: creates the actual TextureVk
object, creates the VkImage, and binds the VkDeviceMemory from
ImportExternalImage to the VkImage.
For dma-buf support, however, we need to re-order these two steps
because importing dma-buf memory requires a handle to the VkImage
that will alias it [1].
This CL splits these two steps into three steps to ensure we create
the VkImage first so we can use it in vkAllocateMemory:
1. TextureVk::CreateFromExternal: creates the TextureVk and
VkImage (no longer concerns itself with vkBindImageMemory).
2. DeviceVk::ImportExternalImage: now takes the VkImage as input
but is otherwise unchanged.
3. TextureVk::BindExternalMemory: calls vkBindImageMemory with
handles to VkDeviceMemory and VkImage.
[1] https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkMemoryDedicatedAllocateInfo.html
BUG=chromium:996470
Change-Id: Id2d5951e9b573af79c44ce8c63be5210a279f946
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13780
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL adds end2end tests for memory synchronization tests for buffer.
It adds a few tests that iterate data read-add-write operations a few
times in buffer for compute and render respectively, and verifies
that data dependency among interations is well synchronized.
BUG=dawn:275
Change-Id: Idfe627e90de795d664ee64787d5c5d2bfcee676b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13700
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch add end2end tests for map buffer twice for map read, map
write, and SetSubData.
BUG=dawn:278
Change-Id: Ibe57d7923310d2513e314fa9bf185677a706d6da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13801
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This changes RefCounted to increment and decrement the refcount by steps
of 2, so that a 1 bit payload can be inlined in the refcount. This
avoids using a whole boolean + padding (4 or 8 bytes in general) to know
if objects are errors.
Fixes a longstanding optimization TODO.
BUG=dawn:105
Change-Id: I5e8f66465d23772fb6082ea3e0d5d4aba2132648
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13680
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Fixes a bug where SetBindGroup command would fail to be skipped.
BUG=dawn:256
Change-Id: I9815c9d31aa88f6881274a1873cabe17379cc2e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
This seems to be a regression introduced by CL:12022, where the
previously recorded semaphores are leaked while resetting the recording
context. The Vulkan validation layers will complain about this when
running the Linux-only image wrapping tests. Also, the semaphores are
queued for deletion with the right serial now.
Bug: dawn:19, dawn:150
Change-Id: I50fd46ca9de9199b29be2f85d5e9bd7394a10f1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Jiajie Hu <jiajie.hu@intel.com>
This CL adds end2end tests for memory synchronization tests for buffer.
It adds a few tests that write into storage buffer in compute pass,
then read via uniform binding from the same buffer in render pass.
BUG=dawn:275
Change-Id: Ic98a10aab4cdcddecd60662438d4b8bdd34fafbc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13580
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The cpu_time metric measures the amount of CPU time spent on a step.
It excludes time spent waiting for the GPU or time between frames.
Bug: dawn:208
Change-Id: I5624d45557716c02bb7da632d2347eca0b81ad41
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13640
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
TerribleCommandBuffer has space for 10,000,000 bytes worth of commands. If
commands contain super large data block (e.g. setsubdata), it will
return nullptr and crash dawn wire layer.
This patch adds a large buffer to handle super large data block.
BUG=dawn:251
Change-Id: Ib007e92b5282afbb93aef63cfffe5a3965f6d5c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This was unnecessary verbosity. Fix this by having the ProcTable
generator using type aliases so all types appear like they have
"Base".
BUG=
Change-Id: I8c472fb924f6ce739e4e41038452381b4f727a2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This patch adds an interface GetAdapterProperties() on Adapter which can
directly return a WGPUDeviceProperties object that includes the
information of the adapter.
BUG=chromium:996713
Change-Id: I9a7b1512d259761e198dfac3eafa718171d47241
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This changes the methods of Dawn's SwapChain to match webgpu.h, namely
Present() now doesn't take arguments, and GetNextTexture() is replaced
with GetCurrentTextureView().
BUG=dawn:269
Change-Id: Ia0debefb170caf799c3310b1dad5535c4c5f59ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13441
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Uses D3D12 native render pass API when possible. On pre-RS5 builds of
Windows, Dawn will fall back to a software emulated render pass. A
toggle was added to provide test coverage to the emulated render pass
implementation and used in tests that test render pass functionality in
particular.
Bug: dawn:36
Change-Id: I297a3ec7655b68d28204db2d3ab78cb82bb4e7a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13082
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
The Metal driver calls command buffer completion callbacks on a
separate thread so enqueueing these trace events needs to be made
thread-safe. In the future, Dawn will probably have other threads
that also require thread-safe tracing.
In this CL, each thread records trace events into its own buffer,
and all buffers concatenated when trace events are acquired.
Bug: dawn:254, dawn:208
Change-Id: I0f1abd404568d838091066a8f27a3bf98fa764b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds validation code for shader side for readonly storage
buffer. It also adds unit tests for validation.
BUG=dawn:180
Change-Id: Ib5789381d41d77867dd6e6aa1f1ccbc8fa43a382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This patch sets proper value in a few end2end tests for BindGroup/BindGroupLayout.
It also removes unused variables in unittest test for BindGroup/BindGroupLayout.
Bug=dawn:180
Change-Id: Ie5c8b2fd8265fe90b7b54c48af48106c356564b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Subtle change to how results are handled requiring another change.
Rolling DEPS ahead to pick up change.
Roll third_party/shaderc/ 76ee91e12..f4cf10c66 (4 commits)
76ee91e126..f4cf10c66f
$ git log 76ee91e12..f4cf10c66 --date=short --no-merges --format='%ad %ae %s'
2019-11-11 rharrison Correct Unicode issue with add_copyright.py (#876)
2019-11-08 rharrison Another major API rework (#871)
2019-11-07 rharrison Remove deprecated API elements (#870)
2019-11-07 9856269+sarahM0 Add support and unit test for OpTypeInt, OpTypePointer and OpConstant (#872)
Created with:
roll-dep third_party/shaderc
Change-Id: Ic461c3ec135d2c73ebadede62fb34c90e7961eda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
ResourceAllocatorManager::DeallocateMemory was correctly invalidating the
passed in allocation object. However, since the subclass
ResourceHeapAllocation class was not overriding the Invalidate method and
clearing out the D3D12Resource pointer, the resource ended up being tied
to the lifetime of the Texture object instead of being released on Destroy.
In Chromium, this bug was particularly egregious as it meant swap chain
texture cleanup was at the whims of the Javascript garbage collector.
Bug: dawn:242
Change-Id: Ia5856c61c8d3b92a2247a9aaa5f91c5de0a99dcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13200
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Due to a renaming/refactoring of the spvc API Dawn is currently using
a deprecated class name. Fixing this, so the deprecated APIs can be
removed.
Also including the roll to pick up the API changes.
Roll third_party/shaderc/ 0a260d789..76ee91e12 (7 commits)
0a260d789f..76ee91e126
$ git log 0a260d789..76ee91e12 --date=short --no-merges --format='%ad %ae %s'
2019-11-06 9856269+sarahM0 Fix spvc test machanism and adds unit tests for OpSource (#868)
2019-11-06 rharrison Move spirv_cross state out of result and rename opaque state handle (#865)
2019-11-05 9856269+sarahM0 Add unit test for spvcir parser (#866)
2019-11-04 rharrison Rolling 5 dependencies (#862)
2019-11-04 9856269+sarahM0 Add --emit-line-drective option (#861)
2019-11-01 9856269+sarahM0 Add spvcir unit test - OpCapability (#857)
2019-11-01 rharrison Add flag for updating invalid expecations and rewrite end logic (#856)
Created with:
roll-dep third_party/shaderc
Change-Id: I81649618da6753657ef5a7533785559c2a13c416
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13180
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Deploy self-built Vulkan validation layers instead of system installed
one. And it will reuse third_party/angle's Vulkan validation layers if
building with chromium.
Bug: dawn:150
Change-Id: I94e26f7a152fb2a1c39bcb102d60024f4d65eee6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is a reland of 34ac535f02
Original change's description:
> Implement readonly storage buffer - validation at API side
>
> This patch adds validation code for API side for readonly storage
> buffer. It also adds unit tests for API validation.
>
> BUG=dawn:180
>
> Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Yunchao He <yunchao.he@intel.com>
Bug: dawn:180
Change-Id: I1e107ff6168279940496317b973f2d8c7c3c6114
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13083
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Enables use of 4KB resource alignments where permitted.
This saves heap memory (4KB vs 64KB per allocation) and improves re-use.
BUG=dawn:27
Change-Id: I7a0a30252f480db2d0fa7f5d949207a56e3aa2e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12900
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Fixes the accidental disabling of the workaround on 10.11, where it is
required, and implements detection for iOS.
Bug: dawn:253, dawn:56
Change-Id: I0278f29892d3a49144b5e9620e4377e42a4a5155
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12960
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This changes puts descriptor pools in the BindGroupLayout so that they
can be reused between descriptors with the same layout.
This makes the DrawCallPerf.Run/Vulkan_NoReuseBindGroups benchmark go
from 1400ns to 800ns per run.
BUG=dawn::256
Change-Id: Ia9baf7f998d9ff4d552e255c80069b67c6a9ac40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Enables mixing of texture and buffers in the same heap.
This allows better heap re-use and reduces internal fragmentation.
A toggle has been added and enabled by default.
BUG=dawn:27
Change-Id: I466dc96240fe1e8de6e3dc56ed5547d7b61ee045
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12821
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
In WebGPU these are uint32_t because Vulkan accepts at most a 32-bit
unsigned integer.
Bug: dawn:22
Change-Id: Ia61cd710f80c19135ac215a9a93ef9a8f683bac2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12942
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Timing results extracted from trace events are reported in seconds,
not milliseconds.
Bug: dawn:208
Change-Id: I004d1ee5bbd0aaba8cf5b201f95903e76af0c530
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13000
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is a helper to allow a Dawn embedder to look up the Vulkan device
functions. Possibly remove when we design a cleaner way to share function
pointers.
Change-Id: I3ed92568e543c1aad9e0e64d72ad0990824640cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This reverts commit 34ac535f02.
Reason for revert: Failing Dawn into Chromium roll due to failed ASSERT
https://ci.chromium.org/p/chromium/builders/try/dawn-linux-x64-deps-rel/3514
Original change's description:
> Implement readonly storage buffer - validation at API side
>
> This patch adds validation code for API side for readonly storage
> buffer. It also adds unit tests for API validation.
>
> BUG=dawn:180
>
> Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Yunchao He <yunchao.he@intel.com>
TBR=cwallez@chromium.org,kainino@chromium.org,yunchao.he@intel.com,enga@chromium.org
Change-Id: I64e5dfd40e7aab982d97fb48544180bc9b8ea558
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12981
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds validation code for API side for readonly storage
buffer. It also adds unit tests for API validation.
BUG=dawn:180
Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
We have already been validating the component type of a texture matches
the bind group layout. Here is another constraint introduced by
https://github.com/gpuweb/gpuweb/pull/384. For better code reuse,
conversion from wgpu::TextureComponentType to dawn_native::Format::Type
is factored out as a helper function.
Bug: dawn:202
Change-Id: I394497722b4043dc109eca60116224b7a617e02e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12860
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
These tests draw a simple triangle with many ways of encoding commands,
binding, and uploading data to the GPU. This tests the performance of Dawn's
validation, command recording, and submission by switching buffer
bindings, bind groups, and pipelines. Some test instantiations upload
per-draw data to test efficiency of resource transitions or pre-record
commands in a render bundle.
Change-Id: I9994cd96ef5988cca410462418792f28161c0526
Bug: dawn:208
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This CL reads trace events from the tests and computes the total
time of validation and command recording.
Bug: dawn:208
Change-Id: I551d1e30e60b7d1a839b4fb834ad3608c6cedf63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12782
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This fixes bugs where we try to uncache objects that fail creation.
Bug: dawn:249
Change-Id: Ic60b3ce702dfdda18baa6d263911885a43d3cda7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12820
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Removes unbounded heap growth by capping the heap
size to 4MB and falling back to direct allocation for larger
requests.
BUG=dawn:239
Change-Id: I9ae660809e3c0c539fbcfbee4afcf6fb1f466355
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12720
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Change-Id: I6d029dcddcfb77bbf30daa331ab066b6c254ee89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12840
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Explicit enums are simpler to use in Dawn and allow only specific
categories which the perf tests understand.
Also adds trace events around command recording and validation on
all backends.
Bug: dawn:208
Change-Id: I7859ffd6668b20893780c6081bf2c9019a7115e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12781
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Previously, the trace event buffer was cleared after *all* tests
completed. In order to avoid allocating a ton of space to hold
traces, this patch factors the trace event recording so that the
buffer is processed and reset at the end of each test trial.
This patch also prepares for the future where trace events will be
processed at the end of each trial to compute additional metrics.
Bug: dawn:208
Change-Id: If2ed193ee47794c666df9f0b369ec1ce660b177f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12780
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This missing identifier is used to match async trace events. Its
absence broke async trace events since their Begin/End could not
be matched correctly.
Bug: dawn:208
Change-Id: I0671af8c3cbb8ff6220adcb8ed5621b831e383c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This makes the Vulkan backend use the BuddyMemoryAllocator to
sub-allocate small resources inside a larger VkDeviceMemory object.
Right now the heuristic to decide to do suballocation is naive and
should be improved.
BUG=dawn:27
Change-Id: Idcc7b6686c086633c85328a7afb91ee84abf7b8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12662
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This mostly makes the MemoryAllocator not owned by the
BuddyResourceAllocator so that we don't need an extra class for the
dependency injection in the Vulkan backend. (the container for the
BuddyMemoryAllocator can be it's MemoryAllocator at the same time).
Also renames methods of MemoryAllocator to be more explicit.
Also renames the constructor parameter of BuddyMemoryAllocator to be
(subjectively) closer to what the represent.
BUG=dawn:27
Change-Id: I37355ad5b3cded143956f0adc4742fa1b717e9bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12661
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This removes the duplication of the memory allocators in preparation for
using sub-allocation in the Vulkan backend too.
Also renames ResourceMemory to ResourceHeap and MemoryResourceAllocator
to ResourceMemoryAllocator, and fixes a number of unused includes.
BUG=dawn:27
Change-Id: I1a9e7d41e5efafa5192bda1d89dc06455fa2af40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12660
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Austin added barriers for storage buffer in compute pipeline in
this patch (https://dawn-review.googlesource.com/c/dawn/+/12301).
This case now can work fine.
Bug: dawn:236
Change-Id: Id449ae5053f1f018ea95c271bff7e4ab2180a937
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12640
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Updates TextureD3D to use the allocation handle and
defaults to using MSAA heaps.
BUG=dawn:27
Change-Id: I2318bb8d068df86364cb2ebc433f4737e9e121aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
This patch extends the BindGroupTracker in the D3D12 and Vulkan backends to
track bound storage buffers. We insert barriers between dispatches to properly
synchronize writes to storage buffers.
Bug: dawn:236
Change-Id: Iab3f964c345b64755557ab206e05a2ff7b0a3a1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
webgpu.h is the "official" header for WebGPU in native and is being
developed in https://github.com/webgpu-native/webgpu-headers
dawn.h and dawncpp.h are changed to become webgpu.h and webgpu_cpp.h
respectively and use the new naming convention. New dawn.h and dawncpp.h
headers are created that just proxy the types, constants and functions
to their WebGPU counterpart.
Almost no naming change is done in Dawn in this commit, which help check
that the proxying headers work correctly. A couple changes were
necessary, in particular for tests of the internal of dawncpp.h, and a
workaround for a standard library bug for std::underlying_type was
removed because it is no longer needed and got in the way.
Finally since some templates were renamed to match the name of the file
they create instead of using the generic "api" name.
BUG=dawn:22
Change-Id: I12ee22d0b02ccb5b8a52ceccabb3e63ce74da007
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12480
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
11on12 has a bug where D3D12 resources used only for keyed
shared mutexes are not released until work is submitted to
the device context and flushed.
The most minimal work we can get away with is issuing a
TiledResourceBarrier.
ID3D11DeviceContext2 is available in Win8.1 and above.
This suffices for a D3D12 backend since both D3D12 and 11on12
first appeared in Windows 10.
Bug:dawn:217
Change-Id: I422eedf0de9c41777ab704f63520e2f2584f2afb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12520
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
This patch implements the serialization and deserialization of
DawnDeviceProperties in dawn_wire for the use of serializing this type
of object in Chromium.
BUG=chromium:996713
TEST=dawn_unittests
Change-Id: I1678627a017079540689d8529a1a7e1c975aae61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12240
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Parameter syncInterval of function Preset specifies how to synchronize
presentation of a frame. To turn off vsync in D3D12 backend,
set syncInterval to 0 which represents the presentation occurs
immediately.
BUG=dawn:237
Change-Id: Ic17f00bae5af9fd6bca4130d6e2282f3c34de4e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12303
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Dawn creates a keyed shared mutex for all wrapped resources and acquires
the mutex before the texture is used in an ExecuteCommandList call.
To coordinate with external clients, backend API has been extended
to allow clients to get and set the acquire key.
Pending and queue command lists have now been merged into one.
A future change will adjust GetPendingCommandContext to return a raw
command context without the need for error handling.
Bug:dawn:217
Change-Id: Ia96c449c305586407153f05ce75a40794b96027e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12220
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Trace data can be used to build additional metrics which measure
validation costs, GPU time, etc. It will also be helpful to store in
the test output for later analysis.
This CL also adds jsoncpp as a DEP so we can dump trace file json
output.
Bug: dawn:208
Change-Id: Ia6c05ca90aecae308ee6a4fd11e5f43bb03b1dc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12080
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The current BufferUpload perf test calls WaitForGPU at the end of
every step to time how long the batch of uploads took. Future tests
will want to have multiple Steps or Frames in flight to mimic real
applications that use double or triple buffering. This patch removes
WaitForGPU and adds a |maxStepsInFlight| argument which a test can
set to configure how many steps can be running on the GPU.
For the BufferUpload tests, this is still 1.
Bug: dawn:208
Change-Id: I95ae12b2358e0283088205bd2ffd20532ea62871
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12302
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
An exported function of libdawn_native wasn't in libdawn_native_sources
instead of libdawn_native which made it not exported on Windows.
BUG=dawn:22
Change-Id: I824f1d4af18f8308b88e1650837cbe62374ace72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
libdawn_native also requires the dawncpp headers. When we separated
libdawn_cpp from the dawn_headers, libdawn_native lost the cpp headers
and caused a compile failure. This patch separates the dawncpp headers
as a separate target so both libdawncpp and libdawn_native can depend
on them.
Bug: dawn:22
Change-Id: I4172f1654377afac8c4314123ee8b5b81dc7c928
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12300
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Added D3D12Error to check HRESULTS and return error messages
with the correct error names.
Remove ASSERT_SUCCESS from D3D12 backend and use
MaybeError and ResultError instead to handle errors.
Bug: dawn:19
Change-Id: Idf2f1987725e7e658bd29a9b13653125ab43c564
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12000
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Do explicit uint8_t -> float conversions (as was previously done for TextureVk).
Add a missing #include.
Change-Id: If7616ec00e2ea2cf55b9b0cc966b0436a5a21d9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12280
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This will become wgpuGetProcAddress that is part of the webgpu.h and the
last gap in functionality for dawn.h to match webgpu.h.
BUG=dawn:22
Change-Id: I0dcb3b5e6bd99cb10db273fc101d3ec0161b7da0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
The functionality of the dawn_headers and libdawn targets are split into
the following targets:
- dawn_headers: the new version only exposes the "dawn.h" C API and no
longer includes the C++ API.
- dawncpp: the header and implementation of the C++ API that wraps the
C API. This is unbundled from the rest so the C++ API can be used
with libdawn_proc or other libraries implementing the C API.
- libdawn_proc: A DawnProcTable-backend implementation of the C API.
This is needed because in follow-up commit there will be three libraries
implementing the C API: libdawn_proc that trampolines where we want, and
libdawn_native/wire that don't have trampolines for better perf.
BUG=dawn:22
Change-Id: I5d941f0d98e5a4b633e14d67eb5269f7924f0647
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12160
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit add a toggle to turn off vsync in Dawn.
When turn off vsync, choose vulkan present mode VK_PRESENT_MODE_IMMEDIATE_KHR
if the mode is available on the system, but if the mode isn't supported,
choose default mode VK_PRESENT_MODE_FIFO_KHR.
BUG=dawn:237
Change-Id: If400262b67cc8051422745e3bed737431183c0b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
QueueWaitIdle can fail but if it fails, the error codes show that we
can't do anything about it so we just ignore the result.
BufferGetMemoryRequirements should always return memory types bits that
allow Dawn to select a good memory type of a resource.
BUG=dawn:19
Change-Id: I52beebf9f2be2bfb997ca9c1bf306618a73c9c4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12183
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Fails on NVIDIA cards when Vulkan validation layers are enabled becuase the maximum size of a single allocation cannot be larger than or equal to 4G on some platforms.
BUG=dawn:241
Change-Id: I863a2219287d3d363b3013027ba8fc9df846b42d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12141
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>